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Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.test01ShaderState_Validation
Standard Error
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1383753603283 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-4 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1383753609292 ms +++ localhost/127.0.0.1:59999 - Locked within 6012 ms, 7 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation X11GLXContext [Version 4.2 (Core profile, arb, debug, ES2 compat, ES3 compat, FBO, hardwar ...[truncated 17035 chars]... interGestures default true, custom 0 [], KeyListeners num 0 [], windowLock <64827e06, 331fef77>[count 1, qsz 0, owner <Thread-7>], surfaceLockCount 1]], direct true] screen #1 screen #2 testShaderState01PerformanceDouble: 0.516s: 600f, 1162.7 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1383753613258 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms