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Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState00PerformanceSingleToggleEnable
Standard Error
Thread-3 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1317034937249 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation Detected screen size 1920x1080 jogamp.opengl.x11.glx.X11OnscreenGLXContext [OpenGL 4.1, options 0x63, 4.1 (compatibility profile, debug, any, new) - 4.1.11005 Compatibility Profile/Debug Context, handle 0x7f70b45302c0, jogamp.opengl.gl4.GL4bcIm...[truncated 8500 chars]...d false (false) , AlwaysOnTop false, Fullscreen false , WrappedWindow null , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], direct true] screen #1 screen #2 testShaderState01PerformanceDouble: 0.857s: 10000f, 11668.6 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK 1317034942885 --- localhost/127.0.0.1:59999 - Unlock ok