Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState00PerformanceSingleToggleEnable
Standard Error
SLOCK 1341529208632 ??? localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1341529209635 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation X11OnscreenGLXContext [OpenGL 4.2, options 0x323, 4.2 (Compatibility profile, arb, debug, ES2 compatible, FBO, hardware) - 4.2.11733 Compatibility Profile/Debug Context, this 0x4...[truncated 9562 chars]...num 0 [], surfaceLock <7dc05ffd, 60de1b8a>[count 1, qsz 0, owner <Thread-8>], windowLock <15e232b5, 356f144c>[count 1, qsz 0, owner <Thread-8>]]], lock <f9da4fc, 36baa466>[count 1, qsz 0, owner <Thread-8>], direct true] screen #1 screen #2 testShaderState01PerformanceDouble: 0.095s: 600f, 6315.7 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK 1341529212457 --- localhost/127.0.0.1:59999 - Unlock ok