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Passed
com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT.test02AWTWinHopFrame2Frame
Standard Error
++++ Test Singleton.ctor() ++++ Test Singleton.lock() Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1439222467636 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts ++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - test01CreateVisibleDestroy1 $ Demos: 1 - Visible Thread[main-AWTAnimator#00,5,main] RedSquareES2.init: tileRendererInUse null RedSquareES2 init on Thread[main-AWTAnimator#00,5,main] Chosen GLCapabilities: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl Swap Interval -1 GL Profile GLProfile[GL2/GL2.hw] GL Version 3.0 (Compat profile, arb, compat[ES2], FBO, hardware) - 3.0 Mesa 10.3.2 [GL 3.0.0, vendor 10.3.2 (Mesa 10.3.2)] Quirks [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget] Impl. class jogamp.opengl.gl4.GL4bcImpl GL_VENDOR X.Org GL_RENDERER Gallium 0.4 on AMD ARUBA GL_VERSION 3.0 Mesa 10.3.2 GLSL true, has-compiler-func: true, version: 1.30 / 1.30.0 GL FBO: basic true, full true GL_EXTENSIONS 205 GLX_EXTENSIONS 29 ----------------------------------------------------------------------------------------------------- ShaderState: attachShaderProgram: -1 -> 1 (enable: true) null ShaderProgram[id=1, linked=false, inUse=false, program: 1, ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] Thread[main-AWTAnimator#00,5,main] RedSquareES2.init FIN Thread[main-AWTAnimator#00,5,main] RedSquareES2.reshape 0/0 460x358 of 460x358, swapInterval 1, drawable 0x4800002, tileRendererInUse null Thread[main-AWTAnimator#00,5,main] RedSquareES2.reshape FIN Thread[main-AWTAnimator#00,5,main] RedSquareES2.reshape 0/0 466x361 of 466x361, swapInterval 1, drawable 0x4800002, tileRendererInUse null Thread[main-AWTAnimator#00,5,main] RedSquareES2.reshape FIN Demos: 2 - StopAnimator Demos: 3 - !Visible ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - test01CreateVisibleDestroy1 ++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - test02AWTWinHopFrame2Frame $ Thread[main-AWTAnimator#01,5,main] RedSquareES2.init: tileRendererInUse null RedSquareES2 init on Thread[main-AWTAnimator#01,5,main] Chosen GLCapabilities: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl Swap Interval -1 GL Profile GLProfile[GL2/GL2.hw] GL Version 3.0 (Compat profile, arb, compat[ES2], FBO, hardware) - 3.0 Mesa 10.3.2 [GL 3.0.0, vendor 10.3.2 (Mesa 10.3.2)] Quirks [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget] Impl. class jogamp.opengl.gl4.GL4bcImpl GL_VENDOR X.Org GL_RENDERER Gallium 0.4 on AMD ARUBA GL_VERSION 3.0 Mesa 10.3.2 GLSL true, has-compiler-func: true, version: 1.30 / 1.30.0 GL FBO: basic true, full true GL_EXTENSIONS 205 GLX_EXTENSIONS 29 ----------------------------------------------------------------------------------------------------- ShaderState: attachShaderProgram: -1 -> 2 (enable: true) null ShaderProgram[id=2, linked=false, inUse=false, program: 1, ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] Thread[main-AWTAnimator#01,5,main] RedSquareES2.init FIN Thread[main-AWTAnimator#01,5,main] RedSquareES2.reshape 0/0 460x358 of 460x358, swapInterval 1, drawable 0x4800004, tileRendererInUse null Thread[main-AWTAnimator#01,5,main] RedSquareES2.reshape FIN Thread[main-AWTAnimator#01,5,main] RedSquareES2.reshape 0/0 466x361 of 466x361, swapInterval 1, drawable 0x4800004, tileRendererInUse null Thread[main-AWTAnimator#01,5,main] RedSquareES2.reshape FIN Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 466x361 of 466x361, swapInterval 1, drawable 0x4800004, tileRendererInUse null Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape FIN Thread[main-AWTAnimator#01,5,main] RedSquareES2.reshape 0/0 551x407 of 551x407, swapInterval 1, drawable 0x4800004, tileRendererInUse null Thread[main-AWTAnimator#01,5,main] RedSquareES2.reshape FIN Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 547x380 of 547x380, swapInterval 1, drawable 0x4800004, tileRendererInUse null Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape FIN Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 551x407 of 551x407, swapInterval 1, drawable 0x4800004, tileRendererInUse null Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape FIN Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 551x407 of 551x407, swapInterval 1, drawable 0x4800004, tileRendererInUse null Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape FIN Thread[main-AWTAnimator#01,5,main] RedSquareES2.reshape 0/0 466x361 of 466x361, swapInterval 1, drawable 0x4800004, tileRendererInUse null Thread[main-AWTAnimator#01,5,main] RedSquareES2.reshape FIN Thread[main-AWTAnimator#01,5,main] RedSquareES2.reshape 0/0 466x361 of 466x361, swapInterval 1, drawable 0x4800004, tileRendererInUse null Thread[main-AWTAnimator#01,5,main] RedSquareES2.reshape FIN Demos: 2 - !visible Demos: 3 - !visible Demos: 4 - X frame Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 462x334 of 462x334, swapInterval 1, drawable 0x4800004, tileRendererInUse null Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape FIN Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 466x361 of 466x361, swapInterval 1, drawable 0x4800004, tileRendererInUse null Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape FIN Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 466x361 of 466x361, swapInterval 1, drawable 0x4800004, tileRendererInUse null Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape FIN Demos: 5 - X frame Demos: 6 - X GLWindow Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.dispose: tileRendererInUse null Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.dispose FIN Demos: 7 - X DisturbanceThread ++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - test02AWTWinHopFrame2Frame ++++ Test Singleton.unlock() SLOCK [T main @ 1439222482257 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms