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Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01ValidationSP1Linked
Standard Error
Thread-4 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1374310608410 ms +++ localhost/127.0.0.1:59999 - Locked within 4 ms, 1 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked X11GLXContext [Version 4.2 (Core profile, arb, debug, ES2 compat, ES3 compat, FBO, hardware) - 4.2.12337 Core Profile/Debug Context 13.101 [GL 4.2.0, vendor 13.101.0 (Core Profile/Debug Contex ...[truncated 11225 chars]... seListeners num 0 [], KeyListeners num 0 [], windowLock <149873b7, 24d4fdf1>[count 1, qsz 0, owner <Thread-5>], surfaceLockCount 1]], direct true] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 0.595s: 600f, 1008.4 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1374310611255 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms