The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn.test01GLDefault
Standard Output
GLProfile GLAvailability[Native[GL4bc true[4.1 (compatibility profile, any, new)], GL4 true[4.1 (core profile, any, new)], GL3bc true[3.3 (compatibility profile, any, new)], GL3 true[3.3 (core profile, any, new)], GL2 true[3.0 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL4/GL4], GLProfile[GL3/GL3], GLProfile[GL4bc/GL4bc], GLProfile[GL4bc/GL4bc], GLProfile[GL2GL3/GL2], GLProfile[GL3bc/GL3bc], , default GLProfile[GL4bc/GL4bc]]] GLProfile Default: GLProfile[GL4bc/GL4bc] GLProfile GL2: GLProfile[GL2/GL2]
Standard Error
Wait for lock C:\Users\jogamp\UITestCase.lock Locked C:\Users\jogamp\UITestCase.lock ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn Gears: Init: AWT-GLCanvas[Realized true, jogamp.opengl.windows.wgl.WindowsOnscreenWGLDrawable, Realized true, Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@c2f8b5a, handle 0x75010a75, Drawable size 496x474, AWT pos 8/30, size 496x474, visible true, AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type...[truncated 2635 chars]...0, dbl, mono , hw, GLProfile[GL2/GL2]]]]] Chosen GLCapabilities: GLCaps[7 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce GTX 460/PCI/SSE2 GL_VERSION: 3.0.0 gear1 list created: 1 gear2 list created: 2 gear3 list created: 3 Gears: Reshape 0/0 496x474 Gears: Dispose ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn