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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test02FPSAnimator
Standard Error
Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1410180444569 ms +++ localhost/127.0.0.1:59999 - Locked within 11 ms, 1 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator *** createGLCanvas.0 *** createGLCanvas.X *** attachGLCanvas.0 on-current-thread false, currentThread main 0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 60 f, 20000.0 fps, 0 ms/f *** attachGLCanvas.X 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms ...[truncated 70323 chars]... 2.0948453x2.0, v-flip false Thread[AWT-EventQueue-0,6,main] GearsES2.display 0x86be70a 508x485, swapInterval 1, drawable 0x3e0008f Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x86be70a: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x86be70a FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT SLOCK [T main @ 1410180450157 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms