Passed
com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT.test06_BitmapMsaa
Standard Error
SLOCK [T main @ 1380837408674 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1380837410680 ms +++ localhost/127.0.0.1:59999 - Locked within 2009 ms, 3 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun tru ...[truncated 16061 chars]... d[AWT-EventQueue-0,6,main] Gears.dispose: tileRendererInUse null ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1380837415611 d 0ms]] SLOCK [T main @ 1380837415611 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1380837415611 d 0ms]]