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Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01ValidationSP1Linked
Standard Error
Thread-3 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1340076027257 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked X11OnscreenGLXContext [OpenGL 4.2, options 0x123, 4.2 (Compatibility profile, arb, debug, ES2 compatible, hardware) - 4.2.11631 Compatibility Profile/Debug Context, handle 0x7f96e8111c10, jogamp.opengl.gl4.GL4bcImpl@2b03be0, Drawable:...[truncated 9007 chars]...k <a13f991, 2565a3c2>[count 1, qsz 0, owner <Thread-6>], windowLock <33e228bc, 44e06940>[count 1, qsz 0, owner <Thread-6>]]], lock <691e0c13, 33aae94f>[count 1, qsz 0, owner <Thread-6>], direct true] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 0.102s: 600f, 5882.3 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK 1340076029831 --- localhost/127.0.0.1:59999 - Unlock ok