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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test02FPSAnimator
Standard Error
Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1407300677339 ms +++ localhost/127.0.0.1:59999 - Locked within 4 ms, 1 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator *** createGLCanvas.0 *** createGLCanvas.X *** attachGLCanvas.0 on-current-thread false, currentThread main *** attachGLCanvas.X 0 s: 60 f / 4 ms, 15000.0 fps, 0 ms/f; total: 60 f, 15000.0 fps, 0 ms/f 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/ ...[truncated 61088 chars]... .086598x2.0, v-flip false Thread[AWT-EventQueue-0,6,main] GearsES2.display 0x4a0093c2 506x485, swapInterval 1, drawable 0x1e00053 Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x4a0093c2: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x4a0093c2 FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT SLOCK [T main @ 1407300682722 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms