Skip to content
The Jenkins Controller is preparing for shutdown. No new builds can be started.

Passed

com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test02FPSAnimator

Took 1 sec.

Standard Error

Thread-1 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T main @ 1406753597455 ms +++ localhost/127.0.0.1:59999 - Locked within 6 ms, 1 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
*** createGLCanvas.0
*** createGLCanvas.X
*** attachGLCanvas.0 on-current-thread false, currentThread main
*** attachGLCanvas.X
0 s: 60 f / 4 ms, 15000.0 fps, 0 ms/f; total: 60 f, 15000.0 fps, 0 ms/f
0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/
...[truncated 42516 chars]...
.086598x2.0, v-flip false
Thread[AWT-EventQueue-0,6,main] GearsES2.display 0x4fc201f6 506x485, swapInterval 1, drawable 0x1600053
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x4fc201f6: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x4fc201f6 FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
SLOCK [T main @ 1406753602955 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms