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Fixed
com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT.test04ScreenModeChangeWithFS01Pre
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1692365111110 ms III - Start SLOCK [T main @ 1692365111111 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test01FullscreenChange01 Thread[main-Display-.windows_nil-1-EDT-1,5,main] GearsES2.init.0 0xdbf57b3: tileRendererInUse null, GearsES2[obj 0xdbf57b3 isInit false, usesShared false ...[truncated 17545 chars]... .0 Hz, flags [], 0 degr], modeChanged true, modeCount 168] *** cleanupGL.shutdown *** cleanupGL.initSingleton *** cleanupGL.DONE ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test04ScreenModeChangeWithFS01Pre ++++ Test Singleton.unlock() SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1692365161227 ms III - Stopping: alive true, shallQuit true, hasSocket true SLOCK [T main @ 1692365161227 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms