The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test02FPSAnimator
Standard Error
SLOCK [T main @ 1380683768918 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1380683790943 ms +++ localhost/127.0.0.1:59999 - Locked within 22028 ms, 23 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator *** createGLCanvas.0 *** createGLCanvas.X *** attachGLCanvas.0 on-current-thread false, currentThread main *** attachGLCanvas.X 0 s: 60 f / 4 ms, 15000. ...[truncated 49083 chars]... > [l -1.0474226, r 1.0474226, b -1.0, t 1.0] 2.0948453x2.0 Thread[AWT-EventQueue-0,6,main] GearsES2.display 508x485, swapInterval 1, drawable 0x480004e Thread[AWT-EventQueue-0,6,main] GearsES2.dispose: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT SLOCK [T main @ 1380683796511 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms