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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT.test00NoAnimator
Standard Error
SLOCK [T main @ 1385225730429 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1385225733435 ms +++ localhost/127.0.0.1:59999 - Locked within 3010 ms, 4 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator OSX CALayer AWT-Mod Bug false OSType LINUX Java Version 1.7.0 *** createGLCanvas.0 *** createGLCanvas.X *** attachGLCanvas.0 on-current-thread false, cu ...[truncated 45465 chars]... T-EventQueue-0, java.awt.Frame[frame3,0,0,522x542,invalid,title=f 0, fps 0.0,normal], displayable true, valid false, visible true Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x37ef6e98: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x37ef6e98 FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT SLOCK [T main @ 1385225740057 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms