Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01ValidationSP1Unlinked
Standard Error
Thread-3 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1326135487492 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked Detected screen origin 0 / 0, size 1920 x 1080 X11OnscreenGLXContext [OpenGL 4.2, options 0x63, 4.2 (compatibility profile, debug, any, new) - 4.2.11318 Compatibility Profile/Debug Context, handle 0x41f12f80, jogamp.opengl.gl4.GL4bcImp...[truncated 8750 chars]...ck <4e513d61, 3794d372>[count 1, qsz 0, owner <Thread-6>], windowLock <bc5fde0, 739e8329>[count 1, qsz 0, owner <Thread-6>]]], lock <2bb5340c, 56c163f>[count 1, qsz 0, owner <Thread-6>], direct true] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 0.127s: 600f, 4724.4 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK 1326135490036 --- localhost/127.0.0.1:59999 - Unlock ok