Passed
com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG
Standard Error
SLOCK [T main @ 1381023731899 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1381023740911 ms +++ localhost/127.0.0.1:59999 - Locked within 9016 ms, 10 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG offscreen layer n/a ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT ...[truncated 3001 chars]... nshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0003-GL4bc_-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png Thread[AWT-EventQueue-0,6,main] GearsES2.dispose: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG SLOCK [T main @ 1381023743344 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms