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Passed

com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState01PerformanceDouble

Took 0.28 sec.

Standard Error

SLOCK 1340076022604 ??? localhost/127.0.0.1:59999 - Wait for lock
Thread-3 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started
SLOCK 1340076023605 +++ localhost/127.0.0.1:59999 - Locked 
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation
X11OnscreenGLXContext [OpenGL 4.2, options 0x123, 4.2 (Compatibility profile, arb, debug, ES2 compatible, hardware) - 4.2.11631 Compatibility Profile/Debug Context, handle 0x7f56...[truncated 9476 chars]...um 0 [], surfaceLock <68814013, 7d95d4fe>[count 1, qsz 0, owner <Thread-8>], windowLock <77d2b01b, 2927fa12>[count 1, qsz 0, owner <Thread-8>]]], lock <7f92c8d9, 7dc05ffd>[count 1, qsz 0, owner <Thread-8>], direct true] 
screen #1
screen #2
testShaderState01PerformanceDouble: 0.106s: 600f, 5660.3 fps, 0 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble
SLOCK 1340076026389 --- localhost/127.0.0.1:59999 - Unlock ok