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Passed
com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn.test
Standard Output
GLProfile Native[GL4bc true [4.2 (Compatibility profile, arb, ES2 compatible, hardware)], GL4 true [4.2 (Core profile, arb, ES2 compatible, hardware)], GL3bc true [3.3 (Compatibility profile, arb, ES2 compatible, hardware)], GL3 true [3.3 (Core profile, arb, ES2 compatible, hardware)], GL2 true [3.0 (Compatibility profile, arb, ES2 compatible, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL4bc.hw], GLProfile[GL2ES1/GL4bc.hw], GLProfile[GL2/GL2.hw], GLProfile[GL4/GL4.hw], GLProfile[GL3/GL3.hw], GLProfile[GL4bc/GL4bc.hw], GLProfile[GL4bc/GL4bc.hw], GLProfile[GL2GL3/GL4bc.hw], GLProfile[GL3bc/GL3bc.hw], , default GLProfile[GL4bc/GL4bc.hw]]
Standard Error
Thread-0 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1330484085947 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test Exception in thread "AWT-EventQueue-0" java.lang.IllegalArgumentException: Byte doesn't match Buffer Class: java.nio.DirectFloatBufferU[pos=2 lim=9 cap=9] at com.jogamp.common.nio.Buffers.putb(Buffers.java:636) at com.jogamp.opengl.util.ImmModeSink$VBOSet.padding(ImmModeSink....[truncated 2195 chars]...pumpEventsForFilter(EventDispatchThread.java:184) at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:174) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161) at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAWT01GLn - test SLOCK 1330484088967 --- localhost/127.0.0.1:59999 - Unlock ok