Passed

com.jogamp.opengl.test.junit.jogl.awt.TestBug816JTabbedPanelVisibilityB849B878AWT.test

Took 4.6 sec.

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T main @ 1443538073774 ms III localhost/127.0.0.1:59999 - Wait for lock
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1443538123334 ms III - Start
SLOCK [T main @ 1443538123334 ms +++ localhost/127.0.0.1:59999 - Locked within 49565 ms, 100 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug816JTabbedPanelVisibilityB849B878AWT - test
XXX SetVisible ON XXX GLCanvas on Panel1(0x7996f1b2)
XXXX GLCanvas
...[truncated 25897 chars]...
pengl.test.junit.jogl.awt.TestBug816JTabbedPanelVisibilityB849B878AWT - test
XXX SetVisible OFF XXX
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1443538128071 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1443538128071 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x70b5cd50: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x70b5cd50 FIN