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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test02FPSAnimator
Standard Error
SLOCK [T main @ 1382729284169 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1382729294181 ms +++ localhost/127.0.0.1:59999 - Locked within 10016 ms, 11 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator *** createGLCanvas.0 *** createGLCanvas.X *** attachGLCanvas.0 on-current-thread false, currentThread main 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: ...[truncated 45710 chars]... > [l -1.0474226, r 1.0474226, b -1.0, t 1.0] 2.0948453x2.0 Thread[AWT-EventQueue-0,6,main] GearsES2.display 508x485, swapInterval 1, drawable 0x160004e Thread[AWT-EventQueue-0,6,main] GearsES2.dispose: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT SLOCK [T main @ 1382729299572 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms