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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test01Animator

Took 2.4 sec.

Standard Error

SLOCK [T main @ 1384790040791 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-1 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T main @ 1384790041794 ms +++ localhost/127.0.0.1:59999 - Locked within 1006 ms, 2 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
*** createGLCanvas.0
*** createGLCanvas.X
*** attachGLCanvas.0 on-current-thread false, currentThread main
0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6
...[truncated 58674 chars]...
1.0, t 1.0] 2.0948453x2.0
Thread[AWT-EventQueue-0,6,main] GearsES2.display 0x1420b939 508x485, swapInterval 1, drawable 0x160004f
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x1420b939: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x1420b939 FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
SLOCK [T main @ 1384790047157 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms