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Passed

com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01ValidationSP1Linked

Took 1.7 sec.

Standard Error

SLOCK 1329140247806 ??? localhost/127.0.0.1:59999 - Wait for lock
Thread-3 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
SLOCK 1329140252811 +++ localhost/127.0.0.1:59999 - Locked 
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
Detected screen origin 0 / 0, size 1920 x 1200
X11OnscreenGLXContext [OpenGL 4.2, options 0x8163, 4.2 (Compatibility profile, any, new, debug, ES2 compatible, hardware) ...[truncated 9007 chars]...k <26858bf1, 9a68ef9>[count 1, qsz 0, owner <Thread-6>], windowLock <15f48262, 679bfb30>[count 1, qsz 0, owner <Thread-6>]]], lock <31884174, 68814013>[count 1, qsz 0, owner <Thread-6>], direct true] 
screen #1
screen #2
screen #1
screen #2
testShaderState01PerformanceDouble: 0.116s: 600f, 5172.4 fps, 0 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
SLOCK 1329140255388 --- localhost/127.0.0.1:59999 - Unlock ok