Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01ValidationSP1Linked
Standard Error
Thread-3 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1341529213336 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked X11OnscreenGLXContext [OpenGL 4.2, options 0x323, 4.2 (Compatibility profile, arb, debug, ES2 compatible, FBO, hardware) - 4.2.11733 Compatibility Profile/Debug Context, this 0x148238f4, handle 0x7f7220101740, jogamp.opengl.gl4.GL4bcIm...[truncated 9081 chars]...k <2f242b11, 6f878144>[count 1, qsz 0, owner <Thread-6>], windowLock <2937d090, f5db314>[count 1, qsz 0, owner <Thread-6>]]], lock <5097eded, 26858bf1>[count 1, qsz 0, owner <Thread-6>], direct true] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 0.084s: 600f, 7142.8 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK 1341529215941 --- localhost/127.0.0.1:59999 - Unlock ok