Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01ValidationSP1Unlinked
Standard Error
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1348253599067 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-4 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1348253603071 ms +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked X11OnscreenGLXContext [OpenGL 4.2, options 0x323, 4.2 (Compatibility profile, arb, debug, ES2 compatible, FBO,...[truncated 9100 chars]...um 0 [], surfaceLock <56609959, 5ff3ce5c>[count 1, qsz 0, owner <Thread-7>], windowLock <7f712b3a, 5ecd2e33>[count 1, qsz 0, owner <Thread-7>]]], direct true] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 0.121s: 600f, 4958.6 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1348253605649 ms --- localhost/127.0.0.1:59999 - Unlock ok