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Passed
com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn.test02GL2
Standard Output
GLProfile GLAvailability[Native[GL4bc true[4.1 (compatibility profile, any, new)], GL4 true[4.1 (core profile, any, new)], GL3bc true[3.3 (compatibility profile, any, new)], GL3 true[3.3 (core profile, any, new)], GL2 true[3.0 (compatibility profile, any, new)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2], GLProfile[GL2ES1/GL2], GLProfile[GL2/GL2], GLProfile[GL4/GL4], GLProfile[GL3/GL3], GLProfile[GL4bc/GL4bc], GLProfile[GL4bc/GL4bc], GLProfile[GL2GL3/GL2], GLProfile[GL3bc/GL3bc], , default GLProfile[GL4bc/GL4bc]]] GLProfile Default: GLProfile[GL4bc/GL4bc] GLProfile GL2: GLProfile[GL2/GL2]
Standard Error
Locked C:\Users\jogamp\UITestCase.lock ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn *** device: WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0] *** window handle: 0x260262 *** ProxySurface: GDISurface[config WindowsWGLGraphicsConfiguration[DefaultGraphicsScreen[WindowsGraphicsDevice[type Windows, connection decon, unitID 0, handle 0x0], idx 0], pfdID 0, ARB-Choosen false, requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, ...[truncated 2117 chars]... 0, handle 0x0], idx 0], pfdID 7, ARB-Choosen true, requested GLCaps[on-scr, rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], chosen GLCaps[7 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]], displayHandle 0x0, windowHandle 0x64025a, surfaceHandle 0x0, size 640x480]] resize: glok true paint: glok true ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWT02GLn