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Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01ValidationSP1Unlinked
Standard Error
Thread-3 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1331120232457 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked X11OnscreenGLXContext [OpenGL 4.2, options 0x123, 4.2 (Compatibility profile, arb, debug, ES2 compatible, hardware) - 4.2.11399 Compatibility Profile/Debug Context, handle 0x41775af0, jogamp.opengl.gl4.GL4bcImpl@3295cfbe, Drawable: X1...[truncated 8810 chars]...k <163dc0bb, 30384065>[count 1, qsz 0, owner <Thread-6>], windowLock <3d0bbf9e, 4e513d61>[count 1, qsz 0, owner <Thread-6>]]], lock <3794d372, bc5fde0>[count 1, qsz 0, owner <Thread-6>], direct true] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 0.099s: 600f, 6060.6 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK 1331120234884 --- localhost/127.0.0.1:59999 - Unlock ok