Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01PerformanceDouble
Standard Error
SLOCK 1327347901293 ??? localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1327347924310 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked Detected screen origin 0 / 0, size 1920 x 1200 X11OnscreenGLXContext [OpenGL 4.2, options 0x63, 4.2 (compatibility profile, debug, any, new) - 4.2.11318 Compatibility Pr...[truncated 8921 chars]... <783c342b, 388530b8>[count 1, qsz 0, owner <Thread-6>], windowLock <30419d05, 23abcc03>[count 1, qsz 0, owner <Thread-6>]]], lock <63deeb40, 4026e9f9>[count 1, qsz 0, owner <Thread-6>], direct true] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 0.112s: 600f, 5357.1 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK 1327347926833 --- localhost/127.0.0.1:59999 - Unlock ok