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Passed
com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT.testCloseFrameGLCanvas
Standard Error
Wait for lock C:\Users\jogamp\UITestCase.lock Locked C:\Users\jogamp\UITestCase.lock ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT Gears: Init: AWT-GLCanvas[Realized true, jogamp.opengl.windows.wgl.WindowsOnscreenWGLDrawable, Realized true, Factory jogamp.opengl.windows.wgl.WindowsWGLDrawableFactory@44cbbe, handle 0xfffffffffd010d7b, Drawable size 496x474, AWT pos 8/30, size 496x474, visible true, AWTGraphicsConfiguration[AWTGraphicsScreen[A...[truncated 2716 chars]...Profile[GL4bc/GL4bc]]]]] Chosen GLCapabilities: GLCaps[7 arb: on-scr, rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc]] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce GTX 460/PCI/SSE2 GL_VERSION: 4.1.0 gear1 list created: 1 gear2 list created: 2 gear3 list created: 3 Gears: Reshape 0/0 496x474 Gears: Dispose ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT