Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState00PerformanceSingleToggleEnable
Standard Error
SLOCK 1341559155418 ??? localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1341559159422 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation X11OnscreenGLXContext [OpenGL 4.2, options 0x323, 4.2 (Compatibility profile, arb, debug, ES2 compatible, FBO, hardware) - 4.2.11733 Compatibility Profile/Debug Context, this 0x2...[truncated 9563 chars]...um 0 [], surfaceLock <7f712b3a, 5ecd2e33>[count 1, qsz 0, owner <Thread-8>], windowLock <709446e4, 16ba5c7a>[count 1, qsz 0, owner <Thread-8>]]], lock <250d593e, 667cbde6>[count 1, qsz 0, owner <Thread-8>], direct true] screen #1 screen #2 testShaderState01PerformanceDouble: 0.091s: 600f, 6593.4 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK 1341559161627 --- localhost/127.0.0.1:59999 - Unlock ok