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Passed

com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01ValidationSP1Linked

Took 2 sec.

Standard Error

Thread-3 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
SLOCK 1329311244525 +++ localhost/127.0.0.1:59999 - Locked 
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
Detected screen origin 0 / 0, size 1920 x 1200
X11OnscreenGLXContext [OpenGL 4.2, options 0x123, 4.2 (Compatibility profile, arb, debug, ES2 compatible, hardware) - 4.2.11399 Compatibility Profile/Debug Context, handle 0x420bf0d0, joga...[truncated 8894 chars]...ck <2c79809, 7dce784b>[count 1, qsz 0, owner <Thread-6>], windowLock <7e3bc473, 5de9ac4>[count 1, qsz 0, owner <Thread-6>]]], lock <5982bcde, 163dc0bb>[count 1, qsz 0, owner <Thread-6>], direct true] 
screen #1
screen #2
screen #1
screen #2
testShaderState01PerformanceDouble: 0.099s: 600f, 6060.6 fps, 0 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
SLOCK 1329311247525 --- localhost/127.0.0.1:59999 - Unlock ok