Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01ValidationSP1Linked
Standard Error
Thread-3 - SingletonInstanceServerSocket: localhost/127.0.0.1:59999 - started SLOCK 1342738218380 +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked X11OnscreenGLXContext [OpenGL 4.2, options 0x323, 4.2 (Compatibility profile, arb, debug, ES2 compatible, FBO, hardware) - 4.2.11733 Compatibility Profile/Debug Context, this 0x3c3c9217, handle 0x7fcdec3948b0, jogamp.opengl.gl4.GL4bcIm...[truncated 9081 chars]...k <356f144c, f9da4fc>[count 1, qsz 0, owner <Thread-6>], windowLock <36baa466, 177f409c>[count 1, qsz 0, owner <Thread-6>]]], lock <236acdd1, 38ee6681>[count 1, qsz 0, owner <Thread-6>], direct true] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 0.098s: 600f, 6122.4 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK 1342738220263 --- localhost/127.0.0.1:59999 - Unlock ok