Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01ValidationSP1Unlinked
Standard Error
SLOCK 1328296516972 ??? localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1328296520976 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked Detected screen origin 0 / 0, size 1920 x 1200 X11OnscreenGLXContext [OpenGL 4.2, options 0x63, 4.2 (compatibility profile, debug, any, new) - 4.2.11318 Compatibility Pr...[truncated 8896 chars]... <31884174, 68814013>[count 1, qsz 0, owner <Thread-6>], windowLock <7d95d4fe, 77d2b01b>[count 1, qsz 0, owner <Thread-6>]]], lock <2927fa12, 7f92c8d9>[count 1, qsz 0, owner <Thread-6>], direct true] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 0.119s: 600f, 5042.0 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK 1328296523553 --- localhost/127.0.0.1:59999 - Unlock ok