Passed

com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT.test02VisibleWithCanvas

Took 2.1 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T main @ 1444442624637 ms III localhost/127.0.0.1:59999 - Wait for lock
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444442629136 ms III - Start
SLOCK [T main @ 1444442629137 ms +++ localhost/127.0.0.1:59999 - Locked within 4506 ms, 8 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test01AllVisible
XXX SetVisible ON XXX GLCanvas on Panel1(0x27e33742)
XXXX G
...[truncated 45119 chars]...
jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test02VisibleWithCanvas
XXX SetVisible OFF XXX
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444442635728 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1444442635728 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x2af94feb: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x2af94feb FIN