Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.testShaderState01PerformanceDouble
Standard Error
Thread-4 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1348240116863 ms +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01Validation X11OnscreenGLXContext [OpenGL 4.2, options 0x323, 4.2 (Compatibility profile, arb, debug, ES2 compatible, FBO, hardware) - 4.2.11762 Compatibility Profile/Debug Context, this 0x28e70e30, handle 0x7ff2042eee70, jogamp.opengl.gl...[truncated 9402 chars]...0 [], KeyListeners num 0 [], surfaceLock <38ee6681, 2b8bbc5a>[count 1, qsz 0, owner <Thread-9>], windowLock <62facf0b, 402f0df1>[count 1, qsz 0, owner <Thread-9>]]], direct true] screen #1 screen #2 testShaderState01PerformanceDouble: 0.091s: 600f, 6593.4 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - testShaderState01PerformanceDouble SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1348240119531 ms --- localhost/127.0.0.1:59999 - Unlock ok