The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState01PerformanceDouble
Standard Error
Thread-3 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1332977971303 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation X11OnscreenGLXContext [OpenGL 4.2, options 0x123, 4.2 (Compatibility profile, arb, debug, ES2 compatible, hardware) - 4.2.11566 Compatibility Profile/Debug Context, handle 0x7f05f41bdc40, jogamp.opengl.gl4.GL4bcImpl@4979935d, Drawable: X11Onsc...[truncated 9291 chars]...num 0 [], surfaceLock <7632efa7, a13f991>[count 1, qsz 0, owner <Thread-8>], windowLock <2565a3c2, 33e228bc>[count 1, qsz 0, owner <Thread-8>]]], lock <44e06940, 691e0c13>[count 1, qsz 0, owner <Thread-8>], direct true] screen #1 screen #2 testShaderState01PerformanceDouble: 0.113s: 600f, 5309.7 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK 1332977973984 --- localhost/127.0.0.1:59999 - Unlock ok