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Regression

com.jogamp.opengl.test.junit.newt.parenting.TestParenting01dAWT.test01GLWindowReparentRecreateNoPreserve

Failing for the past 1 build (Since Unstable#1457 )
Took 0.87 sec.

Error Message

Init Counter Invalid (Preserve Failed 2) GLEventListenerCounter[init 1, dispose 0, reshape 7, display 11] expected:<2> but was:<1>

Stacktrace

junit.framework.AssertionFailedError: Init Counter Invalid (Preserve Failed 2) GLEventListenerCounter[init 1, dispose 0, reshape 7, display 11] expected:<2> but was:<1>
	at com.jogamp.opengl.test.junit.newt.parenting.TestParenting01dAWT.testGLWindowInvisibleReparentRecreateImpl(TestParenting01dAWT.java:188)
	at com.jogamp.opengl.test.junit.newt.parenting.TestParenting01dAWT.test01GLWindowReparentRecreateNoPreserve(TestParenting01dAWT.java:94)

Standard Error

++++ Test Singleton.ctor()
++++ Test Singleton.lock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1443794580569 ms III - Start
SLOCK [T main @ 1443794580571 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01dAWT - test01GLWindowReparentRecreateNoPreserve
MyGLEventListenerCounter.init: GLEventListenerCounter[init 1, dispose 0, reshape 0, display 0]
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.x11_:0.0-1-EDT-1,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL2/GL2.hw]
GL Version     3.0 (Compat profile, arb, compat[ES2], FBO, hardware) - 3.0 Mesa 10.3.2 [GL 3.0.0, vendor 10.3.2 (Mesa 10.3.2)]
Quirks         [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      X.Org
GL_RENDERER    Gallium 0.4 on AMD ARUBA
GL_VERSION     3.0 Mesa 10.3.2
GLSL           true, has-compiler-func: true, version: 1.30 / 1.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  205
GLX_EXTENSIONS 29
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
	null
	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
   ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.init FIN
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape 0/0 458x358 of 458x358, swapInterval 1, drawable 0x4800002, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main] RedSquareES2.reshape FIN
Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 458x358 of 458x358, swapInterval 1, drawable 0x4800002, tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
TestParenting01dAWT.test01GLWindowReparentRecreateNoPreserve: Start Reparent #1
Thread[main-Display-.x11_:0.0-1-EDT-1,5,main]: Warning: Default-EDT about (2) to stop, task executed. Remaining tasks: 3 - Thread[main-Display-.x11_:0.0-1-EDT-1,5,main]
Thread[main-Display-.x11_:0.0-1-EDT-2,5,main] RedSquareES2.reshape 0/0 458x358 of 458x358, swapInterval 1, drawable 0x4800002, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-2,5,main] RedSquareES2.reshape FIN
Thread[main-Display-.x11_:0.0-1-EDT-2,5,main] RedSquareES2.reshape 0/0 458x358 of 458x358, swapInterval 1, drawable 0x4800002, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-2,5,main] RedSquareES2.reshape FIN
TestParenting01dAWT.test01GLWindowReparentRecreateNoPreserve: Result Reparent #1: ACTION_NATIVE_CREATION
TestParenting01dAWT.test01GLWindowReparentRecreateNoPreserve: Start Reparent #2
Thread[main-Display-.x11_:0.0-1-EDT-2,5,main] RedSquareES2.reshape 0/0 464x361 of 464x361, swapInterval 1, drawable 0x4800002, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-2,5,main] RedSquareES2.reshape FIN
Thread[main-Display-.x11_:0.0-1-EDT-3,5,main] RedSquareES2.reshape 0/0 464x361 of 464x361, swapInterval 1, drawable 0x4800002, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-3,5,main] RedSquareES2.reshape FIN
Thread[main-Display-.x11_:0.0-1-EDT-3,5,main] RedSquareES2.reshape 0/0 464x361 of 464x361, swapInterval 1, drawable 0x4800002, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-3,5,main] RedSquareES2.reshape FIN
TestParenting01dAWT.test01GLWindowReparentRecreateNoPreserve: Result Reparent #2: ACTION_NATIVE_CREATION
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01dAWT - test01GLWindowReparentRecreateNoPreserve
++++ TestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01dAWT - test02GLWindowReparentRecreateGLPreserve
MyGLEventListenerCounter.init: GLEventListenerCounter[init 1, dispose 0, reshape 0, display 0]
Thread[main-Display-.x11_:0.0-1-EDT-3,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.x11_:0.0-1-EDT-3,5,main]
Chosen GLCapabilities: GLCaps[glx vid 0x222, fbc 0xbc: rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  1
GL Profile     GLProfile[GL2/GL2.hw]
GL Version     3.0 (Compat profile, arb, compat[ES2], FBO, hardware) - 3.0 Mesa 10.3.2 [GL 3.0.0, vendor 10.3.2 (Mesa 10.3.2)]
Quirks         [NoDoubleBufferedPBuffer, NoSetSwapIntervalPostRetarget]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      X.Org
GL_RENDERER    Gallium 0.4 on AMD ARUBA
GL_VERSION     3.0 Mesa 10.3.2
GLSL           true, has-compiler-func: true, version: 1.30 / 1.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  205
GLX_EXTENSIONS 29
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.x11_:0.0-1-EDT-3,5,main] RedSquareES2.init FIN
Thread[main-Display-.x11_:0.0-1-EDT-3,5,main] RedSquareES2.reshape 0/0 458x358 of 458x358, swapInterval 1, drawable 0x4800004, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-3,5,main] RedSquareES2.reshape FIN
Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 458x358 of 458x358, swapInterval 1, drawable 0x4800004, tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
TestParenting01dAWT.test02GLWindowReparentRecreateGLPreserve: Start Reparent #1
Thread[main-Display-.x11_:0.0-1-EDT-3,5,main] RedSquareES2.reshape 0/0 458x358 of 458x358, swapInterval 1, drawable 0x4800006, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-3,5,main] RedSquareES2.reshape FIN
Thread[main-Display-.x11_:0.0-1-EDT-3,5,main] RedSquareES2.reshape 0/0 458x358 of 458x358, swapInterval 1, drawable 0x4800006, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-3,5,main] RedSquareES2.reshape FIN
TestParenting01dAWT.test02GLWindowReparentRecreateGLPreserve: Result Reparent #1: ACTION_NATIVE_CREATION
Thread[main-Display-.x11_:0.0-1-EDT-3,5,main] RedSquareES2.reshape 0/0 464x361 of 464x361, swapInterval 1, drawable 0x4800006, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-3,5,main] RedSquareES2.reshape FIN
TestParenting01dAWT.test02GLWindowReparentRecreateGLPreserve: Start Reparent #2
TestParenting01dAWT.test02GLWindowReparentRecreateGLPreserve: Result Reparent #2: ACTION_NATIVE_CREATION
Thread[main-Display-.x11_:0.0-1-EDT-3,5,main] RedSquareES2.reshape 0/0 464x361 of 464x361, swapInterval 1, drawable 0x4800008, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-3,5,main] RedSquareES2.reshape FIN
Thread[main-Display-.x11_:0.0-1-EDT-3,5,main] RedSquareES2.reshape 0/0 464x361 of 464x361, swapInterval 1, drawable 0x4800008, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-3,5,main] RedSquareES2.reshape FIN
Thread[main-Display-.x11_:0.0-1-EDT-3,5,main] RedSquareES2.reshape 0/0 464x361 of 464x361, swapInterval 1, drawable 0x4800008, tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-3,5,main] RedSquareES2.reshape FIN
MyGLEventListenerCounter.dispose: GLEventListenerCounter[init 1, dispose 1, reshape 8, display 11]
Thread[main-Display-.x11_:0.0-1-EDT-3,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.x11_:0.0-1-EDT-3,5,main] RedSquareES2.dispose FIN
++++ TestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01dAWT - test02GLWindowReparentRecreateGLPreserve
++++ Test Singleton.unlock()
SLOCK [T SingletonServerSocket1-localhost/127.0.0.1:59999 @ 1443794584223 ms III - Stopping: alive true, shallQuit true, hasSocket true
SLOCK [T main @ 1443794584224 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms