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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test01Animator

Took 2.3 sec.

Standard Error

Thread-1 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T main @ 1409583605983 ms +++ localhost/127.0.0.1:59999 - Locked within 5 ms, 1 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
*** createGLCanvas.0
*** createGLCanvas.X
*** attachGLCanvas.0 on-current-thread false, currentThread main
*** attachGLCanvas.X
0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 60 f, 20000.0 fps, 0 ms/f
0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/
...[truncated 60469 chars]...
.086598x2.0, v-flip false
Thread[AWT-EventQueue-0,6,main] GearsES2.display 0x47ef968d 506x485, swapInterval 1, drawable 0x3a00053
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x47ef968d: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x47ef968d FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
SLOCK [T main @ 1409583611045 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms