The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.tile.TestRandomTiledRendering3GL2AWT.test01_aa0
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1437124563679 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.jogl.tile.TestRandomTiledRendering3GL2AWT - test01_aa0 WindowEvent[WINDOW_RESIZED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1437124565265 d 2ms]] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:com.jogamp.opengl.awt.GL ...[truncated 358781 chars]... ce:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1437124574283 d 0ms]] Thread[AWT-EventQueue-0,6,main] Gears.dispose: tileRendererInUse null WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:com.jogamp.opengl.awt.GLCanvas, consumed false, when:1437124574296 d 0ms]] ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.jogl.tile.TestRandomTiledRendering3GL2AWT - test02_aa8 ++++ Test Singleton.unlock() SLOCK [T main @ 1437124574408 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms