Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01ValidationSP1Unlinked
Standard Error
SLOCK 1323621170862 ??? localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1323621172866 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked Detected screen size 1920x1080 X11OnscreenGLXContext [OpenGL 4.1, options 0x63, 4.1 (compatibility profile, debug, any, new) - 4.1.11251 Compatibility Profile/Debug Cont...[truncated 8145 chars]... AlwaysOnTop false, Fullscreen false , WrappedWindow null , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], direct true] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 0.103s: 600f, 5825.2 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK 1323621175766 --- localhost/127.0.0.1:59999 - Unlock ok