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Passed

com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01ValidationSP1Unlinked

Took 0.36 sec.

Standard Error

Thread-3 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
SLOCK 1330479572115 +++ localhost/127.0.0.1:59999 - Locked 
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
X11OnscreenGLXContext [OpenGL 4.2, options 0x123, 4.2 (Compatibility profile, arb, debug, ES2 compatible, hardware) - 4.2.11399 Compatibility Profile/Debug Context, handle 0x7fbe4c338810, jogamp.opengl.gl4.GL4bcImpl@2f774b9b,
	Drawable...[truncated 8800 chars]...k <5de9ac4, 5982bcde>[count 1, qsz 0, owner <Thread-6>], windowLock <163dc0bb, 30384065>[count 1, qsz 0, owner <Thread-6>]]], lock <3d0bbf9e, 4e513d61>[count 1, qsz 0, owner <Thread-6>], direct true] 
screen #1
screen #2
screen #1
screen #2
testShaderState01PerformanceDouble: 0.113s: 600f, 5309.7 fps, 0 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
SLOCK 1330479575003 --- localhost/127.0.0.1:59999 - Unlock ok