Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT.test01AllVisible
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T main @ 1444915307900 ms III localhost/127.0.0.1:59999 - Wait for lock SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444915360411 ms III - Start SLOCK [T main @ 1444915360412 ms +++ localhost/127.0.0.1:59999 - Locked within 52519 ms, 104 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test01AllVisible XXX SetVisible ON XXX GLCanvas on Panel1(0x3640e283) XXX ...[truncated 45273 chars]... jogl.awt.TestBug816GLCanvasFrameHoppingB849B889AWT - test02VisibleWithCanvas XXX SetVisible OFF XXX ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1444915366985 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1444915366986 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x167f3561: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x167f3561 FIN