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Passed
com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT.test06_BitmapMsaa
Standard Error
SLOCK [T main @ 1378438000425 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1378438015440 ms +++ localhost/127.0.0.1:59999 - Locked within 15018 ms, 16 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldR ...[truncated 41487 chars]... .1161048, r 1.1161048, b -1.0, t 1.0] 2.2322097x2.0 Gears: Reshape 0/0 148x123, tileRendererInUse null >> angle 4.0, [l -1.2032521, r 1.2032521, b -1.0, t 1.0] 2.4065042x2.0 -> [l -1.2032521, r 1.2032521, b -1.0, t 1.0] 2.4065042x2.0 Gears: Dispose Gears: Dispose Gears: Dispose Gears: Dispose ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa SLOCK [T main @ 1378438021767 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms