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Passed

com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01ValidationSP1Unlinked

Took 0.3 sec.

Standard Error

SLOCK 1332112931755 ??? localhost/127.0.0.1:59999 - Wait for lock
Thread-3 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
SLOCK 1332112935759 +++ localhost/127.0.0.1:59999 - Locked 
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
X11OnscreenGLXContext [OpenGL 4.2, options 0x123, 4.2 (Compatibility profile, arb, debug, ES2 compatible, hardware) - 4.2.11399 Compatibility Profile/Debug Context, hand...[truncated 8870 chars]...ock <f5db314, 5097eded>[count 1, qsz 0, owner <Thread-6>], windowLock <26858bf1, 9a68ef9>[count 1, qsz 0, owner <Thread-6>]]], lock <15f48262, 679bfb30>[count 1, qsz 0, owner <Thread-6>], direct true] 
screen #1
screen #2
screen #1
screen #2
testShaderState01PerformanceDouble: 0.14s: 600f, 4285.7 fps, 0 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
SLOCK 1332112938218 --- localhost/127.0.0.1:59999 - Unlock ok