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Passed

com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.test01ShaderState_Validation

Took 0.19 sec.

Standard Error

Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1383184607542 ms +++ localhost/127.0.0.1:59999 - Locked within 5 ms, 1 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
X11GLXContext [Version 4.2 (Core profile, arb, debug, ES2 compat, ES3 compat, FBO, hardware) - 4.2.12337 Core Profile/Debug Context 13.101 [GL 4.2.0, vendor 13.101.0 (Core Profile/Debug Context 13.101
...[truncated 16922 chars]...
ointerGestures default true, custom 0 [], KeyListeners num 0 [], windowLock <5eeb48d, 7a8f9805>[count 1, qsz 0, owner <Thread-7>], surfaceLockCount 1]], direct true] 
screen #1
screen #2
testShaderState01PerformanceDouble: 0.512s: 600f, 1171.8 fps, 0 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1383184611595 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms