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Passed
com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT.test06_BitmapMsaa
Standard Error
SLOCK [T main @ 1390421414400 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1390421452438 ms +++ localhost/127.0.0.1:59999 - Locked within 38041 ms, 39 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldR ...[truncated 50822 chars]... sEmpty false] Thread[AWT-EventQueue-0,6,main] Gears.dispose: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] Gears.dispose: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] Gears.dispose: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] Gears.dispose: tileRendererInUse null ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa SLOCK [T main @ 1390421458543 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms