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Passed

com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01PerformanceDouble

Took 0.42 sec.

Standard Error

Thread-3 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
SLOCK 1322319543043 +++ localhost/127.0.0.1:59999 - Locked 
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
Detected screen size 1920x1080
X11OnscreenGLXContext [OpenGL 4.1, options 0x63, 4.1 (compatibility profile, debug, any, new) - 4.1.11251 Compatibility Profile/Debug Context, handle 0x41ea31d0, jogamp.opengl.gl4.GL4bcImpl@56da6bf4,
	Dra...[truncated 8076 chars]... AlwaysOnTop false, Fullscreen false
, WrappedWindow null
, ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [] ]], direct true] 
screen #1
screen #2
screen #1
screen #2
testShaderState01PerformanceDouble: 0.111s: 600f, 5405.4 fps, 0 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
SLOCK 1322319546066 --- localhost/127.0.0.1:59999 - Unlock ok