Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState00PerformanceSingleToggleEnable
Standard Error
SLOCK 1334171046282 ??? localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1334171055290 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation X11OnscreenGLXContext [OpenGL 4.2, options 0x123, 4.2 (Compatibility profile, arb, debug, ES2 compatible, hardware) - 4.2.11566 Compatibility Profile/Debug Context, handle 0x7fa2...[truncated 9394 chars]...um 0 [], surfaceLock <30296f76, 7054c4ad>[count 1, qsz 0, owner <Thread-8>], windowLock <4d3c7378, 3bc0f2e5>[count 1, qsz 0, owner <Thread-8>]]], lock <788ab708, 789934d4>[count 1, qsz 0, owner <Thread-8>], direct true] screen #1 screen #2 testShaderState01PerformanceDouble: 0.106s: 600f, 5660.3 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK 1334171058166 --- localhost/127.0.0.1:59999 - Unlock ok