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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01.testAddRemove3Times
Standard Output
GLProfile Native[GL4bc true [4.2 (Compatibility profile, arb, ES2 compatible, hardware)], GL4 true [4.2 (Core profile, arb, ES2 compatible, hardware)], GL3bc true [3.3 (Compatibility profile, arb, ES2 compatible, hardware)], GL3 true [3.3 (Core profile, arb, ES2 compatible, hardware)], GL2 true [3.0 (Compatibility profile, arb, ES2 compatible, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL4bc.hw], GLProfile[GL2ES1/GL4bc.hw], GLProfile[GL2/GL2.hw], GLProfile[GL4/GL4.hw], GLProfile[GL3/GL3.hw], GLProfile[GL4bc/GL4bc.hw], GLProfile[GL4bc/GL4bc.hw], GLProfile[GL2GL3/GL4bc.hw], GLProfile[GL3bc/GL3bc.hw], , default GLProfile[GL4bc/GL4bc.hw]]
Standard Error
SLOCK 1330336506849 ??? localhost/127.0.0.1:59999 - Wait for lock Thread-0 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1330336509854 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times Thread[AWT-EventQueue-0,6,main] GearsES2.init ... Chosen GLCapabilities: GLCaps[0x29 0x29: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfi...[truncated 3115 chars]...gl.demos.es2.GearsObjectES2@1fbbdd48 Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 506x485, swapInterval 1 Thread[AWT-EventQueue-0,6,main] GearsES2.reshape FIN Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times SLOCK 1330336513487 --- localhost/127.0.0.1:59999 - Unlock ok