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Started by upstream project "jogl" build number 1020
originally caused by:
 Started by user Sven Gothel
Building remotely on macosx64-NV320M-10_6-jogamp-x64-sgothel-012 in workspace /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia
Checkout:macosx-10_6-x86_64-nvidia / /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia - hudson.remoting.Channel@5c51a7c9:macosx64-NV320M-10_6-jogamp-x64-sgothel-012
Using strategy: Default
Last Built Revision: Revision d3e5d510e30c207654301f60e2f7261e289d9e63 (origin/master)
Fetching changes from 1 remote Git repository
Fetching upstream changes from origin
Commencing build of Revision 7fe9adcd1e8649dca84d180102ed14f55a9963cb (origin/master)
Checking out Revision 7fe9adcd1e8649dca84d180102ed14f55a9963cb (origin/master)
No emails were triggered.
[make] $ ant -file build.xml -Dlabel=macosx-10_6-x86_64-nvidia -Djoal.root=../../../../joal/label/macosx-10_6-x86_64-nvidia -Djogl.build.branch=master -Djogl.build.number=1020 -Dgluegen.root=../../../../gluegen/label/macosx-10_6-x86_64-nvidia -Djogl.basename=jogl -Djogl.build.commit=7fe9adcd1e8649dca84d180102ed14f55a9963cb -Djogl.build.id=2013-06-25_12-26-44 -Dgluegen.basename=gluegen clean all junit.run
Buildfile: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/build.xml

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.jar.codebase        Codebase: *.jogamp.org
     [echo] jogamp.version             2.0.2-rc-20130625
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:
     [echo] Loaded /Users/jogamp/gluegen.properties.
     [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar
     [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar
     [echo] win32.c.compiler=${win32.c.compiler}

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:
     [echo] isI386=${isI386}
     [echo] isAMD64=true
     [echo] is64Bit=true
     [echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel}
     [echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf}
     [echo] jvmDataModel32Bit=${jvmDataModel32Bit}
     [echo] jvmDataModel64Bit=${jvmDataModel64Bit}
     [echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true
     [echo] FreeBSD=${isFreeBSD}
     [echo] FreeBSDX86=${isFreeBSDX86}
     [echo] FreeBSDAMD64=${isFreeBSDAMD64}
     [echo] HPUX=${isHPUX}
     [echo] IA64=${isIA64}
     [echo] Android=${isAndroid}
     [echo] AndroidARMv6=${isAndroidARMv6}
     [echo] AndroidARMv6Armel=${isAndroidARMv6Armel}
     [echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf}
     [echo] Linux=${isLinux}
     [echo] LinuxAMD64=${isLinuxAMD64}
     [echo] LinuxIA64=${isLinuxIA64}
     [echo] LinuxX86=${isLinuxX86}
     [echo] LinuxARMv6=${isLinuxARMv6}
     [echo] LinuxARMv6Armel=${isLinuxARMv6Armel}
     [echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf}
     [echo] LinuxAlpha=${isLinuxAlpha}
     [echo] LinuxHppa=${isLinuxHppa}
     [echo] LinuxMips=${isLinuxMips}
     [echo] LinuxMipsel=${isLinuxMipsel}
     [echo] LinuxPpc=${isLinuxPpc}
     [echo] Linuxs390=${isLinuxs390}
     [echo] Linuxs390x=${isLinuxs390x}
     [echo] LinuxSparc=${isLinuxSparc}
     [echo] OS X=true
     [echo] OS X PPC=${use.macosppc}
     [echo] OS X x32=true
     [echo] OS X x64=true
     [echo] Solaris=${isSolaris}
     [echo] Solaris32Bit=${isSolaris32Bit}
     [echo] Solaris64Bit=${isSolaris64Bit}
     [echo] SolarisSparc=${isSolarisSparc}
     [echo] SolarisSparcv9=${isSolarisSparcv9}
     [echo] SolarisAMD64=${isSolarisAMD64}
     [echo] SolarisX86=${isSolarisX86}
     [echo] Unix=${isUnix}
     [echo] Windows=${isWindows}
     [echo] X11=${isX11}
     [echo] os=Mac OS X
     [echo] os=10.7.5
     [echo] arch=x86_64

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:
     [echo] os and arch: macosx-universal

gluegen.cpptasks.detect.os:

common.init:
     [echo] setup.noAWT: ${setup.noAWT}
     [echo] setup.noNativeAWT: ${setup.noNativeAWT}
     [echo] setup.noNativeDesktop: ${setup.noNativeDesktop}
     [echo] Loaded /Users/jogamp/jogl.properties.
     [echo] Loaded /Users/jogamp/gluegen.properties.
     [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar
     [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar
     [echo] android.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/android-sdk/15/android.jar
     [echo] swt.jar=../make/lib/swt/cocoa-macosx-x86_64/swt-debug.jar
     [echo] isSWTRuntimeAvailable=true
     [echo] joal-jars.available: true ../../../../joal/label/macosx-10_6-x86_64-nvidia/build/joal.jar

init:

clean:

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.jar.codebase        Codebase: *.jogamp.org
     [echo] jogamp.version             2.0.2-rc-20130625
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

base.init:
     [echo] java.excludes.all: ${java.excludes.awt}

declare.common:

clean:

java.generate.cleantemp:

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.jar.codebase        Codebase: *.jogamp.org
     [echo] jogamp.version             2.0.2-rc-20130625
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

partitioning.setup:
     [echo] isX11  : ${isX11}
     [echo] setup.noNativeDesktop  : ${setup.noNativeDesktop}
     [echo] setup.addNativeOpenMAX : ${setup.addNativeOpenMAX}
     [echo] setup.addNativeNVidiaCG: true
     [echo] java.excludes.all: jogamp/opengl/gl2/fixme/** com/jogamp/audio/windows/waveout/TestSpatialization.java ${java.excludes.awt} ${java.excludes.swt}

declare.common:

clean:

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.jar.codebase        Codebase: *.jogamp.org
     [echo] jogamp.version             2.0.2-rc-20130625
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

base.init:
     [echo] setup.noOpenGL: ${setup.noOpenGL}
     [echo] isWindows: ${isWindows}
     [echo] isOSX: true
     [echo] isX11: ${isX11}
     [echo] isAndroid: ${isAndroid}
     [echo] setup.addNativeKD: ${setup.addNativeKD}
     [echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL}
     [echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom}
     [echo] setup.nonatives: ${setup.nonatives}
     [echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl}

declare.common:

clean:

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.jar.codebase        Codebase: *.jogamp.org
     [echo] jogamp.version             2.0.2-rc-20130625
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

base.init:
     [echo] setup.noOpenGL: ${setup.noOpenGL}
     [echo] isWindows: ${isWindows}
     [echo] isOSX: true
     [echo] isX11: ${isX11}
     [echo] isAndroid: ${isAndroid}
     [echo] setup.addNativeKD: ${setup.addNativeKD}
     [echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL}
     [echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom}
     [echo] setup.nonatives: ${setup.nonatives}
     [echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl}

declare.common:

clean:
     [echo] gluegen.basename: gluegen
     [echo] jogl.basename: jogl

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.jar.codebase        Codebase: *.jogamp.org
     [echo] jogamp.version             2.0.2-rc-20130625
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

declare.common:

clean:

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.jar.codebase        Codebase: *.jogamp.org
     [echo] jogamp.version             2.0.2-rc-20130625
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

init:

build.nativewindow:

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.jar.codebase        Codebase: *.jogamp.org
     [echo] jogamp.version             2.0.2-rc-20130625
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

base.init:
     [echo] java.excludes.all: ${java.excludes.awt}

declare.common:

init:
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/classes
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/MacOSX
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/Windows
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/X11
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/classes
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj

common.gluegen.build:

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.jar.codebase        Codebase: *.jogamp.org
     [echo] jogamp.version             2.0.2-rc-20130625
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:
     [echo] Loaded /Users/jogamp/gluegen.properties.
     [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar
     [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar
     [echo] win32.c.compiler=${win32.c.compiler}

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:
     [echo] isI386=${isI386}
     [echo] isAMD64=true
     [echo] is64Bit=true
     [echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel}
     [echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf}
     [echo] jvmDataModel32Bit=${jvmDataModel32Bit}
     [echo] jvmDataModel64Bit=${jvmDataModel64Bit}
     [echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true
     [echo] FreeBSD=${isFreeBSD}
     [echo] FreeBSDX86=${isFreeBSDX86}
     [echo] FreeBSDAMD64=${isFreeBSDAMD64}
     [echo] HPUX=${isHPUX}
     [echo] IA64=${isIA64}
     [echo] Android=${isAndroid}
     [echo] AndroidARMv6=${isAndroidARMv6}
     [echo] AndroidARMv6Armel=${isAndroidARMv6Armel}
     [echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf}
     [echo] Linux=${isLinux}
     [echo] LinuxAMD64=${isLinuxAMD64}
     [echo] LinuxIA64=${isLinuxIA64}
     [echo] LinuxX86=${isLinuxX86}
     [echo] LinuxARMv6=${isLinuxARMv6}
     [echo] LinuxARMv6Armel=${isLinuxARMv6Armel}
     [echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf}
     [echo] LinuxAlpha=${isLinuxAlpha}
     [echo] LinuxHppa=${isLinuxHppa}
     [echo] LinuxMips=${isLinuxMips}
     [echo] LinuxMipsel=${isLinuxMipsel}
     [echo] LinuxPpc=${isLinuxPpc}
     [echo] Linuxs390=${isLinuxs390}
     [echo] Linuxs390x=${isLinuxs390x}
     [echo] LinuxSparc=${isLinuxSparc}
     [echo] OS X=true
     [echo] OS X PPC=${use.macosppc}
     [echo] OS X x32=true
     [echo] OS X x64=true
     [echo] Solaris=${isSolaris}
     [echo] Solaris32Bit=${isSolaris32Bit}
     [echo] Solaris64Bit=${isSolaris64Bit}
     [echo] SolarisSparc=${isSolarisSparc}
     [echo] SolarisSparcv9=${isSolarisSparcv9}
     [echo] SolarisAMD64=${isSolarisAMD64}
     [echo] SolarisX86=${isSolarisX86}
     [echo] Unix=${isUnix}
     [echo] Windows=${isWindows}
     [echo] X11=${isX11}
     [echo] os=Mac OS X
     [echo] os=10.7.5
     [echo] arch=x86_64

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:
     [echo] os and arch: macosx-universal

gluegen.cpptasks.detect.os:

setup.excludes.nsig:

init.base:

init.android:

init:

java.class.path.validate:

validate:

gluegen.build.check.android-launcher:

android-launcher.build:

android-launcher.package:

gluegen.build.check.java:

gluegen.build.java:

gluegen.cpptasks.detect.compiler:
     [echo] VC6=${isVC6}
     [echo] VC7=${isVC7}
     [echo] VC8=${isVC8}
     [echo] VC8_X64=${isVC8_X64}
     [echo] VC9=${isVC9}
     [echo] MingW=${isMingW}
     [echo] MingW32=${isMingW32}
     [echo] MingW64=${isMingW64}

setup.java.home.dir.nonmacosx:

setup.java.home.dir.macosx:

setup.java.home.dir:
     [echo] java.home.dir      /System/Library/Frameworks/JavaVM.framework/Home
     [echo] java.includes.dir  /System/Library/Frameworks/JavaVM.framework/Headers

gluegen.cpptasks.configure.compiler:

gluegen.cpptasks.declare.compiler.environment:

gluegen.cpptasks.declare.compiler.win32.vc6:

gluegen.cpptasks.declare.compiler.win32.vc7:

gluegen.cpptasks.declare.compiler.win32.vc8:

gluegen.cpptasks.declare.compiler.win32.vc8_x64:

gluegen.cpptasks.declare.compiler.win32.vc9:

gluegen.cpptasks.declare.compiler.win32.mingw:

gluegen.cpptasks.declare.compiler.win64.mingw:

gluegen.cpptasks.declare.compiler.win32:

gluegen.cpptasks.declare.compiler.linux.x86:

gluegen.cpptasks.declare.compiler.linux.amd64:

gluegen.cpptasks.declare.compiler.linux.ia64:

gluegen.cpptasks.declare.compiler.linux.armv6:

gluegen.cpptasks.declare.compiler.linux.alpha:

gluegen.cpptasks.declare.compiler.linux.hppa:

gluegen.cpptasks.declare.compiler.linux.mips:

gluegen.cpptasks.declare.compiler.linux.mipsel:

gluegen.cpptasks.declare.compiler.linux.ppc:

gluegen.cpptasks.declare.compiler.linux.s390:

gluegen.cpptasks.declare.compiler.linux.s390x:

gluegen.cpptasks.declare.compiler.linux.sparc:

gluegen.cpptasks.declare.compiler.linux:

gluegen.cpptasks.declare.compiler.solaris32:

gluegen.cpptasks.declare.compiler.solaris.sparcv9:

gluegen.cpptasks.declare.compiler.solaris.amd64:

gluegen.cpptasks.declare.compiler.solaris:

gluegen.cpptasks.declare.compiler.macosx:
     [echo] MacOSX
     [echo] java.includes.dir.platform   /System/Library/Frameworks/JavaVM.framework/Headers
     [echo] java.lib.dir.platform        /System/Library/Frameworks/JavaVM.framework/Libraries

gluegen.cpptasks.declare.compiler.freebsd.x86:

gluegen.cpptasks.declare.compiler.freebsd.amd64:

gluegen.cpptasks.declare.compiler.freebsd:

gluegen.cpptasks.declare.compiler.hpux:

gluegen.cpptasks.declare.compiler:
     [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries

gluegen.cpptasks.setup.compiler:

declare.win32.vc6:

declare.win32.vc7:

declare.win32.vc8:

declare.win32.vc8_x64:

declare.win32.vc9:

declare.win32.mingw:

declare.win64.mingw:

declare.win32:

declare.linux.x86:

declare.linux.amd64:

declare.linux.ia64:

declare.linux.hppa:

declare.linux.mips:

declare.linux.mipsel:

declare.linux.ppc:

declare.linux.s390:

declare.linux.s390x:

declare.linux.sparc:

declare.linux.armv6:

declare.linux:

declare.android:

declare.solaris32:

declare.solarisSparcv9:

declare.solarisAMD64:

declare.solaris:

declare.macosx:
     [echo] MacOSX

declare.freebsd.x86:

declare.freebsd.amd64:

declare.freebsd:

declare.hpux:

c.configure:

gluegen.build.c:

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.jar.codebase        Codebase: *.jogamp.org
     [echo] jogamp.version             2.0.2-rc-20130625
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

setup.excludes.nsig:

init.base:

init.android:

init:

java.class.path.validate:

validate:

gluegen.cpptasks.detect.compiler:
     [echo] VC6=${isVC6}
     [echo] VC7=${isVC7}
     [echo] VC8=${isVC8}
     [echo] VC8_X64=${isVC8_X64}
     [echo] VC9=${isVC9}
     [echo] MingW=${isMingW}
     [echo] MingW32=${isMingW32}
     [echo] MingW64=${isMingW64}

setup.java.home.dir.nonmacosx:

setup.java.home.dir.macosx:

setup.java.home.dir:
     [echo] java.home.dir      /System/Library/Frameworks/JavaVM.framework/Home
     [echo] java.includes.dir  /System/Library/Frameworks/JavaVM.framework/Headers

gluegen.cpptasks.configure.compiler:

gluegen.cpptasks.declare.compiler.environment:

gluegen.cpptasks.declare.compiler.win32.vc6:

gluegen.cpptasks.declare.compiler.win32.vc7:

gluegen.cpptasks.declare.compiler.win32.vc8:

gluegen.cpptasks.declare.compiler.win32.vc8_x64:

gluegen.cpptasks.declare.compiler.win32.vc9:

gluegen.cpptasks.declare.compiler.win32.mingw:

gluegen.cpptasks.declare.compiler.win64.mingw:

gluegen.cpptasks.declare.compiler.win32:

gluegen.cpptasks.declare.compiler.linux.x86:

gluegen.cpptasks.declare.compiler.linux.amd64:

gluegen.cpptasks.declare.compiler.linux.ia64:

gluegen.cpptasks.declare.compiler.linux.armv6:

gluegen.cpptasks.declare.compiler.linux.alpha:

gluegen.cpptasks.declare.compiler.linux.hppa:

gluegen.cpptasks.declare.compiler.linux.mips:

gluegen.cpptasks.declare.compiler.linux.mipsel:

gluegen.cpptasks.declare.compiler.linux.ppc:

gluegen.cpptasks.declare.compiler.linux.s390:

gluegen.cpptasks.declare.compiler.linux.s390x:

gluegen.cpptasks.declare.compiler.linux.sparc:

gluegen.cpptasks.declare.compiler.linux:

gluegen.cpptasks.declare.compiler.solaris32:

gluegen.cpptasks.declare.compiler.solaris.sparcv9:

gluegen.cpptasks.declare.compiler.solaris.amd64:

gluegen.cpptasks.declare.compiler.solaris:

gluegen.cpptasks.declare.compiler.macosx:
     [echo] MacOSX
     [echo] java.includes.dir.platform   /System/Library/Frameworks/JavaVM.framework/Headers
     [echo] java.lib.dir.platform        /System/Library/Frameworks/JavaVM.framework/Libraries

gluegen.cpptasks.declare.compiler.freebsd.x86:

gluegen.cpptasks.declare.compiler.freebsd.amd64:

gluegen.cpptasks.declare.compiler.freebsd:

gluegen.cpptasks.declare.compiler.hpux:

gluegen.cpptasks.declare.compiler:
     [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries

gluegen.cpptasks.setup.compiler:

declare.win32.vc6:

declare.win32.vc7:

declare.win32.vc8:

declare.win32.vc8_x64:

declare.win32.vc9:

declare.win32.mingw:

declare.win64.mingw:

declare.win32:

declare.linux.x86:

declare.linux.amd64:

declare.linux.ia64:

declare.linux.hppa:

declare.linux.mips:

declare.linux.mipsel:

declare.linux.ppc:

declare.linux.s390:

declare.linux.s390x:

declare.linux.sparc:

declare.linux.armv6:

declare.linux:

declare.android:

declare.solaris32:

declare.solarisSparcv9:

declare.solarisAMD64:

declare.solaris:

declare.macosx:
     [echo] MacOSX

declare.freebsd.x86:

declare.freebsd.amd64:

declare.freebsd:

declare.hpux:

c.configure:

gluegen.build.c.impl:

base.compile:

java.generate.check:

java.generate:

java.generate.cleantemp:
     [echo] Generating platform-specifics: X11

java.generate.platforms:
     [echo] Generating platform-specifics: os: x11, cfgs: ./config/nativewindow/x11-lib.cfg, ./config/nativewindow/jawt-x11.cfg

java.generate.windowlib:
     [echo] Generating Windowing Lib implementation class

java.generate.copy2temp:
     [copy] Copied 1 empty directory to 1 empty directory under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }"

java.generate.jawt:
     [echo] Generating JAWT interface class
     [echo] java.home.dir=${java.home.dir}

java.generate.copy2temp:
     [copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv *  env;" of type "JAWT_DrawingSurface") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface *  ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle *  clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
     [echo] Generating platform-specifics: Win32

java.generate.platforms:
     [echo] Generating platform-specifics: os: win32, cfgs: ./config/nativewindow/win32-lib.cfg, ./config/nativewindow/jawt-win32.cfg

java.generate.windowlib:
     [echo] Generating Windowing Lib implementation class

java.generate.copy2temp:
     [copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle"

java.generate.jawt:
     [echo] Generating JAWT interface class
     [echo] java.home.dir=${java.home.dir}

java.generate.copy2temp:
     [copy] Copying 8 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv *  env;" of type "JAWT_DrawingSurface") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface *  ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle *  clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
     [echo] Generating platform-specifics: MacOSX

java.generate.platforms:
     [echo] Generating platform-specifics: os: macosx, cfgs: ${windowlib.os.cfg}, ./config/nativewindow/jawt-macosx.cfg

java.generate.windowlib:

java.generate.jawt:
     [echo] Generating JAWT interface class
     [echo] java.home.dir=${java.home.dir}

java.generate.copy2temp:
     [copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] WARNING: during forced struct emission: struct "JAWT_SurfaceLayers" not found
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv *  env;" of type "JAWT_DrawingSurface") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface *  ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle *  clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
     [echo] 
     [echo] GlueGen has successfully generated files.

java.compile.javase:
    [javac] Compiling 103 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/classes
    [javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/nativewindow/classes/jogamp/nativewindow/jawt/windows/Win32SunJDKReflection.java uses unchecked or unsafe operations.
    [javac] Note: Recompile with -Xlint:unchecked for details.

java.compile:

gluegen.cpptasks.detect.compiler:
     [echo] VC6=${isVC6}
     [echo] VC7=${isVC7}
     [echo] VC8=${isVC8}
     [echo] VC8_X64=${isVC8_X64}
     [echo] VC9=${isVC9}
     [echo] MingW=${isMingW}
     [echo] MingW32=${isMingW32}
     [echo] MingW64=${isMingW64}

setup.java.home.dir.nonmacosx:

setup.java.home.dir.macosx:

setup.java.home.dir:
     [echo] java.home.dir      /System/Library/Frameworks/JavaVM.framework/Home
     [echo] java.includes.dir  /System/Library/Frameworks/JavaVM.framework/Headers

gluegen.cpptasks.configure.compiler:

gluegen.cpptasks.declare.compiler.environment:

gluegen.cpptasks.declare.compiler.win32.vc6:

gluegen.cpptasks.declare.compiler.win32.vc7:

gluegen.cpptasks.declare.compiler.win32.vc8:

gluegen.cpptasks.declare.compiler.win32.vc8_x64:

gluegen.cpptasks.declare.compiler.win32.vc9:

gluegen.cpptasks.declare.compiler.win32.mingw:

gluegen.cpptasks.declare.compiler.win64.mingw:

gluegen.cpptasks.declare.compiler.win32:

gluegen.cpptasks.declare.compiler.linux.x86:

gluegen.cpptasks.declare.compiler.linux.amd64:

gluegen.cpptasks.declare.compiler.linux.ia64:

gluegen.cpptasks.declare.compiler.linux.armv6:

gluegen.cpptasks.declare.compiler.linux.alpha:

gluegen.cpptasks.declare.compiler.linux.hppa:

gluegen.cpptasks.declare.compiler.linux.mips:

gluegen.cpptasks.declare.compiler.linux.mipsel:

gluegen.cpptasks.declare.compiler.linux.ppc:

gluegen.cpptasks.declare.compiler.linux.s390:

gluegen.cpptasks.declare.compiler.linux.s390x:

gluegen.cpptasks.declare.compiler.linux.sparc:

gluegen.cpptasks.declare.compiler.linux:

gluegen.cpptasks.declare.compiler.solaris32:

gluegen.cpptasks.declare.compiler.solaris.sparcv9:

gluegen.cpptasks.declare.compiler.solaris.amd64:

gluegen.cpptasks.declare.compiler.solaris:

gluegen.cpptasks.declare.compiler.macosx:
     [echo] MacOSX
     [echo] java.includes.dir.platform   /System/Library/Frameworks/JavaVM.framework/Headers
     [echo] java.lib.dir.platform        /System/Library/Frameworks/JavaVM.framework/Libraries

gluegen.cpptasks.declare.compiler.freebsd.x86:

gluegen.cpptasks.declare.compiler.freebsd.amd64:

gluegen.cpptasks.declare.compiler.freebsd:

gluegen.cpptasks.declare.compiler.hpux:

gluegen.cpptasks.declare.compiler:
     [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries

gluegen.cpptasks.setup.compiler:

c.configure.1:

c.configure.win32.vc:

c.configure.win32.mingw:

c.configure.win64.mingw:

c.configure.win32:

c.configure.linux.armv6:

c.configure.linux.x86:

c.configure.linux.amd64:

c.configure.linux.ia64:

c.configure.linux.hppa:

c.configure.linux.mips:

c.configure.linux.mipsel:

c.configure.linux.ppc:

c.configure.linux.s390:

c.configure.linux.sparc:

c.configure.x11:

c.configure.linux:

c.configure.android:

c.configure.solaris32:

c.configure.solaris.sparcv9:

c.configure.solaris.amd64:

c.configure.macosx:

c.configure.freebsd.x86:

c.configure.freebsd.amd64:

c.configure.freebsd:

c.configure.hpux:

c.configure.2:

c.configure:

c.build.nativewindow.windowlib.x11:

c.build.nativewindow.windowlib.windows:

c.build.nativewindow.windowlib.macosx:
     [echo] Output lib name = nativewindow_macosx
     [echo] c.compiler.use-jawt false
     [echo] nativewindow_macosx.useLibJAWT ${nativewindow_macosx.useLibJAWT}
     [echo] Compiling nativewindow_macosx
     [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
       [cc] 2 total files to be compiled.
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] Starting link
       [cc] ld: warning: could not create compact unwind for __Unwind_Resume: non-standard register 0 being saved in prolog
       [cc] ld: warning: could not create compact unwind for __Unwind_ForcedUnwind: non-standard register 0 being saved in prolog
       [cc] ld: warning: could not create compact unwind for __Unwind_RaiseException: non-standard register 0 being saved in prolog
       [cc] ld: warning: could not create compact unwind for __Unwind_Resume_or_Rethrow: non-standard register 0 being saved in prolog

rename.dylib:
     [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj

rename.mingw.dll:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.striplibs:
     [echo] Strip symbols from libs in ../build/nativewindow/obj

c.build.nativewindow.windowlib:

c.build.nativewindow.awt:
     [echo] Output lib name = nativewindow_awt
     [echo] c.compiler.use-jawt true
     [echo] nativewindow_awt.useLibJAWT true
     [echo] Compiling nativewindow_awt
     [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
       [cc] 4 total files to be compiled.
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] Starting link

rename.dylib:
     [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj

rename.mingw.dll:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.striplibs:
     [echo] Strip symbols from libs in ../build/nativewindow/obj

c.build.nativewindow:

c.manifest:

setup-manifestfile:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow

build-jars-awt:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-awt.jar

build-jars-x11:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-x11.jar

build-jars-windows:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-win.jar

build-jars-macosx:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-osx.jar

build-jars-javase:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-core.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-natives-macosx-universal.jar

build-jars:

generate.version.txt:

all:

build.jogl:

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.jar.codebase        Codebase: *.jogamp.org
     [echo] jogamp.version             2.0.2-rc-20130625
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

partitioning.setup:
     [echo] isX11  : ${isX11}
     [echo] setup.noNativeDesktop  : ${setup.noNativeDesktop}
     [echo] setup.addNativeOpenMAX : ${setup.addNativeOpenMAX}
     [echo] setup.addNativeNVidiaCG: true
     [echo] java.excludes.all: jogamp/opengl/gl2/fixme/** com/jogamp/audio/windows/waveout/TestSpatialization.java ${java.excludes.awt} ${java.excludes.swt}

declare.common:

declare.gl.gles1:

declare.gl.gles2:

declare.gl.gles:

declare.gl.gl2:

init:
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/classes
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/MacOSX
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/Windows
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/X11
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/openmax
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/libav
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj/jogl
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj/cg

common.gluegen.build:

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.jar.codebase        Codebase: *.jogamp.org
     [echo] jogamp.version             2.0.2-rc-20130625
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:
     [echo] Loaded /Users/jogamp/gluegen.properties.
     [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar
     [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar
     [echo] win32.c.compiler=${win32.c.compiler}

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:
     [echo] isI386=${isI386}
     [echo] isAMD64=true
     [echo] is64Bit=true
     [echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel}
     [echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf}
     [echo] jvmDataModel32Bit=${jvmDataModel32Bit}
     [echo] jvmDataModel64Bit=${jvmDataModel64Bit}
     [echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true
     [echo] FreeBSD=${isFreeBSD}
     [echo] FreeBSDX86=${isFreeBSDX86}
     [echo] FreeBSDAMD64=${isFreeBSDAMD64}
     [echo] HPUX=${isHPUX}
     [echo] IA64=${isIA64}
     [echo] Android=${isAndroid}
     [echo] AndroidARMv6=${isAndroidARMv6}
     [echo] AndroidARMv6Armel=${isAndroidARMv6Armel}
     [echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf}
     [echo] Linux=${isLinux}
     [echo] LinuxAMD64=${isLinuxAMD64}
     [echo] LinuxIA64=${isLinuxIA64}
     [echo] LinuxX86=${isLinuxX86}
     [echo] LinuxARMv6=${isLinuxARMv6}
     [echo] LinuxARMv6Armel=${isLinuxARMv6Armel}
     [echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf}
     [echo] LinuxAlpha=${isLinuxAlpha}
     [echo] LinuxHppa=${isLinuxHppa}
     [echo] LinuxMips=${isLinuxMips}
     [echo] LinuxMipsel=${isLinuxMipsel}
     [echo] LinuxPpc=${isLinuxPpc}
     [echo] Linuxs390=${isLinuxs390}
     [echo] Linuxs390x=${isLinuxs390x}
     [echo] LinuxSparc=${isLinuxSparc}
     [echo] OS X=true
     [echo] OS X PPC=${use.macosppc}
     [echo] OS X x32=true
     [echo] OS X x64=true
     [echo] Solaris=${isSolaris}
     [echo] Solaris32Bit=${isSolaris32Bit}
     [echo] Solaris64Bit=${isSolaris64Bit}
     [echo] SolarisSparc=${isSolarisSparc}
     [echo] SolarisSparcv9=${isSolarisSparcv9}
     [echo] SolarisAMD64=${isSolarisAMD64}
     [echo] SolarisX86=${isSolarisX86}
     [echo] Unix=${isUnix}
     [echo] Windows=${isWindows}
     [echo] X11=${isX11}
     [echo] os=Mac OS X
     [echo] os=10.7.5
     [echo] arch=x86_64

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:
     [echo] os and arch: macosx-universal

gluegen.cpptasks.detect.os:

setup.excludes.nsig:

init.base:

init.android:

init:

java.class.path.validate:

validate:

gluegen.build.check.android-launcher:

android-launcher.build:

android-launcher.package:

gluegen.build.check.java:

gluegen.build.java:

gluegen.cpptasks.detect.compiler:
     [echo] VC6=${isVC6}
     [echo] VC7=${isVC7}
     [echo] VC8=${isVC8}
     [echo] VC8_X64=${isVC8_X64}
     [echo] VC9=${isVC9}
     [echo] MingW=${isMingW}
     [echo] MingW32=${isMingW32}
     [echo] MingW64=${isMingW64}

setup.java.home.dir.nonmacosx:

setup.java.home.dir.macosx:

setup.java.home.dir:
     [echo] java.home.dir      /System/Library/Frameworks/JavaVM.framework/Home
     [echo] java.includes.dir  /System/Library/Frameworks/JavaVM.framework/Headers

gluegen.cpptasks.configure.compiler:

gluegen.cpptasks.declare.compiler.environment:

gluegen.cpptasks.declare.compiler.win32.vc6:

gluegen.cpptasks.declare.compiler.win32.vc7:

gluegen.cpptasks.declare.compiler.win32.vc8:

gluegen.cpptasks.declare.compiler.win32.vc8_x64:

gluegen.cpptasks.declare.compiler.win32.vc9:

gluegen.cpptasks.declare.compiler.win32.mingw:

gluegen.cpptasks.declare.compiler.win64.mingw:

gluegen.cpptasks.declare.compiler.win32:

gluegen.cpptasks.declare.compiler.linux.x86:

gluegen.cpptasks.declare.compiler.linux.amd64:

gluegen.cpptasks.declare.compiler.linux.ia64:

gluegen.cpptasks.declare.compiler.linux.armv6:

gluegen.cpptasks.declare.compiler.linux.alpha:

gluegen.cpptasks.declare.compiler.linux.hppa:

gluegen.cpptasks.declare.compiler.linux.mips:

gluegen.cpptasks.declare.compiler.linux.mipsel:

gluegen.cpptasks.declare.compiler.linux.ppc:

gluegen.cpptasks.declare.compiler.linux.s390:

gluegen.cpptasks.declare.compiler.linux.s390x:

gluegen.cpptasks.declare.compiler.linux.sparc:

gluegen.cpptasks.declare.compiler.linux:

gluegen.cpptasks.declare.compiler.solaris32:

gluegen.cpptasks.declare.compiler.solaris.sparcv9:

gluegen.cpptasks.declare.compiler.solaris.amd64:

gluegen.cpptasks.declare.compiler.solaris:

gluegen.cpptasks.declare.compiler.macosx:
     [echo] MacOSX
     [echo] java.includes.dir.platform   /System/Library/Frameworks/JavaVM.framework/Headers
     [echo] java.lib.dir.platform        /System/Library/Frameworks/JavaVM.framework/Libraries

gluegen.cpptasks.declare.compiler.freebsd.x86:

gluegen.cpptasks.declare.compiler.freebsd.amd64:

gluegen.cpptasks.declare.compiler.freebsd:

gluegen.cpptasks.declare.compiler.hpux:

gluegen.cpptasks.declare.compiler:
     [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries

gluegen.cpptasks.setup.compiler:

declare.win32.vc6:

declare.win32.vc7:

declare.win32.vc8:

declare.win32.vc8_x64:

declare.win32.vc9:

declare.win32.mingw:

declare.win64.mingw:

declare.win32:

declare.linux.x86:

declare.linux.amd64:

declare.linux.ia64:

declare.linux.hppa:

declare.linux.mips:

declare.linux.mipsel:

declare.linux.ppc:

declare.linux.s390:

declare.linux.s390x:

declare.linux.sparc:

declare.linux.armv6:

declare.linux:

declare.android:

declare.solaris32:

declare.solarisSparcv9:

declare.solarisAMD64:

declare.solaris:

declare.macosx:
     [echo] MacOSX

declare.freebsd.x86:

declare.freebsd.amd64:

declare.freebsd:

declare.hpux:

c.configure:

gluegen.build.c:

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.jar.codebase        Codebase: *.jogamp.org
     [echo] jogamp.version             2.0.2-rc-20130625
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

setup.excludes.nsig:

init.base:

init.android:

init:

java.class.path.validate:

validate:

gluegen.cpptasks.detect.compiler:
     [echo] VC6=${isVC6}
     [echo] VC7=${isVC7}
     [echo] VC8=${isVC8}
     [echo] VC8_X64=${isVC8_X64}
     [echo] VC9=${isVC9}
     [echo] MingW=${isMingW}
     [echo] MingW32=${isMingW32}
     [echo] MingW64=${isMingW64}

setup.java.home.dir.nonmacosx:

setup.java.home.dir.macosx:

setup.java.home.dir:
     [echo] java.home.dir      /System/Library/Frameworks/JavaVM.framework/Home
     [echo] java.includes.dir  /System/Library/Frameworks/JavaVM.framework/Headers

gluegen.cpptasks.configure.compiler:

gluegen.cpptasks.declare.compiler.environment:

gluegen.cpptasks.declare.compiler.win32.vc6:

gluegen.cpptasks.declare.compiler.win32.vc7:

gluegen.cpptasks.declare.compiler.win32.vc8:

gluegen.cpptasks.declare.compiler.win32.vc8_x64:

gluegen.cpptasks.declare.compiler.win32.vc9:

gluegen.cpptasks.declare.compiler.win32.mingw:

gluegen.cpptasks.declare.compiler.win64.mingw:

gluegen.cpptasks.declare.compiler.win32:

gluegen.cpptasks.declare.compiler.linux.x86:

gluegen.cpptasks.declare.compiler.linux.amd64:

gluegen.cpptasks.declare.compiler.linux.ia64:

gluegen.cpptasks.declare.compiler.linux.armv6:

gluegen.cpptasks.declare.compiler.linux.alpha:

gluegen.cpptasks.declare.compiler.linux.hppa:

gluegen.cpptasks.declare.compiler.linux.mips:

gluegen.cpptasks.declare.compiler.linux.mipsel:

gluegen.cpptasks.declare.compiler.linux.ppc:

gluegen.cpptasks.declare.compiler.linux.s390:

gluegen.cpptasks.declare.compiler.linux.s390x:

gluegen.cpptasks.declare.compiler.linux.sparc:

gluegen.cpptasks.declare.compiler.linux:

gluegen.cpptasks.declare.compiler.solaris32:

gluegen.cpptasks.declare.compiler.solaris.sparcv9:

gluegen.cpptasks.declare.compiler.solaris.amd64:

gluegen.cpptasks.declare.compiler.solaris:

gluegen.cpptasks.declare.compiler.macosx:
     [echo] MacOSX
     [echo] java.includes.dir.platform   /System/Library/Frameworks/JavaVM.framework/Headers
     [echo] java.lib.dir.platform        /System/Library/Frameworks/JavaVM.framework/Libraries

gluegen.cpptasks.declare.compiler.freebsd.x86:

gluegen.cpptasks.declare.compiler.freebsd.amd64:

gluegen.cpptasks.declare.compiler.freebsd:

gluegen.cpptasks.declare.compiler.hpux:

gluegen.cpptasks.declare.compiler:
     [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries

gluegen.cpptasks.setup.compiler:

declare.win32.vc6:

declare.win32.vc7:

declare.win32.vc8:

declare.win32.vc8_x64:

declare.win32.vc9:

declare.win32.mingw:

declare.win64.mingw:

declare.win32:

declare.linux.x86:

declare.linux.amd64:

declare.linux.ia64:

declare.linux.hppa:

declare.linux.mips:

declare.linux.mipsel:

declare.linux.ppc:

declare.linux.s390:

declare.linux.s390x:

declare.linux.sparc:

declare.linux.armv6:

declare.linux:

declare.android:

declare.solaris32:

declare.solarisSparcv9:

declare.solarisAMD64:

declare.solaris:

declare.macosx:
     [echo] MacOSX

declare.freebsd.x86:

declare.freebsd.amd64:

declare.freebsd:

declare.hpux:

c.configure:

gluegen.build.c.impl:

base.compile:

setup-manifestfile:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl

build.gluegen-gl.jar:
    [javac] Compiling 2 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
    [javac] Compiling 8 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
    [javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/classes/com/jogamp/gluegen/opengl/ant/StaticGLGenTask.java uses or overrides a deprecated API.
    [javac] Note: Recompile with -Xlint:deprecation for details.
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gluegen-gl.jar

java.generate.check:

java.generate:
     [echo] Generating GL interface and implementation

java.generate.gl_if:
     [echo] Generating GL interface

java.generate.copy2temp:
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"

java.generate.gl2_es1_if:
     [echo] Generating GL2_ES1 interface

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"

java.generate.gl2_es2_if:
     [echo] Generating GL2_ES2 interface

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"

java.generate.gl2_gl3_if:
     [echo] Generating GL2_GL3 interface

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"

java.generate.gl2:
     [echo] Generating GL2 interface

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"

java.generate.gl3:
     [echo] Generating GL3 interface

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"

java.generate.gl3bc:
     [echo] Generating GL3bc interface

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"

java.generate.gl4:
     [echo] Generating GL4 interface

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"

java.generate.gl4bc:
     [echo] Generating GL4bc implementation

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"

java.generate.gles1:
     [echo] Generating GLES1 interface and implementation

java.generate.copy2temp:
     [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"

java.generate.gles2:
     [echo] Generating GLES2 interface and implementation

java.generate.copy2temp:
     [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"

java.generate.gl.all:

java.generate.window.system.es:
     [echo] Generating EGL implementation class

java.generate.copy2temp:
     [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" at "stub_includes/egl/EGL/eglplatform.h" line "98"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLContext"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLDisplay"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLConfig"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeDisplayType"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativePixmapType"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeWindowType"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSurface"

java.generate.window.system.es.ext:
     [echo] Generating EGLExt implementation class

java.generate.copy2temp:
     [copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" at "stub_includes/egl/EGL/eglplatform.h" line "98"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLContext"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLDisplay"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "EGLClientBuffer pData;" of type "EGLClientPixmapHI") not implemented yet
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLConfig"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeDisplayType"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativePixmapType"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeWindowType"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSyncKHR"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSurface"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLImageKHR"
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_eglCreateFenceSyncNV" assuming size of equivalent C return type (sizeof(EGLClientBuffer)): java.nio.ByteBuffer dispatch_eglCreateFenceSyncNV(long dpy, int condition, java.nio.IntBuffer attrib_list)

java.generate.gl.platforms:

java.generate.window.system.os0:

java.generate.window.system.os1:
     [echo] Generating window system glue impl: x11

java.generate.copy2temp:
     [copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXFBConfigRec"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXcontextRec"

java.generate.platform.glext:
     [echo] Generating platform-specific OpenGL extension class: x11

java.generate.copy2temp:
     [copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXFBConfigRec"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXcontextRec"
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_glXEnumerateVideoDevicesNV" assuming size of equivalent C return type (sizeof(int *)): java.nio.IntBuffer dispatch_glXEnumerateVideoDevicesNV(long dpy, int screen, java.nio.IntBuffer nelements)

java.generate.gl.platforms:

java.generate.window.system.os0:

java.generate.window.system.os1:
     [echo] Generating window system glue impl: win32

java.generate.copy2temp:
     [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _proc"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle"

java.generate.platform.glext:
     [echo] Generating platform-specific OpenGL extension class: win32

java.generate.copy2temp:
     [copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] ANTLR Parsing Error: line 393:618286: unexpected token: RECT token name:ID
  [gluegen] line 393:618286: unexpected token: RECT
  [gluegen] 	at com.jogamp.gluegen.cgram.GnuCParser.specifierQualifierList(GnuCParser.java:3267)
  [gluegen] 	at com.jogamp.gluegen.cgram.GnuCParser.structDeclaration(GnuCParser.java:3167)
  [gluegen] 	at com.jogamp.gluegen.cgram.GnuCParser.structDeclarationList(GnuCParser.java:3137)
  [gluegen] 	at com.jogamp.gluegen.cgram.GnuCParser.structOrUnionSpecifier(GnuCParser.java:2721)
  [gluegen] 	at com.jogamp.gluegen.cgram.GnuCParser.typeSpecifier(GnuCParser.java:2534)
  [gluegen] 	at com.jogamp.gluegen.cgram.GnuCParser.declSpecifiers(GnuCParser.java:1908)
  [gluegen] 	at com.jogamp.gluegen.cgram.GnuCParser.declaration(GnuCParser.java:546)
  [gluegen] 	at com.jogamp.gluegen.cgram.GnuCParser.externalDef(GnuCParser.java:490)
  [gluegen] 	at com.jogamp.gluegen.cgram.GnuCParser.externalList(GnuCParser.java:258)
  [gluegen] 	at com.jogamp.gluegen.cgram.GnuCParser.translationUnit(GnuCParser.java:219)
  [gluegen] 	at com.jogamp.gluegen.GlueGen.run(GlueGen.java:131)
  [gluegen] 	at com.jogamp.gluegen.GlueGen.main(GlueGen.java:363)
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle"

java.generate.gl.platforms:

java.generate.window.system.os0:

java.generate.window.system.os1:
     [echo] Generating window system glue impl: macosx

java.generate.copy2temp:
     [copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglPBufferObj"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglPixelFormatObj"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglShareGroupObj"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglContextObj"

java.generate.platform.glext:
     [echo] Generating platform-specific OpenGL extension class: macosx

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp

java.generate.glu.base:
     [echo] Generating GLU class

java.generate.copy2temp:
     [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp

java.generate.glu.GL2ES1:
     [echo] Generating GLU class

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp

java.generate.glu.GL2:
     [echo] Generating GLU class

java.generate.copy2temp:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
     [echo] 
     [echo] GlueGen and BuildStaticGLInfo have successfully generated files.

java.generate.cg.check:

java.generate.cg:
  [gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: FAILED TO UNDEFINE: 'CG_PROFILE_MACRO'  (line 64 file stub_includes/cg/Cg/cgGL_profiles.h)
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGtechnique"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGprogram"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGstateassignment"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGpass"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGannotation"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGcontext"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGeffect"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGparameter"
  [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGstate"
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCopyProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCopyProgram(CGprogram program)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateArraySamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateArraySamplerState(CGcontext arg0, java.lang.String name, int arg2, int nelems)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateArrayState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateArrayState(CGcontext arg0, java.lang.String name, int arg2, int nelems)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgCreateContext()
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgCreateEffect(CGcontext arg0, java.lang.String code, java.lang.String[] args)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateEffectFromFile" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgCreateEffectFromFile(CGcontext arg0, java.lang.String filename, java.lang.String[] args)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameter(CGcontext ctx, int type)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameterArray" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameterArray(CGcontext ctx, int type, int length)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameterMultiDimArray" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameterMultiDimArray(CGcontext ctx, int type, int dim, java.nio.IntBuffer lengths)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgram(CGcontext ctx, int program_type, java.lang.String program, int profile, java.lang.String entry, java.lang.String[] args)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgramFromEffect" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgramFromEffect(CGeffect effect, int profile, java.lang.String entry, java.lang.String[] args)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgramFromFile" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgramFromFile(CGcontext ctx, int program_type, java.lang.String program_file, int profile, java.lang.String entry, java.lang.String[] args)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateSamplerState(CGcontext arg0, java.lang.String name, int arg2)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateState(CGcontext arg0, java.lang.String name, int arg2)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetArrayParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetArrayParameter(CGparameter aparam, int index)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetConnectedParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetConnectedParameter(CGparameter param)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetConnectedToParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetConnectedToParameter(CGparameter param, int index)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetDependentAnnotationParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetDependentAnnotationParameter(CGannotation arg0, int index)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetDependentStateAssignmentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetDependentStateAssignmentParameter(CGstateassignment arg0, int index)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetEffectContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetEffectContext(CGeffect arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetEffectParameterBySemantic" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetEffectParameterBySemantic(CGeffect arg0, java.lang.String arg1)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstDependentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstDependentParameter(CGparameter param)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetFirstEffect(CGcontext arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstEffectParameter(CGeffect arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstLeafEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstLeafEffectParameter(CGeffect arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstLeafParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstLeafParameter(CGprogram prog, int name_space)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstParameter(CGprogram prog, int name_space)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstParameterAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstParameterAnnotation(CGparameter arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetFirstPass(CGtechnique arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstPassAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstPassAnnotation(CGpass arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetFirstProgram(CGcontext ctx)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstProgramAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstProgramAnnotation(CGprogram arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetFirstSamplerState(CGcontext arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstSamplerStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetFirstSamplerStateAssignment(CGparameter arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetFirstState(CGcontext arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetFirstStateAssignment(CGpass arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstStructParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstStructParameter(CGparameter param)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetFirstTechnique(CGeffect arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstTechniqueAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstTechniqueAnnotation(CGtechnique arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedEffectParameter(CGeffect arg0, java.lang.String arg1)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedParameter(CGprogram prog, java.lang.String name)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedParameterAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedParameterAnnotation(CGparameter arg0, java.lang.String arg1)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetNamedPass(CGtechnique arg0, java.lang.String name)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedPassAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedPassAnnotation(CGpass arg0, java.lang.String arg1)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedProgramAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedProgramAnnotation(CGprogram arg0, java.lang.String arg1)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedProgramParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedProgramParameter(CGprogram prog, int name_space, java.lang.String name)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNamedSamplerState(CGcontext arg0, java.lang.String name)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedSamplerStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNamedSamplerStateAssignment(CGparameter arg0, java.lang.String arg1)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNamedState(CGcontext arg0, java.lang.String name)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNamedStateAssignment(CGpass arg0, java.lang.String name)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedStructParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedStructParameter(CGparameter param, java.lang.String name)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetNamedTechnique(CGeffect arg0, java.lang.String name)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedTechniqueAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedTechniqueAnnotation(CGtechnique arg0, java.lang.String arg1)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNextAnnotation(CGannotation arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetNextEffect(CGeffect arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextLeafParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNextLeafParameter(CGparameter current)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNextParameter(CGparameter current)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetNextPass(CGpass arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetNextProgram(CGprogram current)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNextState(CGstate arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNextStateAssignment(CGstateassignment arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetNextTechnique(CGtechnique arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetParameterContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetParameterContext(CGparameter param)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetParameterProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetParameterProgram(CGparameter param)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetPassTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetPassTechnique(CGpass arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetProgramContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetProgramContext(CGprogram prog)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetProgramStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetProgramStateAssignmentValue(CGstateassignment arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetSamplerStateAssignmentParameter(CGstateassignment arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetSamplerStateAssignmentState(CGstateassignment arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetSamplerStateAssignmentValue(CGstateassignment arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetStateAssignmentPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetStateAssignmentPass(CGstateassignment arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetStateAssignmentState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetStateAssignmentState(CGstateassignment arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetTechniqueEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetTechniqueEffect(CGtechnique arg0)
  [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetTextureStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetTextureStateAssignmentValue(CGstateassignment arg0)

java.compile.firstpass:
    [javac] Compiling 18 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
    [javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java uses or overrides a deprecated API.
    [javac] Note: Recompile with -Xlint:deprecation for details.

java.generate.composable.pipeline.check.es1:

java.generate.composable.pipeline.es1:
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGLES1.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGLES1.java

java.generate.composable.pipeline.check.es2:

java.generate.composable.pipeline.es2:
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGLES2.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGLES2.java

java.generate.composable.pipeline.check.gl2:

java.generate.composable.pipeline.gl2:
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL2.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL2.java

java.generate.composable.pipeline.check.gl3:

java.generate.composable.pipeline.gl3:
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL3.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL3.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL3bc.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL3bc.java

java.generate.composable.pipeline.check.gl4:

java.generate.composable.pipeline.gl4:
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL4.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL4.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL4bc.java
     [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL4bc.java

java.generate.composable.pipeline:

java.compile.secondpass.openal:
    [javac] Compiling 1 source file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes

java.compile.secondpass.javase:
    [javac] Compiling 411 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
    [javac] Note: Some input files use unchecked or unsafe operations.
    [javac] Note: Recompile with -Xlint:unchecked for details.

java.compile.secondpass.android:
    [javac] Compiling 1 source file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes

java.compile.secondpass:

java.generate.composable.pipeline.custom.check.glfixfunc:

java.generate.composable.pipeline.custom.glfixfunc:
     [java] wrote to file: ../build/jogl/gensrc/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncImpl.java

java.generate.composable.pipeline.custom:

java.compile.thirdpass.javase:
    [javac] Compiling 2 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes

java.compile.thirdpass:

java.compile:
     [copy] Copying 44 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
     [copy] Copied 5 empty directories to 1 empty directory under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes

gluegen.cpptasks.detect.compiler:
     [echo] VC6=${isVC6}
     [echo] VC7=${isVC7}
     [echo] VC8=${isVC8}
     [echo] VC8_X64=${isVC8_X64}
     [echo] VC9=${isVC9}
     [echo] MingW=${isMingW}
     [echo] MingW32=${isMingW32}
     [echo] MingW64=${isMingW64}

setup.java.home.dir.nonmacosx:

setup.java.home.dir.macosx:

setup.java.home.dir:
     [echo] java.home.dir      /System/Library/Frameworks/JavaVM.framework/Home
     [echo] java.includes.dir  /System/Library/Frameworks/JavaVM.framework/Headers

gluegen.cpptasks.configure.compiler:

gluegen.cpptasks.declare.compiler.environment:

gluegen.cpptasks.declare.compiler.win32.vc6:

gluegen.cpptasks.declare.compiler.win32.vc7:

gluegen.cpptasks.declare.compiler.win32.vc8:

gluegen.cpptasks.declare.compiler.win32.vc8_x64:

gluegen.cpptasks.declare.compiler.win32.vc9:

gluegen.cpptasks.declare.compiler.win32.mingw:

gluegen.cpptasks.declare.compiler.win64.mingw:

gluegen.cpptasks.declare.compiler.win32:

gluegen.cpptasks.declare.compiler.linux.x86:

gluegen.cpptasks.declare.compiler.linux.amd64:

gluegen.cpptasks.declare.compiler.linux.ia64:

gluegen.cpptasks.declare.compiler.linux.armv6:

gluegen.cpptasks.declare.compiler.linux.alpha:

gluegen.cpptasks.declare.compiler.linux.hppa:

gluegen.cpptasks.declare.compiler.linux.mips:

gluegen.cpptasks.declare.compiler.linux.mipsel:

gluegen.cpptasks.declare.compiler.linux.ppc:

gluegen.cpptasks.declare.compiler.linux.s390:

gluegen.cpptasks.declare.compiler.linux.s390x:

gluegen.cpptasks.declare.compiler.linux.sparc:

gluegen.cpptasks.declare.compiler.linux:

gluegen.cpptasks.declare.compiler.solaris32:

gluegen.cpptasks.declare.compiler.solaris.sparcv9:

gluegen.cpptasks.declare.compiler.solaris.amd64:

gluegen.cpptasks.declare.compiler.solaris:

gluegen.cpptasks.declare.compiler.macosx:
     [echo] MacOSX
     [echo] java.includes.dir.platform   /System/Library/Frameworks/JavaVM.framework/Headers
     [echo] java.lib.dir.platform        /System/Library/Frameworks/JavaVM.framework/Libraries

gluegen.cpptasks.declare.compiler.freebsd.x86:

gluegen.cpptasks.declare.compiler.freebsd.amd64:

gluegen.cpptasks.declare.compiler.freebsd:

gluegen.cpptasks.declare.compiler.hpux:

gluegen.cpptasks.declare.compiler:
     [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries

gluegen.cpptasks.setup.compiler:

c.configure.1:

c.configure.win32.vc:

c.configure.win32.mingw:

c.configure.win64.mingw:

c.configure.win32:

c.configure.linux.armv6:

c.configure.linux.x86:

c.configure.linux.amd64:

c.configure.linux.ia64:

c.configure.linux.hppa:

c.configure.linux.mips:

c.configure.linux.mipsel:

c.configure.linux.ppc:

c.configure.linux.s390:

c.configure.linux.sparc:

c.configure.x11:

c.configure.linux:

c.configure.android:

c.configure.solaris32:

c.configure.solaris.sparcv9:

c.configure.solaris.amd64:

c.configure.macosx:

c.configure.freebsd.x86:

c.configure.freebsd.amd64:

c.configure.freebsd:

c.configure.hpux:

c.configure.2:

c.configure:

c.build.jogl.prepare:

c.build.jogl.desktop:
     [echo] Output lib name = jogl_desktop
     [echo] Compiling jogl_desktop
       [cc] 12 total files to be compiled.
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘getProcAddress’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:759: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:760: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:767: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:768: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:769: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:772: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:773: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:774: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:777: warning: ‘NSIsSymbolNameDefinedWithHint’ is deprecated (declared at /usr/include/mach-o/dyld.h:176)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:778: warning: ‘NSLookupAndBindSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:178)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:779: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘getProcAddress’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:759: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:760: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:767: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:768: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:769: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:772: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:773: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:774: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:777: warning: ‘NSIsSymbolNameDefinedWithHint’ is deprecated (declared at /usr/include/mach-o/dyld.h:176)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:778: warning: ‘NSLookupAndBindSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:178)
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:779: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c: In function ‘Java_jogamp_opengl_GLContextImpl_glGetStringInt’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c:149: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c: In function ‘Java_jogamp_opengl_GLContextImpl_glGetStringInt’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c:149: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGDynamicLibraryBundleInfo_initSymbols0’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:132: warning: format ‘%d’ expects type ‘int’, but argument 4 has type ‘jint’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:132: warning: format ‘%d’ expects type ‘int’, but argument 4 has type ‘jint’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘freeInstance’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:220: warning: unused variable ‘i’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_initIDs0’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:321: warning: ‘return’ with no value, in function returning non-void
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_seek0’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: At top level:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:273: warning: ‘my_is_hwaccel_pix_fmt’ defined but not used
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘freeInstance’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:220: warning: unused variable ‘i’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_initIDs0’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:321: warning: ‘return’ with no value, in function returning non-void
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_seek0’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 5 has type ‘jint’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 5 has type ‘jint’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: At top level:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:273: warning: ‘my_is_hwaccel_pix_fmt’ defined but not used
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glCompileShaderIncludeARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:2479: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetString1__IJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10212: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetStringi1__IIJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10230: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetUniformIndices1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10806: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21526: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSourceARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21586: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glTransformFeedbackVaryings1__II_3Ljava_lang_String_2IJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:23861: warning: unused variable ‘_offsetHandle’
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glCompileShaderIncludeARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:2479: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetString1__IJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10212: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetStringi1__IIJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10230: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetUniformIndices1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10806: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21526: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSourceARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21586: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glTransformFeedbackVaryings1__II_3Ljava_lang_String_2IJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:23861: warning: unused variable ‘_offsetHandle’
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] Starting link

rename.dylib:
     [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj

rename.mingw.dll:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.striplibs:
     [echo] Strip symbols from libs in ../build/jogl/obj

c.build.jogl.mobile:
     [echo] Output lib name = jogl_mobile
     [echo] Compiling jogl_mobile
       [cc] Starting dependency analysis for 3 files.
       [cc] 3 files are up to date.
       [cc] 0 files to be recompiled from dependency analysis.
       [cc] 4 total files to be compiled.
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36,
       [cc]                  from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGLExtImpl_JNI.c:15:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36,
       [cc]                  from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGLExtImpl_JNI.c:15:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glGetString1__IJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:2570: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:3366: warning: unused variable ‘_offsetHandle’
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glGetString1__IJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:2570: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:3366: warning: unused variable ‘_offsetHandle’
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36,
       [cc]                  from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGL_JNI.c:11:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36,
       [cc]                  from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGL_JNI.c:11:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c: In function ‘Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glGetString1__IJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c:2214: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c: In function ‘Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glGetString1__IJ’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c:2214: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
       [cc] Starting link

rename.dylib:
     [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj

rename.mingw.dll:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.striplibs:
     [echo] Strip symbols from libs in ../build/jogl/obj

c.build.jogl.cg:
     [echo] Output lib name = jogl_cg
     [echo] Compiling jogl_cg
       [cc] 1 total files to be compiled.
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cgGL.h:57,
       [cc]                  from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:11:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:117:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:126:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:141:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:151:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:172:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffect1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:276: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffectFromFile1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:350: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgram1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:496: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromEffect1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:581: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromFile1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:656: warning: unused variable ‘_offsetHandle’
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cgGL.h:57,
       [cc]                  from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:11:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:117:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:126:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:141:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:151:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:172:1: warning: multi-line comment
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffect1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:276: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffectFromFile1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:350: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgram1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:496: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromEffect1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:581: warning: unused variable ‘_offsetHandle’
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromFile1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
       [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:656: warning: unused variable ‘_offsetHandle’
       [cc] Starting link

rename.dylib:
     [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj

rename.mingw.dll:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.striplibs:
     [echo] Strip symbols from libs in ../build/jogl/obj

c.build.jogl:

c.manifest:

build-jars-dependset:

build-jars-android:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-android.jar

build-jars-mobile-javase:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glmobile.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glmobile-dbg.jar

build-jars-os-desktop-javase:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-x11.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-win.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-osx.jar

build-jars-desktop-javase:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-gldesktop.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-gldesktop-dbg.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glu-gldesktop.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-gldesktop.jar

build-jars-awt-javase:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-awt.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-awt.jar

build-jars-swt-javase:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-swt.jar

build-jars-javase:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-core.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-sdk.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glu.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-graph.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-fixedfuncemu.jar
      [jar] Building MANIFEST-only jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-omx.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-cg.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-natives-macosx-universal.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-cg-natives-macosx-universal.jar

build-jars:

generate.version.txt:

all:

build.newt:

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.jar.codebase        Codebase: *.jogamp.org
     [echo] jogamp.version             2.0.2-rc-20130625
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

base.init:
     [echo] setup.noOpenGL: ${setup.noOpenGL}
     [echo] isWindows: ${isWindows}
     [echo] isOSX: true
     [echo] isX11: ${isX11}
     [echo] isAndroid: ${isAndroid}
     [echo] setup.addNativeKD: ${setup.addNativeKD}
     [echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL}
     [echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom}
     [echo] setup.nonatives: ${setup.nonatives}
     [echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl}

declare.common:

init:
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/Android
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/X11
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/MacOSX
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/Windows
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/KD
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/IntelGDL
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/bcm/egl
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/bcm/vc/iv
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/obj

java.compile.javase:
    [javac] Compiling 90 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes
    [javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/newt/classes/com/jogamp/newt/event/NEWTEventFiFo.java uses unchecked or unsafe operations.
    [javac] Note: Recompile with -Xlint:unchecked for details.

setup-manifestfile:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt

build-jars-opengl:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-ogl.jar

build-jars-awt:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-awt.jar

build-jars-swt:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-swt.jar

build-jars-driver:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-linux.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-x11.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-win.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-osx.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-kd.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-bcm-old.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-bcm-vc.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-intelgdl.jar

build-jars-javase:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-core.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-event.jar

java.compile.android:
    [javac] Compiling 9 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes

build-jars-android:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-android.jar

gluegen.cpptasks.detect.compiler:
     [echo] VC6=${isVC6}
     [echo] VC7=${isVC7}
     [echo] VC8=${isVC8}
     [echo] VC8_X64=${isVC8_X64}
     [echo] VC9=${isVC9}
     [echo] MingW=${isMingW}
     [echo] MingW32=${isMingW32}
     [echo] MingW64=${isMingW64}

setup.java.home.dir.nonmacosx:

setup.java.home.dir.macosx:

setup.java.home.dir:
     [echo] java.home.dir      /System/Library/Frameworks/JavaVM.framework/Home
     [echo] java.includes.dir  /System/Library/Frameworks/JavaVM.framework/Headers

gluegen.cpptasks.configure.compiler:

gluegen.cpptasks.declare.compiler.environment:

gluegen.cpptasks.declare.compiler.win32.vc6:

gluegen.cpptasks.declare.compiler.win32.vc7:

gluegen.cpptasks.declare.compiler.win32.vc8:

gluegen.cpptasks.declare.compiler.win32.vc8_x64:

gluegen.cpptasks.declare.compiler.win32.vc9:

gluegen.cpptasks.declare.compiler.win32.mingw:

gluegen.cpptasks.declare.compiler.win64.mingw:

gluegen.cpptasks.declare.compiler.win32:

gluegen.cpptasks.declare.compiler.linux.x86:

gluegen.cpptasks.declare.compiler.linux.amd64:

gluegen.cpptasks.declare.compiler.linux.ia64:

gluegen.cpptasks.declare.compiler.linux.armv6:

gluegen.cpptasks.declare.compiler.linux.alpha:

gluegen.cpptasks.declare.compiler.linux.hppa:

gluegen.cpptasks.declare.compiler.linux.mips:

gluegen.cpptasks.declare.compiler.linux.mipsel:

gluegen.cpptasks.declare.compiler.linux.ppc:

gluegen.cpptasks.declare.compiler.linux.s390:

gluegen.cpptasks.declare.compiler.linux.s390x:

gluegen.cpptasks.declare.compiler.linux.sparc:

gluegen.cpptasks.declare.compiler.linux:

gluegen.cpptasks.declare.compiler.solaris32:

gluegen.cpptasks.declare.compiler.solaris.sparcv9:

gluegen.cpptasks.declare.compiler.solaris.amd64:

gluegen.cpptasks.declare.compiler.solaris:

gluegen.cpptasks.declare.compiler.macosx:
     [echo] MacOSX
     [echo] java.includes.dir.platform   /System/Library/Frameworks/JavaVM.framework/Headers
     [echo] java.lib.dir.platform        /System/Library/Frameworks/JavaVM.framework/Libraries

gluegen.cpptasks.declare.compiler.freebsd.x86:

gluegen.cpptasks.declare.compiler.freebsd.amd64:

gluegen.cpptasks.declare.compiler.freebsd:

gluegen.cpptasks.declare.compiler.hpux:

gluegen.cpptasks.declare.compiler:
     [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries

gluegen.cpptasks.setup.compiler:

c.configure.1:

c.configure.win32.vc:

c.configure.win32.mingw:

c.configure.win64.mingw:

c.configure.win32:

c.configure.linux.x86:

c.configure.linux.amd64:

c.configure.linux.armv6:

c.configure.linux.hppa:

c.configure.linux.mips:

c.configure.linux.mipsel:

c.configure.linux.ppc:

c.configure.linux.s390:

c.configure.linux.sparc:

c.configure.linux.ia64:

c.configure.x11:

c.configure.linux:

c.configure.android:

c.configure.solaris32:

c.configure.solaris.sparcv9:

c.configure.solaris.amd64:

c.configure.macosx:

c.configure.freebsd.x86:

c.configure.freebsd.amd64:

c.configure.freebsd:

c.configure.hpux:

c.configure.2:

c.configure:

c.build.newt.prepare:

c.build.newt.prepare.android:

c.build.newt.windowlib:
     [echo] Output lib name = newt
     [echo] Compiling newt
       [cc] 3 total files to be compiled.
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
       [cc] Starting link
       [cc] ld: warning: could not create compact unwind for __Unwind_Resume: non-standard register 0 being saved in prolog
       [cc] ld: warning: could not create compact unwind for __Unwind_ForcedUnwind: non-standard register 0 being saved in prolog
       [cc] ld: warning: could not create compact unwind for __Unwind_RaiseException: non-standard register 0 being saved in prolog
       [cc] ld: warning: could not create compact unwind for __Unwind_Resume_or_Rethrow: non-standard register 0 being saved in prolog

rename.dylib:
     [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/obj

rename.mingw.dll:

gluegen.properties.load.user:

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.striplibs:
     [echo] Strip symbols from libs in ../build/newt/obj

c.build.newt.natives:

c.build.newt:

c.manifest:

build-jars-native:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-natives-macosx-universal.jar

generate.version.txt:

all:

one.dir.skip.check:

one.lib.dir:
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/lib
     [copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/lib

one.jar.dir.prep:
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/atomic
     [copy] Copying 45 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/atomic
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build

one.jar.dir.android:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-android.jar

one.jar.dir:
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-noawt.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-mobile.jar
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-natives-macosx-universal.jar

android.package.jogl.skip.check:

android.jogl.package:

one.dir:

tag.build:
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build

test.compile:
     [echo] gluegen.basename: gluegen
     [echo] jogl.basename: jogl

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.jar.codebase        Codebase: *.jogamp.org
     [echo] jogamp.version             2.0.2-rc-20130625
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

declare.common:

test.compile.check:
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/obj
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
     [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar

test.compile:
     [copy] Copying 53 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
     [copy] Copied 48 empty directories to 33 empty directories under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
     [echo] gluegen.basename: gluegen
     [echo] jogl.basename: jogl

test.compile.javase:
    [javac] Compiling 324 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
    [javac] Note: Some input files use or override a deprecated API.
    [javac] Note: Recompile with -Xlint:deprecation for details.
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
     [echo] gluegen.basename: gluegen
     [echo] jogl.basename: jogl

test.compile.android:
    [javac] Compiling 28 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build
      [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test-android.jar

test.package.android:

developer-src-zip:
      [zip] Building zip: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-java-src.zip

developer-zip-archive:
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1020-20130625-macosx-universal
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1020-20130625-macosx-universal
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1020-20130625-macosx-universal
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1020-20130625-macosx-universal
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1020-20130625-macosx-universal
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1020-20130625-macosx-universal
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1020-20130625-macosx-universal/jar
     [copy] Copying 52 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1020-20130625-macosx-universal/jar
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1020-20130625-macosx-universal/lib
     [copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1020-20130625-macosx-universal/lib
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1020-20130625-macosx-universal/jnlp-files
     [copy] Copying 35 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1020-20130625-macosx-universal/jnlp-files
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1020-20130625-macosx-universal/etc
     [copy] Copying 5 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1020-20130625-macosx-universal/etc
     [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1020-20130625-macosx-universal
     [exec] 
     [exec] 7-Zip [64] 9.13 beta  Copyright (c) 1999-2010 Igor Pavlov  2010-04-15
     [exec] p7zip Version 9.13 (locale=utf8,Utf16=on,HugeFiles=on,2 CPUs)
     [exec] Scanning
     [exec] 
     [exec] Creating archive /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1020-20130625-macosx-universal.7z
     [exec] 
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jogl-java-src.zip
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/gluegen-gl.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/jogl-all-android.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/jogl-all-mobile.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/jogl-all-natives-macosx-universal.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/jogl-all-noawt.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/jogl-all.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/jogl-awt.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/jogl-cg-natives-macosx-universal.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/jogl-cg.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/jogl-core.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/jogl-gldesktop-dbg.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/jogl-gldesktop.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/jogl-glmobile-dbg.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/jogl-glmobile.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/jogl-glu-gldesktop.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/jogl-glu.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/jogl-natives-macosx-universal.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/jogl-omx.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/jogl-os-android.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/jogl-os-osx.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/jogl-os-win.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/jogl-os-x11.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/jogl-sdk.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/jogl-swt.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/jogl-test-android.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/jogl-test.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/jogl-util-awt.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/jogl-util-fixedfuncemu.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/jogl-util-gldesktop.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/jogl-util-graph.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/jogl-util.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/nativewindow-awt.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/nativewindow-core.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/nativewindow-natives-macosx-universal.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/nativewindow-os-osx.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/nativewindow-os-win.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/nativewindow-os-x11.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/newt-awt.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/newt-core.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/newt-driver-android.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/newt-driver-bcm-old.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/newt-driver-bcm-vc.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/newt-driver-intelgdl.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/newt-driver-kd.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/newt-driver-linux.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/newt-driver-osx.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/newt-driver-win.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/newt-driver-x11.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/newt-event.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/newt-natives-macosx-universal.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/newt-ogl.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jar/atomic/newt-swt.jar
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/etc/test.bat
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/etc/test_dbg.bat
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/jogl-applet-runner-newt-ElektronenMultiplizierer-napplet.html
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/jogl-applet-runner-newt-ElektronenMultiplizierer.html
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-gl3-napplet.html
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-normal-launcheronly.html
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-normal-napplet.html
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-normal-napplet2.html
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-normal.html
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-special-napplet.html
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-special.html
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/jogl-applet-runner-newt-GraphTextDemo01-napplet.html
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/jogl-applet-runner-newt-GraphTextDemo01.html
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/jogl-applet-runner-newt-GraphUISceneDemo01-napplet.html
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/jogl-applet-runner-newt-GraphUISceneDemo01.html
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/jogl-applet-runner-newt-MovieCube-napplet.html
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/jogl-applet-runner-newt-MovieCube.html
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/jogl-applet-version-lancheronly.html
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/jogl-applet-version-napplet.html
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/jogl-applet-version.html
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/jogl-test-applets.html
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/Userguide.html
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/etc/test.sh
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/etc/test_dbg.sh
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/CHANGELOG.txt
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/LICENSE.txt
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/README.txt
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/lib/libjogl_cg.jnilib
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/lib/libjogl_desktop.jnilib
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/lib/libjogl_mobile.jnilib
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/lib/libnativewindow_awt.jnilib
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/lib/libnativewindow_macosx.jnilib
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/lib/libnewt.jnilib
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/jogl-all-awt-cg.jnlp
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/jogl-all-awt.jnlp
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/jogl-all-mobile.jnlp
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/jogl-all-noawt.jnlp
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/jogl-applet-runner-newt.jnlp
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/jogl-applet-version.jnlp
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/jogl-application-version.jnlp
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/atomic/jogl-awt.jnlp
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/jogl-javaws-version.jnlp
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/atomic/jogl-noawt.jnlp
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/atomic/nativewindow-awt.jnlp
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/atomic/nativewindow-noawt.jnlp
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/atomic/newt-awt-jogl.jnlp
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/atomic/newt-awt.jnlp
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/atomic/newt-noawt-jogl.jnlp
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/jnlp-files/atomic/newt-noawt.jnlp
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/etc/profile.jogl
     [exec] Compressing  jogl-2.0-b1020-20130625-macosx-universal/artifact.properties
     [exec] 
     [exec] Everything is Ok
   [delete] Deleting directory /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1020-20130625-macosx-universal

all:

junit.run:
     [echo] gluegen.basename: gluegen
     [echo] jogl.basename: jogl

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.jar.codebase        Codebase: *.jogamp.org
     [echo] jogamp.version             2.0.2-rc-20130625
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

declare.common:

junit.run.settings:
    [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results

junit.run.if.enabled:
     [echo] gluegen.basename: gluegen
     [echo] jogl.basename: jogl

junit.run.local:
     [echo] gluegen.basename: gluegen
     [echo] jogl.basename: jogl

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.jar.codebase        Codebase: *.jogamp.org
     [echo] jogamp.version             2.0.2-rc-20130625
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

declare.common:

test.compile.check:
     [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar

test.compile:

junit.run.noui:
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestFloatUtil01MatrixMatrixMultNOUI
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestFloatUtil01MatrixMatrixMultNOUI
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 0.456 sec
    [junit] 
    [junit] Testcase: testCM_m1xm2 took 0.007 sec
    [junit] Testcase: testCM_m2xm1 took 0 sec
    [junit] Testcase: testRM_m1xm2 took 0 sec
    [junit] Testcase: testRM_m2xm1 took 0.001 sec
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 0.456 sec
    [junit] 
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestGluUnprojectDoubleNOUI
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestGluUnprojectDoubleNOUI
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.211 sec
    [junit] 
    [junit] Testcase: test took 0.122 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.211 sec
    [junit] 
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestGluUnprojectFloatNOUI
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestGluUnprojectFloatNOUI
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.1 sec
    [junit] 
    [junit] Testcase: testNaN took 0.017 sec
    [junit] Testcase: test01 took 0.002 sec
    [junit] Testcase: test02 took 0 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.1 sec
    [junit] 
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix02NOUI
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix02NOUI
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 0.255 sec
    [junit] 
    [junit] Testcase: testLookAtNegZIsNoOp took 0.098 sec
    [junit] Testcase: testLookAtPosY took 0.01 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 0.255 sec
    [junit] 
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix03NOUI
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix03NOUI
    [junit] A.0.0 - Project 1,0 -->[10.0, 5.0, 0.5, 0.0]
    [junit] A.0.1 - Project 0,0 -->[5.0, 5.0, 0.5, 0.0]
    [junit] MATRIX - Ortho 0,0,10,10 - Locate the origin in the bottom left and scale
    [junit] PMVMatrix[backingArray true, modified[P true, Mv true, T true], dirty/req[Mvi true/false, Mvit true/false, Frustum true/false], Projection
    [junit] [    0.20000    0.00000    0.00000   -1.00000 ]
    [junit] [    0.00000    0.20000    0.00000   -1.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] , Modelview
    [junit] [    1.00000    0.00000    0.00000    0.00000 ]
    [junit] [    0.00000    1.00000    0.00000    0.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] , Texture
    [junit] [    1.00000    0.00000    0.00000    0.00000 ]
    [junit] [    0.00000    1.00000    0.00000    0.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] ]
    [junit] A.1.0 - Project 1,0 -->[0.99999994, 0.0, 0.5, 0.0]
    [junit] A.1.1 - Project 0,0 -->[0.0, 0.0, 0.5, 0.0]
    [junit] B.0.0 - Project 1,0 -->[10.0, 5.0, 0.5, 0.0]
    [junit] B.0.1 - Project 0,0 -->[5.0, 5.0, 0.5, 0.0]
    [junit] FloatUtil - Ortho 0,0,10,10 - Locate the origin in the bottom left and scale
    [junit] Projection
    [junit] Modelview
    [junit] B.1.0 - Project 1,0 -->[0.99999994, 0.0, 0.5, 0.0]
    [junit] B.1.1 - Project 0,0 -->[0.0, 0.0, 0.5, 0.0]
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.973 sec
    [junit] ------------- Standard Output ---------------
    [junit] A.0.0 - Project 1,0 -->[10.0, 5.0, 0.5, 0.0]
    [junit] A.0.1 - Project 0,0 -->[5.0, 5.0, 0.5, 0.0]
    [junit] MATRIX - Ortho 0,0,10,10 - Locate the origin in the bottom left and scale
    [junit] PMVMatrix[backingArray true, modified[P true, Mv true, T true], dirty/req[Mvi true/false, Mvit true/false, Frustum true/false], Projection
    [junit] [    0.20000    0.00000    0.00000   -1.00000 ]
    [junit] [    0.00000    0.20000    0.00000   -1.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] , Modelview
    [junit] [    1.00000    0.00000    0.00000    0.00000 ]
    [junit] [    0.00000    1.00000    0.00000    0.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] , Texture
    [junit] [    1.00000    0.00000    0.00000    0.00000 ]
    [junit] [    0.00000    1.00000    0.00000    0.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] ]
    [junit] A.1.0 - Project 1,0 -->[0.99999994, 0.0, 0.5, 0.0]
    [junit] A.1.1 - Project 0,0 -->[0.0, 0.0, 0.5, 0.0]
    [junit] B.0.0 - Project 1,0 -->[10.0, 5.0, 0.5, 0.0]
    [junit] B.0.1 - Project 0,0 -->[5.0, 5.0, 0.5, 0.0]
    [junit] FloatUtil - Ortho 0,0,10,10 - Locate the origin in the bottom left and scale
    [junit] Projection
    [junit] Modelview
    [junit] B.1.0 - Project 1,0 -->[0.99999994, 0.0, 0.5, 0.0]
    [junit] B.1.1 - Project 0,0 -->[0.0, 0.0, 0.5, 0.0]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] [    0.20000    0.00000    0.00000   -1.00000 ]
    [junit] [    0.00000    0.20000    0.00000   -1.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] 
    [junit] [    1.00000    0.00000    0.00000    0.00000 ]
    [junit] [    0.00000    1.00000    0.00000    0.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] 
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 0.873 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.973 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] A.0.0 - Project 1,0 -->[10.0, 5.0, 0.5, 0.0]
    [junit] A.0.1 - Project 0,0 -->[5.0, 5.0, 0.5, 0.0]
    [junit] MATRIX - Ortho 0,0,10,10 - Locate the origin in the bottom left and scale
    [junit] PMVMatrix[backingArray true, modified[P true, Mv true, T true], dirty/req[Mvi true/false, Mvit true/false, Frustum true/false], Projection
    [junit] [    0.20000    0.00000    0.00000   -1.00000 ]
    [junit] [    0.00000    0.20000    0.00000   -1.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] , Modelview
    [junit] [    1.00000    0.00000    0.00000    0.00000 ]
    [junit] [    0.00000    1.00000    0.00000    0.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] , Texture
    [junit] [    1.00000    0.00000    0.00000    0.00000 ]
    [junit] [    0.00000    1.00000    0.00000    0.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] ]
    [junit] A.1.0 - Project 1,0 -->[0.99999994, 0.0, 0.5, 0.0]
    [junit] A.1.1 - Project 0,0 -->[0.0, 0.0, 0.5, 0.0]
    [junit] B.0.0 - Project 1,0 -->[10.0, 5.0, 0.5, 0.0]
    [junit] B.0.1 - Project 0,0 -->[5.0, 5.0, 0.5, 0.0]
    [junit] FloatUtil - Ortho 0,0,10,10 - Locate the origin in the bottom left and scale
    [junit] Projection
    [junit] Modelview
    [junit] B.1.0 - Project 1,0 -->[0.99999994, 0.0, 0.5, 0.0]
    [junit] B.1.1 - Project 0,0 -->[0.0, 0.0, 0.5, 0.0]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] [    0.20000    0.00000    0.00000   -1.00000 ]
    [junit] [    0.00000    0.20000    0.00000   -1.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] 
    [junit] [    1.00000    0.00000    0.00000    0.00000 ]
    [junit] [    0.00000    1.00000    0.00000    0.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] 
    [junit] ------------- ---------------- ---------------
    [junit] [    0.20000    0.00000    0.00000   -1.00000 ]
    [junit] [    0.00000    0.20000    0.00000   -1.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] 
    [junit] [    1.00000    0.00000    0.00000    0.00000 ]
    [junit] [    0.00000    1.00000    0.00000    0.00000 ]
    [junit] [    0.00000    0.00000    1.00000    0.00000 ]
    [junit] [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] 
     [echo] gluegen.basename: gluegen
     [echo] jogl.basename: jogl

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.jar.codebase        Codebase: *.jogamp.org
     [echo] jogamp.version             2.0.2-rc-20130625
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

declare.common:

test.compile.check:
     [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar

test.compile:

junit.run.newt.headless:
     [echo] Testing com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156522892 ms +++ localhost/127.0.0.1:59999 - Locked within 237 ms, 1 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
    [apply] junit.framework.TestListener: startTest(testRegionRendererR2T01)
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply]   Caps sample buffers false, samples 0
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 0, SAMPLES 0
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=1, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
    [apply]  ], managedUniforms [
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    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
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    [apply] GL MSAA SETUP:
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    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
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    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=3, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]   gca_Vertices: false
    [apply]   gca_TexCoords: false
    [apply]  ], activeAttributes [
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], managedAttributes [
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_Weight, location 1, size 1x1, count 1, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
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    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000 -300.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000  -20.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000 -300.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000  -20.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000 -300.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] junit.framework.TestListener: endTest(testRegionRendererMSAA02)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.754 sec
    [apply] ------------- Standard Output ---------------
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply]   Caps sample buffers false, samples 0
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 0, SAMPLES 0
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply]   Caps sample buffers false, samples 0
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 0, SAMPLES 0
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] GL MSAA SETUP:
    [apply]   Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply]   Caps sample buffers true, samples 4
    [apply]   GL MULTISAMPLE true
    [apply]   GL SAMPLE_BUFFERS 1, SAMPLES 4
    [apply] GL CSAA SETUP:
    [apply]   GL SAMPLE COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_COVERAGE false
    [apply]   GL SAMPLE_ALPHA_TO_ONE false
    [apply]   GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156522892 ms +++ localhost/127.0.0.1:59999 - Locked within 237 ms, 1 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
    [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=1, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
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    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
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    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
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    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=1, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]   gca_Vertices: false
    [apply]   gca_TexCoords: false
    [apply]  ], activeAttributes [
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
    [apply]  ], managedAttributes [
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
    [apply]   GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name gcu_TextureSize, location 2, size 1x2, count 1, data DirectFloatBufferU[pos 0, lim 2, cap 2, remaining 2; array false, direct true, r/w true: 400.0, 213.0]]
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data 
    [apply] 0: [    0.04255    0.00000    0.00000   -1.00000 ]
    [apply] 0: [    0.00000    0.08000    0.00000   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_TextureUnit, location 0, size 1x1, count 1, data 0]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
    [apply]  ], managedUniforms [
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000  -20.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000 -300.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data 
    [apply] 0: [    1.20711    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.00003   -0.20000 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000  -20.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000 -300.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]   GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
    [apply]   GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
    [apply]  ]
    [apply] ]
    [apply] ]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
    [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] *** GLDebugMessage false
    [apply] Matrix: -20.0/0.0 x-300.0 @0.0
    [apply] Reshape: RenderState[ShaderState[ 
    [apply]  ShaderProgram[id=2, linked=true, inUse=true, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
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    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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    [apply] ** new frame ** (sleep: 100ms)
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    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
    [apply] Lucida Bright
    [apply] Regular
    [apply] Lucida Bright Regular: B&H:2000
    [apply] Lucida Bright Regular
    [apply] January 28, 2000; 1.10 (JAVA)
    [apply] LucidaBright
    [apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
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    [apply] Lucida Bright Regular: B&H:2000
    [apply] Lucida Bright Regular
    [apply] January 28, 2000; 1.10 (JAVA)
    [apply] LucidaBright
    [apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
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    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
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    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
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    [apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
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    [apply] Lucida Bright Regular
    [apply] January 28, 2000; 1.10 (JAVA)
    [apply] LucidaBright
    [apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
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    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] ** new frame ** (sleep: 100ms)
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    [apply] ------------- ---------------- ---------------
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    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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    [apply] Ubuntu
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    [apply] 
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    [apply] http://www.daltonmaag.com/
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    [apply] Version 0.71
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    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
    [apply] Dalton Maag Ltd
    [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] Copyright 2010 Canonical Ltd.  Licensed under the Ubuntu Font Licence 1.0
    [apply] Ubuntu
    [apply] Regular
    [apply] DaltonMaagLtd: Ubuntu Regular 0.71
    [apply] Ubuntu
    [apply] Version 0.71
    [apply] Ubuntu
    [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
    [apply] Dalton Maag Ltd
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    [apply] 
    [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
    [apply] http://www.daltonmaag.com/
    [apply] http://www.daltonmaag.com/
    [apply] 
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    [apply] ** new frame ** (sleep: 100ms)
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ** new frame ** (sleep: 100ms)
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
    [apply] Lucida Bright
    [apply] Regular
    [apply] Lucida Bright Regular: B&H:2000
    [apply] Lucida Bright Regular
    [apply] January 28, 2000; 1.10 (JAVA)
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    [apply] January 28, 2000; 1.10 (JAVA)
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    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
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    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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    [apply] http://www.daltonmaag.com/
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    [apply] http://www.daltonmaag.com/
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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    [apply] http://www.daltonmaag.com/
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    [apply] http://www.daltonmaag.com/
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    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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    [apply] Lucida Bright Regular: B&H:2000
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    [apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
    [apply] 
    [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ** new frame ** (sleep: 100ms)
    [apply] ** new frame ** (sleep: 100ms)
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    [apply] ------------- ---------------- ---------------
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    [apply] Testcase: testTextRendererMSAA01 took 2.187 sec
     [echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10.xml
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    [apply] ** new frame ** (sleep: 100ms)
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    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testTextRendererMSAA01 took 2.961 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT.xml
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    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156545546 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(test01Onscreen)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT - test01Onscreen
    [apply] Loop # 0 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf039495c0
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 1 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf0245f7a0
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 2 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf0245a410
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 3 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf03960080
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 4 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf03970c20
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 5 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf0394aba0
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 6 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf0245a410
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 7 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf0394aba0
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 8 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf03971f40
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 9 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf0245a410
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 10 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf0397d3a0
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 11 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf0394aba0
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 12 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf0394aba0
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 13 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf0247fef0
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 14 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf0245a410
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ... 
    [apply] junit.framework.TestListener: endTest(test01Onscreen)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 20.244 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156545546 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT - test01Onscreen
    [apply] Loop # 0 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf039495c0
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 1 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf0245f7a0
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 2 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf0245a410
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 3 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf03960080
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 4 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf03970c20
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 5 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf0394aba0
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 6 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf0245a410
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 7 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf0394aba0
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 8 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf03971f40
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 9 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf0245a410
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 10 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf0397d3a0
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 11 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf0394aba0
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 12 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf0394aba0
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 13 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf0247fef0
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Loop # 14 / 15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdf0245a410
    [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT - test01Onscreen
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156565727 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01Onscreen took 19.114 sec
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT - test01Onscreen
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156565727 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156568933 ms +++ localhost/127.0.0.1:59999 - Locked within 59 ms, 1 attempts
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Plain
    [apply] junit.framework.TestListener: startTest(test01_Plain)
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@373c0b53, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd7cb110600
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd7cb110600
    [apply] Thread[Thread-7,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd7cb110600
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Plain
    [apply] junit.framework.TestListener: endTest(test01_Plain)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Anim
    [apply] junit.framework.TestListener: startTest(test01_Anim)
    [apply] Thread[Thread-9-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-9-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@362f0d54, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3
    [apply] Thread[Thread-9-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-9-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd7cb110600
    [apply] Thread[Thread-9-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-9-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Anim
    [apply] junit.framework.TestListener: endTest(test01_Anim)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156574336 ms --- localhost/127.0.0.1:59999 - Unlock ok within 38 ms
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.557 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156568933 ms +++ localhost/127.0.0.1:59999 - Locked within 59 ms, 1 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Plain
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@373c0b53, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd7cb110600
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd7cb110600
    [apply] Thread[Thread-7,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fd7cb110600
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Plain
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Anim
    [apply] Thread[Thread-9-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-9-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@362f0d54, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3
    [apply] Thread[Thread-9-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-9-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd7cb110600
    [apply] Thread[Thread-9-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-9-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Anim
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156574336 ms --- localhost/127.0.0.1:59999 - Unlock ok within 38 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01_Plain took 3.73 sec
    [apply] Testcase: test01_Anim took 1.41 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156578057 ms +++ localhost/127.0.0.1:59999 - Locked within 29 ms, 1 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] junit.framework.TestListener: startTest(test01_Plain)
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ffdadcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fa99c843c40
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e364641, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b5e234c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215f7107
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fa99bc89080
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7fa99bc89080
    [apply] Thread[Thread-7,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7fa99bc89080
    [apply] Window1: frames 2
    [apply] Window2: frames 4
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] junit.framework.TestListener: endTest(test01_Plain)
    [apply] junit.framework.TestListener: startTest(test01_Anim)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim
    [apply] Thread[Thread-8-Animator,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-8-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f74219d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-8-Animator,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-8-Animator,5,main] RedSquareES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fa99bc74e00
    [apply] Thread[Thread-8-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-8-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-8-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@466355dc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6126f827
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@456dfa45
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3749eb9f
    [apply] Thread[Thread-8-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-8-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fa99c843c40
    [apply] Window1: frames 18
    [apply] Window2: frames 42
    [apply] Thread[Thread-8-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] junit.framework.TestListener: endTest(test01_Anim)
    [apply] Thread[Thread-8-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-8-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-8-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156581455 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.696 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156578057 ms +++ localhost/127.0.0.1:59999 - Locked within 29 ms, 1 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ffdadcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fa99c843c40
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e364641, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b5e234c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215f7107
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fa99bc89080
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7fa99bc89080
    [apply] Thread[Thread-7,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7fa99bc89080
    [apply] Window1: frames 2
    [apply] Window2: frames 4
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim
    [apply] Thread[Thread-8-Animator,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-8-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f74219d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-8-Animator,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-8-Animator,5,main] RedSquareES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fa99bc74e00
    [apply] Thread[Thread-8-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-8-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-8-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@466355dc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6126f827
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@456dfa45
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3749eb9f
    [apply] Thread[Thread-8-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-8-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fa99c843c40
    [apply] Window1: frames 18
    [apply] Window2: frames 42
    [apply] Thread[Thread-8-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-8-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-8-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-8-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156581455 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01_Plain took 2.458 sec
    [apply] Testcase: test01_Anim took 0.853 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT
    [apply] junit.framework.TestListener: tests to run: 6
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156588312 ms +++ localhost/127.0.0.1:59999 - Locked within 113 ms, 1 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
    [apply] junit.framework.TestListener: startTest(testGL2ES2_Demo1_SingleBuffer_Normal)
    [apply] Realized GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba2c7e720,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba2c7e720
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <14fdb00d, 1b31303f>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x3a56860b, handle 0x0, null,
    [apply] 	 quirks: n/a,
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba2c7e720,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba2c7e720
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <14fdb00d, 1b31303f>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6d372656, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Init GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba2c7e720,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 1,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x39478a43], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d5311bd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c65216],
    [apply] 	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x39478a43], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d5311bd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c65216],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba2c7e720
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <14fdb00d, 1b31303f>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x3a56860b, handle 0x7f9ba2c2d940, jogamp.opengl.gl4.GL4bcImpl@6d372656,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba2c7e720,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 1,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x39478a43], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d5311bd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c65216],
    [apply] 	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x39478a43], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d5311bd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c65216],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba2c7e720
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <14fdb00d, 1b31303f>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x39478a43], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d5311bd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c65216]
    [apply] Init back  FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x39478a43], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d5311bd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c65216]
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffdadcd
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x39478a43]
    [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x39478a43]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x39478a43], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d5311bd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c65216]
    [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x39478a43], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d5311bd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c65216]
    [apply] Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x39478a43], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d5311bd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c65216]
    [apply] Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x39478a43], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d5311bd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c65216]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x39478a43], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d5311bd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c65216]
    [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x39478a43], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d5311bd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c65216]
    [apply] Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x39478a43], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d5311bd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c65216]
    [apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x39478a43], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d5311bd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c65216]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fbbd7b2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68de462
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d8ce14a
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c1ae90c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Fin: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3fb6101e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@69d6065[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2ES2_Demo1_SingleBuffer_Normal)
    [apply] junit.framework.TestListener: startTest(testGL2ES2_Demo1_DoubleBuffer_Normal)
    [apply] Realized GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba2c81810,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba2c81810
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <7dc5ddc9, 4963f7a1>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x421690ab, handle 0x0, null,
    [apply] 	 quirks: n/a,
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba2c81810,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba2c81810
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <7dc5ddc9, 4963f7a1>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba2c81810,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x7ba85d38], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a8046f4],
    [apply] 	FBO back  write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x70d05c13], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbb273cc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7f4d1d41],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba2c81810
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <7dc5ddc9, 4963f7a1>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x421690ab, handle 0x7f9ba2c2d940, jogamp.opengl.gl4.GL4bcImpl@1fbbd7b2,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba2c81810,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x7ba85d38], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a8046f4],
    [apply] 	FBO back  write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x70d05c13], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbb273cc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7f4d1d41],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba2c81810
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <7dc5ddc9, 4963f7a1>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x7ba85d38], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a8046f4]
    [apply] Init back  FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x70d05c13], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbb273cc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7f4d1d41]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x7ba85d38]
    [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x7ba85d38]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x7ba85d38], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a8046f4]
    [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x7ba85d38], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a8046f4]
    [apply] Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x70d05c13], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbb273cc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7f4d1d41]
    [apply] Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x70d05c13], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbb273cc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7f4d1d41]
    [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x7ba85d38], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a8046f4]
    [apply] Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x70d05c13], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbb273cc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7f4d1d41]
    [apply] Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x70d05c13], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbb273cc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7f4d1d41]
    [apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x7ba85d38], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a8046f4]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
    [apply] 
    [apply] req. msaa: true
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] has  msaa: true
    [apply] 
    [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Fin: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@654df764[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@61acfa31[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2ES2_Demo1_DoubleBuffer_Normal)
    [apply] junit.framework.TestListener: startTest(testGL2ES2_Demo2MSAA4)
    [apply] Realized GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba3839260,
    [apply] 	Caps      GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba3839260
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <7114460, 7e9ffe3f>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x39ed1b0b, handle 0x0, null,
    [apply] 	 quirks: n/a,
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba3839260,
    [apply] 	Caps      GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba3839260
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <7114460, 7e9ffe3f>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba3839260,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 1,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x132789d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x8c943d1],
    [apply] 	FBO back  write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x20b40ec4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x558352d8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], hasSamplesSink true, state OK, obj 0xd3576a2],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba3839260
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <7114460, 7e9ffe3f>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x39ed1b0b, handle 0x7f9ba3839f90, jogamp.opengl.gl4.GL4bcImpl@30ff8c74,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba3839260,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 1,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x132789d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x8c943d1],
    [apply] 	FBO back  write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x20b40ec4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x558352d8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], hasSamplesSink true, state OK, obj 0xd3576a2],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba3839260
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <7114460, 7e9ffe3f>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x132789d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x8c943d1]
    [apply] Init back  FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x20b40ec4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x558352d8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], hasSamplesSink true, state OK, obj 0xd3576a2]
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x132789d2]
    [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x132789d2]
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x132789d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x8c943d1]
    [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x132789d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x8c943d1]
    [apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x20b40ec4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x558352d8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], hasSamplesSink true, state OK, obj 0xd3576a2]
    [apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x20b40ec4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x558352d8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], hasSamplesSink true, state OK, obj 0xd3576a2]
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png
    [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x132789d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x8c943d1]
    [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x132789d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x8c943d1]
    [apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x20b40ec4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x558352d8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], hasSamplesSink true, state OK, obj 0xd3576a2]
    [apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x20b40ec4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x558352d8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], hasSamplesSink true, state OK, obj 0xd3576a2]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@755c62bc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab7b3f9
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3288df60
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3801318b
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@755c62bc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=5, linked=false, inUse=false, program: 4,
    [apply]    ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  5, source]
    [apply]    ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  6, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] **** Init
    [apply] **** Reshape: 400x300
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [apply] **** Reshape: 200x150
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6ce53220]
    [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6ce53220]
    [apply] **** Reshape: 800x600
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Fin: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@595e2ccd[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@35cf7491[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2ES2_Demo2MSAA4)
    [apply] junit.framework.TestListener: startTest(testGL2ES2_FBODemoMSAA4)
    [apply] Realized GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba2c7e720,
    [apply] 	Caps      GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba2c7e720
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <33682598, 7a7c3885>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x7162e295, handle 0x0, null,
    [apply] 	 quirks: n/a,
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba2c7e720,
    [apply] 	Caps      GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba2c7e720
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <33682598, 7a7c3885>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba2c7e720,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 1,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x6ce53220], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1309de5b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3b3e0aba],
    [apply] 	FBO back  write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x731d2572], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x663257b8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1309de5b], hasSamplesSink true, state OK, obj 0x7e859a68],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba2c7e720
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <33682598, 7a7c3885>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x7162e295, handle 0x7f9ba2c2ec10, jogamp.opengl.gl4.GL4bcImpl@755c62bc,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba2c7e720,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 1,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x6ce53220], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1309de5b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3b3e0aba],
    [apply] 	FBO back  write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x731d2572], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x663257b8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1309de5b], hasSamplesSink true, state OK, obj 0x7e859a68],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba2c7e720
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <33682598, 7a7c3885>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x6ce53220], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1309de5b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3b3e0aba]
    [apply] Init back  FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x731d2572], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x663257b8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1309de5b], hasSamplesSink true, state OK, obj 0x7e859a68]
    [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6ce53220], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1309de5b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3b3e0aba]
    [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6ce53220], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1309de5b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3b3e0aba]
    [apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x731d2572], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x663257b8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1309de5b], hasSamplesSink true, state OK, obj 0x7e859a68]
    [apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x731d2572], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x663257b8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1309de5b], hasSamplesSink true, state OK, obj 0x7e859a68]
    [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x6ce53220], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1309de5b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3b3e0aba]
    [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x6ce53220], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1309de5b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3b3e0aba]
    [apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x731d2572], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x663257b8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1309de5b], hasSamplesSink true, state OK, obj 0x7e859a68]
    [apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x731d2572], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x663257b8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1309de5b], hasSamplesSink true, state OK, obj 0x7e859a68]
    [apply] Fin: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@45660d6[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@42ef83d3[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2ES2_FBODemoMSAA4)
    [apply] junit.framework.TestListener: startTest(testEGLES2_Demo0Normal)
    [apply] junit.framework.TestListener: endTest(testEGLES2_Demo0Normal)
    [apply] junit.framework.TestListener: startTest(testEGLES2_Demo0MSAA4)
    [apply] junit.framework.TestListener: endTest(testEGLES2_Demo0MSAA4)
    [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 4.331 sec
    [apply] ------------- Standard Output ---------------
    [apply] Realized GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba2c7e720,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba2c7e720
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <14fdb00d, 1b31303f>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x3a56860b, handle 0x0, null,
    [apply] 	 quirks: n/a,
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba2c7e720,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba2c7e720
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <14fdb00d, 1b31303f>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba2c7e720,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 1,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x39478a43], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d5311bd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c65216],
    [apply] 	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x39478a43], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d5311bd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c65216],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba2c7e720
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <14fdb00d, 1b31303f>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x3a56860b, handle 0x7f9ba2c2d940, jogamp.opengl.gl4.GL4bcImpl@6d372656,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba2c7e720,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 1,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x39478a43], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d5311bd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c65216],
    [apply] 	FBO back  write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x39478a43], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d5311bd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c65216],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba2c7e720
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <14fdb00d, 1b31303f>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x39478a43], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d5311bd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c65216]
    [apply] Init back  FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x39478a43], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d5311bd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c65216]
    [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x39478a43], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d5311bd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c65216]
    [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x39478a43], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d5311bd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c65216]
    [apply] Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x39478a43], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d5311bd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c65216]
    [apply] Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x39478a43], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d5311bd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c65216]
    [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x39478a43], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d5311bd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c65216]
    [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x39478a43], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d5311bd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c65216]
    [apply] Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x39478a43], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d5311bd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c65216]
    [apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x39478a43], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x3d5311bd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c65216]
    [apply] Fin: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3fb6101e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@69d6065[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Realized GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba2c81810,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba2c81810
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <7dc5ddc9, 4963f7a1>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x421690ab, handle 0x0, null,
    [apply] 	 quirks: n/a,
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba2c81810,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba2c81810
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <7dc5ddc9, 4963f7a1>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba2c81810,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x7ba85d38], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a8046f4],
    [apply] 	FBO back  write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x70d05c13], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbb273cc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7f4d1d41],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba2c81810
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <7dc5ddc9, 4963f7a1>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x421690ab, handle 0x7f9ba2c2d940, jogamp.opengl.gl4.GL4bcImpl@1fbbd7b2,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba2c81810,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x7ba85d38], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a8046f4],
    [apply] 	FBO back  write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x70d05c13], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbb273cc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7f4d1d41],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba2c81810
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <7dc5ddc9, 4963f7a1>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x7ba85d38], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a8046f4]
    [apply] Init back  FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x70d05c13], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbb273cc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7f4d1d41]
    [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x7ba85d38], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a8046f4]
    [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x7ba85d38], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a8046f4]
    [apply] Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x70d05c13], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbb273cc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7f4d1d41]
    [apply] Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x70d05c13], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbb273cc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7f4d1d41]
    [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x7ba85d38], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a8046f4]
    [apply] Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x70d05c13], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbb273cc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7f4d1d41]
    [apply] Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x70d05c13], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbb273cc], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7f4d1d41]
    [apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x7ba85d38], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a8046f4]
    [apply] Fin: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@654df764[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@61acfa31[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Realized GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba3839260,
    [apply] 	Caps      GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba3839260
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <7114460, 7e9ffe3f>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x39ed1b0b, handle 0x0, null,
    [apply] 	 quirks: n/a,
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba3839260,
    [apply] 	Caps      GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba3839260
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <7114460, 7e9ffe3f>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba3839260,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 1,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x132789d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x8c943d1],
    [apply] 	FBO back  write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x20b40ec4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x558352d8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], hasSamplesSink true, state OK, obj 0xd3576a2],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba3839260
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <7114460, 7e9ffe3f>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x39ed1b0b, handle 0x7f9ba3839f90, jogamp.opengl.gl4.GL4bcImpl@30ff8c74,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba3839260,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 1,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x132789d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x8c943d1],
    [apply] 	FBO back  write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x20b40ec4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x558352d8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], hasSamplesSink true, state OK, obj 0xd3576a2],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba3839260
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <7114460, 7e9ffe3f>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x132789d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x8c943d1]
    [apply] Init back  FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x20b40ec4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x558352d8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], hasSamplesSink true, state OK, obj 0xd3576a2]
    [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x132789d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x8c943d1]
    [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x132789d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x8c943d1]
    [apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x20b40ec4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x558352d8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], hasSamplesSink true, state OK, obj 0xd3576a2]
    [apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x20b40ec4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x558352d8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], hasSamplesSink true, state OK, obj 0xd3576a2]
    [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x132789d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x8c943d1]
    [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x132789d2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x8c943d1]
    [apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x20b40ec4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x558352d8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], hasSamplesSink true, state OK, obj 0xd3576a2]
    [apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x20b40ec4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x558352d8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7d8a8ce2], hasSamplesSink true, state OK, obj 0xd3576a2]
    [apply] Fin: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@595e2ccd[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@35cf7491[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Realized GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba2c7e720,
    [apply] 	Caps      GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba2c7e720
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <33682598, 7a7c3885>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x7162e295, handle 0x0, null,
    [apply] 	 quirks: n/a,
    [apply] 	Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba2c7e720,
    [apply] 	Caps      GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba2c7e720
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <33682598, 7a7c3885>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init GLAD: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba2c7e720,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 1,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x6ce53220], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1309de5b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3b3e0aba],
    [apply] 	FBO back  write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x731d2572], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x663257b8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1309de5b], hasSamplesSink true, state OK, obj 0x7e859a68],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba2c7e720
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <33682598, 7a7c3885>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x7162e295, handle 0x7f9ba2c2ec10, jogamp.opengl.gl4.GL4bcImpl@755c62bc,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
    [apply] 	Handle    0x7f9ba2c7e720,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 0, front 0, num 1,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x6ce53220], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1309de5b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3b3e0aba],
    [apply] 	FBO back  write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x731d2572], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x663257b8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1309de5b], hasSamplesSink true, state OK, obj 0x7e859a68],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7f9ba2c7e720
    [apply] , size 400x300
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <33682598, 7a7c3885>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 400x300]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x6ce53220], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1309de5b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3b3e0aba]
    [apply] Init back  FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x731d2572], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x663257b8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1309de5b], hasSamplesSink true, state OK, obj 0x7e859a68]
    [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6ce53220], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1309de5b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3b3e0aba]
    [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6ce53220], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1309de5b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3b3e0aba]
    [apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x731d2572], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x663257b8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1309de5b], hasSamplesSink true, state OK, obj 0x7e859a68]
    [apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x731d2572], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x663257b8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1309de5b], hasSamplesSink true, state OK, obj 0x7e859a68]
    [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x6ce53220], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1309de5b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3b3e0aba]
    [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x6ce53220], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1309de5b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3b3e0aba]
    [apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x731d2572], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x663257b8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1309de5b], hasSamplesSink true, state OK, obj 0x7e859a68]
    [apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x731d2572], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x663257b8], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1309de5b], hasSamplesSink true, state OK, obj 0x7e859a68]
    [apply] Fin: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@45660d6[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@42ef83d3[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156588312 ms +++ localhost/127.0.0.1:59999 - Locked within 113 ms, 1 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6d372656, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffdadcd
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x39478a43]
    [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x39478a43]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7f9ba2c7e720
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fbbd7b2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68de462
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d8ce14a
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c1ae90c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x7ba85d38]
    [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x7ba85d38]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7f9ba2c81810
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
    [apply] 
    [apply] req. msaa: true
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] has  msaa: true
    [apply] 
    [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x132789d2]
    [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x132789d2]
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@755c62bc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab7b3f9
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3288df60
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3801318b
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@755c62bc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=5, linked=false, inUse=false, program: 4,
    [apply]    ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  5, source]
    [apply]    ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  6, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] **** Init
    [apply] **** Reshape: 400x300
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [apply] **** Reshape: 200x150
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6ce53220]
    [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x6ce53220]
    [apply] **** Reshape: 800x600
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] **** Reshape: 600x450
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
    [apply] EGL ES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
    [apply] EGL ES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156591628 ms --- localhost/127.0.0.1:59999 - Unlock ok within 13 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testGL2ES2_Demo1_SingleBuffer_Normal took 2.194 sec
    [apply] Testcase: testGL2ES2_Demo1_DoubleBuffer_Normal took 0.338 sec
    [apply] Testcase: testGL2ES2_Demo2MSAA4 took 0.313 sec
    [apply] Testcase: testGL2ES2_FBODemoMSAA4 took 0.354 sec
    [apply] Testcase: testEGLES2_Demo0Normal took 0.001 sec
    [apply] Testcase: testEGLES2_Demo0MSAA4 took 0.001 sec
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] **** Reshape: 600x450
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval -1, drawable 0x7f9ba2c7e720
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
    [apply] EGL ES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
    [apply] EGL ES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156591628 ms --- localhost/127.0.0.1:59999 - Unlock ok within 13 ms
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156593481 ms +++ localhost/127.0.0.1:59999 - Locked within 12 ms, 1 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x48cbdb20, handle 0x7fc1f1c12870, jogamp.opengl.gl4.GL4bcImpl@6e79839,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4ebac9b9,
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     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT.xml
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    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
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    [apply] ------------- Standard Error -----------------
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    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
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    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@28ab54eb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 4,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  5, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  6, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
    [apply] **** Init
    [apply] **** Reshape: 128x128
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7fb709c50f70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7fb709c50f70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
    [apply] XXX: 128x128, c 1
    [apply] XXX: 128x128, c 2
    [apply] XXX: 128x128, c 3
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
    [apply] **** NumSamples: 0 -> 4
    [apply] XXX: 128x128, c 4
    [apply] XXX: 128x128, c 5
    [apply] XXX: 128x128, c 6
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0001-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
    [apply] **** NumSamples: 4 -> 8
    [apply] XXX: 128x128, c 7
    [apply] XXX: 128x128, c 8
    [apply] XXX: 128x128, c 9
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0002-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
    [apply] window resized: 64/64 384x384
    [apply] **** Reshape: 384x384
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7fb709c50f70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7fb709c50f70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
    [apply] XXX: 384x384, c 1
    [apply] XXX: 384x384, c 2
    [apply] XXX: 384x384, c 3
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0003-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png
    [apply] **** NumSamples: 0 -> 4
    [apply] XXX: 384x384, c 4
    [apply] XXX: 384x384, c 5
    [apply] XXX: 384x384, c 6
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0004-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png
    [apply] **** NumSamples: 4 -> 8
    [apply] XXX: 384x384, c 7
    [apply] XXX: 384x384, c 8
    [apply] XXX: 384x384, c 9
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0005-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png
    [apply] window resized: 64/64 640x640
    [apply] **** Reshape: 640x640
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7fb709c50f70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7fb709c50f70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
    [apply] XXX: 640x640, c 1
    [apply] XXX: 640x640, c 2
    [apply] XXX: 640x640, c 3
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0006-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png
    [apply] **** NumSamples: 0 -> 4
    [apply] XXX: 640x640, c 4
    [apply] XXX: 640x640, c 5
    [apply] XXX: 640x640, c 6
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0007-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png
    [apply] **** NumSamples: 4 -> 8
    [apply] XXX: 640x640, c 7
    [apply] XXX: 640x640, c 8
    [apply] XXX: 640x640, c 9
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0008-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png
    [apply] window resized: 64/64 896x896
    [apply] **** Reshape: 896x896
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7fb709c50f70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7fb709c50f70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156603657 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01_Main took 0.002 sec
    [apply] Testcase: test01 took 3.952 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT
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    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156605370 ms +++ localhost/127.0.0.1:59999 - Locked within 11 ms, 1 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
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    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@67eb366, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
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    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96
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    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
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    [apply] 	 quirks: [NoOffscreenBitmap],
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    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
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    [apply] , size 256x256
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    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
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    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
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    [apply] 	Handle    0x7fa9abc59e00,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
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    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4afb6354, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3e364641, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@5d3e754f, ], windowLock <2f87c55c, 7aae3364>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x67a5a19, handle 0x7fa9ac868f30, jogamp.opengl.gl4.GL4bcImpl@42b02928,
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    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6490832e,
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    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
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    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
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    [apply] , SurfaceHandle 0x7fa9abc59e00 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 256x256
    [apply] , Visible true, focus true
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    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4afb6354, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3e364641, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@5d3e754f, ], windowLock <2f87c55c, 7aae3364>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] , 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa9abc5a110
    [apply] , SurfaceHandle 0x7fa9abc59e00 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 256x256
    [apply] , Visible true, focus true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4afb6354, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3e364641, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@5d3e754f, ], windowLock <2f87c55c, 7aae3364>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c6210fb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 4,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  5, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  6, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fa9abc66f70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] FBOD2 FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2@7ab2c6a6[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@6f0ffb38[init true], ], 
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6490832e,
    [apply] 	Handle    0x7fa9abc66f70,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x3963b3e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x79ee2c2c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c0b6548],
    [apply] 	FBO back  write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x162db19d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x50269997], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x11e7c5cb],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fa9abc66f70
    [apply] , size 256x256
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , surfaceLock <76a9b9c, 680e2291>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x215f7107, handle 0x7fa9abc672b0, jogamp.opengl.gl4.GL4bcImpl@3c6210fb,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6490832e,
    [apply] 	Handle    0x7fa9abc66f70,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x3963b3e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x79ee2c2c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c0b6548],
    [apply] 	FBO back  write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x162db19d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x50269997], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x11e7c5cb],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fa9abc66f70
    [apply] , size 256x256
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , surfaceLock <76a9b9c, 680e2291>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [apply] XXX: 256x256, c 1
    [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] XXX: 256x256, c 2
    [apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] XXX: 256x256, c 3
    [apply] XXX: 256x256, c 4
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fa9ac8267d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fa9abc66f70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
    [apply] XXX: 256x256, c 5
    [apply] XXX: 256x256, c 6
    [apply] XXX: 256x256, c 7
    [apply] XXX: 256x256, c 8
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] XXX: 256x256, c 9
    [apply] window resized: 64/64 512x512
    [apply] XXX: 512x512, c 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fa9ac8267d0
    [apply] XXX: 512x512, c 2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fa9abc66f70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
    [apply] XXX: 512x512, c 3
    [apply] XXX: 512x512, c 4
    [apply] XXX: 512x512, c 5
    [apply] XXX: 512x512, c 6
    [apply] XXX: 512x512, c 7
    [apply] XXX: 512x512, c 8
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] XXX: 512x512, c 9
    [apply] window resized: 64/64 768x768
    [apply] XXX: 768x768, c 1
    [apply] XXX: 768x768, c 2
    [apply] XXX: 768x768, c 3
    [apply] XXX: 768x768, c 4
    [apply] XXX: 768x768, c 5
    [apply] XXX: 768x768, c 6
    [apply] XXX: 768x768, c 7
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fa9ac8267d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fa9abc66f70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
    [apply] XXX: 768x768, c 8
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png
    [apply] XXX: 768x768, c 9
    [apply] window resized: 64/64 1024x1024
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fa9ac8267d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fa9abc66f70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.825 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156605370 ms +++ localhost/127.0.0.1:59999 - Locked within 11 ms, 1 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@67eb366, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fa9ac8267d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval -1, drawable 0x7fa9ac8267d0
    [apply] FBOD1 FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@b92a848[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@4ce66f56[init true], ], 
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6490832e,
    [apply] 	Handle    0x7fa9ac8267d0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x2880cac9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b947496], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1f8166e5],
    [apply] 	FBO back  write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x51b4a74b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x688a548b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2b5356d5],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fa9ac8267d0
    [apply] , size 256x256
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , surfaceLock <6c69d02b, 16e1eea8>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x49dc423f, handle 0x7fa9ac843650, jogamp.opengl.gl4.GL4bcImpl@67eb366,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6490832e,
    [apply] 	Handle    0x7fa9ac8267d0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x2880cac9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4b947496], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1f8166e5],
    [apply] 	FBO back  write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x51b4a74b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x688a548b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2b5356d5],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fa9ac8267d0
    [apply] , size 256x256
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , surfaceLock <6c69d02b, 16e1eea8>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6490832e,
    [apply] 	Handle    0x7fa9abc59e00,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa9abc5a110
    [apply] , SurfaceHandle 0x7fa9abc59e00 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 256x256
    [apply] , Visible true, focus true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4afb6354, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3e364641, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@5d3e754f, ], windowLock <2f87c55c, 7aae3364>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x67a5a19, handle 0x7fa9ac868f30, jogamp.opengl.gl4.GL4bcImpl@42b02928,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6490832e,
    [apply] 	Handle    0x7fa9abc59e00,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa9abc5a110
    [apply] , SurfaceHandle 0x7fa9abc59e00 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 256x256
    [apply] , Visible true, focus true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4afb6354, ], MouseListeners num 1 [coSLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156609130 ms --- localhost/127.0.0.1:59999 - Unlock ok within 12 ms
    [apply] m.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3e364641, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@5d3e754f, ], windowLock <2f87c55c, 7aae3364>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] , 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fa9abc5a110
    [apply] , SurfaceHandle 0x7fa9abc59e00 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 256x256
    [apply] , Visible true, focus true
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4afb6354, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3e364641, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@5d3e754f, ], windowLock <2f87c55c, 7aae3364>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c6210fb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 4,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  5, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  6, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fa9abc66f70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] FBOD2 FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2@7ab2c6a6[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@6f0ffb38[init true], ], 
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6490832e,
    [apply] 	Handle    0x7fa9abc66f70,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x3963b3e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x79ee2c2c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c0b6548],
    [apply] 	FBO back  write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x162db19d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x50269997], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x11e7c5cb],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fa9abc66f70
    [apply] , size 256x256
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , surfaceLock <76a9b9c, 680e2291>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x215f7107, handle 0x7fa9abc672b0, jogamp.opengl.gl4.GL4bcImpl@3c6210fb,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6490832e,
    [apply] 	Handle    0x7fa9abc66f70,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x3963b3e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x79ee2c2c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c0b6548],
    [apply] 	FBO back  write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x162db19d], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x50269997], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x11e7c5cb],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fa9abc66f70
    [apply] , size 256x256
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , surfaceLock <76a9b9c, 680e2291>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: null]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [apply] XXX: 256x256, c 1
    [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] XXX: 256x256, c 2
    [apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] XXX: 256x256, c 3
    [apply] XXX: 256x256, c 4
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fa9ac8267d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fa9abc66f70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
    [apply] XXX: 256x256, c 5
    [apply] XXX: 256x256, c 6
    [apply] XXX: 256x256, c 7
    [apply] XXX: 256x256, c 8
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] XXX: 256x256, c 9
    [apply] window resized: 64/64 512x512
    [apply] XXX: 512x512, c 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fa9ac8267d0
    [apply] XXX: 512x512, c 2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fa9abc66f70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
    [apply] XXX: 512x512, c 3
    [apply] XXX: 512x512, c 4
    [apply] XXX: 512x512, c 5
    [apply] XXX: 512x512, c 6
    [apply] XXX: 512x512, c 7
    [apply] XXX: 512x512, c 8
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] XXX: 512x512, c 9
    [apply] window resized: 64/64 768x768
    [apply] XXX: 768x768, c 1
    [apply] XXX: 768x768, c 2
    [apply] XXX: 768x768, c 3
    [apply] XXX: 768x768, c 4
    [apply] XXX: 768x768, c 5
    [apply] XXX: 768x768, c 6
    [apply] XXX: 768x768, c 7
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fa9ac8267d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fa9abc66f70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
    [apply] XXX: 768x768, c 8
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png
    [apply] XXX: 768x768, c 9
    [apply] window resized: 64/64 1024x1024
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fa9ac8267d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fa9abc66f70
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156609130 ms --- localhost/127.0.0.1:59999 - Unlock ok within 12 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 3.675 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156610928 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f0ab09f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fc2b308a760
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval -1, drawable 0x7fc2b308a760
    [apply] FBOD1 FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@470b9279[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@b92a848[init true], ], 
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@27a897a9,
    [apply] 	Handle    0x7fc2b308a760,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x4b947496], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2d7cec96], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7f724a9d],
    [apply] 	FBO back  write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x1f8166e5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x2880cac9], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x688a548b],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fc2b308a760
    [apply] , size 256x256
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , surfaceLock <51b4a74b, 2b5356d5>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x6d372656, handle 0x7fc2b308a2c0, jogamp.opengl.gl4.GL4bcImpl@5f0ab09f,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@27a897a9,
    [apply] 	Handle    0x7fc2b308a760,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x4b947496], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2d7cec96], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7f724a9d],
    [apply] 	FBO back  write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x1f8166e5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x2880cac9], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x688a548b],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fc2b308a760
    [apply] , size 256x256
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , surfaceLock <51b4a74b, 2b5356d5>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@27a897a9,
    [apply] 	Handle    0x7fc2b245dc20,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fc2b245df30
    [apply] , SurfaceHandle 0x7fc2b245dc20 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 256x256
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6c69d02b, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@16e1eea8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@4afb6354, ], windowLock <3e364641, 5d3e754f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x1b31303f, handle 0x7fc2b244e3c0, jogamp.opengl.gl4.GL4bcImpl@2f87c55c,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@27a897a9,
    [apply] 	Handle    0x7fc2b245dc20,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fc2b245df30
    [apply] , SurfaceHandle 0x7fc2b245dc20 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 256x256
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6c69d02b, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@16e1eea8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@4afb6354, ], windowLock <3e364641, 5d3e754f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] , 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fc2b245df30
    [apply] , SurfaceHandle 0x7fc2b245dc20 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 256x256
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6c69d02b, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@16e1eea8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@4afb6354, ], windowLock <3e364641, 5d3e754f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
    [apply] XXX: 256x256, c 1
    [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] XXX: 256x256, c 2
    [apply] XXX: 256x256, c 3
    [apply] 2013-06-25 12:36:53.261 java[23560:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] XXX: 256x256, c 4
    [apply] XXX: 256x256, c 5
    [apply] XXX: 256x256, c 6
    [apply] XXX: 256x256, c 7
    [apply] XXX: 256x256, c 8
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] XXX: 256x256, c 9
    [apply] window resized: 64/64 512x512
    [apply] XXX: 512x512, c 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fc2b308a760
    [apply] XXX: 512x512, c 2
    [apply] XXX: 512x512, c 3
    [apply] XXX: 512x512, c 4
    [apply] XXX: 512x512, c 5
    [apply] XXX: 512x512, c 6
    [apply] XXX: 512x512, c 7
    [apply] XXX: 512x512, c 8
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] XXX: 512x512, c 9
    [apply] window resized: 64/64 768x768
    [apply] XXX: 768x768, c 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fc2b308a760
    [apply] XXX: 768x768, c 2
    [apply] XXX: 768x768, c 3
    [apply] XXX: 768x768, c 4
    [apply] XXX: 768x768, c 5
    [apply] XXX: 768x768, c 6
    [apply] XXX: 768x768, c 7
    [apply] XXX: 768x768, c 8
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png
    [apply] XXX: 768x768, c 9
    [apply] window resized: 64/64 1024x1024
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fc2b308a760
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.787 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156610928 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f0ab09f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7fc2b308a760
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval -1, drawable 0x7fc2b308a760
    [apply] FBOD1 FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@470b9279[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@b92a848[init true], ], 
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@27a897a9,
    [apply] 	Handle    0x7fc2b308a760,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x4b947496], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2d7cec96], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7f724a9d],
    [apply] 	FBO back  write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x1f8166e5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x2880cac9], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x688a548b],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fc2b308a760
    [apply] , size 256x256
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , surfaceLock <51b4a74b, 2b5356d5>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
    [apply] , upstreamSurface false ]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x6d372656, handle 0x7fc2b308a2c0, jogamp.opengl.gl4.GL4bcImpl@5f0ab09f,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@27a897a9,
    [apply] 	Handle    0x7fc2b308a760,
    [apply] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	fboI back 1, front 0, num 2,
    [apply] 	FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x4b947496], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2d7cec96], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7f724a9d],
    [apply] 	FBO back  write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x1f8166e5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x2880cac9], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x688a548b],
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x7fc2b308a760
    [apply] , size 256x256
    [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , surfaceLock <51b4a74b, 2b5356d5>[count 0, qsz 0, owner <NULL>]
    [apply] , OSXDummyUpstreamSurfaceHook[ 256x256]
    [apply] , upstreamSurface false ]], mode NSOPENGL] , 
    [apply] 	UpstreamWidget: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 0 [], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@27a897a9,
    [apply] 	Handle    0x7fc2b245dc20,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fc2b245df30
    [apply] , SurfaceHandle 0x7fc2b245dc20 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 256x256
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6c69d02b, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@16e1eea8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@4afb6354, ], windowLock <3e364641, 5d3e754f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x1b31303f, handle 0x7fc2b244e3c0, jogamp.opengl.gl4.GL4bcImpl@2f87c55c,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@27a897a9,
    [apply] 	Handle    0x7fc2b245dc20,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fc2b245df30
    [apply] , SurfaceHandle 0x7fc2b245dc20 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 256x256
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6c69d02b, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@16e1eea8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@4afb6354, ], windowLock <3e364641, 5d3e754f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] , 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fc2b245df30
    [apply] , SurfaceHandle 0x7fc2b245dc20 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 256x256
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6c69d02b, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@16e1eea8, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@4afb6354, ], windowLock <3e364641, 5d3e754f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
    [apply] XXX: 256x256, c 1
    [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] XXX: 256x256, c 2
    [apply] XXX: 256x256, c 3
    [apply] XXX: 256x256, c 4
    [apply] XXX: 256x256, c 5
    [apply] XXX: 256x256, c 6
    [apply] XXX: 256x256, c 7
    [apply] XXX: 256x256, c 8
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] XXX: 256x256, c 9
    [apply] window resized: 64/64 512x512
    [apply] XXX: 512x512, c 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fc2b308a760
    [apply] XXX: 512x512, c 2
    [apply] XXX: 512x512, c 3
    [apply] XXX: 512x512, c 4
    [apply] XXX: 512x512, c 5
    [apply] XXX: 512x512, c 6
    [apply] XXX: 512x512, c 7
    [apply] XXX: 512x512, c 8
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] XXX: 512x512, c 9
    [apply] window resized: 64/64 768x768
    [apply] XXX: 768x768, c 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7fc2b308a760
    [apply] XXX: 768x768, c 2
    [apply] XXX: 768x768, c 3
    [apply] XXX: 768x768, c 4
    [apply] XXX: 768x768, c 5
    [apply] XXX: 768x768, c 6
    [apply] XXX: 768x768, c 7
    [apply] XXX: 768x768, c 8
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png
    [apply] XXX: 768x768, c 9
    [apply] window resized: 64/64 1024x1024
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7fc2b308a760
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156614648 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 3.65 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156614648 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156617305 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: startTest(testOnScreenDblBuf)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156619312 ms +++ localhost/127.0.0.1:59999 - Locked within 2026 ms, 3 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT - testOnScreenDblBuf
    [apply] 2013-06-25 12:36:59.984 java[23569:dd03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Window: jogamp.newt.driver.macosx.WindowDriver
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1629ce8c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6490832e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b947496
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x400, swapInterval 1, drawable 0x7f83c1924b00
    [apply] Fin start ...
    [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5d3e754f,
    [apply] 	Handle    0x0,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x400
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT$3@2f87c55c, com.jogamp.opengl.test.junit.util.QuitAdapter@7aae3364, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@7aae3364, ], windowLock <42b02928, 3b5e234c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x400
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT$3@2f87c55c, com.jogamp.opengl.test.junit.util.QuitAdapter@7aae3364, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@7aae3364, ], windowLock <42b02928, 3b5e234c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] junit.framework.TestListener: endTest(testOnScreenDblBuf)
    [apply] 1 s: 60 f / 1060 ms, 56.6 fps, 17 ms/f; total: 60 f, 56.6 fps, 17 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT - testOnScreenDblBuf
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.667 sec
    [apply] ------------- Standard Output ---------------
    [apply] Window: jogamp.newt.driver.macosx.WindowDriver
    [apply] Fin start ...
    [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5d3e754f,
    [apply] 	Handle    0x0,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x400
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT$3@2f87c55c, com.jogamp.opengl.test.junit.util.QuitAdapter@7aae3364, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@7aae3364, ], windowLock <42b02928, 3b5e234c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x400
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT$3@2f87c55c, com.jogamp.opengl.test.junit.util.QuitAdapter@7aae3364, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@7aae3364, ], windowLock <42b02928, 3b5e234c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156617305 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156619312 ms +++ localhost/127.0.0.1:59999 - Locked within 2026 ms, 3 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT - testOnScreenDblBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1629ce8c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6490832e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b947496
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x400, swapInterval 1, drawable 0x7f83c1924b00
    [apply] 1 s: 60 f / 1060 ms, 56.6 fps, 17 ms/f; total: 60 f, 56.6 fps, 17 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT - testOnScreenDblBuf
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156622897 ms --- localhost/127.0.0.1:59999 - Unlock ok within 14 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testOnScreenDblBuf took 3.507 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156622897 ms --- localhost/127.0.0.1:59999 - Unlock ok within 14 ms
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT
    [apply] junit.framework.TestListener: tests to run: 16
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156625005 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156626012 ms +++ localhost/127.0.0.1:59999 - Locked within 1015 ms, 2 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
    [apply] junit.framework.TestListener: startTest(testAvailableInfo)
    [apply] 2013-06-25 12:37:07.117 java[23575:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: endTest(testAvailableInfo)
    [apply] junit.framework.TestListener: startTest(testGL2OnScreenSglBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] 
    [apply] Desktop Capabilities: 
    [apply] 	none
    [apply] 
    [apply] EGL Capabilities: 
    [apply] 	none
    [apply] 
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
    [apply] Window: jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@496614e7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa8c0473d80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa8c0473d80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa8c0473d80
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa8c0473d80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa8c0473d80
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0002-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa8c0473d80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c0473d80
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0004-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68de462,
    [apply] 	Handle    0x0,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@4d8ce14a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5c1ae90c, 6aba4211>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@4d8ce14a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5c1ae90c, 6aba4211>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] junit.framework.TestListener: endTest(testGL2OnScreenSglBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa8c0473d80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c0473d80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c0473d80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c0473d80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@595e2ccd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff94b1
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b7b0998
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa8c1035bc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa8c1035bc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa8c1035bc0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa8c1035bc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa8c1035bc0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa8c1035bc0
    [apply] Window: jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c1035bc0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa8c1035bc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c1035bc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c1035bc0
    [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68de462,
    [apply] 	Handle    0x0,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@663257b8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <731d2572, 7e859a68>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] ,Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c1035bc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
    [apply]  ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@663257b8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <731d2572, 7e859a68>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eb1cc87, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aeaf40c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5d391d
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Window: jogamp.newt.OffscreenWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
    [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68de462,
    [apply] 	Handle    0x0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	fboI back 1, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x0
    [apply] , size 800x600
    [apply] , UOB[ WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]]
    [apply] , surfaceLock <65efb4be, 5c435a3a>[count 0, qsz 0, owner <NULL>]
    [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
    [apply] , upstreamSurface false ]]
    [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@49d8c528, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3677eaf8, 7ae35bb7>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL EWindow: jogamp.newt.OffscreenWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] ngine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48ea48be, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4dd758
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7174d93a
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e61a907
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa8c04503d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa8c04503d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa8c04503d0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa8c04503d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa8c04503d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa8c04503d0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa8c04503d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c04503d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c04503d0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68de462,
    [apply] 	Handle    0x0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x0
    [apply] , size 800x600
    [apply] , UOB[ WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <2eda2cef, 75bc16f0>[count 0, qsz 0, owner <NULL>]
    [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
    [apply] , upstreamSurface false ]]
    [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@f8622f3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2f60877b, 6a5eb489>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
    [apply] Window: jogamp.newt.OffscreenWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@337ec9f7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48fd918a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f5e2075
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ca522a6
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68de462,
    [apply] 	Handle    0x0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	fboI back 1, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x0
    [apply] , size 800x600
    [apply] , UOB[ WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <112c3327, 6cd24e3f>[count 0, qsz 0, owner <NULL>]
    [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
    [apply] , upstreamSurface false ]]
    [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@630f41e9, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7eb05acd, 6c1989b5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@29d381d2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cf01771
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76933bcb
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c3ac93e
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa8c102c790
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa8c102c790
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa8c102c790
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Window: jogamp.newt.OffscreenWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa8c102c790
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa8c102c790
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa8c102c790
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa8c102c790
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c102c790
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c102c790
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
    [apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68de462,
    [apply] 	Handle    0x0,
    [apply] 	Surface   jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@7ed75415, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6ad16fc1, 5c001eb0>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@7ed75415, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6ad16fc1, 5c001eb0>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ee3849c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b1756a4
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193936e1
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b41fab6
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa8c04840d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa8c04840d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa8c04840d0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Window: jogamp.newt.OffscreenWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa8c04840d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa8c04840d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa8c04840d0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa8c04840d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c04840d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c04840d0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
    [apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68de462,
    [apply] 	Handle    0x0,
    [apply] 	Surface   jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@4816ef71, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <59c208b0, 51c888d9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@4816ef71, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <59c208b0, 51c888d9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@d3f136e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Window: jogamp.newt.OffscreenWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
    [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68de462,
    [apply] 	Handle    0x0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x0
    [apply] , size 800x600
    [apply] , UOB[ WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
    [apply] , surfaceLock <4929b0e1, 501ba94d>[count 0, qsz 0, owner <NULL>]
    [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
    [apply] , upstreamSurface false ]]
    [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@48082751, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <f4d5bc9, 1fc4f0f8>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf)
    [apply] junit.framework.TestListener: startTest(testES2OnScreenSglBuf)
    [apply] junit.framework.TestListener: endTest(testES2OnScreenSglBuf)
    [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBuf)
    [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBuf)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156638176 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [apply] Tests run: 16, Failures: 0, Errors: 0, Time elapsed: 13.278 sec
    [apply] ------------- Standard Output ---------------
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Window: jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68de462,
    [apply] 	Handle    0x0,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@4d8ce14a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5c1ae90c, 6aba4211>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@4d8ce14a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5c1ae90c, 6aba4211>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Window: jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68de462,
    [apply] 	Handle    0x0,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@663257b8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <731d2572, 7e859a68>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@663257b8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <731d2572, 7e859a68>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Window: jogamp.newt.OffscreenWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68de462,
    [apply] 	Handle    0x0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	fboI back 1, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x0
    [apply] , size 800x600
    [apply] , UOB[ WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]]
    [apply] , surfaceLock <65efb4be, 5c435a3a>[count 0, qsz 0, owner <NULL>]
    [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
    [apply] , upstreamSurface false ]]
    [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@49d8c528, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3677eaf8, 7ae35bb7>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Window: jogamp.newt.OffscreenWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68de462,
    [apply] 	Handle    0x0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x0
    [apply] , size 800x600
    [apply] , UOB[ WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <2eda2cef, 75bc16f0>[count 0, qsz 0, owner <NULL>]
    [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
    [apply] , upstreamSurface false ]]
    [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@f8622f3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2f60877b, 6a5eb489>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Window: jogamp.newt.OffscreenWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68de462,
    [apply] 	Handle    0x0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	fboI back 1, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x0
    [apply] , size 800x600
    [apply] , UOB[ WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
    [apply] , surfaceLock <112c3327, 6cd24e3f>[count 0, qsz 0, owner <NULL>]
    [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
    [apply] , upstreamSurface false ]]
    [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@630f41e9, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7eb05acd, 6c1989b5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Window: jogamp.newt.OffscreenWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68de462,
    [apply] 	Handle    0x0,
    [apply] 	Surface   jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@7ed75415, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6ad16fc1, 5c001eb0>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@7ed75415, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6ad16fc1, 5c001eb0>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Window: jogamp.newt.OffscreenWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68de462,
    [apply] 	Handle    0x0,
    [apply] 	Surface   jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@4816ef71, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <59c208b0, 51c888d9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@4816ef71, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <59c208b0, 51c888d9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Window: jogamp.newt.OffscreenWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Drawable   Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68de462,
    [apply] 	Handle    0x0,
    [apply] 	Caps      GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	fboI back 0, front 0, num 0,
    [apply] 	FBO front read 0, null,
    [apply] 	FBO back  write 0, null,
    [apply] 	Surface   WrappedSurface[ displayHandle 0x0
    [apply] , surfaceHandle 0x0
    [apply] , size 800x600
    [apply] , UOB[ WINDOW_INVISIBLE ]
    [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
    [apply] , surfaceLock <4929b0e1, 501ba94d>[count 0, qsz 0, owner <NULL>]
    [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600]
    [apply] , upstreamSurface false ]]
    [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@48082751, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <f4d5bc9, 1fc4f0f8>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156625005 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156626012 ms +++ localhost/127.0.0.1:59999 - Locked within 1015 ms, 2 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] 
    [apply] Desktop Capabilities: 
    [apply] 	none
    [apply] 
    [apply] EGL Capabilities: 
    [apply] 	none
    [apply] 
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@496614e7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa8c0473d80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa8c0473d80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa8c0473d80
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa8c0473d80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa8c0473d80
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0002-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa8c0473d80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c0473d80
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0004-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa8c0473d80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c0473d80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c0473d80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c0473d80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@595e2ccd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff94b1
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b7b0998
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa8c1035bc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa8c1035bc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa8c1035bc0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa8c1035bc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa8c1035bc0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa8c1035bc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c1035bc0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa8c1035bc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c1035bc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c1035bc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c1035bc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eb1cc87, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aeaf40c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5d391d
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48ea48be, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4dd758
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7174d93a
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e61a907
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa8c04503d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa8c04503d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa8c04503d0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa8c04503d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa8c04503d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa8c04503d0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa8c04503d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c04503d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c04503d0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@337ec9f7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48fd918a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f5e2075
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ca522a6
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c105d310
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@29d381d2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cf01771
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76933bcb
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c3ac93e
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa8c102c790
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa8c102c790
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa8c102c790
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa8c102c790
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa8c102c790
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa8c102c790
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa8c102c790
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c102c790
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c102c790
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ee3849c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b1756a4
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193936e1
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b41fab6
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fa8c04840d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa8c04840d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fa8c04840d0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fa8c04840d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa8c04840d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fa8c04840d0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fa8c04840d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c04840d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fa8c04840d0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@d3f136e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156638176 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testAvailableInfo took 1.216 sec
    [apply] Testcase: testGL2OnScreenSglBuf took 1.558 sec
    [apply] Testcase: testGL2OnScreenDblBuf took 1.364 sec
    [apply] Testcase: testGL2OffScreenAutoDblBuf took 1.352 sec
    [apply] Testcase: testGL2OffScreenFBOSglBuf took 1.312 sec
    [apply] Testcase: testGL2OffScreenFBODblBuf took 1.313 sec
    [apply] Testcase: testGL2OffScreenPbufferDblBuf took 1.312 sec
    [apply] Testcase: testGL2OffScreenPbufferSglBuf took 1.31 sec
    [apply] Testcase: testGL2OffScreenBitmapSglBuf took 1.336 sec
    [apply] Testcase: testES2OnScreenSglBuf took 0 sec
    [apply] Testcase: testES2OnScreenDblBuf took 0.001 sec
    [apply] Testcase: testES2OffScreenAutoDblBuf took 0.001 sec
    [apply] Testcase: testES2OffScreenFBOSglBuf took 0 sec
    [apply] Testcase: testES2OffScreenFBODblBuf took 0.001 sec
    [apply] Testcase: testES2OffScreenPbufferDblBuf took 0 sec
    [apply] Testcase: testES2OffScreenPbufferSglBuf took 0.003 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT
    [apply] junit.framework.TestListener: tests to run: 12
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156640340 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] 2013-06-25 12:37:37.339 java[23581:d117] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-7 - SISock: localhost/127.0.0.1:59999 @ 1372156754367 ms III - Unable to install ServerSocket: Address already in use
    [apply] Thread-8 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156757790 ms +++ localhost/127.0.0.1:59999 - Locked within 117483 ms, 38 attempts
    [apply] junit.framework.TestListener: startTest(testAvailableInfo)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testAvailableInfo
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] 
    [apply] Desktop Capabilities: 
    [apply] 	none
    [apply] 
    [apply] EGL Capabilities: 
    [apply] 	none
    [apply] 
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testAvailableInfo
    [apply] junit.framework.TestListener: endTest(testAvailableInfo)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenAutoDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenAutoDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBOSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBOSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencil
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencilMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencilMSAA
    [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencil)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencil)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufMSAA)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufMSAA)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencilMSAA)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencilMSAA)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBufStencil)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBufStencil)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBufMSAA)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBufMSAA)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBufStencilMSAA)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBufStencilMSAA)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156772615 ms --- localhost/127.0.0.1:59999 - Unlock ok within 59 ms
    [apply] Tests run: 12, Failures: 0, Errors: 0, Time elapsed: 132.436 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156640340 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-7 - SISock: localhost/127.0.0.1:59999 @ 1372156754367 ms III - Unable to install ServerSocket: Address already in use
    [apply] Thread-8 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156757790 ms +++ localhost/127.0.0.1:59999 - Locked within 117483 ms, 38 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testAvailableInfo
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] 
    [apply] Desktop Capabilities: 
    [apply] 	none
    [apply] 
    [apply] EGL Capabilities: 
    [apply] 	none
    [apply] 
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testAvailableInfo
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenAutoDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenAutoDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBOSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBOSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencil
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencilMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencilMSAA
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156772615 ms --- localhost/127.0.0.1:59999 - Unlock ok within 59 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testAvailableInfo took 12.129 sec
    [apply] Testcase: testES2OffScreenAutoDblBuf took 0.001 sec
    [apply] Testcase: testES2OffScreenFBODblBuf took 0 sec
    [apply] Testcase: testES2OffScreenFBOSglBuf took 0 sec
    [apply] Testcase: testES2OffScreenFBODblBufStencil took 0.001 sec
    [apply] Testcase: testES2OffScreenFBODblBufMSAA took 0.001 sec
    [apply] Testcase: testES2OffScreenFBODblBufStencilMSAA took 0 sec
    [apply] Testcase: testES2OffScreenPbufferDblBuf took 0.003 sec
    [apply] Testcase: testES2OffScreenPbufferSglBuf took 0 sec
    [apply] Testcase: testES2OffScreenPbufferDblBufStencil took 0.001 sec
    [apply] Testcase: testES2OffScreenPbufferDblBufMSAA took 0.001 sec
    [apply] Testcase: testES2OffScreenPbufferDblBufStencilMSAA took 0 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT
    [apply] junit.framework.TestListener: tests to run: 20
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156781047 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: startTest(testAvailableInfo)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156783052 ms +++ localhost/127.0.0.1:59999 - Locked within 2077 ms, 3 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testAvailableInfo
    [apply] junit.framework.TestListener: endTest(testAvailableInfo)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf)
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] 
    [apply] Desktop Capabilities: 
    [apply] 	none
    [apply] 
    [apply] EGL Capabilities: 
    [apply] 	none
    [apply] 
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testAvailableInfo
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@455fc40c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] 2013-06-25 12:39:44.453 java[23587:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@714ae2c1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@46238a47[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@208a0544[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6a6779e6[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2f74219d[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@776be68f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5421e554, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@26659db7[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@59556d12[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencil)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a289d2e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@466355dc[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@239a029e[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencil)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufMSAA)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5773ec72, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3749eb9f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@560c3014[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufMSAA)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencilMSAA)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4963f7a1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@421690ab[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencilMSAA)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgbGears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6655bb93, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] a 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a47a0d4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@61acfa31[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@235dd910[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencil
    [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@5c1ae90c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6aba4211[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBufStencil)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7d8a8ce2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufMSAA
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@d3576a2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7e9ffe3f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@39ed1b0b[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBufStencil)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBufMSAA)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencilMSAA
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1018f51f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@558352d8[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@20b40ec4[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBufMSAA)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBufStencilMSAA)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@5b7b0998[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6ab30913[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBufStencilMSAA)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencilMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7162e295, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA8881
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7e859a68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@33682598[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7a7c3885[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufRGBA8881)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@663257b8[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@731d2572[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufRGBA8881)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufRGB555)
    [apply] Requested  GL Caps: GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA8881
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGB555
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3288df60, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGB555
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA5551
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@45490eb5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@42ef83d3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7ab7b3f9[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufRGB555)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufRGBA5551)
    [apply] Requested  GL Caps: GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA5551
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@74f30494, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2ea45536[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@26d66426[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufRGBA5551)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@b035079[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6983d95[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufStencil)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencil
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@a50a649, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@209444d1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@73c6641[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@e5d391d[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufStencil)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufMSAA)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencilMSAA
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3677eaf8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@195ed659[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@214a7a12[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufMSAA)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufStencilMSAA)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@5c435a3a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@49d8c528[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufStencilMSAA)
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencilMSAA
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156788036 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [apply] Tests run: 20, Failures: 0, Errors: 0, Time elapsed: 7.32 sec
    [apply] ------------- Standard Output ---------------
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@46238a47[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@208a0544[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6a6779e6[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2f74219d[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@26659db7[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@59556d12[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@466355dc[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@239a029e[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3749eb9f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@560c3014[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4963f7a1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@421690ab[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@61acfa31[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@235dd910[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@5c1ae90c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6aba4211[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7e9ffe3f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@39ed1b0b[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@558352d8[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@20b40ec4[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@5b7b0998[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6ab30913[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@33682598[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7a7c3885[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@663257b8[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@731d2572[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@42ef83d3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7ab7b3f9[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2ea45536[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@26d66426[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@b035079[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6983d95[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@73c6641[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@e5d391d[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@195ed659[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@214a7a12[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@5c435a3a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@49d8c528[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156781047 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156783052 ms +++ localhost/127.0.0.1:59999 - Locked within 2077 ms, 3 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testAvailableInfo
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] 
    [apply] Desktop Capabilities: 
    [apply] 	none
    [apply] 
    [apply] EGL Capabilities: 
    [apply] 	none
    [apply] 
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testAvailableInfo
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@455fc40c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@714ae2c1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@776be68f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5421e554, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a289d2e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5773ec72, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6655bb93, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a47a0d4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencil
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7d8a8ce2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufMSAA
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@d3576a2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencilMSAA
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1018f51f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencilMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7162e295, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA8881
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7e859a68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA8881
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGB555
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3288df60, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGB555
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA5551
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@45490eb5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA5551
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@74f30494, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencil
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@a50a649, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@209444d1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencilMSAA
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3677eaf8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencilMSAA
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156788036 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testAvailableInfo took 0.959 sec
    [apply] Testcase: testGL2OffScreenAutoDblBuf took 0.647 sec
    [apply] Testcase: testGL2OffScreenFBODblBuf took 0.187 sec
    [apply] Testcase: testGL2OffScreenFBOSglBuf took 0.181 sec
    [apply] Testcase: testGL2OffScreenFBODblBufStencil took 0.177 sec
    [apply] Testcase: testGL2OffScreenFBODblBufMSAA took 0.226 sec
    [apply] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.189 sec
    [apply] Testcase: testGL2OffScreenPbufferDblBuf took 0.189 sec
    [apply] Testcase: testGL2OffScreenPbufferSglBuf took 0.176 sec
    [apply] Testcase: testGL2OffScreenPbufferDblBufStencil took 0.202 sec
    [apply] Testcase: testGL2OffScreenPbufferDblBufMSAA took 0.198 sec
    [apply] Testcase: testGL2OffScreenPbufferDblBufStencilMSAA took 0.235 sec
    [apply] Testcase: testGL2OffScreenBitmapDblBuf took 0.159 sec
    [apply] Testcase: testGL2OffScreenBitmapDblBufRGBA8881 took 0.165 sec
    [apply] Testcase: testGL2OffScreenBitmapDblBufRGB555 took 0.163 sec
    [apply] Testcase: testGL2OffScreenBitmapDblBufRGBA5551 took 0.17 sec
    [apply] Testcase: testGL2OffScreenBitmapSglBuf took 0.161 sec
    [apply] Testcase: testGL2OffScreenBitmapDblBufStencil took 0.168 sec
    [apply] Testcase: testGL2OffScreenBitmapDblBufMSAA took 0.169 sec
    [apply] Testcase: testGL2OffScreenBitmapDblBufStencilMSAA took 0.181 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156790119 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] 2013-06-25 12:40:04.993 java[23593:5f07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: startTest(testAvailableInfo)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156809148 ms +++ localhost/127.0.0.1:59999 - Locked within 19036 ms, 20 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testAvailableInfo
    [apply] junit.framework.TestListener: endTest(testAvailableInfo)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] 
    [apply] Desktop Capabilities: 
    [apply] 	none
    [apply] 
    [apply] EGL Capabilities: 
    [apply] 	none
    [apply] 
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testAvailableInfo
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBuf
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b07f45d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7eda18ac[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@53343ed0[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufMSAA)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b1c2b67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@714ae2c1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6b6d2702[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufMSAA)
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 20.844 sec
    [apply] ------------- Standard Output ---------------
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7eda18ac[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@53343ed0[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
    [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Fin Drawable: FBOImpl[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@714ae2c1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6b6d2702[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	UpstreamWidget: null]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156790119 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156809148 ms +++ localhost/127.0.0.1:59999 - Locked within 19036 ms, 20 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testAvailableInfo
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] 
    [apply] Desktop Capabilities: 
    [apply] 	none
    [apply] 
    [apply] EGL Capabilities: 
    [apply] 	none
    [apply] 
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testAvailableInfo
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b07f45d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b1c2b67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBufMSAA
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156810896 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testAvailableInfo took 1.132 sec
    [apply] Testcase: testGL2OffScreenBitmapDblBuf took 0.355 sec
    [apply] Testcase: testGL2OffScreenBitmapDblBufMSAA took 0.191 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156810896 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156812604 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 28
    [apply] junit.framework.TestListener: startTest(testAvailableInfo)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156815611 ms +++ localhost/127.0.0.1:59999 - Locked within 3014 ms, 4 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
    [apply] 2013-06-25 12:40:16.487 java[23599:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] 
    [apply] Desktop Capabilities: 
    [apply] 	none
    [apply] 
    [apply] EGL Capabilities: 
    [apply] 	none
    [apply] 
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
    [apply] junit.framework.TestListener: endTest(testAvailableInfo)
    [apply] junit.framework.TestListener: startTest(testGL2OnScreenSglBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@24c0f1ec, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c0b6548
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fec0c03f8b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c03f8b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c03f8b0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fec0c03f8b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c03f8b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c03f8b0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fec0c03f8b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c03f8b0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0004-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c03f8b0
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@ffdadcd[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2a0ab444[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@2be2befa, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <33682598, 7a7c3885>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] junit.framework.TestListener: endTest(testGL2OnScreenSglBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c03f8b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fe903d5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d7b6643
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ea45536
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3801318b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@565bb966[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6983d95, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <74f30494, 7eb1cc87>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufStencil)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5c435a3a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49d8c528
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3677eaf8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ae35bb7
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5e2b323e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@65efb4be[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@43ee148b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4386d484, 48ea48be>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufStencil)
    [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufMSAA)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7cbe41ec, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2eda2cef
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75bc16f0
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f8622f3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@477a1767[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@20968fda[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@9e1be92, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <43a6684f, 620a3d3b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufMSAA)
    [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufStencilMSAA)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbThread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53ce669e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13b33a0e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ba8773c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112c3327
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [apply] l, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7e1a9d1b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@540984b[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@a00185, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <8c3c315, 6c3c9c31>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufStencilMSAA)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ad16fc1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c001eb0
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bdee400
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@564ac216
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1118fa47[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7ed75415[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@7b41fab6, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <28b301f2, 44cbbe>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@62402af3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c3e9e9
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c31f2a7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@331c89c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fec0c0496c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c0496c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c0496c0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fec0c0496c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c0496c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c0496c0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fec0c0496c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c0496c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c0496c0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6cf1f051[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7fd88db7[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@b554d32, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <d3f136e, 2814a18d>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@f855562, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aa89ce3
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53d439fe
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@122b7db1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7a7cd37a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@19202d69[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@d2368df, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <fba0f36, 3caa4b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencil)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1ee29820, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e716cb7
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18987a33
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@427eb6e2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1e81a197[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5097d026[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@5c391c3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6a969c29, 45e67e6a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencil)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufMSAA)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ecf829d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79884a40
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c2ee15
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9cd75a
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fec0c049060
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c049060
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c049060
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fec0c049060
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c049060
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c049060
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fec0c049060
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c049060
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c049060
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@238b8914[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1dd49247[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-10-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-10, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@1d25d06e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1d96f4b5, 219ba640>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufMSAA)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencilMSAA)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@44d6b059, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ad3c65d
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75843a75
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c1a1399
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fec0b46f480
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0b46f480
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0b46f480
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fec0b46f480
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0b46f480
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0b46f480
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fec0b46f480
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0b46f480
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0b46f480
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@72608760[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1f57ea4a[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-11-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-11, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@67ce85c4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <27b03c1a, 2339e351>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencilMSAA)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@49f4bcf7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62a2220f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26a3960
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bdccedd
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fec0b4829d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0b4829d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0b4829d0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fec0c00e430
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c00e430
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c00e430
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fec0b4829d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0b4829d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0b4829d0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@53077fc9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@11568fb5[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-12-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-12, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@35ecfe07, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5a199939, 469a9b65>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3ef07355, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c23f1bb
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bd33a6b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68a0864f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fec0b4695a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0b4695a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0b4695a0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fec0c06b6f0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c06b6f0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c06b6f0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fec0c06b6f0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c06b6f0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c06b6f0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@178aab40[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@10f102d3[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-13-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-13, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@506835fb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <69b01afa, 28bb494b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf)
    [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf)
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@46165b7e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@56d90453[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@41ab11b0[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-14, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4a738d08, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <68302e67, 3336a1a1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf)
    [apply] junit.framework.TestListener: startTest(testES2OnScreenSglBuf)
    [apply] junit.framework.TestListener: endTest(testES2OnScreenSglBuf)
    [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBuf)
    [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBuf)
    [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufStencil)
    [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufStencil)
    [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufMSAA)
    [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufMSAA)
    [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufStencilMSAA)
    [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufStencilMSAA)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencil)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencil)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufMSAA)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufMSAA)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencilMSAA)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencilMSAA)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf)
    [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf)
    [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf)
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156835919 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
    [apply] Tests run: 28, Failures: 0, Errors: 0, Time elapsed: 23.39 sec
    [apply] ------------- Standard Output ---------------
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@ffdadcd[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2a0ab444[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@2be2befa, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <33682598, 7a7c3885>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3801318b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@565bb966[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6983d95, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <74f30494, 7eb1cc87>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5e2b323e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@65efb4be[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@43ee148b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4386d484, 48ea48be>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@477a1767[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@20968fda[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@9e1be92, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <43a6684f, 620a3d3b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7e1a9d1b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@540984b[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto false), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@a00185, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <8c3c315, 6c3c9c31>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1118fa47[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7ed75415[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@7b41fab6, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <28b301f2, 44cbbe>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6cf1f051[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7fd88db7[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@b554d32, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <d3f136e, 2814a18d>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7a7cd37a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@19202d69[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@d2368df, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <fba0f36, 3caa4b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1e81a197[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5097d026[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@5c391c3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6a969c29, 45e67e6a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@238b8914[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1dd49247[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-10-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-10, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@1d25d06e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1d96f4b5, 219ba640>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@72608760[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1f57ea4a[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-11-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-11, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@67ce85c4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <27b03c1a, 2339e351>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@53077fc9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@11568fb5[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-12-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-12, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@35ecfe07, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5a199939, 469a9b65>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@178aab40[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@10f102d3[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-13-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-13, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@506835fb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <69b01afa, 28bb494b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
    [apply] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Window: com.jogamp.newt.opengl.GLWindow
    [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
    [apply] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
    [apply] Fin: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@56d90453[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@41ab11b0[init false], ], 
    [apply] 	Drawable: null, 
    [apply] 	Context: null, 
    [apply] 	Window: jogamp.newt.OffscreenWindow[Config null
    [apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-14, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x0
    [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 800x600
    [apply] , Visible false, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4a738d08, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <68302e67, 3336a1a1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156812604 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156815611 ms +++ localhost/127.0.0.1:59999 - Locked within 3014 ms, 4 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] 
    [apply] Desktop Capabilities: 
    [apply] 	none
    [apply] 
    [apply] EGL Capabilities: 
    [apply] 	none
    [apply] 
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@24c0f1ec, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c0b6548
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fec0c03f8b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c03f8b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c03f8b0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fec0c03f8b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c03f8b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c03f8b0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fec0c03f8b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c03f8b0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0004-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c03f8b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c03f8b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fe903d5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d7b6643
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ea45536
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5c435a3a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49d8c528
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3677eaf8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ae35bb7
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7cbe41ec, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2eda2cef
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75bc16f0
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f8622f3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c045c80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53ce669e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13b33a0e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ba8773c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112c3327
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0b4708a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ad16fc1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c001eb0
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bdee400
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@564ac216
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@62402af3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c3e9e9
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c31f2a7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@331c89c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fec0c0496c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c0496c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c0496c0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fec0c0496c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c0496c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c0496c0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fec0c0496c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c0496c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c0496c0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@f855562, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aa89ce3
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53d439fe
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@122b7db1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1ee29820, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e716cb7
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18987a33
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@427eb6e2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c04d470
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ecf829d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79884a40
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c2ee15
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9cd75a
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fec0c049060
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c049060
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0c049060
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fec0c049060
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c049060
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c049060
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fec0c049060
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c049060
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c049060
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@44d6b059, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ad3c65d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75843a75
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c1a1399
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fec0b46f480
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0b46f480
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0b46f480
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fec0b46f480
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0b46f480
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0b46f480
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fec0b46f480
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0b46f480
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0b46f480
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@49f4bcf7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62a2220f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26a3960
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bdccedd
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fec0b4829d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0b4829d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0b4829d0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fec0c00e430
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c00e430
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c00e430
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fec0b4829d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0b4829d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0b4829d0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3ef07355, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c23f1bb
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bd33a6b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68a0864f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fec0b4695a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0b4695a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fec0b4695a0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fec0c06b6f0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c06b6f0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fec0c06b6f0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fec0c06b6f0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c06b6f0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fec0c06b6f0
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@46165b7e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 400x300
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [apply] Gears: Reshape 0/0 200x150
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [apply] Gears: Reshape 0/0 800x600
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156835919 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testAvailableInfo took 1.146 sec
    [apply] Testcase: testGL2OnScreenSglBuf took 1.766 sec
    [apply] Testcase: testGL2OnScreenDblBuf took 1.358 sec
    [apply] Testcase: testGL2OnScreenDblBufStencil took 1.393 sec
    [apply] Testcase: testGL2OnScreenDblBufMSAA took 1.4 sec
    [apply] Testcase: testGL2OnScreenDblBufStencilMSAA took 1.383 sec
    [apply] Testcase: testGL2OffScreenAutoDblBuf took 1.36 sec
    [apply] Testcase: testGL2OffScreenFBOSglBuf took 1.292 sec
    [apply] Testcase: testGL2OffScreenFBODblBuf took 1.297 sec
    [apply] Testcase: testGL2OffScreenFBODblBufStencil took 1.3 sec
    [apply] Testcase: testGL2OffScreenFBODblBufMSAA took 1.326 sec
    [apply] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 1.291 sec
    [apply] Testcase: testGL2OffScreenPbufferDblBuf took 1.308 sec
    [apply] Testcase: testGL2OffScreenPbufferSglBuf took 1.304 sec
    [apply] Testcase: testGL2OffScreenBitmapSglBuf took 1.285 sec
    [apply] Testcase: testES2OnScreenSglBuf took 0.005 sec
    [apply] Testcase: testES2OnScreenDblBuf took 0.001 sec
    [apply] Testcase: testES2OnScreenDblBufStencil took 0.001 sec
    [apply] Testcase: testES2OnScreenDblBufMSAA took 0 sec
    [apply] Testcase: testES2OnScreenDblBufStencilMSAA took 0 sec
    [apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec
    [apply] Testcase: testES2OffScreenFBOSglBuf took 0 sec
    [apply] Testcase: testES2OffScreenFBODblBuf took 0 sec
    [apply] Testcase: testES2OffScreenFBODblBufStencil took 0 sec
    [apply] Testcase: testES2OffScreenFBODblBufMSAA took 0 sec
    [apply] Testcase: testES2OffScreenFBODblBufStencilMSAA took 0.001 sec
    [apply] Testcase: testES2OffScreenPbufferDblBuf took 0 sec
    [apply] Testcase: testES2OffScreenPbufferSglBuf took 0 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156838195 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156839199 ms +++ localhost/127.0.0.1:59999 - Locked within 1091 ms, 2 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
    [apply] junit.framework.TestListener: startTest(test01_1A1RThreads_100Resizes)
    [apply] 2013-06-25 12:40:40.708 java[23605:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@49dc423f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
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    [apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
    [apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] *** reshapes: 114, displays 436
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e4865ce, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d93f6e2
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d358f03
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
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    [apply] animThreadCount 3, frameCount 100
    [apply] reszThreadCount 3, resizeCount 50
    [apply] tasks 6, threads 6
    [apply] create anim task/thread 0
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    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] junit.framework.TestListener: endTest(test01_3A3RThreads_50Resizes)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7f9ed385d4a0
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    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 123x123, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 124x124, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 125x125, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 126x126, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Resizer 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz2
    [apply] Resizer 2: END: Thread-4-UserApp-JUnitTestRunner-resz2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 127x127, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 127x127, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 127x127, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 127x127, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
    [apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Resizer 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz1
    [apply] Resizer 1: END: Thread-4-UserApp-JUnitTestRunner-resz1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] *** reshapes: 158, displays 730
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.434 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156838195 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156839199 ms +++ localhost/127.0.0.1:59999 - Locked within 1091 ms, 2 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@49dc423f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 64x64, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] animThreadCount 1, frameCount 200
    [apply] reszThreadCount 1, resizeCount 100
    [apply] tasks 2, threads 2
    [apply] create anim task/thread 0
    [apply] create resz task/thread 0
    [apply] start resize thread 0
    [apply] start anim thread 0
    [apply] Resizer 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
    [apply] Animatr 0, count 200: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7f9ed3868c40
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    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7f9ed3868c40
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    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7f9ed3868c40
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    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7f9ed3868c40
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    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7f9ed3868c40
    [apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
    [apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] *** reshapes: 114, displays 436
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@e4865ce, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d93f6e2
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d358f03
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 64x64, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] animThreadCount 3, frameCount 100
    [apply] reszThreadCount 3, resizeCount 50
    [apply] tasks 6, threads 6
    [apply] create anim task/thread 0
    [apply] create anim task/thread 1
    [apply] create anim task/thread 2
    [apply] create resz task/thread 0
    [apply] create resz task/thread 1
    [apply] create resz task/thread 2
    [apply] start resize thread 0
    [apply] start anim thread 0
    [apply] Resizer 0, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
    [apply] start resize thread 1
    [apply] Animatr 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Resizer 1, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz1
    [apply] start anim thread 1
    [apply] start resize thread 2
    [apply] Animatr 1, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim1
    [apply] start anim thread 2
    [apply] Resizer 2, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Animatr 2, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7f9ed385d4a0
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    [apply] Resizer 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz1
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    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7f9ed385d4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] *** reshapes: 158, displays 730
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156846439 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01_1A1RThreads_100Resizes took 3.247 sec
    [apply] Testcase: test01_3A3RThreads_50Resizes took 3.918 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156848751 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156850757 ms +++ localhost/127.0.0.1:59999 - Locked within 2053 ms, 3 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
    [apply] junit.framework.TestListener: startTest(test01GLDebugDisabled)
    [apply] 2013-06-25 12:40:51.967 java[23611:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] glDebug extension: null
    [apply] glDebug enabled: false
    [apply] glDebug sync: true
    [apply] context version: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
    [apply] junit.framework.TestListener: endTest(test01GLDebugDisabled)
    [apply] junit.framework.TestListener: startTest(test01GLDebugEnabled)
    [apply] glDebug extension: null
    [apply] glDebug enabled: false
    [apply] glDebug sync: true
    [apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
    [apply] junit.framework.TestListener: endTest(test01GLDebugEnabled)
    [apply] junit.framework.TestListener: startTest(test02GLDebugError)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
    [apply] junit.framework.TestListener: endTest(test02GLDebugError)
    [apply] junit.framework.TestListener: startTest(test03GLDebugInsert)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
    [apply] junit.framework.TestListener: endTest(test03GLDebugInsert)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156856657 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 8.048 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156848751 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156850757 ms +++ localhost/127.0.0.1:59999 - Locked within 2053 ms, 3 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
    [apply] glDebug extension: null
    [apply] glDebug enabled: false
    [apply] glDebug sync: true
    [apply] context version: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
    [apply] glDebug extension: null
    [apply] glDebug enabled: false
    [apply] glDebug sync: true
    [apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156856657 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01GLDebugDisabled took 2.204 sec
    [apply] Testcase: test01GLDebugEnabled took 1.34 sec
    [apply] Testcase: test02GLDebugError took 1.142 sec
    [apply] Testcase: test03GLDebugInsert took 1.143 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156858484 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156861491 ms +++ localhost/127.0.0.1:59999 - Locked within 3015 ms, 4 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
    [apply] junit.framework.TestListener: startTest(test01GLDebug01Disabled)
    [apply] 2013-06-25 12:41:02.435 java[23617:dc03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] glDebug extension: null
    [apply] glDebug enabled: false
    [apply] glDebug sync: true
    [apply] context version: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
    [apply] junit.framework.TestListener: endTest(test01GLDebug01Disabled)
    [apply] junit.framework.TestListener: startTest(test01GLDebug01Enabled)
    [apply] junit.framework.TestListener: endTest(test01GLDebug01Enabled)
    [apply] junit.framework.TestListener: startTest(test02GLDebug01Error)
    [apply] glDebug extension: null
    [apply] glDebug enabled: false
    [apply] glDebug sync: true
    [apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
    [apply] junit.framework.TestListener: endTest(test02GLDebug01Error)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.019 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156858484 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156861491 ms +++ localhost/127.0.0.1:59999 - Locked within 3015 ms, 4 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
    [apply] glDebug extension: null
    [apply] glDebug enabled: false
    [apply] glDebug sync: true
    [apply] context version: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
    [apply] glDebug extension: null
    [apply] glDebug enabled: false
    [apply] glDebug sync: true
    [apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156866442 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01GLDebug01Disabled took 2.383 sec
    [apply] Testcase: test01GLDebug01Enabled took 1.341 sec
    [apply] Testcase: test02GLDebug01Error took 1.155 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156866442 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156868150 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 5
    [apply] junit.framework.TestListener: startTest(test01_ES1)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156870159 ms +++ localhost/127.0.0.1:59999 - Locked within 2017 ms, 3 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1
    [apply] junit.framework.TestListener: endTest(test01_ES1)
    [apply] junit.framework.TestListener: startTest(test02__ES2)
    [apply] junit.framework.TestListeGLES1 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2
    [apply] GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2
    [apply] ner: endTest(test02__ES2)
    [apply] junit.framework.TestListener: startTest(test03_GL2)
    [apply] 2013-06-25 12:41:11.499 java[23623:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] GL UnitTester
    [apply]   GL_VENDOR: NVIDIA Corporation
    [apply]   GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply]   GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply]   GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply]   GL FBO: basic true, full true
    [apply]   GL Profile: GLProfile[GL2/GL2.hw]
    [apply]   GL Renderer Quirks:[NoOffscreenBitmap]
    [apply]   GL:jogamp.opengl.gl4.GL4bcImpl@49dc423f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply]   - pre GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL_MAX_TEXTURE_SIZE: 8192
    [apply]   - GL_ACTIVE_TEXTURE: 33984
    [apply]   - GL_MAX_TEXTURE_IMAGE_UNITS: 16
    [apply]   - GL_MAX_COLOR_ATTACHMENTS: 8
    [apply]   - GL_MAX_SAMPLES: 8
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3
    [apply] junit.framework.TestListener: endTest(test03_GL2)
    [apply] junit.framework.TestListener: startTest(test04_GL3)
    [apply] GL UnitTester
    [apply]   GL_VENDOR: NVIDIA Corporation
    [apply]   GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply]   GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply]   GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [apply]   GL FBO: basic true, full true
    [apply]   GL Profile: GLProfile[GL3/GL3.hw]
    [apply]   GL Renderer Quirks:[NoOffscreenBitmap]
    [apply]   GL:jogamp.opengl.gl4.GL4bcImpl@7ee49dcd, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply]   - pre GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4
    [apply] GL4 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4
    [apply]   - GL_MAX_TEXTURE_SIZE: 8192
    [apply]   - GL_ACTIVE_TEXTURE: 33984
    [apply]   - GL_MAX_TEXTURE_IMAGE_UNITS: 16
    [apply]   - GL_MAX_COLOR_ATTACHMENTS: 8
    [apply]   - GL_MAX_SAMPLES: 8
    [apply] junit.framework.TestListener: endTest(test04_GL3)
    [apply] junit.framework.TestListener: startTest(test05_GL4)
    [apply] junit.framework.TestListener: endTest(test05_GL4)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156873661 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 5.573 sec
    [apply] ------------- Standard Output ---------------
    [apply]   - GL_MAX_TEXTURE_SIZE: 8192
    [apply]   - GL_ACTIVE_TEXTURE: 33984
    [apply]   - GL_MAX_TEXTURE_IMAGE_UNITS: 16
    [apply]   - GL_MAX_COLOR_ATTACHMENTS: 8
    [apply]   - GL_MAX_SAMPLES: 8
    [apply]   - GL_MAX_TEXTURE_SIZE: 8192
    [apply]   - GL_ACTIVE_TEXTURE: 33984
    [apply]   - GL_MAX_TEXTURE_IMAGE_UNITS: 16
    [apply]   - GL_MAX_COLOR_ATTACHMENTS: 8
    [apply]   - GL_MAX_SAMPLES: 8
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156868150 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156870159 ms +++ localhost/127.0.0.1:59999 - Locked within 2017 ms, 3 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1
    [apply] GLES1 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2
    [apply] GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2
    [apply] GL UnitTester
    [apply]   GL_VENDOR: NVIDIA Corporation
    [apply]   GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply]   GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply]   GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply]   GL FBO: basic true, full true
    [apply]   GL Profile: GLProfile[GL2/GL2.hw]
    [apply]   GL Renderer Quirks:[NoOffscreenBitmap]
    [apply]   GL:jogamp.opengl.gl4.GL4bcImpl@49dc423f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply]   - pre GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3
    [apply] GL UnitTester
    [apply]   GL_VENDOR: NVIDIA Corporation
    [apply]   GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply]   GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply]   GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [apply]   GL FBO: basic true, full true
    [apply]   GL Profile: GLProfile[GL3/GL3.hw]
    [apply]   GL Renderer Quirks:[NoOffscreenBitmap]
    [apply]   GL:jogamp.opengl.gl4.GL4bcImpl@7ee49dcd, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply]   - pre GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply]   - GL-Error 0x0
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4
    [apply] GL4 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156873661 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01_ES1 took 1.048 sec
    [apply] Testcase: test02__ES2 took 0 sec
    [apply] Testcase: test03_GL2 took 1.219 sec
    [apply] Testcase: test04_GL3 took 1.167 sec
    [apply] Testcase: test05_GL4 took 0.001 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT
    [apply] junit.framework.TestListener: tests to run: 7
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156875295 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156878303 ms +++ localhost/127.0.0.1:59999 - Locked within 3016 ms, 4 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles
    [apply] junit.framework.TestListener: startTest(test00ShowAvailProfiles)
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure
    [apply] junit.framework.TestListener: endTest(test00ShowAvailProfiles)
    [apply] junit.framework.TestListener: startTest(test10GL2PolygonModeFailure)
    [apply] 2013-06-25 12:41:19.618 java[23629:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] CTX: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure
    [apply] GL3bc n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure
    [apply] junit.framework.TestListener: endTest(test10GL2PolygonModeFailure)
    [apply] junit.framework.TestListener: startTest(test11GL3bcPolygonModeFailure)
    [apply] junit.framework.TestListener: endTest(test11GL3bcPolygonModeFailure)
    [apply] junit.framework.TestListener: startTest(test12GL3PolygonModeFailure)
    [apply] CTX: 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails
    [apply] junit.framework.TestListener: endTest(test12GL3PolygonModeFailure)
    [apply] junit.framework.TestListener: startTest(test20GL2BindArrayAttributeFails)
    [apply] CTX: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails
    [apply] GL3bc n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails
    [apply] junit.framework.TestListener: endTest(test20GL2BindArrayAttributeFails)
    [apply] junit.framework.TestListener: startTest(test21GL3bcBindArrayAttributeFails)
    [apply] junit.framework.TestListener: endTest(test21GL3bcBindArrayAttributeFails)
    [apply] junit.framework.TestListener: startTest(test22GL3BindArrayAttributeFails)
    [apply] CTX: 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156884047 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms
    [apply] junit.framework.TestListener: endTest(test22GL3BindArrayAttributeFails)
    [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 8.815 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156875295 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156878303 ms +++ localhost/127.0.0.1:59999 - Locked within 3016 ms, 4 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure
    [apply] CTX: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure
    [apply] GL3bc n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure
    [apply] CTX: 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails
    [apply] CTX: 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails
    [apply] GL3bc n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails
    [apply] CTX: 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156884047 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test00ShowAvailProfiles took 0.995 sec
    [apply] Testcase: test10GL2PolygonModeFailure took 1.224 sec
    [apply] Testcase: test11GL3bcPolygonModeFailure took 0.001 sec
    [apply] Testcase: test12GL3PolygonModeFailure took 1.15 sec
    [apply] Testcase: test20GL2BindArrayAttributeFails took 1.15 sec
    [apply] Testcase: test21GL3bcBindArrayAttributeFails took 0 sec
    [apply] Testcase: test22GL3BindArrayAttributeFails took 1.151 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156885939 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 6
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156888944 ms +++ localhost/127.0.0.1:59999 - Locked within 3014 ms, 4 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
    [apply] junit.framework.TestListener: startTest(test01FFP__GL2)
    [apply] 2013-06-25 12:41:30.224 java[23635:dd07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
    [apply] junit.framework.TestListener: endTest(test01FFP__GL2)
    [apply] junit.framework.TestListener: startTest(test02FFP__ES1)
    [apply] junit.framework.TestListener: endTest(test02FFP__ES1)
    [apply] junit.framework.TestListener: startTest(test03FFP__ES2)
    [apply] junit.framework.TestListener: endTest(test03FFP__ES2)
    [apply] junit.framework.TestListener: startTest(test04FFP__GL2ES2)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
    [apply] GLES1 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
    [apply] GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0002-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0003-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
    [apply] junit.framework.TestListener: endTest(test04FFP__GL2ES2)
    [apply] junit.framework.TestListener: startTest(test11GLSL_GL2)
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] junit.framework.TestListener: endTest(test11GLSL_GL2)
    [apply] junit.framework.TestListener: startTest(test12GLSL_ES2)
    [apply] junit.framework.TestListener: endTest(test12GLSL_ES2)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
    [apply] GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156894372 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 8.5 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156885939 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156888944 ms +++ localhost/127.0.0.1:59999 - Locked within 3014 ms, 4 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
    [apply] GLES1 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
    [apply] GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0002-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0003-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
    [apply] GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156894372 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01FFP__GL2 took 2.52 sec
    [apply] Testcase: test02FFP__ES1 took 0 sec
    [apply] Testcase: test03FFP__ES2 took 0 sec
    [apply] Testcase: test04FFP__GL2ES2 took 1.483 sec
    [apply] Testcase: test11GLSL_GL2 took 1.348 sec
    [apply] Testcase: test12GLSL_ES2 took 0 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156896213 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(testInitSingleton)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156899221 ms +++ localhost/127.0.0.1:59999 - Locked within 3019 ms, 4 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
    [apply] junit.framework.TestListener: endTest(testInitSingleton)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156900370 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.238 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156896213 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156899221 ms +++ localhost/127.0.0.1:59999 - Locked within 3019 ms, 4 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156900370 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testInitSingleton took 1.084 sec
    [apply] 2013-06-25 12:41:40.487 java[23641:df0b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT
    [apply] junit.framework.TestListener: tests to run: 12
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156902099 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156913117 ms +++ localhost/127.0.0.1:59999 - Locked within 11025 ms, 12 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
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    [apply]   pointer 8 / 8, page    4096
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    [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: false
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] junit.framework.TestListener: startTest(testVersion)
    [apply] -----------------------------------------------------------------------------------------------------
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    [apply] Extension Name: com.jogamp.common
    [apply] Specification Title: GlueGen Java Bindings Generator
    [apply] Specification Vendor: JogAmp Community
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    [apply] Implementation Title: GlueGen Run-Time
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    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: javax.media.nativewindow
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    [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [apply] Implementation Vendor: JogAmp Community
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    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0.2-rc-20130625
    [apply] Implementation Build: 2.0-b1020-20130625
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    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: javax.media.opengl
    [apply] Extension Name: javax.media.opengl
    [apply] Specification Title: Java Bindings for OpenGL API Specification
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [apply] Implementation Vendor: JogAmp Community
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    [apply] Implementation Version: 2.0.2-rc-20130625
    [apply] Implementation Build: 2.0-b1020-20130625
    [apply] Implementation Branch: master
    [apply] Implementation Commit: 7fe9adcd1e8649dca84d180102ed14f55a9963cb
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: com.jogamp.newt
    [apply] Extension Name: javax.media.opengl
    [apply] Specification Title: Java Bindings for OpenGL API Specification
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
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    [apply] Implementation Version: 2.0.2-rc-20130625
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    [apply] Implementation Branch: master
    [apply] Implementation Commit: 7fe9adcd1e8649dca84d180102ed14f55a9963cb
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] junit.framework.TestListener: endTest(testVersion)
    [apply] junit.framework.TestListener: startTest(testGLProfileDefault)
    [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] GLProfile.getDefault(): GLProfile[GL2/GL2.hw]
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] 
    [apply] Desktop Capabilities: 
    [apply] 	none
    [apply] 
    [apply] EGL Capabilities: 
    [apply] 	none
    [apply] 
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
    [apply] 2013-06-25 12:41:54.659 java[23647:d703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL2/GL2.hw]
    [apply] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     2.1 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [apply] GL_EXTENSIONS  134
    [apply]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable
    [apply] junit.framework.TestListener: endTest(testGLProfileDefault)
    [apply] junit.framework.TestListener: startTest(testGLProfileMaxProgrammable)
    [apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3.hw]
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL3/GL3.hw]
    [apply] GL Version     3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     3.2 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.50 / 1.50.0
    [apply] GL_EXTENSIONS  16
    [apply]                GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] junit.framework.TestListener: endTest(testGLProfileMaxProgrammable)
    [apply] junit.framework.TestListener: startTest(testGLProfileGL2ES1)
    [apply] GLProfile GL2ES1: GLProfile[GL2/GL2.hw]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL2/GL2.hw]
    [apply] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     2.1 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [apply] GL_EXTENSIONS  134
    [apply]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
    [apply] junit.framework.TestListener: endTest(testGLProfileGL2ES1)
    [apply] junit.framework.TestListener: startTest(testGLProfileGL2ES2)
    [apply] GLProfile GL2ES2: GLProfile[GL2/GL2.hw]
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL2/GL2.hw]
    [apply] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     2.1 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [apply] GL_EXTENSIONS  134
    [apply]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] junit.framework.TestListener: endTest(testGLProfileGL2ES2)
    [apply] junit.framework.TestListener: startTest(testGL4bc)
    [apply] junit.framework.TestListener: endTest(testGL4bc)
    [apply] junit.framework.TestListener: startTest(testGL3bc)
    [apply] junit.framework.TestListener: endTest(testGL3bc)
    [apply] junit.framework.TestListener: startTest(testGL2)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc
    [apply] Profile GL4bc n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc
    [apply] Profile GL3bc n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL2/GL2.hw]
    [apply] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     2.1 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [apply] GL_EXTENSIONS  134
    [apply]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] junit.framework.TestListener: endTest(testGL2)
    [apply] junit.framework.TestListener: startTest(testGL4)
    [apply] junit.framework.TestListener: endTest(testGL4)
    [apply] junit.framework.TestListener: startTest(testGL3)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
    [apply] Profile GL4 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL3/GL3.hw]
    [apply] GL Version     3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     3.2 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.50 / 1.50.0
    [apply] GL_EXTENSIONS  16
    [apply]                GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] junit.framework.TestListener: endTest(testGL3)
    [apply] junit.framework.TestListener: startTest(testGLES1)
    [apply] junit.framework.TestListener: endTest(testGLES1)
    [apply] junit.framework.TestListener: startTest(testGLES2)
    [apply] junit.framework.TestListener: endTest(testGLES2)
    [apply] Tests run: 12, Failures: 0, Errors: 0, Time elapsed: 20.078 sec
    [apply] ------------- Standard Output ---------------
    [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] GLProfile.getDefault(): GLProfile[GL2/GL2.hw]
    [apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3.hw]
    [apply] GLProfile GL2ES1: GLProfile[GL2/GL2.hw]
    [apply] GLProfile GL2ES2: GLProfile[GL2/GL2.hw]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156902099 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156913117 ms +++ localhost/127.0.0.1:59999 - Locked within 11025 ms, 12 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
    [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
    [apply]   int8    1 / 1, int16   2 / 2
    [apply]   int     4 / 4, long    8 / 8
    [apply]   int32   4 / 4, int64   8 / 8
    [apply]   float   4 / 4, double  8 / 8, ldouble 16 / 16
    [apply]   pointer 8 / 8, page    4096
    [apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
    [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: false
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: com.jogamp.common
    [apply] Extension Name: com.jogamp.common
    [apply] Specification Title: GlueGen Java Bindings Generator
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: GlueGen Run-Time
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0.2-rc-20130625
    [apply] Implementation Build: 2.0-b691-20130625
    [apply] Implementation Branch: master
    [apply] Implementation Commit: c28d5c8d0d83670a548671a1d0da55e3447ea0c7
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: javax.media.nativewindow
    [apply] Extension Name: javax.media.opengl
    [apply] Specification Title: Java Bindings for OpenGL API Specification
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0.2-rc-20130625
    [apply] Implementation Build: 2.0-b1020-20130625
    [apply] Implementation Branch: master
    [apply] Implementation Commit: 7fe9adcd1e8649dca84d180102ed14f55a9963cb
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: javax.media.opengl
    [apply] Extension Name: javax.media.opengl
    [apply] Specification Title: Java Bindings for OpenGL API Specification
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0.2-rc-20130625
    [apply] Implementation Build: 2.0-b1020-20130625
    [apply] Implementation Branch: master
    [apply] Implementation Commit: 7fe9adcd1e8649dca84d180102ed14f55a9963cb
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: com.jogamp.newt
    [apply] Extension Name: javax.media.opengl
    [apply] Specification Title: Java Bindings for OpenGL API Specification
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0.2-rc-20130625
    [apply] Implementation Build: 2.0-b1020-20130625
    [apply] Implementation Branch: master
    [apply] Implementation Commit: 7fe9adcd1e8649dca84d180102ed14f55a9963cb
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] 
    [apply] Desktop Capabilities: 
    [apply] 	none
    [apply] 
    [apply] EGL Capabilities: 
    [apply] 	none
    [apply] 
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL2/GL2.hw]
    [apply] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     2.1 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [apply] GL_EXTENSIONS  134
    [apply]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos G++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
    [apply] Profile GLES1 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156922111 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [apply] L_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL3/GL3.hw]
    [apply] GL Version     3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     3.2 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.50 / 1.50.0
    [apply] GL_EXTENSIONS  16
    [apply]                GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL2/GL2.hw]
    [apply] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     2.1 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [apply] GL_EXTENSIONS  134
    [apply]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL2/GL2.hw]
    [apply] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     2.1 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [apply] GL_EXTENSIONS  134
    [apply]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc
    [apply] Profile GL4bc n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc
    [apply] Profile GL3bc n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL2/GL2.hw]
    [apply] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     2.1 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [apply] GL_EXTENSIONS  134
    [apply]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
    [apply] Profile GL4 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL3/GL3.hw]
    [apply] GL Version     3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     3.2 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.50 / 1.50.0
    [apply] GL_EXTENSIONS  16
    [apply]                GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
    [apply] Profile GLES1 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156922111 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testVersion took 1.254 sec
    [apply] Testcase: testGLProfileDefault took 1.389 sec
    [apply] Testcase: testGLProfileMaxProgrammable took 1.262 sec
    [apply] Testcase: testGLProfileGL2ES1 took 1.256 sec
    [apply] Testcase: testGLProfileGL2ES2 took 1.246 sec
    [apply] Testcase: testGL4bc took 0 sec
    [apply] Testcase: testGL3bc took 0 sec
    [apply] Testcase: testGL2 took 1.253 sec
    [apply] Testcase: testGL4 took 0.001 sec
    [apply] Testcase: testGL3 took 1.261 sec
    [apply] Testcase: testGLES1 took 0.001 sec
    [apply] Testcase: testGLES2 took 0 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156923980 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: startTest(test01GLVersion)
    [apply] junit.framework.TestListener: endTest(test01GLVersion)
    [apply] junit.framework.TestListener: startTest(test02GLVendorVersion)
    [apply] junit.framework.TestListener: endTest(test02GLVendorVersion)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156924984 ms +++ localhost/127.0.0.1:59999 - Locked within 1017 ms, 2 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test01GLVersion
    [apply] Test[0]: 2.1.0 (GL_VERSION_2_1 DummyTool 1.2.3) -> 2.1.0 (GL_VERSION_2_1 DummyTool 1.2.3), valid true, define [true:true:false]
    [apply] Test[1]: 2.1.0 (2.1 Mesa 7.0.3-rc2) -> 2.1.0 (2.1 Mesa 7.0.3-rc2), valid true, define [true:true:false]
    [apply] Test[2]: 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8) -> 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8), valid true, define [true:true:false]
    [apply] Test[3]: 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0) -> 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0), valid true, define [true:true:false]
    [apply] Test[4]: 2.1.0 (2.1 Mesa 7.0.3-rc2 post odd) -> 2.1.0 (2.1 Mesa 7.0.3-rc2 post odd), valid true, define [true:true:false]
    [apply] Test[5]: 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8 post odd) -> 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8 post odd), valid true, define [true:true:false]
    [apply] Test[6]: 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0 post odd) -> 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0 post odd), valid true, define [true:true:false]
    [apply] Test[7]: 2.0.0 (OpenGL ES 2.0 Mesa 9.1.1) -> 2.0.0 (OpenGL ES 2.0 Mesa 9.1.1), valid true, define [true:true:false]
    [apply] Test[8]: 2.0.0 (OpenGL ES 2.0 14.10.1) -> 2.0.0 (OpenGL ES 2.0 14.10.1), valid true, define [true:true:false]
    [apply] Test[9]: 2.0.0 (OpenGL ES GLSL ES 2.0 14.10.1) -> 2.0.0 (OpenGL ES GLSL ES 2.0 14.10.1), valid true, define [true:true:false]
    [apply] Test[10]: 2.0.0 (OpenGL ES 2.0 3Com L3 11.33.44) -> 2.0.0 (OpenGL ES 2.0 3Com L3 11.33.44), valid true, define [true:true:false]
    [apply] Test[11]: 2.1.0 (GL_VERSION_2_1 Dummy Tool 1.2) -> 2.1.0 (GL_VERSION_2_1 Dummy Tool 1.2), valid true, define [true:true:false]
    [apply] Test[12]: 2.1.0 (2.1 Mesa 7.12) -> 2.1.0 (2.1 Mesa 7.12), valid true, define [true:true:false]
    [apply] Test[13]: 2.1.0 (2.1 Mesa 7.12-devel) -> 2.1.0 (2.1 Mesa 7.12-devel), valid true, define [true:true:false]
    [apply] Test[14]: 2.1.0 (2.1 Mesa 7.12-devel (git-d6c318e)) -> 2.1.0 (2.1 Mesa 7.12-devel (git-d6c318e)), valid true, define [true:true:false]
    [apply] Test[15]: 2.1.0 (2.1 Mesa 7.12-devel la1 la2 li3) -> 2.1.0 (2.1 Mesa 7.12-devel la1 la2 li3), valid true, define [true:true:false]
    [apply] Test[16]: 4.3.0 (4.3.0 NVIDIA 310.32) -> 4.3.0 (4.3.0 NVIDIA 310.32), valid true, define [true:true:false]
    [apply] Test[17]: 2.0.0 (OpenGL ES 2.0 Mesa 9.1) -> 2.0.0 (OpenGL ES 2.0 Mesa 9.1), valid true, define [true:true:false]
    [apply] Test[18]: 2.0.0 (OpenGL ES 2.0 14.10) -> 2.0.0 (OpenGL ES 2.0 14.10), valid true, define [true:true:false]
    [apply] Test[19]: 2.0.0 (OpenGL ES GLSL ES 2.0 14.10) -> 2.0.0 (OpenGL ES GLSL ES 2.0 14.10), valid true, define [true:true:false]
    [apply] Test[20]: 2.0.0 (OpenGL ES 2.0 3Com L3 11.33) -> 2.0.0 (OpenGL ES 2.0 3Com L3 11.33), valid true, define [true:true:false]
    [apply] Test[21]: 2.1.0 (GL_VERSION_2_1) -> 2.1.0 (GL_VERSION_2_1), valid true, define [true:true:false]
    [apply] Test[22]: 2.0.0 (OpenGL ES 2.0) -> 2.0.0 (OpenGL ES 2.0), valid true, define [true:true:false]
    [apply] Test[23]: 2.0.0 (OpenGL ES GLSL ES 2.0) -> 2.0.0 (OpenGL ES GLSL ES 2.0), valid true, define [true:true:false]
    [apply] Test[24]: 2.1.0 (OpenGL 2.1 LaLa) -> 2.1.0 (OpenGL 2.1 LaLa), valid true, define [true:true:false]
    [apply] Test[25]: 4.2.0 (4.2.11762 Compatibility Profile Context) -> 4.2.0 (4.2.11762 Compatibility Profile Context), valid true, define [true:true:false]
    [apply] Test-X1: 2.0.0 (GL_VERSION_2), valid false, define [true:false:false]
    [apply] Test-X2: 2.0.0 (GL2 Buggy L3), valid false, define [true:false:false]
    [apply] Test-X3: 0.0.0 (GL Nope), valid false, define [false:false:false]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test01GLVersion
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test02GLVendorVersion
    [apply] Test[true:true:true][0]: 1.2.3 (GL_VERSION_2_1 DummyTool 1.2.3) -> 1.2.3 ( DummyTool 1.2.3), define [true:true:true]
    [apply] Test[true:true:true][1]: 7.0.3 (2.1 Mesa 7.0.3-rc2) -> 7.0.3 ( Mesa 7.0.3-rc2), define [true:true:true]
    [apply] Test[true:true:true][2]: 9.1.8 (4.2.12171 Compatibility Profile Context 9.01.8) -> 9.1.8 ( Compatibility Profile Context 9.01.8), define [true:true:true]
    [apply] Test[true:true:true][3]: 12.102.3 (4.2.12198 Compatibility Profile Context 12.102.3.0) -> 12.102.3 ( Compatibility Profile Context 12.102.3.0), define [true:true:true]
    [apply] Test[true:true:true][4]: 7.0.3 (2.1 Mesa 7.0.3-rc2 post odd) -> 7.0.3 ( Mesa 7.0.3-rc2 post odd), define [true:true:true]
    [apply] Test[true:true:true][5]: 9.1.8 (4.2.12171 Compatibility Profile Context 9.01.8 post odd) -> 9.1.8 ( Compatibility Profile Context 9.01.8 post odd), define [true:true:true]
    [apply] Test[true:true:true][6]: 12.102.3 (4.2.12198 Compatibility Profile Context 12.102.3.0 post odd) -> 12.102.3 ( Compatibility Profile Context 12.102.3.0 post odd), define [true:true:true]
    [apply] Test[true:true:true][7]: 9.1.1 (OpenGL ES 2.0 Mesa 9.1.1) -> 9.1.1 ( Mesa 9.1.1), define [true:true:true]
    [apply] Test[true:true:true][8]: 14.10.1 (OpenGL ES 2.0 14.10.1) -> 14.10.1 ( 14.10.1), define [true:true:true]
    [apply] Test[true:true:true][9]: 14.10.1 (OpenGL ES GLSL ES 2.0 14.10.1) -> 14.10.1 ( 14.10.1), define [true:true:true]
    [apply] Test[true:true:true][10]: 11.33.44 (OpenGL ES 2.0 3Com L3 11.33.44) -> 11.33.44 ( 11.33.44), define [true:true:true]
    [apply] Test[true:true:false][0]: 1.2.0 (GL_VERSION_2_1 Dummy Tool 1.2) -> 1.2.0 ( Dummy Tool 1.2), define [true:true:false]
    [apply] Test[true:true:false][1]: 7.12.0 (2.1 Mesa 7.12) -> 7.12.0 ( Mesa 7.12), define [true:true:false]
    [apply] Test[true:true:false][2]: 7.12.0 (2.1 Mesa 7.12-devel) -> 7.12.0 ( Mesa 7.12-devel), define [true:true:false]
    [apply] Test[true:true:false][3]: 7.12.0 (2.1 Mesa 7.12-devel (git-d6c318e)) -> 7.12.0 ( Mesa 7.12-devel (git-d6c318e)), define [true:true:false]
    [apply] Test[true:true:false][4]: 7.12.0 (2.1 Mesa 7.12-devel la1 la2 li3) -> 7.12.0 ( Mesa 7.12-devel la1 la2 li3), define [true:true:false]
    [apply] Test[true:true:false][5]: 310.32.0 (4.3.0 NVIDIA 310.32) -> 310.32.0 ( NVIDIA 310.32), define [true:true:false]
    [apply] Test[true:true:false][6]: 9.1.0 (OpenGL ES 2.0 Mesa 9.1) -> 9.1.0 ( Mesa 9.1), define [true:true:false]
    [apply] Test[true:true:false][7]: 14.10.0 (OpenGL ES 2.0 14.10) -> 14.10.0 ( 14.10), define [true:true:false]
    [apply] Test[true:true:false][8]: 14.10.0 (OpenGL ES GLSL ES 2.0 14.10) -> 14.10.0 ( 14.10), define [true:true:false]
    [apply] Test[true:true:false][9]: 11.33.0 (OpenGL ES 2.0 3Com L3 11.33) -> 11.33.0 ( 11.33), define [true:true:false]
    [apply] Test[false:false:false][0]: 0.0.0 (GL_VERSION_2_1) -> 0.0.0 (n/a), define [false:false:false]
    [apply] Test[false:false:false][1]: 0.0.0 (OpenGL ES 2.0) -> 0.0.0 (n/a), define [false:false:false]
    [apply] Test[false:false:false][2]: 0.0.0 (OpenGL ES GLSL ES 2.0) -> 0.0.0 (n/a), define [false:false:false]
    [apply] Test[false:false:false][3]: 0.0.0 (OpenGL 2.1 LaLa) -> 0.0.0 (n/a), define [false:false:false]
    [apply] Test[false:false:false][4]: 0.0.0 (4.2.11762 Compatibility Profile Context) -> 0.0.0 (n/a), define [false:false:false]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test02GLVendorVersion
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156925052 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.141 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156923980 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156924984 ms +++ localhost/127.0.0.1:59999 - Locked within 1017 ms, 2 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test01GLVersion
    [apply] Test[0]: 2.1.0 (GL_VERSION_2_1 DummyTool 1.2.3) -> 2.1.0 (GL_VERSION_2_1 DummyTool 1.2.3), valid true, define [true:true:false]
    [apply] Test[1]: 2.1.0 (2.1 Mesa 7.0.3-rc2) -> 2.1.0 (2.1 Mesa 7.0.3-rc2), valid true, define [true:true:false]
    [apply] Test[2]: 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8) -> 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8), valid true, define [true:true:false]
    [apply] Test[3]: 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0) -> 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0), valid true, define [true:true:false]
    [apply] Test[4]: 2.1.0 (2.1 Mesa 7.0.3-rc2 post odd) -> 2.1.0 (2.1 Mesa 7.0.3-rc2 post odd), valid true, define [true:true:false]
    [apply] Test[5]: 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8 post odd) -> 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8 post odd), valid true, define [true:true:false]
    [apply] Test[6]: 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0 post odd) -> 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0 post odd), valid true, define [true:true:false]
    [apply] Test[7]: 2.0.0 (OpenGL ES 2.0 Mesa 9.1.1) -> 2.0.0 (OpenGL ES 2.0 Mesa 9.1.1), valid true, define [true:true:false]
    [apply] Test[8]: 2.0.0 (OpenGL ES 2.0 14.10.1) -> 2.0.0 (OpenGL ES 2.0 14.10.1), valid true, define [true:true:false]
    [apply] Test[9]: 2.0.0 (OpenGL ES GLSL ES 2.0 14.10.1) -> 2.0.0 (OpenGL ES GLSL ES 2.0 14.10.1), valid true, define [true:true:false]
    [apply] Test[10]: 2.0.0 (OpenGL ES 2.0 3Com L3 11.33.44) -> 2.0.0 (OpenGL ES 2.0 3Com L3 11.33.44), valid true, define [true:true:false]
    [apply] Test[11]: 2.1.0 (GL_VERSION_2_1 Dummy Tool 1.2) -> 2.1.0 (GL_VERSION_2_1 Dummy Tool 1.2), valid true, define [true:true:false]
    [apply] Test[12]: 2.1.0 (2.1 Mesa 7.12) -> 2.1.0 (2.1 Mesa 7.12), valid true, define [true:true:false]
    [apply] Test[13]: 2.1.0 (2.1 Mesa 7.12-devel) -> 2.1.0 (2.1 Mesa 7.12-devel), valid true, define [true:true:false]
    [apply] Test[14]: 2.1.0 (2.1 Mesa 7.12-devel (git-d6c318e)) -> 2.1.0 (2.1 Mesa 7.12-devel (git-d6c318e)), valid true, define [true:true:false]
    [apply] Test[15]: 2.1.0 (2.1 Mesa 7.12-devel la1 la2 li3) -> 2.1.0 (2.1 Mesa 7.12-devel la1 la2 li3), valid true, define [true:true:false]
    [apply] Test[16]: 4.3.0 (4.3.0 NVIDIA 310.32) -> 4.3.0 (4.3.0 NVIDIA 310.32), valid true, define [true:true:false]
    [apply] Test[17]: 2.0.0 (OpenGL ES 2.0 Mesa 9.1) -> 2.0.0 (OpenGL ES 2.0 Mesa 9.1), valid true, define [true:true:false]
    [apply] Test[18]: 2.0.0 (OpenGL ES 2.0 14.10) -> 2.0.0 (OpenGL ES 2.0 14.10), valid true, define [true:true:false]
    [apply] Test[19]: 2.0.0 (OpenGL ES GLSL ES 2.0 14.10) -> 2.0.0 (OpenGL ES GLSL ES 2.0 14.10), valid true, define [true:true:false]
    [apply] Test[20]: 2.0.0 (OpenGL ES 2.0 3Com L3 11.33) -> 2.0.0 (OpenGL ES 2.0 3Com L3 11.33), valid true, define [true:true:false]
    [apply] Test[21]: 2.1.0 (GL_VERSION_2_1) -> 2.1.0 (GL_VERSION_2_1), valid true, define [true:true:false]
    [apply] Test[22]: 2.0.0 (OpenGL ES 2.0) -> 2.0.0 (OpenGL ES 2.0), valid true, define [true:true:false]
    [apply] Test[23]: 2.0.0 (OpenGL ES GLSL ES 2.0) -> 2.0.0 (OpenGL ES GLSL ES 2.0), valid true, define [true:true:false]
    [apply] Test[24]: 2.1.0 (OpenGL 2.1 LaLa) -> 2.1.0 (OpenGL 2.1 LaLa), valid true, define [true:true:false]
    [apply] Test[25]: 4.2.0 (4.2.11762 Compatibility Profile Context) -> 4.2.0 (4.2.11762 Compatibility Profile Context), valid true, define [true:true:false]
    [apply] Test-X1: 2.0.0 (GL_VERSION_2), valid false, define [true:false:false]
    [apply] Test-X2: 2.0.0 (GL2 Buggy L3), valid false, define [true:false:false]
    [apply] Test-X3: 0.0.0 (GL Nope), valid false, define [false:false:false]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test01GLVersion
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test02GLVendorVersion
    [apply] Test[true:true:true][0]: 1.2.3 (GL_VERSION_2_1 DummyTool 1.2.3) -> 1.2.3 ( DummyTool 1.2.3), define [true:true:true]
    [apply] Test[true:true:true][1]: 7.0.3 (2.1 Mesa 7.0.3-rc2) -> 7.0.3 ( Mesa 7.0.3-rc2), define [true:true:true]
    [apply] Test[true:true:true][2]: 9.1.8 (4.2.12171 Compatibility Profile Context 9.01.8) -> 9.1.8 ( Compatibility Profile Context 9.01.8), define [true:true:true]
    [apply] Test[true:true:true][3]: 12.102.3 (4.2.12198 Compatibility Profile Context 12.102.3.0) -> 12.102.3 ( Compatibility Profile Context 12.102.3.0), define [true:true:true]
    [apply] Test[true:true:true][4]: 7.0.3 (2.1 Mesa 7.0.3-rc2 post odd) -> 7.0.3 ( Mesa 7.0.3-rc2 post odd), define [true:true:true]
    [apply] Test[true:true:true][5]: 9.1.8 (4.2.12171 Compatibility Profile Context 9.01.8 post odd) -> 9.1.8 ( Compatibility Profile Context 9.01.8 post odd), define [true:true:true]
    [apply] Test[true:true:true][6]: 12.102.3 (4.2.12198 Compatibility Profile Context 12.102.3.0 post odd) -> 12.102.3 ( Compatibility Profile Context 12.102.3.0 post odd), define [true:true:true]
    [apply] Test[true:true:true][7]: 9.1.1 (OpenGL ES 2.0 Mesa 9.1.1) -> 9.1.1 ( Mesa 9.1.1), define [true:true:true]
    [apply] Test[true:true:true][8]: 14.10.1 (OpenGL ES 2.0 14.10.1) -> 14.10.1 ( 14.10.1), define [true:true:true]
    [apply] Test[true:true:true][9]: 14.10.1 (OpenGL ES GLSL ES 2.0 14.10.1) -> 14.10.1 ( 14.10.1), define [true:true:true]
    [apply] Test[true:true:true][10]: 11.33.44 (OpenGL ES 2.0 3Com L3 11.33.44) -> 11.33.44 ( 11.33.44), define [true:true:true]
    [apply] Test[true:true:false][0]: 1.2.0 (GL_VERSION_2_1 Dummy Tool 1.2) -> 1.2.0 ( Dummy Tool 1.2), define [true:true:false]
    [apply] Test[true:true:false][1]: 7.12.0 (2.1 Mesa 7.12) -> 7.12.0 ( Mesa 7.12), define [true:true:false]
    [apply] Test[true:true:false][2]: 7.12.0 (2.1 Mesa 7.12-devel) -> 7.12.0 ( Mesa 7.12-devel), define [true:true:false]
    [apply] Test[true:true:false][3]: 7.12.0 (2.1 Mesa 7.12-devel (git-d6c318e)) -> 7.12.0 ( Mesa 7.12-devel (git-d6c318e)), define [true:true:false]
    [apply] Test[true:true:false][4]: 7.12.0 (2.1 Mesa 7.12-devel la1 la2 li3) -> 7.12.0 ( Mesa 7.12-devel la1 la2 li3), define [true:true:false]
    [apply] Test[true:true:false][5]: 310.32.0 (4.3.0 NVIDIA 310.32) -> 310.32.0 ( NVIDIA 310.32), define [true:true:false]
    [apply] Test[true:true:false][6]: 9.1.0 (OpenGL ES 2.0 Mesa 9.1) -> 9.1.0 ( Mesa 9.1), define [true:true:false]
    [apply] Test[true:true:false][7]: 14.10.0 (OpenGL ES 2.0 14.10) -> 14.10.0 ( 14.10), define [true:true:false]
    [apply] Test[true:true:false][8]: 14.10.0 (OpenGL ES GLSL ES 2.0 14.10) -> 14.10.0 ( 14.10), define [true:true:false]
    [apply] Test[true:true:false][9]: 11.33.0 (OpenGL ES 2.0 3Com L3 11.33) -> 11.33.0 ( 11.33), define [true:true:false]
    [apply] Test[false:false:false][0]: 0.0.0 (GL_VERSION_2_1) -> 0.0.0 (n/a), define [false:false:false]
    [apply] Test[false:false:false][1]: 0.0.0 (OpenGL ES 2.0) -> 0.0.0 (n/a), define [false:false:false]
    [apply] Test[false:false:false][2]: 0.0.0 (OpenGL ES GLSL ES 2.0) -> 0.0.0 (n/a), define [false:false:false]
    [apply] Test[false:false:false][3]: 0.0.0 (OpenGL 2.1 LaLa) -> 0.0.0 (n/a), define [false:false:false]
    [apply] Test[false:false:false][4]: 0.0.0 (4.2.11762 Compatibility Profile Context) -> 0.0.0 (n/a), define [false:false:false]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test02GLVendorVersion
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156925052 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01GLVersion took 0.008 sec
    [apply] Testcase: test02GLVendorVersion took 0.006 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT
    [apply] junit.framework.TestListener: tests to run: 6
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156926906 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: startTest(testReadPixelsGL_640x480xRGBAxUB)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156930913 ms +++ localhost/127.0.0.1:59999 - Locked within 4027 ms, 5 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
    [apply] 2013-06-25 12:42:12.362 java[23659:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 1228790
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 307200
    [apply] junit.framework.TestListener: endTest(testReadPixelsGL_640x480xRGBAxUB)
    [apply] junit.framework.TestListener: startTest(testReadPixelsGL_99x100xRGBxUB)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 39590
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 9900
    [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39996 remaining bytes in buffer, only had 39600
    [apply] junit.framework.TestListener: endTest(testReadPixelsGL_99x100xRGBxUB)
    [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xRGBxUB)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400
    [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xRGBxUB)
    [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_99x100xRGBxUB)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 29690
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 7425
    [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29997 remaining bytes in buffer, only had 29700
    [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 30393 remaining bytes in buffer, only had 29700
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
    [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_99x100xRGBxUB)
    [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xREDxUB)
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800
    [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xREDxUB)
    [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_102x100xREDxUB)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
    [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_102x100xREDxUB)
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550
    [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
    [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
    [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 12.574 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156926906 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156930913 ms +++ localhost/127.0.0.1:59999 - Locked within 4027 ms, 5 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 1228790
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 307200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 39590
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 9900
    [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39996 remaining bytes in buffer, only had 39600
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 29690
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 7425
    [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29997 remaining bytes in buffer, only had 29700
    [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 30393 remaining bytes in buffer, only had 29700
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
    [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190
    [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550
    [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
    [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156939382 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testReadPixelsGL_640x480xRGBAxUB took 2.386 sec
    [apply] Testcase: testReadPixelsGL_99x100xRGBxUB took 1.186 sec
    [apply] Testcase: testReadPixelsGL2GL3_640x480xRGBxUB took 1.232 sec
    [apply] Testcase: testReadPixelsGL2GL3_99x100xRGBxUB took 1.186 sec
    [apply] Testcase: testReadPixelsGL2GL3_640x480xREDxUB took 1.222 sec
    [apply] Testcase: testReadPixelsGL2GL3_102x100xREDxUB took 1.193 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156939382 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156941279 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156942282 ms +++ localhost/127.0.0.1:59999 - Locked within 1023 ms, 2 attempts
    [apply] 2013-06-25 12:42:22.718 java[23665:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
    [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] junit.framework.TestListener: startTest(test02TwoThreads)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@17094d48, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f724a9d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2880cac9
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8166e5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe11c5e2e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe11c5e2e0
    [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f87c55c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe11c7eec0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe11c7eec0
    [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] total: 1.634s
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
    [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] junit.framework.TestListener: endTest(test02TwoThreads)
    [apply] junit.framework.TestListener: startTest(test02FourThreads)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@59556d12, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@466355dc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d5718f2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6126f827
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@456dfa45
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe13b61590
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe13b61590
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3749eb9f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@560c3014
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a289d2e
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe11c5e2e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe11c5e2e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@421690ab, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5773ec72
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe13b777c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe13b777c0
    [apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5b7b0998, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5684ce7a
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe13b9e320
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe13b9e320
    [apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] junit.framework.TestListener: endTest(test02FourThreads)
    [apply] junit.framework.TestListener: startTest(test16SixteenThreads)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] total: 0.66s
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
    [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] JOGLTask 4: START: 600/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt4
    [apply] JOGLTask 5: START: 750/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt5
    [apply] JOGLTask 6: START: 900/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt6
    [apply] JOGLTask 7: START: 1050/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt7
    [apply] JOGLTask 8: START: 1200/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt8
    [apply] JOGLTask 9: START: 1350/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt9
    [apply] JOGLTask 10: START: 1500/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt10
    [apply] JOGLTask 11: START: 1650/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt11
    [apply] JOGLTask 12: START: 1800/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt12
    [apply] JOGLTask 13: START: 0/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt13
    [apply] JOGLTask 14: START: 150/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt14
    [apply] JOGLTask 15: START: 300/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d860038, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e1a9d1b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@540984b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53ce669e
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe11c5e2e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe11c5e2e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5ba8773c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112c3327
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6cd24e3f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@630f41e9
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe13b777c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe13b777c0
    [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5121177e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] JOGLTask 14: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt14
    [apply] JOGLTask 14: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt14
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37722456
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26afa68a
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55dec1dd
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe13b604a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe13b604a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@54c01e99, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1118fa47
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ed75415
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ad16fc1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe13b95990
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe13b95990
    [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@460c5e9c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@561777b1
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1eb3319f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b41fab6
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe11c7c0c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe11c7c0c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c9e67a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583a5794
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e4be2cc
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4816ef71
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe11c7fdb0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe11c7fdb0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@44908881, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6cf1f051
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7fd88db7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62402af3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe13b61590
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe13b61590
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@39697b67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c24c4a3
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e9c82e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b554d32
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe11c7fa20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe11c7fa20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@d3f136e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2814a18d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@627a4489
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4929b0e1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe11c9b370
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe11c9b370
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48082751, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f4d5bc9
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc4f0f8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3aa83a13
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe13b70350
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe13b70350
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@19202d69, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aa89ce3
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53d439fe
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@122b7db1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe13b70480
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe13b70480
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6548f8c8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66922804
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5815338
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7e845a
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe13b7b4d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe13b7b4d0
    [apply] JOGLTask 9: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt9
    [apply] JOGLTask 9: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt9
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@51a19458, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47124746
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@105691e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a383118
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe11c782d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe11c782d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6f1f23e5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@656dc861
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a7e8c4d
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a2d189c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe11c6bcb0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe11c6bcb0
    [apply] JOGLTask 12: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt12
    [apply] JOGLTask 12: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt12
    [apply] JOGLTask 11: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt11
    [apply] JOGLTask 11: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt11
    [apply] JOGLTask 10: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt10
    [apply] JOGLTask 10: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt10
    [apply] JOGLTask 8: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt8
    [apply] JOGLTask 5: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt5
    [apply] JOGLTask 5: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt5
    [apply] JOGLTask 7: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt7
    [apply] JOGLTask 7: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt7
    [apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] JOGLTask 8: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt8
    [apply] JOGLTask 6: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt6
    [apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] JOGLTask 6: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt6
    [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] JOGLTask 4: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt4
    [apply] JOGLTask 4: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt4
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@58df0438, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@198e261d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43684706
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@730efd7c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe11c8d3c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe11c8d3c0
    [apply] JOGLTask 13: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt13
    [apply] JOGLTask 13: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt13
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3336a1a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47ad6b4b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a5f2db0
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2eb0a3f5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe13eafcd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe13eafcd0
    [apply] JOGLTask 15: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt15
    [apply] JOGLTask 15: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt14
    [apply] JOGLTask 14: END: Thread-4-UserApp-JUnitTestRunner-jt14
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt5
    [apply] JOGLTask 5: END: Thread-4-UserApp-JUnitTestRunner-jt5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt11
    [apply] JOGLTask 11: END: Thread-4-UserApp-JUnitTestRunner-jt11
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt7
    [apply] JOGLTask 7: END: Thread-4-UserApp-JUnitTestRunner-jt7
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt10
    [apply] JOGLTask 10: END: Thread-4-UserApp-JUnitTestRunner-jt10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt9
    [apply] JOGLTask 9: END: Thread-4-UserApp-JUnitTestRunner-jt9
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt6
    [apply] JOGLTask 6: END: Thread-4-UserApp-JUnitTestRunner-jt6
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt8
    [apply] JOGLTask 8: END: Thread-4-UserApp-JUnitTestRunner-jt8
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt4
    [apply] JOGLTask 4: END: Thread-4-UserApp-JUnitTestRunner-jt4
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt12
    [apply] JOGLTask 12: END: Thread-4-UserApp-JUnitTestRunner-jt12
    [apply] junit.framework.TestListener: endTest(test16SixteenThreads)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt15
    [apply] JOGLTask 15: END: Thread-4-UserApp-JUnitTestRunner-jt15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt13
    [apply] JOGLTask 13: END: Thread-4-UserApp-JUnitTestRunner-jt13
    [apply] total: 1.658s
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156947537 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 6.335 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156941279 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156942282 ms +++ localhost/127.0.0.1:59999 - Locked within 1023 ms, 2 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
    [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@17094d48, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f724a9d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2880cac9
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8166e5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe11c5e2e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe11c5e2e0
    [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f87c55c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe11c7eec0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe11c7eec0
    [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] total: 1.634s
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
    [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@59556d12, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@466355dc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d5718f2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6126f827
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@456dfa45
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe13b61590
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe13b61590
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3749eb9f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@560c3014
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a289d2e
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe11c5e2e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe11c5e2e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@421690ab, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5773ec72
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe13b777c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe13b777c0
    [apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5b7b0998, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5684ce7a
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe13b9e320
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe13b9e320
    [apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] total: 0.66s
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
    [apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] JOGLTask 4: START: 600/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt4
    [apply] JOGLTask 5: START: 750/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt5
    [apply] JOGLTask 6: START: 900/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt6
    [apply] JOGLTask 7: START: 1050/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt7
    [apply] JOGLTask 8: START: 1200/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt8
    [apply] JOGLTask 9: START: 1350/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt9
    [apply] JOGLTask 10: START: 1500/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt10
    [apply] JOGLTask 11: START: 1650/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt11
    [apply] JOGLTask 12: START: 1800/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt12
    [apply] JOGLTask 13: START: 0/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt13
    [apply] JOGLTask 14: START: 150/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt14
    [apply] JOGLTask 15: START: 300/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d860038, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e1a9d1b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@540984b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53ce669e
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe11c5e2e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe11c5e2e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5ba8773c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112c3327
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6cd24e3f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@630f41e9
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe13b777c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt14,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe13b777c0
    [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5121177e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] JOGLTask 14: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt14
    [apply] JOGLTask 14: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt14
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37722456
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26afa68a
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55dec1dd
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe13b604a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe13b604a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@54c01e99, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1118fa47
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ed75415
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ad16fc1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe13b95990
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt9,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe13b95990
    [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@460c5e9c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@561777b1
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1eb3319f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b41fab6
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe11c7c0c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt12,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe11c7c0c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c9e67a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583a5794
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e4be2cc
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4816ef71
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe11c7fdb0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt11,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe11c7fdb0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@44908881, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6cf1f051
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7fd88db7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62402af3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe13b61590
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt10,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe13b61590
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@39697b67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c24c4a3
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e9c82e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b554d32
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe11c7fa20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt8,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe11c7fa20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@d3f136e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2814a18d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@627a4489
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4929b0e1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe11c9b370
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt7,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe11c9b370
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48082751, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f4d5bc9
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc4f0f8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3aa83a13
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe13b70350
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe13b70350
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@19202d69, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aa89ce3
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53d439fe
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@122b7db1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe13b70480
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe13b70480
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6548f8c8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66922804
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5815338
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7e845a
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe13b7b4d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe13b7b4d0
    [apply] JOGLTask 9: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt9
    [apply] JOGLTask 9: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt9
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@51a19458, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47124746
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@105691e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a383118
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe11c782d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe11c782d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6f1f23e5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@656dc861
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a7e8c4d
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a2d189c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe11c6bcb0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe11c6bcb0
    [apply] JOGLTask 12: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt12
    [apply] JOGLTask 12: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt12
    [apply] JOGLTask 11: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt11
    [apply] JOGLTask 11: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt11
    [apply] JOGLTask 10: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt10
    [apply] JOGLTask 10: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt10
    [apply] JOGLTask 8: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt8
    [apply] JOGLTask 5: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt5
    [apply] JOGLTask 5: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt5
    [apply] JOGLTask 7: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt7
    [apply] JOGLTask 7: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt7
    [apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] JOGLTask 8: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt8
    [apply] JOGLTask 6: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt6
    [apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] JOGLTask 6: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt6
    [apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] JOGLTask 4: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt4
    [apply] JOGLTask 4: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt4
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@58df0438, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@198e261d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43684706
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@730efd7c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe11c8d3c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe11c8d3c0
    [apply] JOGLTask 13: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt13
    [apply] JOGLTask 13: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt13
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3336a1a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47ad6b4b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a5f2db0
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2eb0a3f5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ffe13eafcd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7ffe13eafcd0
    [apply] JOGLTask 15: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt15
    [apply] JOGLTask 15: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt14
    [apply] JOGLTask 14: END: Thread-4-UserApp-JUnitTestRunner-jt14
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt5
    [apply] JOGLTask 5: END: Thread-4-UserApp-JUnitTestRunner-jt5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt11
    [apply] JOGLTask 11: END: Thread-4-UserApp-JUnitTestRunner-jt11
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt7
    [apply] JOGLTask 7: END: Thread-4-UserApp-JUnitTestRunner-jt7
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt10
    [apply] JOGLTask 10: END: Thread-4-UserApp-JUnitTestRunner-jt10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt9
    [apply] JOGLTask 9: END: Thread-4-UserApp-JUnitTestRunner-jt9
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt6
    [apply] JOGLTask 6: END: Thread-4-UserApp-JUnitTestRunner-jt6
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt8
    [apply] JOGLTask 8: END: Thread-4-UserApp-JUnitTestRunner-jt8
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt4
    [apply] JOGLTask 4: END: Thread-4-UserApp-JUnitTestRunner-jt4
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt12
    [apply] JOGLTask 12: END: Thread-4-UserApp-JUnitTestRunner-jt12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt15
    [apply] JOGLTask 15: END: Thread-4-UserApp-JUnitTestRunner-jt15
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt13
    [apply] JOGLTask 13: END: Thread-4-UserApp-JUnitTestRunner-jt13
    [apply] total: 1.658s
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156947537 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test02TwoThreads took 1.639 sec
    [apply] Testcase: test02FourThreads took 0.661 sec
    [apply] Testcase: test16SixteenThreads took 1.659 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156949275 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] 2013-06-25 12:42:44.164 java[23671:d807] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156968305 ms +++ localhost/127.0.0.1:59999 - Locked within 19037 ms, 20 attempts
    [apply] junit.framework.TestListener: startTest(test02TwoThreads)
    [apply] junit.framework.TestListener: endTest(test02TwoThreads)
    [apply] junit.framework.TestListener: startTest(test02FourThreads)
    [apply] junit.framework.TestListener: endTest(test02FourThreads)
    [apply] junit.framework.TestListener: startTest(test16SixteenThreads)
    [apply] junit.framework.TestListener: endTest(test16SixteenThreads)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
    [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
    [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
    [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156969541 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 20.326 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156949275 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156968305 ms +++ localhost/127.0.0.1:59999 - Locked within 19037 ms, 20 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
    [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
    [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
    [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156969541 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test02TwoThreads took 0.004 sec
    [apply] Testcase: test02FourThreads took 0 sec
    [apply] Testcase: test16SixteenThreads took 0 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(testMain)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156971125 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
    [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
    [apply]   int8    1 / 1, int16   2 / 2
    [apply]   int     4 / 4, long    8 / 8
    [apply]   int32   4 / 4, int64   8 / 8
    [apply]   float   4 / 4, double  8 / 8, ldouble 16 / 16
    [apply]   pointer 8 / 8, page    4096
    [apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
    [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: false
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: com.jogamp.common
    [apply] Extension Name: com.jogamp.common
    [apply] Specification Title: GlueGen Java Bindings Generator
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: GlueGen Run-Time
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0.2-rc-20130625
    [apply] Implementation Build: 2.0-b691-20130625
    [apply] Implementation Branch: master
    [apply] Implementation Commit: c28d5c8d0d83670a548671a1d0da55e3447ea0c7
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: javax.media.opengl
    [apply] Extension Name: javax.media.opengl
    [apply] Specification Title: Java Bindings for OpenGL API Specification
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0.2-rc-20130625
    [apply] Implementation Build: 2.0-b1020-20130625
    [apply] Implementation Branch: master
    [apply] Implementation Commit: 7fe9adcd1e8649dca84d180102ed14f55a9963cb
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] 
    [apply] Desktop Capabilities: 
    [apply] 	none
    [apply] 
    [apply] EGL Capabilities: 
    [apply] 	none
    [apply] 
    [apply] 
    [apply] 2013-06-25 12:42:53.078 java[23674:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL2/GL2.hw]
    [apply] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     2.1 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [apply] GL_EXTENSIONS  134
    [apply]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_drawjunit.framework.TestListener: endTest(testMain)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.517 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156971125 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
    [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
    [apply]   int8    1 / 1, int16   2 / 2
    [apply]   int     4 / 4, long    8 / 8
    [apply]   int32   4 / 4, int64   8 / 8
    [apply]   float   4 / 4, double  8 / 8, ldouble 16 / 16
    [apply]   pointer 8 / 8, page    4096
    [apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
    [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: false
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: com.jogamp.common
    [apply] Extension Name: com.jogamp.common
    [apply] Specification Title: GlueGen Java Bindings Generator
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: GlueGen Run-Time
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0.2-rc-20130625
    [apply] Implementation Build: 2.0-b691-20130625
    [apply] Implementation Branch: master
    [apply] Implementation Commit: c28d5c8d0d83670a548671a1d0da55e3447ea0c7
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Package: javax.media.opengl
    [apply] Extension Name: javax.media.opengl
    [apply] Specification Title: Java Bindings for OpenGL API Specification
    [apply] Specification Vendor: JogAmp Community
    [apply] Specification Version: 2.0
    [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [apply] Implementation Vendor: JogAmp Community
    [apply] Implementation Vendor ID: com.jogamp
    [apply] Implementation URL: http://jogamp.org/
    [apply] Implementation Version: 2.0.2-rc-20130625
    [apply] Implementation Build: 2.0-b1020-20130625
    [apply] Implementation Branch: master
    [apply] Implementation Commit: 7fe9adcd1e8649dca84d180102ed14f55a9963cb
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] 
    [apply] Desktop Capabilities: 
    [apply] 	none
    [apply] 
    [apply] EGL Capabilities: 
    [apply] 	none
    [apply] 
    [apply] 
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL2/GL2.hw]
    [apply] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     2.1 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [apply] GL_EXTENSIONS  134
    [apply]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156973578 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testMain took 2.39 sec
    [apply] _range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156973578 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156975380 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156981390 ms +++ localhost/127.0.0.1:59999 - Locked within 6030 ms, 7 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
    [apply] junit.framework.TestListener: startTest(testWriteRead01a)
    [apply] 2013-06-25 12:43:02.766 java[23680:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: endTest(testWriteRead01a)
    [apply] junit.framework.TestListener: startTest(testWriteRead01b)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156985049 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
    [apply] junit.framework.TestListener: endTest(testWriteRead01b)
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 9.751 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156975380 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156981390 ms +++ localhost/127.0.0.1:59999 - Locked within 6030 ms, 7 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372156985049 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWriteRead01a took 2.463 sec
    [apply] Testcase: testWriteRead01b took 1.129 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeak)
    [apply] 2013-06-25 12:43:13.459 java[23686:fc03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeak)
    [apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeakGLPbuffer)
    [apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeakGLPbuffer)
    [apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeakFBOAutoDrawable)
    [apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeakFBOAutoDrawable)
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 13.275 sec
    [apply] 
    [apply] Testcase: testX11WindowMemoryLeak took 12.816 sec
    [apply] Testcase: testX11WindowMemoryLeakGLPbuffer took 0.181 sec
    [apply] Testcase: testX11WindowMemoryLeakFBOAutoDrawable took 0.211 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157001510 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157003516 ms +++ localhost/127.0.0.1:59999 - Locked within 2014 ms, 3 attempts
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
    [apply] 2013-06-25 12:43:24.792 java[23695:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] swap group max groups -1, barriers -1, false
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53343ed0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffd19c72a10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ffd19c72a10
    [apply] swap group max groups -1, barriers -1, false
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@16e1eea8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffd1b056680
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ffd1b056680
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157007588 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.137 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157001510 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157003516 ms +++ localhost/127.0.0.1:59999 - Locked within 2014 ms, 3 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
    [apply] swap group max groups -1, barriers -1, false
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53343ed0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffd19c72a10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ffd19c72a10
    [apply] swap group max groups -1, barriers -1, false
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@16e1eea8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffd1b056680
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ffd1b056680
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157007588 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 3.044 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157009348 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157014358 ms +++ localhost/127.0.0.1:59999 - Locked within 5018 ms, 6 attempts
    [apply] 2013-06-25 12:43:35.216 java[23701:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6d372656, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@42b02928, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@11e7c5cb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@16a9255c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157019603 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.316 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157009348 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157014358 ms +++ localhost/127.0.0.1:59999 - Locked within 5018 ms, 6 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6d372656, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@42b02928, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@11e7c5cb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@16a9255c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157019603 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 4.077 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157021379 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157026390 ms +++ localhost/127.0.0.1:59999 - Locked within 5019 ms, 6 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] 2013-06-25 12:43:47.538 java[23707:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] GearsGL2 init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@359eda2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] GearsGL2 init on Thread[Thread-8-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f8166e5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] GearsGL2 init on Thread[Thread-8-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@177ba38f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] GearsGL2 init on Thread[Thread-8-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7b7a4989, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157034102 ms --- localhost/127.0.0.1:59999 - Unlock ok within 13 ms
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 12.786 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157021379 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157026390 ms +++ localhost/127.0.0.1:59999 - Locked within 5019 ms, 6 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
    [apply] GearsGL2 init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@359eda2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] GearsGL2 init on Thread[Thread-8-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f8166e5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] GearsGL2 init on Thread[Thread-8-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@177ba38f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] GearsGL2 init on Thread[Thread-8-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7b7a4989, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list reused: 1
    [apply] gear2 list reused: 2
    [apply] gear3 list reused: 3
    [apply] Gears: Reshape 0/0 256x256
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157034102 ms --- localhost/127.0.0.1:59999 - Unlock ok within 13 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 6.635 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157035959 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a8ceeea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4c3c2378
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3cc262
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@14fdb00d
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape FIN
    [apply] 2013-06-25 12:43:57.289 java[23713:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c53ab04, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4c3c2378
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3cc262
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@14fdb00d
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12d56b37, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4c3c2378
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3cc262
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@14fdb00d
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4afb6354, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7aae3364
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@42b02928
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3b5e234c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.382 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157035959 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a8ceeea, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4c3c2378
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3cc262
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@14fdb00d
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c53ab04, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4c3c2378
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3cc262
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@14fdb00d
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12d56b37, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4c3c2378
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3cc262
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@14fdb00d
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4afb6354, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7aae3364
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@42b02928
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3b5e234c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157041270 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 4.307 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157041270 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157042935 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157050950 ms +++ localhost/127.0.0.1:59999 - Locked within 8023 ms, 9 attempts
    [apply] 2013-06-25 12:44:11.878 java[23719:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: startTest(testCommonAnimatorSharedOnscreen)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c349471, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b5e234c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215f7107
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9389433dd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f9389433dd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d93f6e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a747fa2
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366782a9
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45b34126
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7f938948dfc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@714ae2c1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b1c2b67
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7f938a056f30
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7d5718f2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6126f827
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@456dfa45
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3749eb9f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7f93894c3630
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] junit.framework.TestListener: endTest(testCommonAnimatorSharedOnscreen)
    [apply] junit.framework.TestListener: startTest(testCommonAnimatorSharedOffscreen)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3801318b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7afaa550
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d7b6643
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5076e8a7
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f938941ba50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f938941ba50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@a50a649, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34d507e9
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfa6d18
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@341049d3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7f9389479080
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5c435a3a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49d8c528
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3677eaf8
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ae35bb7
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7f93894c2ac0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@62ebcdbb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@670fe2b9
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43ee148b
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4386d484
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7f938a067680
    [apply] junit.framework.TestListener: endTest(testCommonAnimatorSharedOffscreen)
    [apply] junit.framework.TestListener: startTest(testEachWithAnimatorSharedOffscreen)
    [apply] junit.framework.TestListener: endTest(testEachWithAnimatorSharedOffscreen)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
    [apply] Shared context w/ 3 context each running in there own thread is instable here on OSX 10.7.4/NVidia,
    [apply] SIGSEGV @ glDrawArrays / glBindBuffer .. any shared VBO.
    [apply] Seems to run fine on 10.6.8/NVidia.
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 21.656 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157042935 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157050950 ms +++ localhost/127.0.0.1:59999 - Locked within 8023 ms, 9 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c349471, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b5e234c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215f7107
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9389433dd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f9389433dd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d93f6e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a747fa2
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366782a9
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45b34126
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7f938948dfc0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@714ae2c1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b1c2b67
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7f938a056f30
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7d5718f2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6126f827
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@456dfa45
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3749eb9f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7f93894c3630
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3801318b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7afaa550
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d7b6643
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5076e8a7
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f938941ba50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7f938941ba50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@a50a649, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34d507e9
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfa6d18
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@341049d3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7f9389479080
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5c435a3a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49d8c528
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3677eaf8
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ae35bb7
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7f93894c2ac0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@62ebcdbb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@670fe2b9
    [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43ee148b
    [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4386d484
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7f938a067680
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
    [apply] Shared context w/ 3 context each running in there own thread is instable here on OSX 10.7.4/NVidia,
    [apply] SIGSEGV @ glDrawArrays / glBindBuffer .. any shared VBO.
    [apply] Seems to run fine on 10.6.8/NVidia.
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157064525 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testCommonAnimatorSharedOnscreen took 6.775 sec
    [apply] Testcase: testCommonAnimatorSharedOffscreen took 5.594 sec
    [apply] Testcase: testEachWithAnimatorSharedOffscreen took 0 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157064525 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157066137 ms +++ localhost/127.0.0.1:59999 - Locked within 31 ms, 1 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
    [apply] junit.framework.TestListener: startTest(test01OneLife)
    [apply] 2013-06-25 12:44:26.649 java[23725:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12401369, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fde13869590
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fde13869590
    [apply] junit.framework.TestListener: endTest(test01OneLife)
    [apply] junit.framework.TestListener: startTest(test01AnotherLife)
    [apply] 0 s: 60 f / 977 ms, 61.4 fps, 16 ms/f; total: 60 f, 61.4 fps, 16 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Total:                          3422.486ms
    [apply]   GLProfile.initSingleton():    1112.142ms
    [apply]   Demo Code:                    2308.363ms
    [apply]   GLProfile.shutdown():         1.272ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3963b3e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@680e2291
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fde12c3c010
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fde12c3c010
    [apply] 0 s: 60 f / 988 ms, 60.7 fps, 16 ms/f; total: 60 f, 60.7 fps, 16 ms/f
    [apply] junit.framework.TestListener: endTest(test01AnotherLife)
    [apply] junit.framework.TestListener: startTest(test01TwoLifes)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Total:                          2758.777ms
    [apply]   GLProfile.initSingleton():    566.454ms
    [apply]   Demo Code:                    2192.323ms
    [apply]   GLProfile.shutdown():         0.058ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7b7a4989, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fde13810320
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fde13810320
    [apply] 0 s: 60 f / 987 ms, 60.7 fps, 16 ms/f; total: 60 f, 60.7 fps, 16 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Total:                          2768.027ms
    [apply]   GLProfile.initSingleton():    559.352ms
    [apply]   Demo Code:                    2208.675ms
    [apply]   GLProfile.shutdown():         0.053ms
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@52458f41, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54c01e99
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1118fa47
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ed75415
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fde12c3e0c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fde12c3e0c0
    [apply] 0 s: 60 f / 995 ms, 60.3 fps, 16 ms/f; total: 60 f, 60.3 fps, 16 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Total:                          2768.694ms
    [apply]   GLProfile.initSingleton():    574.293ms
    [apply]   Demo Code:                    2194.401ms
    [apply]   GLProfile.shutdown():         0.06ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
    [apply] junit.framework.TestListener: endTest(test01TwoLifes)
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 11.879 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157066137 ms +++ localhost/127.0.0.1:59999 - Locked within 31 ms, 1 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12401369, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fde13869590
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fde13869590
    [apply] 0 s: 60 f / 977 ms, 61.4 fps, 16 ms/f; total: 60 f, 61.4 fps, 16 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Total:                          3422.486ms
    [apply]   GLProfile.initSingleton():    1112.142ms
    [apply]   Demo Code:                    2308.363ms
    [apply]   GLProfile.shutdown():         1.272ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3963b3e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@680e2291
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fde12c3c010
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fde12c3c010
    [apply] 0 s: 60 f / 988 ms, 60.7 fps, 16 ms/f; total: 60 f, 60.7 fps, 16 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Total:                          2758.777ms
    [apply]   GLProfile.initSingleton():    566.454ms
    [apply]   Demo Code:                    2192.323ms
    [apply]   GLProfile.shutdown():         0.058ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7b7a4989, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fde13810320
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fde13810320
    [apply] 0 s: 60 f / 987 ms, 60.7 fps, 16 ms/f; total: 60 f, 60.7 fps, 16 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Total:                          2768.027ms
    [apply]   GLProfile.initSingleton():    559.352ms
    [apply]   Demo Code:                    2208.675ms
    [apply]   GLProfile.shutdown():         0.053ms
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@52458f41, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54c01e99
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1118fa47
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ed75415
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fde12c3e0c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fde12c3e0c0
    [apply] 0 s: 60 f / 995 ms, 60.3 fps, 16 ms/f; total: 60 f, 60.3 fps, 16 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Total:                          2768.694ms
    [apply]   GLProfile.initSingleton():    574.293ms
    [apply]   Demo Code:                    2194.401ms
    [apply]   GLProfile.shutdown():         0.06ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157077928 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01OneLife took 3.427 sec
    [apply] Testcase: test01AnotherLife took 2.76 sec
    [apply] Testcase: test01TwoLifes took 5.538 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157077928 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT
    [apply] junit.framework.TestListener: tests to run: 8
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157079809 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157087826 ms +++ localhost/127.0.0.1:59999 - Locked within 8033 ms, 9 attempts
    [apply] 2013-06-25 12:44:48.849 java[23731:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win
    [apply] junit.framework.TestListener: startTest(test01NormalPre_1Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd29347cc20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win
    [apply] junit.framework.TestListener: endTest(test01NormalPre_1Win)
    [apply] junit.framework.TestListener: startTest(test02NormalPost_1Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd294038670
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win
    [apply] junit.framework.TestListener: endTest(test02NormalPost_1Win)
    [apply] junit.framework.TestListener: startTest(test03ExclPre_1Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd29403bb80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd29403bb80
    [apply] junit.framework.TestListener: endTest(test03ExclPre_1Win)
    [apply] junit.framework.TestListener: startTest(test04ExclPost_1Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win
    [apply] junit.framework.TestListener: endTest(test04ExclPost_1Win)
    [apply] junit.framework.TestListener: startTest(test05NormalPre_4Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd29403bb80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd2934a42e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd294028b00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd2940674d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win
    [apply] junit.framework.TestListener: endTest(test05NormalPre_4Win)
    [apply] junit.framework.TestListener: startTest(test06NormalPost_4Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd29403bb80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd2934a19f0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd294088a90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd29408f0c0
    [apply] junit.framework.TestListener: endTest(test06NormalPost_4Win)
    [apply] junit.framework.TestListener: startTest(test07ExclPre_4Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd29403bb80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd2934a6d30
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd2934cb2e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd294044ca0
    [apply] junit.framework.TestListener: endTest(test07ExclPre_4Win)
    [apply] junit.framework.TestListener: startTest(test08ExclPost_4Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd2934b8620
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd2934a26d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd2934cec90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd2934bc740
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] junit.framework.TestListener: endTest(test08ExclPost_4Win)
    [apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 21.494 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157079809 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157087826 ms +++ localhost/127.0.0.1:59999 - Locked within 8033 ms, 9 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd29347cc20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd294038670
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd29403bb80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd29403bb80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd29403bb80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd2934a42e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd294028b00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd2940674d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd29403bb80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd2934a19f0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd294088a90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd29408f0c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... 
    [apply] Thread[ThreaThread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157101209 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [apply] d-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd29403bb80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd2934a6d30
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd2934cb2e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd294044ca0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd2934b8620
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd2934a26d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd2934cec90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fd2934bc740
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157101209 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01NormalPre_1Win took 2.609 sec
    [apply] Testcase: test02NormalPost_1Win took 0.406 sec
    [apply] Testcase: test03ExclPre_1Win took 2.988 sec
    [apply] Testcase: test04ExclPost_1Win took 0.355 sec
    [apply] Testcase: test05NormalPre_4Win took 1.733 sec
    [apply] Testcase: test06NormalPost_4Win took 0.427 sec
    [apply] Testcase: test07ExclPre_4Win took 3.159 sec
    [apply] Testcase: test08ExclPost_4Win took 0.454 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT
    [apply] junit.framework.TestListener: tests to run: 8
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157102756 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157108785 ms +++ localhost/127.0.0.1:59999 - Locked within 6037 ms, 7 attempts
    [apply] 2013-06-25 12:45:09.316 java[23737:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win
    [apply] junit.framework.TestListener: startTest(test01NormalPre_1Win)
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8a982b0d0
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] junit.framework.TestListener: endTest(test01NormalPre_1Win)
    [apply] junit.framework.TestListener: startTest(test02NormalPost_1Win)
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8a8c898b0
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    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8a985d3d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8a8cca830
    [apply] junit.framework.TestListener: endTest(test07ExclPre_4Win)
    [apply] junit.framework.TestListener: startTest(test08ExclPost_4Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8a8cc5d50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8a8cc82f0
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] junit.framework.TestListener: endTest(test08ExclPost_4Win)
    [apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 19.703 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157102756 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157108785 ms +++ localhost/127.0.0.1:59999 - Locked within 6037 ms, 7 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8a982b0d0
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8a8c898b0
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8a8c88810
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8a9842f40
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8a8ca06f0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8a9840790
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8a983f490
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8a984ebb0
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-5,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- staThread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157122396 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
    [apply] rted true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8a8c9f9f0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8a9842f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8a9869f80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8a9851c40
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-6,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8a9842f40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8a8c88b20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8a985d5f0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8a98678d0
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-7,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
    [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8a985d3d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8a8cca830
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8a8cc5d50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe8a8cc82f0
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-8,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157122396 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01NormalPre_1Win took 2.633 sec
    [apply] Testcase: test02NormalPost_1Win took 0.361 sec
    [apply] Testcase: test03ExclPre_1Win took 2.985 sec
    [apply] Testcase: test04ExclPost_1Win took 0.37 sec
    [apply] Testcase: test05NormalPre_4Win took 1.711 sec
    [apply] Testcase: test06NormalPost_4Win took 0.435 sec
    [apply] Testcase: test07ExclPre_4Win took 3.226 sec
    [apply] Testcase: test08ExclPost_4Win took 0.506 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157123989 ms +++ localhost/127.0.0.1:59999 - Locked within 11 ms, 1 attempts
    [apply] 2013-06-25 12:45:24.964 java[23743:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win
    [apply] junit.framework.TestListener: startTest(test01Normal_1Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x105f1e420
    [apply] 0 s: 60 f / 177 ms, 338.9 fps, 2 ms/f; total: 60 f, 338.9 fps, 2 ms/f
    [apply] 0 s: 60 f / 90 ms, 666.6 fps, 1 ms/f; total: 120 f, 449.4 fps, 2 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 180 f, 507.0 fps, 1 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 240 f, 541.7 fps, 1 ms/f
    [apply] 0 s: 60 f / 131 ms, 458.0 fps, 2 ms/f; total: 300 f, 522.6 fps, 1 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 360 f, 543.8 fps, 1 ms/f
    [apply] 0 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 420 f, 559.2 fps, 1 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 480 f, 572.1 fps, 1 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 540 f, 582.5 fps, 1 ms/f
    [apply] 1 s: 60 f / 90 ms, 666.6 fps, 1 ms/f; total: 600 f, 589.9 fps, 1 ms/f
    [apply] 1 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 660 f, 597.2 fps, 1 ms/f
    [apply] 1 s: 60 f / 92 ms, 652.1 fps, 1 ms/f; total: 720 f, 601.5 fps, 1 ms/f
    [apply] 1 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 780 f, 602.3 fps, 1 ms/f
    [apply] junit.framework.TestListener: endTest(test01Normal_1Win)
    [apply] junit.framework.TestListener: startTest(test03Excl_1Win)
    [apply] 1 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 840 f, 603.0 fps, 1 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdb70e1f680
    [apply] 0 s: 60 f / 123 ms, 487.8 fps, 2 ms/f; total: 60 f, 487.8 fps, 2 ms/f
    [apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 120 f, 560.7 fps, 1 ms/f
    [apply] 0 s: 60 f / 75 ms, 800.0 fps, 1 ms/f; total: 180 f, 622.8 fps, 1 ms/f
    [apply] 0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 240 f, 666.6 fps, 1 ms/f
    [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 300 f, 697.6 fps, 1 ms/f
    [apply] 0 s: 60 f / 76 ms, 789.4 fps, 1 ms/f; total: 360 f, 711.4 fps, 1 ms/f
    [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 420 f, 729.1 fps, 1 ms/f
    [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 480 f, 743.0 fps, 1 ms/f
    [apply] 0 s: 60 f / 66 ms, 909.0 fps, 1 ms/f; total: 540 f, 758.4 fps, 1 ms/f
    [apply] 0 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 600 f, 787.4 fps, 1 ms/f
    [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 660 f, 813.8 fps, 1 ms/f
    [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 720 f, 837.2 fps, 1 ms/f
    [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 780 f, 858.0 fps, 1 ms/f
    [apply] 0 s: 60 f / 56 ms, 1071.4 fps, 0 ms/f; total: 840 f, 870.4 fps, 1 ms/f
    [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 900 f, 887.5 fps, 1 ms/f
    [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 960 f, 903.1 fps, 1 ms/f
    [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1020 f, 917.2 fps, 1 ms/f
    [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1080 f, 930.2 fps, 1 ms/f
    [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1140 f, 942.1 fps, 1 ms/f
    [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1200 f, 953.1 fps, 1 ms/f
    [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1260 f, 963.3 fps, 1 ms/f
    [apply] junit.framework.TestListener: endTest(test03Excl_1Win)
    [apply] junit.framework.TestListener: startTest(test05Normal_4Win)
    [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1320 f, 972.7 fps, 1 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdb70e5ad90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x105f6fb30
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdb70e73f30
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdb70e76bc0
    [apply] 0 s: 60 f / 245 ms, 244.8 fps, 4 ms/f; total: 60 f, 244.8 fps, 4 ms/f
    [apply] 0 s: 60 f / 208 ms, 288.4 fps, 3 ms/f; total: 120 f, 264.9 fps, 3 ms/f
    [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 276.9 fps, 3 ms/f
    [apply] 0 s: 60 f / 206 ms, 291.2 fps, 3 ms/f; total: 240 f, 280.3 fps, 3 ms/f
    [apply] 1 s: 60 f / 201 ms, 298.5 fps, 3 ms/f; total: 300 f, 283.8 fps, 3 ms/f
    [apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 360 f, 287.0 fps, 3 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win
    [apply] junit.framework.TestListener: endTest(test05Normal_4Win)
    [apply] junit.framework.TestListener: startTest(test07Excl_4Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x105f1e420
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x105f74ce0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x105f74830
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x105f77ce0
    [apply] 0 s: 60 f / 240 ms, 250.0 fps, 4 ms/f; total: 60 f, 250.0 fps, 4 ms/f
    [apply] 0 s: 60 f / 202 ms, 297.0 fps, 3 ms/f; total: 120 f, 271.4 fps, 3 ms/f
    [apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 180 f, 281.2 fps, 3 ms/f
    [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 240 f, 286.7 fps, 3 ms/f
    [apply] 1 s: 60 f / 203 ms, 295.5 fps, 3 ms/f; total: 300 f, 288.4 fps, 3 ms/f
    [apply] 1 s: 60 f / 199 ms, 301.5 fps, 3 ms/f; total: 360 f, 290.5 fps, 3 ms/f
    [apply] junit.framework.TestListener: endTest(test07Excl_4Win)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 8.271 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157123989 ms +++ localhost/127.0.0.1:59999 - Locked within 11 ms, 1 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x105f1e420
    [apply] 0 s: 60 f / 177 ms, 338.9 fps, 2 ms/f; total: 60 f, 338.9 fps, 2 ms/f
    [apply] 0 s: 60 f / 90 ms, 666.6 fps, 1 ms/f; total: 120 f, 449.4 fps, 2 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 180 f, 507.0 fps, 1 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 240 f, 541.7 fps, 1 ms/f
    [apply] 0 s: 60 f / 131 ms, 458.0 fps, 2 ms/f; total: 300 f, 522.6 fps, 1 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 360 f, 543.8 fps, 1 ms/f
    [apply] 0 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 420 f, 559.2 fps, 1 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 480 f, 572.1 fps, 1 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 540 f, 582.5 fps, 1 ms/f
    [apply] 1 s: 60 f / 90 ms, 666.6 fps, 1 ms/f; total: 600 f, 589.9 fps, 1 ms/f
    [apply] 1 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 660 f, 597.2 fps, 1 ms/f
    [apply] 1 s: 60 f / 92 ms, 652.1 fps, 1 ms/f; total: 720 f, 601.5 fps, 1 ms/f
    [apply] 1 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 780 f, 602.3 fps, 1 ms/f
    [apply] 1 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 840 f, 603.0 fps, 1 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdb70e1f680
    [apply] 0 s: 60 f / 123 ms, 487.8 fps, 2 ms/f; total: 60 f, 487.8 fps, 2 ms/f
    [apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 120 f, 560.7 fps, 1 ms/f
    [apply] 0 s: 60 f / 75 ms, 800.0 fps, 1 ms/f; total: 180 f, 622.8 fps, 1 ms/f
    [apply] 0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 240 f, 666.6 fps, 1 ms/f
    [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 300 f, 697.6 fps, 1 ms/f
    [apply] 0 s: 60 f / 76 ms, 789.4 fps, 1 ms/f; total: 360 f, 711.4 fps, 1 ms/f
    [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 420 f, 729.1 fps, 1 ms/f
    [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 480 f, 743.0 fps, 1 ms/f
    [apply] 0 s: 60 f / 66 ms, 909.0 fps, 1 ms/f; total: 540 f, 758.4 fps, 1 ms/f
    [apply] 0 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 600 f, 787.4 fps, 1 ms/f
    [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 660 f, 813.8 fps, 1 ms/f
    [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 720 f, 837.2 fps, 1 ms/f
    [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 780 f, 858.0 fps, 1 ms/f
    [apply] 0 s: 60 f / 56 ms, 1071.4 fps, 0 ms/f; total: 840 f, 870.4 fps, 1 ms/f
    [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 900 f, 887.5 fps, 1 ms/f
    [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 960 f, 903.1 fps, 1 ms/f
    [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1020 f, 917.2 fps, 1 ms/f
    [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1080 f, 930.2 fps, 1 ms/f
    [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1140 f, 942.1 fps, 1 ms/f
    [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1200 f, 953.1 fps, 1 ms/f
    [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1260 f, 963.3 fps, 1 ms/f
    [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1320 f, 972.7 fps, 1 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdb70e5ad90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x105f6fb30
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdb70e73f30
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fdb70e76bc0
    [apply] 0 s: 60 f / 245 ms, 244.8 fps, 4 ms/f; total: 60 f, 244.8 fps, 4 ms/f
    [apply] 0 s: 60 f / 208 ms, 288.4 fps, 3 ms/f; total: 120 f, 264.9 fps, 3 ms/f
    [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 276.9 fps, 3 ms/f
    [apply] 0 s: 60 f / 206 ms, 291.2 fps, 3 ms/f; total: 240 f, 280.3 fps, 3 ms/f
    [apply] 1 s: 60 f / 201 ms, 298.5 fps, 3 ms/f; total: 300 f, 283.8 fps, 3 ms/f
    [apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 360 f, 287.0 fps, 3 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x105f1e420
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x105f74ce0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x105f74830
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x105f77ce0
    [apply] 0 s: 60 f / 240 ms, 250.0 fps, 4 ms/f; total: 60 f, 250.0 fps, 4 ms/f
    [apply] 0 s: 60 f / 202 ms, 297.0 fps, 3 ms/f; total: 120 f, 271.4 fps, 3 ms/f
    [apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 180 f, 281.2 fps, 3 ms/f
    [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 240 f, 286.7 fps, 3 ms/f
    [apply] 1 s: 60 f / 203 ms, 295.5 fps, 3 ms/f; total: 300 f, 288.4 fps, 3 ms/f
    [apply] 1 s: 60 f / 199 ms, 301.5 fps, 3 ms/f; total: 360 f, 290.5 fps, 3 ms/f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157132192 ms --- localhost/127.0.0.1:59999 - Unlock ok within 31 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01Normal_1Win took 2.36 sec
    [apply] Testcase: test03Excl_1Win took 1.458 sec
    [apply] Testcase: test05Normal_4Win took 1.537 sec
    [apply] Testcase: test07Excl_4Win took 1.556 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157132192 ms --- localhost/127.0.0.1:59999 - Unlock ok within 31 ms
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157134027 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157136033 ms +++ localhost/127.0.0.1:59999 - Locked within 2025 ms, 3 attempts
    [apply] 2013-06-25 12:45:36.880 java[23749:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win
    [apply] junit.framework.TestListener: startTest(test01Normal_1Win)
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f9700c56220
    [apply] 0 s: 60 f / 199 ms, 301.5 fps, 3 ms/f; total: 60 f, 301.5 fps, 3 ms/f
    [apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 120 f, 413.7 fps, 2 ms/f
    [apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 180 f, 477.4 fps, 2 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 240 f, 516.1 fps, 1 ms/f
    [apply] 0 s: 60 f / 133 ms, 451.1 fps, 2 ms/f; total: 300 f, 501.6 fps, 1 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 360 f, 524.7 fps, 1 ms/f
    [apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 420 f, 543.3 fps, 1 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 480 f, 557.4 fps, 1 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 540 f, 569.0 fps, 1 ms/f
    [apply] 1 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 600 f, 576.9 fps, 1 ms/f
    [apply] 1 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 660 f, 585.1 fps, 1 ms/f
    [apply] 1 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 720 f, 586.7 fps, 1 ms/f
    [apply] 1 s: 60 f / 122 ms, 491.8 fps, 2 ms/f; total: 780 f, 578.2 fps, 1 ms/f
    [apply] junit.framework.TestListener: endTest(test01Normal_1Win)
    [apply] junit.framework.TestListener: startTest(test03Excl_1Win)
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f9700c96cd0
    [apply] 0 s: 60 f / 157 ms, 382.1 fps, 2 ms/f; total: 60 f, 382.1 fps, 2 ms/f
    [apply] 0 s: 60 f / 127 ms, 472.4 fps, 2 ms/f; total: 120 f, 422.5 fps, 2 ms/f
    [apply] 0 s: 60 f / 93 ms, 645.1 fps, 1 ms/f; total: 180 f, 477.4 fps, 2 ms/f
    [apply] 0 s: 60 f / 100 ms, 600.0 fps, 1 ms/f; total: 240 f, 503.1 fps, 1 ms/f
    [apply] 0 s: 60 f / 95 ms, 631.5 fps, 1 ms/f; total: 300 f, 524.4 fps, 1 ms/f
    [apply] 0 s: 60 f / 97 ms, 618.5 fps, 1 ms/f; total: 360 f, 538.1 fps, 1 ms/f
    [apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 420 f, 552.6 fps, 1 ms/f
    [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 480 f, 578.3 fps, 1 ms/f
    [apply] 0 s: 60 f / 72 ms, 833.3 fps, 1 ms/f; total: 540 f, 598.6 fps, 1 ms/f
    [apply] 0 s: 60 f / 73 ms, 821.9 fps, 1 ms/f; total: 600 f, 615.3 fps, 1 ms/f
    [apply] 1 s: 60 f / 72 ms, 833.3 fps, 1 ms/f; total: 660 f, 630.3 fps, 1 ms/f
    [apply] 1 s: 60 f / 69 ms, 869.5 fps, 1 ms/f; total: 720 f, 645.1 fps, 1 ms/f
    [apply] 1 s: 60 f / 79 ms, 759.4 fps, 1 ms/f; total: 780 f, 652.7 fps, 1 ms/f
    [apply] 1 s: 60 f / 80 ms, 750.0 fps, 1 ms/f; total: 840 f, 658.8 fps, 1 ms/f
    [apply] junit.framework.TestListener: endTest(test03Excl_1Win)
    [apply] junit.framework.TestListener: startTest(test05Normal_4Win)
    [apply] 1 s: 60 f / 78 ms, 769.2 fps, 1 ms/f; total: 900 f, 665.1 fps, 1 ms/f
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f9700c96cd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f97018709c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f9700c86500
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f9701876150
    [apply] 0 s: 60 f / 242 ms, 247.9 fps, 4 ms/f; total: 60 f, 247.9 fps, 4 ms/f
    [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 120 f, 273.3 fps, 3 ms/f
    [apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 180 f, 282.5 fps, 3 ms/f
    [apply] 0 s: 60 f / 210 ms, 285.7 fps, 3 ms/f; total: 240 f, 283.3 fps, 3 ms/f
    [apply] 1 s: 60 f / 208 ms, 288.4 fps, 3 ms/f; total: 300 f, 284.3 fps, 3 ms/f
    [apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 360 f, 287.5 fps, 3 ms/f
    [apply] junit.framework.TestListener: endTest(test05Normal_4Win)
    [apply] junit.framework.TestListener: startTest(test07Excl_4Win)
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f9700ca64d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f9700c70150
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f97018863e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f9700cc45b0
    [apply] 0 s: 60 f / 229 ms, 262.0 fps, 3 ms/f; total: 60 f, 262.0 fps, 3 ms/f
    [apply] 0 s: 60 f / 201 ms, 298.5 fps, 3 ms/f; total: 120 f, 279.0 fps, 3 ms/f
    [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 287.0 fps, 3 ms/f
    [apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 240 f, 290.9 fps, 3 ms/f
    [apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 300 f, 293.5 fps, 3 ms/f
    [apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 360 f, 295.0 fps, 3 ms/f
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] junit.framework.TestListener: endTest(test07Excl_4Win)
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 10.235 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157134027 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157136033 ms +++ localhost/127.0.0.1:59999 - Locked within 2025 ms, 3 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f9700c56220
    [apply] 0 s: 60 f / 199 ms, 301.5 fps, 3 ms/f; total: 60 f, 301.5 fps, 3 ms/f
    [apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 120 f, 413.7 fps, 2 ms/f
    [apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 180 f, 477.4 fps, 2 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 240 f, 516.1 fps, 1 ms/f
    [apply] 0 s: 60 f / 133 ms, 451.1 fps, 2 ms/f; total: 300 f, 501.6 fps, 1 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 360 f, 524.7 fps, 1 ms/f
    [apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 420 f, 543.3 fps, 1 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 480 f, 557.4 fps, 1 ms/f
    [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 540 f, 569.0 fps, 1 ms/f
    [apply] 1 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 600 f, 576.9 fps, 1 ms/f
    [apply] 1 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 660 f, 585.1 fps, 1 ms/f
    [apply] 1 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 720 f, 586.7 fps, 1 ms/f
    [apply] 1 s: 60 f / 122 ms, 491.8 fps, 2 ms/f; total: 780 f, 578.2 fps, 1 ms/f
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f9700c96cd0
    [apply] 0 s: 60 f / 157 ms, 382.1 fps, 2 ms/f; total: 60 f, 382.1 fps, 2 ms/f
    [apply] 0 s: 60 f / 127 ms, 472.4 fps, 2 ms/f; total: 120 f, 422.5 fps, 2 ms/f
    [apply] 0 s: 60 f / 93 ms, 645.1 fps, 1 ms/f; total: 180 f, 477.4 fps, 2 ms/f
    [apply] 0 s: 60 f / 100 ms, 600.0 fps, 1 ms/f; total: 240 f, 503.1 fps, 1 ms/f
    [apply] 0 s: 60 f / 95 ms, 631.5 fps, 1 ms/f; total: 300 f, 524.4 fps, 1 ms/f
    [apply] 0 s: 60 f / 97 ms, 618.5 fps, 1 ms/f; total: 360 f, 538.1 fps, 1 ms/f
    [apply] 0 s: 60 f / 91 ms, 659.3 fps, 1 ms/f; total: 420 f, 552.6 fps, 1 ms/f
    [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 480 f, 578.3 fps, 1 ms/f
    [apply] 0 s: 60 f / 72 ms, 833.3 fps, 1 ms/f; total: 540 f, 598.6 fps, 1 ms/f
    [apply] 0 s: 60 f / 73 ms, 821.9 fps, 1 ms/f; total: 600 f, 615.3 fps, 1 ms/f
    [apply] 1 s: 60 f / 72 ms, 833.3 fps, 1 ms/f; total: 660 f, 630.3 fps, 1 ms/f
    [apply] 1 s: 60 f / 69 ms, 869.5 fps, 1 ms/f; total: 720 f, 645.1 fps, 1 ms/f
    [apply] 1 s: 60 f / 79 ms, 759.4 fps, 1 ms/f; total: 780 f, 652.7 fps, 1 ms/f
    [apply] 1 s: 60 f / 80 ms, 750.0 fps, 1 ms/f; total: 840 f, 658.8 fps, 1 ms/f
    [apply] 1 s: 60 f / 78 ms, 769.2 fps, 1 ms/f; total: 900 f, 665.1 fps, 1 ms/f
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f9700c96cd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f97018709c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f9700c86500
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f9701876150
    [apply] 0 s: 60 f / 242 ms, 247.9 fps, 4 ms/f; total: 60 f, 247.9 fps, 4 ms/f
    [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 120 f, 273.3 fps, 3 ms/f
    [apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 180 f, 282.5 fps, 3 ms/f
    [apply] 0 s: 60 f / 210 ms, 285.7 fps, 3 ms/f; total: 240 f, 283.3 fps, 3 ms/f
    [apply] 1 s: 60 f / 208 ms, 288.4 fps, 3 ms/f; total: 300 f, 284.3 fps, 3 ms/f
    [apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 360 f, 287.5 fps, 3 ms/f
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win
    [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f9700ca64d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f9700c70150
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f97018863e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ...
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7f9700cc45b0
    [apply] 0 s: 60 f / 229 ms, 262.0 fps, 3 ms/f; total: 60 f, 262.0 fps, 3 ms/f
    [apply] 0 s: 60 f / 201 ms, 298.5 fps, 3 ms/f; total: 120 f, 279.0 fps, 3 ms/f
    [apply] 0 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 180 f, 287.0 fps, 3 ms/f
    [apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 240 f, 290.9 fps, 3 ms/f
    [apply] 1 s: 60 f / 197 ms, 304.5 fps, 3 ms/f; total: 300 f, 293.5 fps, 3 ms/f
    [apply] 1 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 360 f, 295.0 fps, 3 ms/f
    [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157144185 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01Normal_1Win took 2.373 sec
    [apply] Testcase: test03Excl_1Win took 1.442 sec
    [apply] Testcase: test05Normal_4Win took 1.534 sec
    [apply] Testcase: test07Excl_4Win took 1.551 sec
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-4,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157144185 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT
    [apply] junit.framework.TestListener: tests to run: 6
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157146085 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157149093 ms +++ localhost/127.0.0.1:59999 - Locked within 3016 ms, 4 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
    [apply] junit.framework.TestListener: startTest(testSwitch2WindowSingleContextGL2ES2)
    [apply] 2013-06-25 12:45:50.240 java[23755:db03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-7-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-7-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6c69d02b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205ddb6e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71f1235b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce
    [apply] Thread[Thread-7-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-7-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7feb9ac249a0
    [apply] Thread-7-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGL2ES2____-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] 1 - switch - START 1010
    [apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7feb9b8619a0
    [apply] 1 - switch - END 1010
    [apply] 2 - switch - START 2009
    [apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7feb9ac249a0
    [apply] 2 - switch - END 2009
    [apply] Thread[Thread-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-7,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] junit.framework.TestListener: endTest(testSwitch2WindowSingleContextGL2ES2)
    [apply] junit.framework.TestListener: startTest(testSwitch2WindowSingleContextGLES2)
    [apply] junit.framework.TestListener: endTest(testSwitch2WindowSingleContextGLES2)
    [apply] junit.framework.TestListener: startTest(testSwitch2GLWindowOneDemoGL2ES2)
    [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
    [apply] Thread[Thread-10-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-10-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@663b1f38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e1a9d1b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@540984b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53ce669e
    [apply] Thread[Thread-10-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-10-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7feb9ac502d0
    [apply] Thread-10-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] 1 - switch - START 1011
    [apply] 1 - A w1-h 0x7feb9ac502d0,-ctx 0x7feb9b81d260
    [apply] 1 - A w2-h 0x7feb9ac8dab0,-ctx 0x7feb9ac8a4b0
    [apply] Thread[Thread-10,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7feb9ac8dab0
    [apply] 1 - B w1-h 0x7feb9ac502d0,-ctx 0x7feb9ac8a4b0
    [apply] 1 - B w2-h 0x7feb9ac8dab0,-ctx 0x7feb9b81d260
    [apply] 1 - switch - END 1011
    [apply] Thread-10-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0059-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [apply] 2 - switch - START 2001
    [apply] 2 - A w1-h 0x7feb9ac502d0,-ctx 0x7feb9ac8a4b0
    [apply] 2 - A w2-h 0x7feb9ac8dab0,-ctx 0x7feb9b81d260
    [apply] Thread[Thread-10,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7feb9ac502d0
    [apply] 2 - B w1-h 0x7feb9ac502d0,-ctx 0x7feb9b81d260
    [apply] 2 - B w2-h 0x7feb9ac8dab0,-ctx 0x7feb9ac8a4b0
    [apply] 2 - switch - END 2001
    [apply] Thread-10-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0116-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] QUIT Window Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] junit.framework.TestListener: endTest(testSwitch2GLWindowOneDemoGL2ES2)
    [apply] junit.framework.TestListener: startTest(testSwitch2GLWindowOneDemoGLES2)
    [apply] junit.framework.TestListener: endTest(testSwitch2GLWindowOneDemoGLES2)
    [apply] junit.framework.TestListener: startTest(testSwitch2GLWindowEachWithOwnDemoGL2ES2)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
    [apply] Thread[Thread-12-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-12-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@59c208b0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51c888d9
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44908881
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6cf1f051
    [apply] Thread[Thread-12-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-12-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7feb9b848cc0
    [apply] Thread[Thread-12-Animator,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-12-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@62c3e9e9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-12-Animator,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-12-Animator,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7feb9b8687a0
    [apply] Thread[Thread-12-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0003-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] 1 - switch - START 1011
    [apply] 1 - A w1-h 0x7feb9b848cc0,-ctx 0x7feb9b8440e0
    [apply] 1 - A w2-h 0x7feb9b8687a0,-ctx 0x7feb9ac4eab0
    [apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7feb9b8687a0
    [apply] Thread[Thread-12,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7feb9b848cc0
    [apply] Thread[Thread-12,5,main] RedSquareES2.reshape FIN
    [apply] 1 - B w1-h 0x7feb9b848cc0,-ctx 0x7feb9ac4eab0
    [apply] 1 - B w2-h 0x7feb9b8687a0,-ctx 0x7feb9b8440e0
    [apply] 1 - switch - END 1011
    [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0062-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0063-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [apply] 2 - switch - START 2029
    [apply] 2 - A w1-h 0x7feb9b848cc0,-ctx 0x7feb9ac4eab0
    [apply] 2 - A w2-h 0x7feb9b8687a0,-ctx 0x7feb9b8440e0
    [apply] Thread[Thread-12,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7feb9b8687a0
    [apply] Thread[Thread-12,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7feb9b848cc0
    [apply] 2 - B w1-h 0x7feb9b848cc0,-ctx 0x7feb9b8440e0
    [apply] 2 - B w2-h 0x7feb9b8687a0,-ctx 0x7feb9ac4eab0
    [apply] 2 - switch - END 2029
    [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0117-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0116-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [apply] QUIT Window Thread[Thread-12-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Thread[Thread-12-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-12-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-12-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Thread[Thread-12-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-12-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] junit.framework.TestListener: endTest(testSwitch2GLWindowEachWithOwnDemoGL2ES2)
    [apply] junit.framework.TestListener: startTest(testSwitch2GLWindowEachWithOwnDemoGLES2)
    [apply] junit.framework.TestListener: endTest(testSwitch2GLWindowEachWithOwnDemoGLES2)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157157460 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
    [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 11.442 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157146085 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157149093 ms +++ localhost/127.0.0.1:59999 - Locked within 3016 ms, 4 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
    [apply] Thread[Thread-7-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-7-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6c69d02b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205ddb6e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71f1235b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce
    [apply] Thread[Thread-7-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-7-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7feb9ac249a0
    [apply] Thread-7-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGL2ES2____-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] 1 - switch - START 1010
    [apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7feb9b8619a0
    [apply] 1 - switch - END 1010
    [apply] 2 - switch - START 2009
    [apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7feb9ac249a0
    [apply] 2 - switch - END 2009
    [apply] Thread[Thread-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-7,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
    [apply] Thread[Thread-10-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-10-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@663b1f38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e1a9d1b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@540984b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53ce669e
    [apply] Thread[Thread-10-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-10-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7feb9ac502d0
    [apply] Thread-10-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] 1 - switch - START 1011
    [apply] 1 - A w1-h 0x7feb9ac502d0,-ctx 0x7feb9b81d260
    [apply] 1 - A w2-h 0x7feb9ac8dab0,-ctx 0x7feb9ac8a4b0
    [apply] Thread[Thread-10,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7feb9ac8dab0
    [apply] 1 - B w1-h 0x7feb9ac502d0,-ctx 0x7feb9ac8a4b0
    [apply] 1 - B w2-h 0x7feb9ac8dab0,-ctx 0x7feb9b81d260
    [apply] 1 - switch - END 1011
    [apply] Thread-10-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0059-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [apply] 2 - switch - START 2001
    [apply] 2 - A w1-h 0x7feb9ac502d0,-ctx 0x7feb9ac8a4b0
    [apply] 2 - A w2-h 0x7feb9ac8dab0,-ctx 0x7feb9b81d260
    [apply] Thread[Thread-10,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7feb9ac502d0
    [apply] 2 - B w1-h 0x7feb9ac502d0,-ctx 0x7feb9b81d260
    [apply] 2 - B w2-h 0x7feb9ac8dab0,-ctx 0x7feb9ac8a4b0
    [apply] 2 - switch - END 2001
    [apply] Thread-10-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0116-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] QUIT Window Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-10-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
    [apply] Thread[Thread-12-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-12-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@59c208b0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51c888d9
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44908881
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6cf1f051
    [apply] Thread[Thread-12-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-12-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7feb9b848cc0
    [apply] Thread[Thread-12-Animator,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-12-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@62c3e9e9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-12-Animator,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-12-Animator,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7feb9b8687a0
    [apply] Thread[Thread-12-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0003-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] 1 - switch - START 1011
    [apply] 1 - A w1-h 0x7feb9b848cc0,-ctx 0x7feb9b8440e0
    [apply] 1 - A w2-h 0x7feb9b8687a0,-ctx 0x7feb9ac4eab0
    [apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7feb9b8687a0
    [apply] Thread[Thread-12,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7feb9b848cc0
    [apply] Thread[Thread-12,5,main] RedSquareES2.reshape FIN
    [apply] 1 - B w1-h 0x7feb9b848cc0,-ctx 0x7feb9ac4eab0
    [apply] 1 - B w2-h 0x7feb9b8687a0,-ctx 0x7feb9b8440e0
    [apply] 1 - switch - END 1011
    [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0062-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0063-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [apply] 2 - switch - START 2029
    [apply] 2 - A w1-h 0x7feb9b848cc0,-ctx 0x7feb9ac4eab0
    [apply] 2 - A w2-h 0x7feb9b8687a0,-ctx 0x7feb9b8440e0
    [apply] Thread[Thread-12,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7feb9b8687a0
    [apply] Thread[Thread-12,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7feb9b848cc0
    [apply] 2 - B w1-h 0x7feb9b848cc0,-ctx 0x7feb9b8440e0
    [apply] 2 - B w2-h 0x7feb9b8687a0,-ctx 0x7feb9ac4eab0
    [apply] 2 - switch - END 2029
    [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0117-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0116-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [apply] QUIT Window Thread[Thread-12-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Thread[Thread-12-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-12-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-12-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Thread[Thread-12-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-12-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157157460 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testSwitch2WindowSingleContextGL2ES2 took 3.517 sec
    [apply] Testcase: testSwitch2WindowSingleContextGLES2 took 0 sec
    [apply] Testcase: testSwitch2GLWindowOneDemoGL2ES2 took 2.332 sec
    [apply] Testcase: testSwitch2GLWindowOneDemoGLES2 took 0.002 sec
    [apply] Testcase: testSwitch2GLWindowEachWithOwnDemoGL2ES2 took 2.433 sec
    [apply] Testcase: testSwitch2GLWindowEachWithOwnDemoGLES2 took 0.002 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] junit.framework.TestListener: startTest(test01GLADDelegateGL2ES2)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157159029 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test01GLADDelegateGL2ES2
    [apply] Thread[Thread-7-null,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-7-null,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c349471, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6490832e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b947496
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f724a9d
    [apply] Thread[Thread-7-null,5,main] GearsES2.init FIN
    [apply] Thread[Thread-7-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcf9b43d4f0
    [apply] Thread-7-null: ** screenshot: TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fcf9c07a380
    [apply] Thread-7-null: ** screenshot: TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0051-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [apply] Thread[Thread-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-7,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test01GLADDelegateGL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test02GLADDelegateGLES2
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test02GLADDelegateGLES2
    [apply] junit.framework.TestListener: endTest(test01GLADDelegateGL2ES2)
    [apply] junit.framework.TestListener: startTest(test02GLADDelegateGLES2)
    [apply] junit.framework.TestListener: endTest(test02GLADDelegateGLES2)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157162310 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.345 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157159029 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test01GLADDelegateGL2ES2
    [apply] Thread[Thread-7-null,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-7-null,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c349471, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6490832e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b947496
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f724a9d
    [apply] Thread[Thread-7-null,5,main] GearsES2.init FIN
    [apply] Thread[Thread-7-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fcf9b43d4f0
    [apply] Thread-7-null: ** screenshot: TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-7,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fcf9c07a380
    [apply] Thread-7-null: ** screenshot: TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0051-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [apply] Thread[Thread-7,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-7,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-7-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test01GLADDelegateGL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test02GLADDelegateGLES2
    [apply] Profile GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test02GLADDelegateGLES2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157162310 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01GLADDelegateGL2ES2 took 3.209 sec
    [apply] Testcase: test02GLADDelegateGLES2 took 0 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] junit.framework.TestListener: startTest(test01DefaultFBO)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157163927 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
    [apply] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] below: 0xff0000
    [apply] above: 0xff00
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] Image right side up
    [apply] junit.framework.TestListener: endTest(test01DefaultFBO)
    [apply] junit.framework.TestListener: startTest(test01StencilFBO)
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0256x0256.png
    [apply] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] below: 0xff0000
    [apply] above: 0xff00
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [apply] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] below: 0xff0000
    [apply] above: 0xff00
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0256x0256.png
    [apply] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] below: 0xff0000
    [apply] above: 0xff00
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
    [apply] Image right side up
    [apply] junit.framework.TestListener: endTest(test01StencilFBO)
    [apply] junit.framework.TestListener: startTest(test01DefaultPBuffer)
    [apply] Image right side up
    [apply] junit.framework.TestListener: endTest(test01DefaultPBuffer)
    [apply] junit.framework.TestListener: startTest(test01AccumStencilPBuffer)
    [apply] Image right side up
    [apply] junit.framework.TestListener: endTest(test01AccumStencilPBuffer)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157165302 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [apply] 2013-06-25 12:46:05.312 java[23764:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.438 sec
    [apply] ------------- Standard Output ---------------
    [apply] Image right side up
    [apply] Image right side up
    [apply] Image right side up
    [apply] Image right side up
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157163927 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
    [apply] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] below: 0xff0000
    [apply] above: 0xff00
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0256x0256.png
    [apply] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] below: 0xff0000
    [apply] above: 0xff00
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [apply] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] below: 0xff0000
    [apply] above: 0xff00
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0256x0256.png
    [apply] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] below: 0xff0000
    [apply] above: 0xff00
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157165302 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01DefaultFBO took 1.19 sec
    [apply] Testcase: test01StencilFBO took 0.046 sec
    [apply] Testcase: test01DefaultPBuffer took 0.029 sec
    [apply] Testcase: test01AccumStencilPBuffer took 0.037 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT
    [apply] junit.framework.TestListener: tests to run: 8
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157167032 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157170040 ms +++ localhost/127.0.0.1:59999 - Locked within 3016 ms, 4 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
    [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA0)
    [apply] 2013-06-25 12:46:11.295 java[23770:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
    [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA0)
    [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA2)
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa02_default-0512x0512.png
    [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA2)
    [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA4)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
    [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA4)
    [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA8)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
    [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA8)
    [apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA0)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
    [apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA0)
    [apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA2)
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa02_default-0512x0512.png
    [apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA2)
    [apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA4)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa04_default-0512x0512.png
    [apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA4)
    [apply] junit.framework.TestListener: startTest(testOffsreenMultiSampleAA8)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png
    [apply] junit.framework.TestListener: endTest(testOffsreenMultiSampleAA8)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
    [apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 14.505 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157167032 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157170040 ms +++ localhost/127.0.0.1:59999 - Locked within 3016 ms, 4 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa02_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa02_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa04_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
    [apply] 
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] 
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157181473 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testOnscreenMultiSampleAA0 took 2.527 sec
    [apply] Testcase: testOnscreenMultiSampleAA2 took 1.254 sec
    [apply] Testcase: testOnscreenMultiSampleAA4 took 1.259 sec
    [apply] Testcase: testOnscreenMultiSampleAA8 took 1.279 sec
    [apply] Testcase: testOffscreenMultiSampleAA0 took 1.251 sec
    [apply] Testcase: testOffscreenMultiSampleAA2 took 1.255 sec
    [apply] Testcase: testOffscreenMultiSampleAA4 took 1.26 sec
    [apply] Testcase: testOffsreenMultiSampleAA8 took 1.276 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157181473 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms
     [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT
    [apply] junit.framework.TestListener: tests to run: 6
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157183056 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA0)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157187065 ms +++ localhost/127.0.0.1:59999 - Locked within 4017 ms, 5 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
    [apply] 2013-06-25 12:46:28.328 java[23776:dd03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] 
    [apply] req. msaa: false
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] has  msaa: false
    [apply] 
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
    [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA0)
    [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA8)
    [apply] 
    [apply] req. msaa: true
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] has  msaa: true
    [apply] 
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
    [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA8)
    [apply] junit.framework.TestListener: startTest(testOffscreenPBufferMultiSampleAA0)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
    [apply] 
    [apply] req. msaa: false
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] has  msaa: false
    [apply] 
    [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png
    [apply] junit.framework.TestListener: endTest(testOffscreenPBufferMultiSampleAA0)
    [apply] junit.framework.TestListener: startTest(testOffsreenPBufferMultiSampleAA8)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
    [apply] 
    [apply] req. msaa: true
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] has  msaa: true
    [apply] 
    [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-8-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
    [apply] NEWT offscreen FBO Window n/a yet
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
    [apply] NEWT offscreen FBO Window n/a yet
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
    [apply] junit.framework.TestListener: endTest(testOffsreenPBufferMultiSampleAA8)
    [apply] junit.framework.TestListener: startTest(testOffscreenFBOMultiSampleAA0)
    [apply] junit.framework.TestListener: endTest(testOffscreenFBOMultiSampleAA0)
    [apply] junit.framework.TestListener: startTest(testOffsreenFBOMultiSampleAA8)
    [apply] junit.framework.TestListener: endTest(testOffsreenFBOMultiSampleAA8)
    [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 10.395 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157183056 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157187065 ms +++ localhost/127.0.0.1:59999 - Locked within 4017 ms, 5 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
    [apply] 
    [apply] req. msaa: false
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] has  msaa: false
    [apply] 
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
    [apply] 
    [apply] req. msaa: true
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] has  msaa: true
    [apply] 
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
    [apply] 
    [apply] req. msaa: false
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] has  msaa: false
    [apply] 
    [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
    [apply] 
    [apply] req. msaa: true
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] has  msaa: true
    [apply] 
    [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-8-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
    [apply] NEWT offscreen FBO Window n/a yet
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
    [apply] NEWT offscreen FBO Window n/a yet
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157193388 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testOnscreenMultiSampleAA0 took 2.407 sec
    [apply] Testcase: testOnscreenMultiSampleAA8 took 1.287 sec
    [apply] Testcase: testOffscreenPBufferMultiSampleAA0 took 1.28 sec
    [apply] Testcase: testOffsreenPBufferMultiSampleAA8 took 1.279 sec
    [apply] Testcase: testOffscreenFBOMultiSampleAA0 took 0.001 sec
    [apply] Testcase: testOffsreenFBOMultiSampleAA8 took 0.001 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157193388 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
     [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157195010 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157202021 ms +++ localhost/127.0.0.1:59999 - Locked within 7019 ms, 8 attempts
    [apply] 2013-06-25 12:46:42.812 java[23782:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
    [apply] junit.framework.TestListener: startTest(test01OpaqueDecorated)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@62acc57, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@680e2291
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77ff92f5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c09505f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ffb2c9489c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ffb2c9489c0
    [apply] junit.framework.TestListener: endTest(test01OpaqueDecorated)
    [apply] junit.framework.TestListener: startTest(test01TransparentDecorated)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@224c47db, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ffb2b45ed50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ffb2b45ed50
    [apply] junit.framework.TestListener: endTest(test01TransparentDecorated)
    [apply] junit.framework.TestListener: startTest(test01TransparentUndecorated)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ba85d38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ffb2b478b50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ffb2b478b50
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
    [apply] junit.framework.TestListener: endTest(test01TransparentUndecorated)
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 13.673 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157195010 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157202021 ms +++ localhost/127.0.0.1:59999 - Locked within 7019 ms, 8 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@62acc57, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@680e2291
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77ff92f5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c09505f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ffb2c9489c0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ffb2c9489c0
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@224c47db, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ffb2b45ed50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ffb2b45ed50
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ba85d38, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ffb2b478b50
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ffb2b478b50
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157208623 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01OpaqueDecorated took 1.894 sec
    [apply] Testcase: test01TransparentDecorated took 1.695 sec
    [apply] Testcase: test01TransparentUndecorated took 1.785 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157208623 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157210514 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: startTest(test00)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157214523 ms +++ localhost/127.0.0.1:59999 - Locked within 4017 ms, 5 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
    [apply] 2013-06-25 12:46:55.802 java[23788:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@36f0b7f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3b5e234c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@215f7107
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@f593af
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] junit.framework.TestListener: endTest(test00)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157217350 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.898 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157210514 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157214523 ms +++ localhost/127.0.0.1:59999 - Locked within 4017 ms, 5 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@36f0b7f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3b5e234c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@215f7107
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@f593af
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157217350 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test00 took 2.756 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT.xml
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157219210 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157232231 ms +++ localhost/127.0.0.1:59999 - Locked within 13028 ms, 14 attempts
    [apply] junit.framework.TestListener: startTest(test00)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00
    [apply] 2013-06-25 12:47:13.094 java[23794:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] OlympicES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ee51b2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestOlympicES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] 1 s: 60 f / 1117 ms, 53.7 fps, 18 ms/f; total: 60 f, 53.7 fps, 18 ms/f
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] junit.framework.TestListener: endTest(test00)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 16.743 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157219210 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157232231 ms +++ localhost/127.0.0.1:59999 - Locked within 13028 ms, 14 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00
    [apply] OlympicES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ee51b2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestOlympicES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] 1 s: 60 f / 1117 ms, 53.7 fps, 18 ms/f; total: 60 f, 53.7 fps, 18 ms/f
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157235888 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test00 took 3.591 sec
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157235888 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157237605 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(test00)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157248624 ms +++ localhost/127.0.0.1:59999 - Locked within 11027 ms, 12 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
    [apply] 2013-06-25 12:47:29.301 java[23800:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
    [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@635aed57, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
    [apply] junit.framework.TestListener: endTest(test00)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 14.5 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157237605 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157248624 ms +++ localhost/127.0.0.1:59999 - Locked within 11027 ms, 12 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
    [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@635aed57, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157252043 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test00 took 3.344 sec
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157252043 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157253524 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157266541 ms +++ localhost/127.0.0.1:59999 - Locked within 13024 ms, 14 attempts
    [apply] junit.framework.TestListener: startTest(testElektronenMultiplizierer01)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
    [apply] 2013-06-25 12:47:47.789 java[23806:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157268720 d 135ms]]
    [apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1307565
    [apply] 7 s: 60 f / 7849 ms, 7.6 fps, 130 ms/f; total: 60 f, 7.6 fps, 130 ms/f
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157276823 d 0ms]]
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157277054 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
    [apply] junit.framework.TestListener: endTest(testElektronenMultiplizierer01)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157277122 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 23.657 sec
    [apply] ------------- Standard Output ---------------
    [apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500
    [apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1307565
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157253524 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157266541 ms +++ localhost/127.0.0.1:59999 - Locked within 13024 ms, 14 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157268720 d 135ms]]
    [apply] 7 s: 60 f / 7849 ms, 7.6 fps, 130 ms/f; total: 60 f, 7.6 fps, 130 ms/f
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157276823 d 0ms]]
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157277054 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157277122 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testElektronenMultiplizierer01 took 9.551 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157278623 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: startTest(test01_GL2ES2)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157291642 ms +++ localhost/127.0.0.1:59999 - Locked within 13028 ms, 14 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01_GL2ES2
    [apply] Loop 1/1
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] 2013-06-25 12:48:12.936 java[23812:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] window resized: 64/64 640x480
    [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@71f1235b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466355dc
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239a029e
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8afc140f90
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES2NEWT.test01_GL2ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01_GL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02_GLES2
    [apply] GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02_GLES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test03_GL3
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] junit.framework.TestListener: endTest(test01_GL2ES2)
    [apply] junit.framework.TestListener: startTest(test02_GLES2)
    [apply] junit.framework.TestListener: endTest(test02_GLES2)
    [apply] junit.framework.TestListener: startTest(test03_GL3)
    [apply] window resized: 64/64 640x480
    [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL3/GL3.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d2aea3e, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75bc16f0
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f8622f3
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f60877b
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8afac535a0
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES2NEWT.test03_GL3___-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] junit.framework.TestListener: endTest(test03_GL3)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test03_GL3
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 17.676 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157278623 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157291642 ms +++ localhost/127.0.0.1:59999 - Locked within 13028 ms, 14 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01_GL2ES2
    [apply] Loop 1/1
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window resized: 64/64 640x480
    [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@71f1235b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466355dc
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239a029e
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8afc140f90
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES2NEWT.test01_GL2ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01_GL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02_GLES2
    [apply] GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02_GLES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test03_GL3
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] window resized: 64/64 640x480
    [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL3/GL3.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d2aea3e, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75bc16f0
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f8622f3
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f60877b
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8afac535a0
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES2NEWT.test03_GL3___-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test03_GL3
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157296237 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01_GL2ES2 took 2.834 sec
    [apply] Testcase: test02_GLES2 took 0.001 sec
    [apply] Testcase: test03_GL3 took 1.681 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157296237 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157297754 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: startTest(test01GL2ES2)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157305766 ms +++ localhost/127.0.0.1:59999 - Locked within 8019 ms, 9 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT - test01GL2ES2
    [apply] 2013-06-25 12:48:26.820 java[23818:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] requested: swapInterval 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 500x290, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.init ...
    [apply] LandscapeES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f87c55c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.reshape 0/0 500x290, swapInterval 1, drawable 0x7feff215a1a0
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestLandscapeES2NEWT.test01GL2ES2-n0000-LandscapeES2-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0500x0290.png
    [apply] 6 s: 60 f / 6681 ms, 8.9 fps, 111 ms/f; total: 60 f, 8.9 fps, 111 ms/f
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT - test01GL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT - test02GL3
    [apply] requested: swapInterval 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] junit.framework.TestListener: endTest(test01GL2ES2)
    [apply] junit.framework.TestListener: startTest(test02GL3)
    [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 500x290, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.init ...
    [apply] LandscapeES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL3/GL3.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b035079, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.reshape 0/0 500x290, swapInterval 1, drawable 0x7feff2174240
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestLandscapeES2NEWT.test02GL3___-n0000-LandscapeES2-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0500x0290.png
    [apply] 5 s: 60 f / 5019 ms, 11.9 fps, 83 ms/f; total: 60 f, 11.9 fps, 83 ms/f
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] LandscapeES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] LandscapeES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT - test02GL3
    [apply] junit.framework.TestListener: endTest(test02GL3)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157321428 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 23.734 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157297754 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157305766 ms +++ localhost/127.0.0.1:59999 - Locked within 8019 ms, 9 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT - test01GL2ES2
    [apply] requested: swapInterval 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 500x290, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.init ...
    [apply] LandscapeES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f87c55c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.reshape 0/0 500x290, swapInterval 1, drawable 0x7feff215a1a0
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestLandscapeES2NEWT.test01GL2ES2-n0000-LandscapeES2-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0500x0290.png
    [apply] 6 s: 60 f / 6681 ms, 8.9 fps, 111 ms/f; total: 60 f, 8.9 fps, 111 ms/f
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT - test01GL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT - test02GL3
    [apply] requested: swapInterval 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 500x290, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.init ...
    [apply] LandscapeES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL3/GL3.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@b035079, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.reshape 0/0 500x290, swapInterval 1, drawable 0x7feff2174240
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestLandscapeES2NEWT.test02GL3___-n0000-LandscapeES2-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0500x0290.png
    [apply] 5 s: 60 f / 5019 ms, 11.9 fps, 83 ms/f; total: 60 f, 11.9 fps, 83 ms/f
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] LandscapeES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] LandscapeES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT - test02GL3
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157321428 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01GL2ES2 took 9.24 sec
    [apply] Testcase: test02GL3 took 6.349 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157322902 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157330914 ms +++ localhost/127.0.0.1:59999 - Locked within 8020 ms, 9 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
    [apply] Loop 1/1
    [apply] junit.framework.TestListener: startTest(test01GL2ES2)
    [apply] 2013-06-25 12:48:51.613 java[23824:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2b5356d5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f9fc40656d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES2NEWT.test01GL2ES2-n0000-RedSquareES2-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] 1 s: 60 f / 1208 ms, 49.6 fps, 20 ms/f; total: 60 f, 49.6 fps, 20 ms/f
    [apply] junit.framework.TestListener: endTest(test01GL2ES2)
    [apply] junit.framework.TestListener: startTest(test02GL3)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
    [apply] requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.50
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL3/GL3.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@341049d3, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f9fc40656d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES2NEWT.test02GL3___-n0000-RedSquareES2-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] 1 s: 60 f / 1055 ms, 56.8 fps, 17 ms/f; total: 60 f, 56.8 fps, 17 ms/f
    [apply] junit.framework.TestListener: endTest(test02GL3)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 14.155 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157322902 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157330914 ms +++ localhost/127.0.0.1:59999 - Locked within 8020 ms, 9 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
    [apply] Loop 1/1
    [apply] requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2b5356d5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f9fc40656d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES2NEWT.test01GL2ES2-n0000-RedSquareES2-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] 1 s: 60 f / 1208 ms, 49.6 fps, 20 ms/f; total: 60 f, 49.6 fps, 20 ms/f
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
    [apply] requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.50
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL3/GL3.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@341049d3, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN
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    [apply] 1 s: 60 f / 1055 ms, 56.8 fps, 17 ms/f; total: 60 f, 56.8 fps, 17 ms/f
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157336995 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01GL2ES2 took 3.578 sec
    [apply] Testcase: test02GL3 took 2.428 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157336995 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157338790 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157346805 ms +++ localhost/127.0.0.1:59999 - Locked within 8036 ms, 9 attempts
    [apply] 2013-06-25 12:49:07.743 java[23830:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c53ab04, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 640x480
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157349802 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.09 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157338790 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157346805 ms +++ localhost/127.0.0.1:59999 - Locked within 8036 ms, 9 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
    [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c53ab04, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 list created: 1
    [apply] gear2 list created: 2
    [apply] gear3 list created: 3
    [apply] Gears: Reshape 0/0 640x480
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Gears: Dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157349802 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 1.884 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT.xml
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157351676 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157353682 ms +++ localhost/127.0.0.1:59999 - Locked within 2015 ms, 3 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test01_DefCaps_Anim
    [apply] junit.framework.TestListener: startTest(test01_DefCaps_Anim)
    [apply] 2013-06-25 12:49:14.911 java[23836:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] junit.framework.TestListener: endTest(test01_DefCaps_Anim)
    [apply] junit.framework.TestListener: startTest(test02_DefCaps_NoAnim)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test01_DefCaps_Anim
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test02_DefCaps_NoAnim
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test02_DefCaps_NoAnim
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test12_FBOCaps_NoAnim
    [apply] junit.framework.TestListener: endTest(test02_DefCaps_NoAnim)
    [apply] junit.framework.TestListener: startTest(test12_FBOCaps_NoAnim)
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test12_FBOCaps_NoAnim
    [apply] junit.framework.TestListener: endTest(test12_FBOCaps_NoAnim)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157360173 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.574 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157351676 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157353682 ms +++ localhost/127.0.0.1:59999 - Locked within 2015 ms, 3 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test01_DefCaps_Anim
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test01_DefCaps_Anim
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test02_DefCaps_NoAnim
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test02_DefCaps_NoAnim
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test12_FBOCaps_NoAnim
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test12_FBOCaps_NoAnim
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157360173 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01_DefCaps_Anim took 1.957 sec
    [apply] Testcase: test02_DefCaps_NoAnim took 1.738 sec
    [apply] Testcase: test12_FBOCaps_NoAnim took 1.746 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157362020 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] junit.framework.TestListener: startTest(test01_GL3Core_Passthrough)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157363025 ms +++ localhost/127.0.0.1:59999 - Locked within 1024 ms, 2 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough
    [apply] 2013-06-25 12:49:24.069 java[23842:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Init - START - useGeomShader 0 -> passthrough01_xxx
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.50
    [apply] GL Profile: GLProfile[GL3/GL3.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53343ed0, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test01_GL3Core_Passthrough__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500
    [apply] 1 s: 60 f / 1260 ms, 47.6 fps, 21 ms/f; total: 60 f, 47.6 fps, 21 ms/f
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ
    [apply] junit.framework.TestListener: endTest(test01_GL3Core_Passthrough)
    [apply] junit.framework.TestListener: startTest(test02_GL3Core_FlipXYZ)
    [apply] Init - START - useGeomShader 1 -> flipXYZ01_xxx
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.50
    [apply] GL Profile: GLProfile[GL3/GL3.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48ff4cf, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test02_GL3Core_FlipXYZ______-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500
    [apply] 1 s: 60 f / 1076 ms, 55.7 fps, 17 ms/f; total: 60 f, 55.7 fps, 17 ms/f
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] junit.framework.TestListener: endTest(test02_GL3Core_FlipXYZ)
    [apply] junit.framework.TestListener: startTest(test11_GL3Compat_Passthrough)
    [apply] junit.framework.TestListener: endTest(test11_GL3Compat_Passthrough)
    [apply] junit.framework.TestListener: startTest(test12_GL3Compat_FlipXYZ)
    [apply] junit.framework.TestListener: endTest(test12_GL3Compat_FlipXYZ)
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 7.119 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157362020 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157363025 ms +++ localhost/127.0.0.1:59999 - Locked within 1024 ms, 2 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough
    [apply] Init - START - useGeomShader 0 -> passthrough01_xxx
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.50
    [apply] GL Profile: GLProfile[GL3/GL3.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@53343ed0, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test01_GL3Core_Passthrough__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500
    [apply] 1 s: 60 f / 1260 ms, 47.6 fps, 21 ms/f; total: 60 f, 47.6 fps, 21 ms/f
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ
    [apply] Init - START - useGeomShader 1 -> flipXYZ01_xxx
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.50
    [apply] GL Profile: GLProfile[GL3/GL3.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48ff4cf, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test02_GL3Core_FlipXYZ______-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500
    [apply] 1 s: 60 f / 1076 ms, 55.7 fps, 17 ms/f; total: 60 f, 55.7 fps, 17 ms/f
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough
    [apply] Profile GL3bc n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ
    [apply] Profile GL3bc n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157369057 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01_GL3Core_Passthrough took 3.659 sec
    [apply] Testcase: test02_GL3Core_FlipXYZ took 2.299 sec
    [apply] Testcase: test11_GL3Compat_Passthrough took 0.001 sec
    [apply] Testcase: test12_GL3Compat_FlipXYZ took 0.001 sec
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough
    [apply] Profile GL3bc n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ
    [apply] Profile GL3bc n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157369057 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
     [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT
    [apply] junit.framework.TestListener: tests to run: 5
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157370707 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: startTest(test00NoShaderState_Validation)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157380723 ms +++ localhost/127.0.0.1:59999 - Locked within 10023 ms, 11 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
    [apply] 2013-06-25 12:49:41.999 java[23848:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x2cba5bdb, handle 0x7f8639c538f0, jogamp.opengl.gl4.GL4bcImpl@b07f45d,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@373c0b53,
    [apply] 	Handle    0x7f8639c5d910,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
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    [apply] , ParentWindowHandle 0x0 (false)
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    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <470b9279, 48bd6a5f>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] screen #1
    [apply] screen #2
    [apply] screen #3
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
    [apply] junit.framework.TestListener: endTest(test00NoShaderState_Validation)
    [apply] junit.framework.TestListener: startTest(test01ShaderState_Validation)
    [apply] junit.framework.TestListener: endTest(test01ShaderState_Validation)
    [apply] junit.framework.TestListener: startTest(test02ShaderState_PerformanceSingleKeepEnabled)
    [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x688a548b, handle 0x7f863a868f50, jogamp.opengl.gl4.GL4bcImpl@51b4a74b,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@373c0b53,
    [apply] 	Handle    0x7f863a866c30,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f863a87f500
    [apply] , SurfaceHandle 0x7f863a866c30 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2b5356d5, 6c69d02b>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] screen #1
    [apply] screen #2
    [apply] screen #3
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
    [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x6f0ffb38, handle 0x7f863a854a40, jogamp.opengl.gl4.GL4bcImpl@4a48edb5,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@373c0b53,
    [apply] 	Handle    0x7f863a866c30,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f863a87f500
    [apply] , SurfaceHandle 0x7f863a866c30 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <79ee2c2c, 3963b3e>[count 1, qsz 0, owner <Thread-8>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] screen #1
    [apply] testShaderState00PerformanceSingle toggleEnable false: 1.415s: 600f, 424.0 fps, 2 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
    [apply] junit.framework.TestListener: endTest(test02ShaderState_PerformanceSingleKeepEnabled)
    [apply] junit.framework.TestListener: startTest(test03ShaderState_PerformanceSingleToggleEnable)
    [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x71f1235b, handle 0x7f863a853da0, jogamp.opengl.gl4.GL4bcImpl@e4865ce,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@373c0b53,
    [apply] 	Handle    0x7f863a866c30,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f863a87dbd0
    [apply] , SurfaceHandle 0x7f863a866c30 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3313beb5, 554d7745>[count 1, qsz 0, owner <Thread-9>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] screen #1
    [apply] junit.framework.TestListener: endTest(test03ShaderState_PerformanceSingleToggleEnable)
    [apply] junit.framework.TestListener: startTest(test04ShaderState_PerformanceDouble)
    [apply] testShaderState00PerformanceSingle toggleEnable true: 1.402s: 600f, 427.9 fps, 2 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
    [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x74af72d8, handle 0x7f863a82ef30, jogamp.opengl.gl4.GL4bcImpl@2a9cfec1,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@373c0b53,
    [apply] 	Handle    0x7f8639c61f00,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-5, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f8639c5dd30
    [apply] , SurfaceHandle 0x7f8639c61f00 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <291946c2, 3a747fa2>[count 1, qsz 0, owner <Thread-10>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] screen #1
    [apply] screen #2
    [apply] junit.framework.TestListener: endTest(test04ShaderState_PerformanceDouble)
    [apply] testShaderState01PerformanceDouble: 1.124s: 600f, 533.8 fps, 1 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157392463 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
    [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 21.821 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157370707 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157380723 ms +++ localhost/127.0.0.1:59999 - Locked within 10023 ms, 11 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
    [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x2cba5bdb, handle 0x7f8639c538f0, jogamp.opengl.gl4.GL4bcImpl@b07f45d,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@373c0b53,
    [apply] 	Handle    0x7f8639c5d910,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f8639c5dc20
    [apply] , SurfaceHandle 0x7f8639c5d910 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <470b9279, 48bd6a5f>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] screen #1
    [apply] screen #2
    [apply] screen #3
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
    [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x688a548b, handle 0x7f863a868f50, jogamp.opengl.gl4.GL4bcImpl@51b4a74b,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@373c0b53,
    [apply] 	Handle    0x7f863a866c30,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f863a87f500
    [apply] , SurfaceHandle 0x7f863a866c30 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2b5356d5, 6c69d02b>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] screen #1
    [apply] screen #2
    [apply] screen #3
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
    [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x6f0ffb38, handle 0x7f863a854a40, jogamp.opengl.gl4.GL4bcImpl@4a48edb5,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@373c0b53,
    [apply] 	Handle    0x7f863a866c30,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f863a87f500
    [apply] , SurfaceHandle 0x7f863a866c30 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <79ee2c2c, 3963b3e>[count 1, qsz 0, owner <Thread-8>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] screen #1
    [apply] testShaderState00PerformanceSingle toggleEnable false: 1.415s: 600f, 424.0 fps, 2 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
    [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x71f1235b, handle 0x7f863a853da0, jogamp.opengl.gl4.GL4bcImpl@e4865ce,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@373c0b53,
    [apply] 	Handle    0x7f863a866c30,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f863a87dbd0
    [apply] , SurfaceHandle 0x7f863a866c30 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3313beb5, 554d7745>[count 1, qsz 0, owner <Thread-9>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] screen #1
    [apply] testShaderState00PerformanceSingle toggleEnable true: 1.402s: 600f, 427.9 fps, 2 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
    [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x74af72d8, handle 0x7f863a82ef30, jogamp.opengl.gl4.GL4bcImpl@2a9cfec1,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@373c0b53,
    [apply] 	Handle    0x7f8639c61f00,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
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    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <291946c2, 3a747fa2>[count 1, qsz 0, owner <Thread-10>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] screen #1
    [apply] screen #2
    [apply] testShaderState01PerformanceDouble: 1.124s: 600f, 533.8 fps, 1 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157392463 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test00NoShaderState_Validation took 2.462 sec
    [apply] Testcase: test01ShaderState_Validation took 1.193 sec
    [apply] Testcase: test02ShaderState_PerformanceSingleKeepEnabled took 2.83 sec
    [apply] Testcase: test03ShaderState_PerformanceSingleToggleEnable took 2.758 sec
    [apply] Testcase: test04ShaderState_PerformanceDouble took 2.425 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.xml
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    [apply] junit.framework.TestListener: tests to run: 3
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157394497 ms III localhost/127.0.0.1:59999 - Wait for lock
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    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157400509 ms +++ localhost/127.0.0.1:59999 - Locked within 6020 ms, 7 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
    [apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Linked)
    [apply] 2013-06-25 12:50:01.102 java[23854:6907] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
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    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2fa918d5,
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    [apply] , WindowHandle 0x7fd7da83d9f0
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    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
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    [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
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    [apply] screen #2
    [apply] screen #3
    [apply] screen #4
    [apply] screen #10
    [apply] screen #20
    [apply] screen #30
    [apply] screen #40
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
    [apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Linked)
    [apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Unlinked)
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    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2fa918d5,
    [apply] 	Handle    0x7fd7da849e20,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
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    [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
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    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
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    [apply] , WrappedSurface null
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    [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] screen #1
    [apply] screen #2
    [apply] screen #3
    [apply] screen #4
    [apply] screen #10
    [apply] screen #20
    [apply] screen #30
    [apply] screen #40
    [apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Unlinked)
    [apply] junit.framework.TestListener: startTest(testShaderState01PerformanceDouble)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
    [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x6c69d02b, handle 0x7fd7da861b50, jogamp.opengl.gl4.GL4bcImpl@5d3e754f,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2fa918d5,
    [apply] 	Handle    0x7fd7da849e20,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
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    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2f87c55c, 7aae3364>[count 1, qsz 0, owner <Thread-8>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] screen #1
    [apply] screen #2
    [apply] screen #1
    [apply] screen #2
    [apply] junit.framework.TestListener: endTest(testShaderState01PerformanceDouble)
    [apply] testShaderState01PerformanceDouble: 1.404s: 600f, 427.3 fps, 2 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157407361 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 12.924 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157394497 ms III localhost/127.0.0.1:59999 - Wait for lock
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    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157400509 ms +++ localhost/127.0.0.1:59999 - Locked within 6020 ms, 7 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
    [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x49dc423f, handle 0x7fd7da852620, jogamp.opengl.gl4.GL4bcImpl@4b0ea9ba,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2fa918d5,
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    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
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    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd7da83d9f0
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    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
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    [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] screen #1
    [apply] screen #2
    [apply] screen #3
    [apply] screen #4
    [apply] screen #10
    [apply] screen #20
    [apply] screen #30
    [apply] screen #40
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
    [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x36f0b7f8, handle 0x7fd7da852620, jogamp.opengl.gl4.GL4bcImpl@75be16f5,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2fa918d5,
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    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd7da83d9f0
    [apply] , SurfaceHandle 0x7fd7da849e20 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <12d56b37, 7971f189>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
    [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
    [apply] screen #1
    [apply] screen #2
    [apply] screen #3
    [apply] screen #4
    [apply] screen #10
    [apply] screen #20
    [apply] screen #30
    [apply] screen #40
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
    [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x6c69d02b, handle 0x7fd7da861b50, jogamp.opengl.gl4.GL4bcImpl@5d3e754f,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2fa918d5,
    [apply] 	Handle    0x7fd7da849e20,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd7da83d9f0
    [apply] , SurfaceHandle 0x7fd7da849e20 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 480x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2f87c55c, 7aae3364>[count 1, qsz 0, owner <Thread-8>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] screen #1
    [apply] screen #2
    [apply] screen #1
    [apply] screen #2
    [apply] testShaderState01PerformanceDouble: 1.404s: 600f, 427.3 fps, 2 ms/f
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157407361 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testShaderState01ValidationSP1Linked took 2.689 sec
    [apply] Testcase: testShaderState01ValidationSP1Unlinked took 1.276 sec
    [apply] Testcase: testShaderState01PerformanceDouble took 2.818 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157409170 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157415180 ms +++ localhost/127.0.0.1:59999 - Locked within 6028 ms, 7 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
    [apply] junit.framework.TestListener: startTest(testGLSLCompilation01)
    [apply] 2013-06-25 12:50:16.422 java[23860:dc03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: endTest(testGLSLCompilation01)
    [apply] junit.framework.TestListener: startTest(testGLSLUse01)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
    [apply] Thread[Thread-9-Animator,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-9-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f87c55c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-9-Animator,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-9-Animator,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9ed4853b20
    [apply] Thread[Thread-9-Animator,5,main] RedSquareES2.reshape FIN
    [apply] junit.framework.TestListener: endTest(testGLSLUse01)
    [apply] Thread[Thread-9-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-9-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157418904 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 9.809 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157409170 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157415180 ms +++ localhost/127.0.0.1:59999 - Locked within 6028 ms, 7 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
    [apply] Thread[Thread-9-Animator,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-9-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f87c55c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-9-Animator,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-9-Animator,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f9ed4853b20
    [apply] Thread[Thread-9-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-9-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-9-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157418904 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testGLSLCompilation01 took 2.261 sec
    [apply] Testcase: testGLSLUse01 took 1.395 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157420708 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: startTest(test01)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157423714 ms +++ localhost/127.0.0.1:59999 - Locked within 3014 ms, 4 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
    [apply] 2013-06-25 12:50:24.230 java[23866:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x1a50ca0c, handle 0x7fd8dcb2a590, jogamp.opengl.gl4.GL4bcImpl@18b1aebf,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39478a43,
    [apply] 	Handle    0x7fd8dcb13990,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd8dcb14850
    [apply] , SurfaceHandle 0x7fd8dcb13990 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7c65216, 6d372656>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
    [apply] [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] Screen dim 518 x 324
    [apply] Screen siz 1920 x 1200
    [apply] Screen pixel/cm 37.065636, 37.037037
    [apply] t1-t0: 1126.589ms
    [apply] t3-t0: 2725.785ms
    [apply] t3-t2: 13.242ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
    [apply] junit.framework.TestListener: endTest(test01)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157426515 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.87 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157420708 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157423714 ms +++ localhost/127.0.0.1:59999 - Locked within 3014 ms, 4 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
    [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x1a50ca0c, handle 0x7fd8dcb2a590, jogamp.opengl.gl4.GL4bcImpl@18b1aebf,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@39478a43,
    [apply] 	Handle    0x7fd8dcb13990,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7fd8dcb14850
    [apply] , SurfaceHandle 0x7fd8dcb13990 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7c65216, 6d372656>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] 
    [apply] Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
    [apply] [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] Screen dim 518 x 324
    [apply] Screen siz 1920 x 1200
    [apply] Screen pixel/cm 37.065636, 37.037037
    [apply] t1-t0: 1126.589ms
    [apply] t3-t0: 2725.785ms
    [apply] t3-t2: 13.242ms
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157426515 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01 took 2.728 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157428241 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameOK)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157432249 ms +++ localhost/127.0.0.1:59999 - Locked within 4016 ms, 5 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
    [apply] 2013-06-25 12:50:32.868 java[23872:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT -junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameOK)
    [apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameWrong)
    [apply]  testGlTransformFeedbackVaryings_WhenVarNameWrong
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbaGOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1
    [apply] 	ERROR: Could not find transform feedback binding for 'PPPosition.'
    [apply] 
    [apply] 
    [apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameWrong)
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.825 sec
    [apply] ------------- Standard Output ---------------
    [apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1
    [apply] 	ERROR: Could not find transform feedback binding for 'PPPosition.'
    [apply] 
    [apply] 
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157428241 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157432249 ms +++ localhost/127.0.0.1:59999 - Locked within 4016 ms, 5 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157435989 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameOK took 2.526 sec
    [apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameWrong took 1.149 sec
    [apply] ckVaryings_WhenVarNameWrong
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157435989 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
     [echo] Testing com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT
    [apply] junit.framework.TestListener: tests to run: 5
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157437849 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157440856 ms +++ localhost/127.0.0.1:59999 - Locked within 3028 ms, 4 attempts
    [apply] 2013-06-25 12:50:41.830 java[23878:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test00MatrixToString
    [apply] PMV-C-O 4x4: 
    [apply] [    1.00000    0.00000    0.00000    1.00000 ]
    [apply] [    0.00000    1.00000    0.00000    2.00000 ]
    [apply] [    0.00000    0.00000    1.00000    3.00000 ]
    [apply] [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] 
    [apply] 
    [apply] FLU-C-O 4x4: 
    [apply] [    1.00000    0.00000    0.00000    1.00000 ]
    [apply] [    0.00000    1.00000    0.00000    2.00000 ]
    [apply] [    0.00000    0.00000    1.00000    3.00000 ]
    [apply] [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] 
    [apply] 
    [apply] FLU-R-O 4x4: 
    [apply] [    1.00000    0.00000    0.00000    1.00000 ]
    [apply] [    0.00000    1.00000    0.00000    2.00000 ]
    [apply] [    0.00000    0.00000    1.00000    3.00000 ]
    [apply] [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] 
    [apply] 
    [apply] FLU-R-O 2x3: 
    [apply] [    1.00000    2.00000    3.00000 ]
    [apply] [    4.00000    5.00000    6.00000 ]
    [apply] 
    [apply] 
    [apply] FLU-C-O 2x3: 
    [apply] [    1.00000    2.00000    3.00000 ]
    [apply] [    4.00000    5.00000    6.00000 ]
    [apply] 
    [apply] 
    [apply] FLU-R-O 3x2: 
    [apply] [    1.00000    2.00000 ]
    [apply] [    3.00000    4.00000 ]
    [apply] [    5.00000    6.00000 ]
    [apply] 
    [apply] 
    [apply] FLU-C-O 3x2: 
    [apply] [    1.00000    2.00000 ]
    [apply] [    3.00000    4.00000 ]
    [apply] [    5.00000    6.00000 ]
    [apply] 
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test00MatrixToString
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
    [apply] junit.framework.TestListener: startTest(test00MatrixToString)
    [apply] junit.framework.TestListener: endTest(test00MatrixToString)
    [apply] junit.framework.TestListener: startTest(test01MviUpdateTraditionalAccess)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
    [apply] junit.framework.TestListener: endTest(test01MviUpdateTraditionalAccess)
    [apply] junit.framework.TestListener: startTest(test02MviUpdateShaderAccess)
    [apply] junit.framework.TestListener: endTest(test02MviUpdateShaderAccess)
    [apply] junit.framework.TestListener: startTest(test03MvTranslate)
    [apply] junit.framework.TestListener: endTest(test03MvTranslate)
    [apply] junit.framework.TestListener: startTest(test04MvTranslateRotate)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test03MvTranslate
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test03MvTranslate
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test04MvTranslateRotate
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test04MvTranslateRotate
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157442467 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [apply] junit.framework.TestListener: endTest(test04MvTranslateRotate)
    [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 4.702 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157437849 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157440856 ms +++ localhost/127.0.0.1:59999 - Locked within 3028 ms, 4 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test00MatrixToString
    [apply] PMV-C-O 4x4: 
    [apply] [    1.00000    0.00000    0.00000    1.00000 ]
    [apply] [    0.00000    1.00000    0.00000    2.00000 ]
    [apply] [    0.00000    0.00000    1.00000    3.00000 ]
    [apply] [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] 
    [apply] 
    [apply] FLU-C-O 4x4: 
    [apply] [    1.00000    0.00000    0.00000    1.00000 ]
    [apply] [    0.00000    1.00000    0.00000    2.00000 ]
    [apply] [    0.00000    0.00000    1.00000    3.00000 ]
    [apply] [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] 
    [apply] 
    [apply] FLU-R-O 4x4: 
    [apply] [    1.00000    0.00000    0.00000    1.00000 ]
    [apply] [    0.00000    1.00000    0.00000    2.00000 ]
    [apply] [    0.00000    0.00000    1.00000    3.00000 ]
    [apply] [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] 
    [apply] 
    [apply] FLU-R-O 2x3: 
    [apply] [    1.00000    2.00000    3.00000 ]
    [apply] [    4.00000    5.00000    6.00000 ]
    [apply] 
    [apply] 
    [apply] FLU-C-O 2x3: 
    [apply] [    1.00000    2.00000    3.00000 ]
    [apply] [    4.00000    5.00000    6.00000 ]
    [apply] 
    [apply] 
    [apply] FLU-R-O 3x2: 
    [apply] [    1.00000    2.00000 ]
    [apply] [    3.00000    4.00000 ]
    [apply] [    5.00000    6.00000 ]
    [apply] 
    [apply] 
    [apply] FLU-C-O 3x2: 
    [apply] [    1.00000    2.00000 ]
    [apply] [    3.00000    4.00000 ]
    [apply] [    5.00000    6.00000 ]
    [apply] 
    [apply] 
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test00MatrixToString
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test03MvTranslate
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test03MvTranslate
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test04MvTranslateRotate
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test04MvTranslateRotate
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157442467 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test00MatrixToString took 0.037 sec
    [apply] Testcase: test01MviUpdateTraditionalAccess took 0.229 sec
    [apply] Testcase: test02MviUpdateShaderAccess took 0.081 sec
    [apply] Testcase: test03MvTranslate took 0.005 sec
    [apply] Testcase: test04MvTranslateRotate took 0.003 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT
    [apply] junit.framework.TestListener: tests to run: 7
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157444260 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157454275 ms +++ localhost/127.0.0.1:59999 - Locked within 10033 ms, 11 attempts
    [apply] 2013-06-25 12:50:55.255 java[23884:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
    [apply] INFO: PBuffer supported: true
    [apply] junit.framework.TestListener: startTest(test01aOffscreenWindowPBuffer)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@50059a34, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x107e24f30
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
    [apply] junit.framework.TestListener: endTest(test01aOffscreenWindowPBuffer)
    [apply] junit.framework.TestListener: startTest(test01bOffscreenWindowPBufferStencil)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@25961581, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fce4bd4e680
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
    [apply] junit.framework.TestListener: endTest(test01bOffscreenWindowPBufferStencil)
    [apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBufferStencilAlpha)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e018c74, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x107e2f260
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
    [apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBufferStencilAlpha)
    [apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBuffer555)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a289d2e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x107e57900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
    [apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBuffer555)
    [apply] junit.framework.TestListener: startTest(test02Offscreen3Windows1DisplayPBuffer)
    [apply] Create Window 0
    [apply] Create Window 1
    [apply] Create Window 2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7114460, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=5, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fce4bd5e520
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@39ed1b0b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=6, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fce4bd5b780
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@132789d2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=7, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x107e72370
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
    [apply] junit.framework.TestListener: endTest(test02Offscreen3Windows1DisplayPBuffer)
    [apply] junit.framework.TestListener: startTest(test03Offscreen3Windows3DisplaysPBuffer)
    [apply] Create Window 0
    [apply] Create Window 1
    [apply] Create Window 2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d7b6643, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 8 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=8, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, shader:  3, source]
    [apply]    ShaderCode[id=15, type=VERTEX_SHADER, valid=true, shader:  2, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fce4bd70080
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5076e8a7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=9, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x107e83650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@26d66426, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=10, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fce4bd5fec0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
    [apply] junit.framework.TestListener: endTest(test03Offscreen3Windows3DisplaysPBuffer)
    [apply] junit.framework.TestListener: startTest(test04OffscreenSnapshotWithDemoPBuffer)
    [apply] Create Window 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48ea48be, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 11 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=11, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=21, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=22, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fce4bd4ec80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157468290 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [apply] junit.framework.TestListener: endTest(test04OffscreenSnapshotWithDemoPBuffer)
    [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 24.113 sec
    [apply] ------------- Standard Output ---------------
    [apply] INFO: PBuffer supported: true
    [apply] Create Window 0
    [apply] Create Window 1
    [apply] Create Window 2
    [apply] Create Window 0
    [apply] Create Window 1
    [apply] Create Window 2
    [apply] Create Window 1
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157444260 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157454275 ms +++ localhost/127.0.0.1:59999 - Locked within 10033 ms, 11 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@50059a34, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x107e24f30
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@25961581, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fce4bd4e680
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e018c74, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x107e2f260
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a289d2e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x107e57900
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7114460, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=5, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fce4bd5e520
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@39ed1b0b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=6, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fce4bd5b780
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@132789d2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=7, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x107e72370
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d7b6643, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 8 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=8, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, shader:  3, source]
    [apply]    ShaderCode[id=15, type=VERTEX_SHADER, valid=true, shader:  2, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fce4bd70080
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5076e8a7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=9, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x107e83650
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@26d66426, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=10, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fce4bd5fec0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48ea48be, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 11 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=11, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=21, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=22, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fce4bd4ec80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157468290 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01aOffscreenWindowPBuffer took 1.243 sec
    [apply] Testcase: test01bOffscreenWindowPBufferStencil took 1.137 sec
    [apply] Testcase: test01cOffscreenWindowPBufferStencilAlpha took 1.144 sec
    [apply] Testcase: test01cOffscreenWindowPBuffer555 took 1.147 sec
    [apply] Testcase: test02Offscreen3Windows1DisplayPBuffer took 3.381 sec
    [apply] Testcase: test03Offscreen3Windows3DisplaysPBuffer took 3.414 sec
    [apply] Testcase: test04OffscreenSnapshotWithDemoPBuffer took 1.29 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157470033 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157474042 ms +++ localhost/127.0.0.1:59999 - Locked within 4017 ms, 5 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
    [apply] junit.framework.TestListener: startTest(test11OffscreenWindowPixmap)
    [apply] 2013-06-25 12:51:14.592 java[23890:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: endTest(test11OffscreenWindowPixmap)
    [apply] junit.framework.TestListener: startTest(test14OffscreenSnapshotWithDemoPixmap)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
    [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@28ab54eb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
    [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f87c55c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN
    [apply] junit.framework.TestListener: endTest(test14OffscreenSnapshotWithDemoPixmap)
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.609 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157470033 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157474042 ms +++ localhost/127.0.0.1:59999 - Locked within 4017 ms, 5 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
    [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@28ab54eb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
    [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f87c55c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157477558 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test11OffscreenWindowPixmap took 2.317 sec
    [apply] Testcase: test14OffscreenSnapshotWithDemoPixmap took 1.134 sec
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157477558 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
     [echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157479255 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157493272 ms +++ localhost/127.0.0.1:59999 - Locked within 14025 ms, 15 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
    [apply] junit.framework.TestListener: startTest(test01GL2Normal)
    [apply] 2013-06-25 12:51:34.104 java[23896:f603] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
    [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@62acc57, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@30ff8c74, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@33682598
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7a7c3885
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7162e295
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
    [apply] junit.framework.TestListener: endTest(test01GL2Normal)
    [apply] junit.framework.TestListener: startTest(test03GL2FFPEmu)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init ...
    [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
    [apply] 	 prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
    [apply] 	, FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
    [apply] 	, textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
    [apply] 	 lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
    [apply] 	, shaderProgramColor: ShaderProgram[id=1, linked=true, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] 	, shaderProgramColorTexture2: null
    [apply] 	, shaderProgramColorTexture4: null
    [apply] 	, shaderProgramColorTexture8: null
    [apply] 	, shaderProgramColorLight: null
    [apply] 	, shaderProgramColorTexture8Light: null
    [apply] 	, ShaderState: ShaderState[ 
    [apply]  ShaderProgram[id=1, linked=true, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
    [apply]   GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
    [apply]   GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
    [apply]   GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
    [apply]   GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data 
    [apply] 0: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] 2: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 2: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 2: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 2: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] 3: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 3: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 3: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 3: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]  ], managedUniforms [
    [apply]  ]
    [apply] ]]jogamp.opengl.gl4.GL4bcImpl@6cf1f051 ),
    [apply] 	 downstream: jogamp.opengl.gl4.GL4bcImpl@6cf1f051
    [apply] 	], 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
    [apply] 	 prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
    [apply] 	, FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
    [apply] 	, textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
    [apply] 	 lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
    [apply] 	, shaderProgramColor: ShaderProgram[id=2, linked=true, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] 	, shaderProgramColorTexture2: null
    [apply] 	, shaderProgramColorTexture4: null
    [apply] 	, shaderProgramColorTexture8: null
    [apply] 	, shaderProgramColorLight: null
    [apply] 	, shaderProgramColorTexture8Light: null
    [apply] 	, ShaderState: ShaderState[ 
    [apply]  ShaderProgram[id=2, linked=true, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
    [apply]   GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
    [apply]   GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
    [apply]   GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
    [apply]   GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data 
    [apply] 0: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] 2: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 2: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 2: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 2: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] 3: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 3: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 3: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 3: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]  ], managedUniforms [
    [apply]  ]
    [apply] ]]jogamp.opengl.gl4.GL4bcImpl@19c5466b ),
    [apply] 	 downstream: jogamp.opengl.gl4.GL4bcImpl@19c5466b
    [apply] 	], 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6d7e845a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@d2368df
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@fba0f36
    [apply] FixedFunctionPipeline: glEnable 0xba1 not handled in emulation and not supported in ES2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
    [apply] junit.framework.TestListener: endTest(test03GL2FFPEmu)
    [apply] junit.framework.TestListener: startTest(test04GL2ES1Normal)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init ...
    [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@60ded0f0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f90a0d6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@102f729e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1b0deb5f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2ed7b7d9
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main]
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
    [apply] GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
    [apply] junit.framework.TestListener: endTest(test04GL2ES1Normal)
    [apply] junit.framework.TestListener: startTest(test05ES2FFPEmu)
    [apply] junit.framework.TestListener: endTest(test05ES2FFPEmu)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157521687 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 42.494 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157479255 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157493272 ms +++ localhost/127.0.0.1:59999 - Locked within 14025 ms, 15 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
    [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@62acc57, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@30ff8c74, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@33682598
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7a7c3885
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7162e295
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init ...
    [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
    [apply] 	 prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
    [apply] 	, FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
    [apply] 	, textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
    [apply] 	 lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
    [apply] 	, shaderProgramColor: ShaderProgram[id=1, linked=true, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] 	, shaderProgramColorTexture2: null
    [apply] 	, shaderProgramColorTexture4: null
    [apply] 	, shaderProgramColorTexture8: null
    [apply] 	, shaderProgramColorLight: null
    [apply] 	, shaderProgramColorTexture8Light: null
    [apply] 	, ShaderState: ShaderState[ 
    [apply]  ShaderProgram[id=1, linked=true, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
    [apply]   GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
    [apply]   GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
    [apply]   GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
    [apply]   GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data 
    [apply] 0: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
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    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] 2: [    1.00000    0.00000    0.00000    0.00000 ]
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    [apply] 2: [    0.00000    0.00000    1.00000    0.00000 ]
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    [apply] 3: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 3: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]  ], managedUniforms [
    [apply]  ]
    [apply] ]]jogamp.opengl.gl4.GL4bcImpl@6cf1f051 ),
    [apply] 	 downstream: jogamp.opengl.gl4.GL4bcImpl@6cf1f051
    [apply] 	], 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
    [apply] 	 prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
    [apply] 	, FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
    [apply] 	, textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
    [apply] 	 lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
    [apply] 	, shaderProgramColor: ShaderProgram[id=2, linked=true, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] 	, shaderProgramColorTexture2: null
    [apply] 	, shaderProgramColorTexture4: null
    [apply] 	, shaderProgramColorTexture8: null
    [apply] 	, shaderProgramColorLight: null
    [apply] 	, shaderProgramColorTexture8Light: null
    [apply] 	, ShaderState: ShaderState[ 
    [apply]  ShaderProgram[id=2, linked=true, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
    [apply]   GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
    [apply]   GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
    [apply]   GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
    [apply]   GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data 
    [apply] 0: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
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    [apply] 1: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] 2: [    1.00000    0.00000    0.00000    0.00000 ]
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    [apply] 2: [    0.00000    0.00000    1.00000    0.00000 ]
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    [apply] 3: [    0.00000    0.00000    1.00000    0.00000 ]
    [apply] 3: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]  ], managedUniforms [
    [apply]  ]
    [apply] ]]jogamp.opengl.gl4.GL4bcImpl@19c5466b ),
    [apply] 	 downstream: jogamp.opengl.gl4.GL4bcImpl@19c5466b
    [apply] 	], 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6d7e845a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@d2368df
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@fba0f36
    [apply] FixedFunctionPipeline: glEnable 0xba1 not handled in emulation and not supported in ES2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape FIN
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init ...
    [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@60ded0f0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape FIN
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    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f90a0d6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@102f729e
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    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2ed7b7d9
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init FIN
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    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape FIN
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    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main]
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
    [apply] GLES2 n/a
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157521687 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01GL2Normal took 10.182 sec
    [apply] Testcase: test03GL2FFPEmu took 9.054 sec
    [apply] Testcase: test04GL2ES1Normal took 9.107 sec
    [apply] Testcase: test05ES2FFPEmu took 0 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT.xml
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    [apply] junit.framework.TestListener: tests to run: 7
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157523599 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157528610 ms +++ localhost/127.0.0.1:59999 - Locked within 5030 ms, 6 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
    [apply] junit.framework.TestListener: startTest(test01Plain__GL2ES1_VBOOffUsePlain)
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    [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] 2013-06-25 12:52:09.809 java[23902:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData
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    [apply] 
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    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
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    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
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    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
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    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
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    [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 15.537 sec
    [apply] ------------- Standard Output ---------------
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    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
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    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157528610 ms +++ localhost/127.0.0.1:59999 - Locked within 5030 ms, 6 attempts
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    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
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    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
    [apply] GL_VENDOR   NVIDIA Corporation
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    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
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    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
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    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157539048 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01Plain__GL2ES1_VBOOffUsePlain took 2.504 sec
    [apply] Testcase: test02Plain__GL2ES1_VBOOffUseArrayData took 1.294 sec
    [apply] Testcase: test03Plain__GL2ES1_VBOOnUsePlain took 1.301 sec
    [apply] Testcase: test04Plain__GL2ES1_VBOOnUseArrayData took 1.301 sec
    [apply] Testcase: test05ImmSinkGL2ES1_VBOOff took 1.315 sec
    [apply] Testcase: test06ImmSinkGL2ES1_VBOOn took 1.302 sec
    [apply] Testcase: test07ImmSinkGL2ES1_VBOOnTexture took 1.347 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT.xml
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    [apply] 2013-06-25 12:52:24.418 java[23908:dc03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
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    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
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    [apply] reshape ..
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    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
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    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
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    [apply] GL_VENDOR   NVIDIA Corporation
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    [apply] 	null
    [apply] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
    [apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES2_VBOOn_ShaderState)
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 9.783 sec
    [apply] ------------- Standard Output ---------------
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157540853 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157543859 ms +++ localhost/127.0.0.1:59999 - Locked within 3025 ms, 4 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
    [apply] GL_VENDOR   NVIDIA Corporation
    [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION  2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157550553 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test05ImmSinkGL2ES2_VBOOff_Direct took 2.672 sec
    [apply] Testcase: test05ImmSinkGL2ES2_VBOOff_ShaderState took 1.309 sec
    [apply] Testcase: test06ImmSinkGL2ES2_VBOOn_Direct took 1.316 sec
    [apply] Testcase: test06ImmSinkGL2ES2_VBOOn_ShaderState took 1.318 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157550553 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms
     [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157552127 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157558138 ms +++ localhost/127.0.0.1:59999 - Locked within 6019 ms, 7 attempts
    [apply] 2013-06-25 12:52:38.727 java[23914:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
    [apply] junit.framework.TestListener: startTest(testOnscreenWritePNG_TGA_PAM)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@579d75ee, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd8f4851690
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fd8f4851690
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.tga
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.tga
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.pam
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.pam
    [apply] junit.framework.TestListener: endTest(testOnscreenWritePNG_TGA_PAM)
    [apply] junit.framework.TestListener: startTest(testOffscreenWritePNG)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3801318b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f64b09c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b86f247
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd8f48543e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fd8f48543e0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
    [apply] junit.framework.TestListener: endTest(testOffscreenWritePNG)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157562169 ms --- localhost/127.0.0.1:59999 - Unlock ok within 14 ms
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 10.103 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157552127 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157558138 ms +++ localhost/127.0.0.1:59999 - Locked within 6019 ms, 7 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@579d75ee, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd8f4851690
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fd8f4851690
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.tga
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.tga
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.pam
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.pam
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3801318b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f64b09c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b86f247
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd8f48543e0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fd8f48543e0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157562169 ms --- localhost/127.0.0.1:59999 - Unlock ok within 14 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testOnscreenWritePNG_TGA_PAM took 1.566 sec
    [apply] Testcase: testOffscreenWritePNG took 1.257 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157564128 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157569139 ms +++ localhost/127.0.0.1:59999 - Locked within 5018 ms, 6 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
    [apply] junit.framework.TestListener: startTest(testOnscreenWritePNGWithResize)
    [apply] 2013-06-25 12:52:50.439 java[23920:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2b5356d5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d358f03
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] XXX: init
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7f9364234220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 64x64, swapInterval 1, drawable 0x7f9364234220
    [apply] XXX: [0], 64x64, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0064x0064.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7f9364234220
    [apply] XXX: [64], 128x128, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9364234220
    [apply] XXX: [128], 256x256, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9364234220
    [apply] XXX: [256], 512x512, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7f9364234220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] XXX: dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
    [apply] junit.framework.TestListener: endTest(testOnscreenWritePNGWithResize)
    [apply] junit.framework.TestListener: startTest(testOffscreenWritePNGWithResize)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c78bc3b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f8622f3
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f60877b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a5eb489
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7f9362c9b3c0
    [apply] XXX: init
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 64x64, swapInterval 1, drawable 0x7f9362c9b3c0
    [apply] XXX: [0], 64x64, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0064x0064.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7f93642534d0
    [apply] XXX: [64], 128x128, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0128.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9362c9b3c0
    [apply] XXX: [128], 256x256, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9362c9b3c0
    [apply] XXX: [256], 512x512, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7f93642533a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] junit.framework.TestListener: endTest(testOffscreenWritePNGWithResize)
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 9.45 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157564128 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157569139 ms +++ localhost/127.0.0.1:59999 - Locked within 5018 ms, 6 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2b5356d5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d358f03
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] XXX: init
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7f9364234220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 64x64, swapInterval 1, drawable 0x7f9364234220
    [apply] XXX: [0], 64x64, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0064x0064.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7f9364234220
    [apply] XXX: [64], 128x128, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9364234220
    [apply] XXX: [128], 256x256, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9364234220
    [apply] XXX: [256], 512x512, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunnThread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] XXX: dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157573518 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [apply] er-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7f9364234220
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] XXX: dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2c78bc3b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f8622f3
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f60877b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a5eb489
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7f9362c9b3c0
    [apply] XXX: init
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 64x64, swapInterval 1, drawable 0x7f9362c9b3c0
    [apply] XXX: [0], 64x64, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0064x0064.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7f93642534d0
    [apply] XXX: [64], 128x128, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0128.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9362c9b3c0
    [apply] XXX: [128], 256x256, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9362c9b3c0
    [apply] XXX: [256], 512x512, sz_changed true, snap true
    [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7f93642533a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] XXX: dispose
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157573518 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testOnscreenWritePNGWithResize took 1.914 sec
    [apply] Testcase: testOffscreenWritePNGWithResize took 1.447 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157575098 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157585114 ms +++ localhost/127.0.0.1:59999 - Locked within 10023 ms, 11 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT - testReadES2_RGB
    [apply] junit.framework.TestListener: startTest(testReadES2_RGB)
    [apply] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
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    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT - testReadES2_RGB
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    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testReadES2_RGB took 3.497 sec
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     [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT.xml
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    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__GL2
    [apply] 2013-06-25 12:53:18.077 java[23932:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
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    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test04QTTDefPostFrame_ES2
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    [apply] Tests run: 12, Failures: 0, Errors: 0, Time elapsed: 35.473 sec
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    [apply] junit.framework.TestListener: endTest(testPalette4__ES2)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette4__ES2
    [apply] Tests run: 13, Failures: 0, Errors: 0, Time elapsed: 32.101 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157632624 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157634630 ms +++ localhost/127.0.0.1:59999 - Locked within 2025 ms, 3 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__GL2
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    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__ES2
    [apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0
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    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__GL2
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    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__ES2
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    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__GL2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0
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    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__GL2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0
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    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4G_ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0
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    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4G_ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3__ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
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    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4__ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0
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    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3G_ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
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    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3G_ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4G_ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0
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    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4G_ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette3__ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testPalette3__ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette3__ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette4__ES2
    [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testPalette4__ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette4__ES2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157664640 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testGray__GL2 took 3.413 sec
    [apply] Testcase: testGray__ES2 took 2.273 sec
    [apply] Testcase: testRGB3__GL2 took 2.228 sec
    [apply] Testcase: testRGB3__ES2 took 2.203 sec
    [apply] Testcase: testRGB4__GL2 took 2.183 sec
    [apply] Testcase: testRGB4__ES2 took 2.189 sec
    [apply] Testcase: testRGB4G_ES2 took 2.202 sec
    [apply] Testcase: testInterl3__ES2 took 2.199 sec
    [apply] Testcase: testInterl4__ES2 took 2.217 sec
    [apply] Testcase: testInterl3G_ES2 took 2.168 sec
    [apply] Testcase: testInterl4G_ES2 took 2.187 sec
    [apply] Testcase: testPalette3__ES2 took 2.252 sec
    [apply] Testcase: testPalette4__ES2 took 2.215 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157664640 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
     [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT.xml
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157666359 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT
    [apply] junit.framework.TestListener: tests to run: 1
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    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157669367 ms +++ localhost/127.0.0.1:59999 - Locked within 3016 ms, 4 attempts
    [apply] 2013-06-25 12:54:30.182 java[23950:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: startTest(test1)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
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    [apply] 	Profiles
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    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
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    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
    [apply] ShaderState[ 
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    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
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    [apply]  ], managedAttributes [
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    [apply]   GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data 
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    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
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    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
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    [apply] 1: [    0.00000    0.00000    1.00000   -2.30000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]  ], managedUniforms [
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    [apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
    [apply] XXX0: aspect: 1.7777778
    [apply] XXX0: y-flip: false
    [apply] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
    [apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
    [apply] junit.framework.TestListener: endTest(test1)
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157673091 ms --- localhost/127.0.0.1:59999 - Unlock ok within 12 ms
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.795 sec
    [apply] ------------- Standard Output ---------------
    [apply] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
    [apply] ShaderState[ 
    [apply]  ShaderProgram[id=1, linked=true, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply]  enabledAttributes [
    [apply]  ], activeAttributes [
    [apply]  ], managedAttributes [
    [apply]  ], activeUniforms [
    [apply]   GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
    [apply]   GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data 
    [apply] 0: [    1.42013    0.00000    0.00000    0.00000 ]
    [apply] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [apply] 0: [    0.00000    0.00000   -1.22222   -2.22222 ]
    [apply] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [apply] ,
    [apply] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [apply] 1: [    0.00000    0.00000    1.00000   -2.30000 ]
    [apply] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [apply] ,
    [apply] ]
    [apply]  ], managedUniforms [
    [apply]  ]
    [apply] ]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157666359 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157669367 ms +++ localhost/127.0.0.1:59999 - Locked within 3016 ms, 4 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [apply] 	Native
    [apply] 		GL4bc	false
    [apply] 		GL4	false
    [apply] 		GL3bc	false
    [apply] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [apply] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [apply] 		GL2ES1	true
    [apply] 		GLES1	false
    [apply] 		GL2ES2	true
    [apply] 		GLES2	false
    [apply] 	Profiles
    [apply] 		GLProfile[GL2ES2/GL2.hw]
    [apply] 		GLProfile[GL2ES1/GL2.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL3/GL3.hw]
    [apply] 		GLProfile[GL2/GL2.hw]
    [apply] 		GLProfile[GL2GL3/GL2.hw]
    [apply] 		default GLProfile[GL2/GL2.hw]
    [apply] 
    [apply] Swap Interval  -1
    [apply] GL Profile     GLProfile[GL2/GL2.hw]
    [apply] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [apply] Quirks         [NoOffscreenBitmap]
    [apply] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR      NVIDIA Corporation
    [apply] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION     2.1 NVIDIA-7.32.12
    [apply] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [apply] GL_EXTENSIONS  134
    [apply]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [apply] GLX_EXTENSIONS 0
    [apply]                
    [apply] -----------------------------------------------------------------------------------------------------
    [apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
    [apply] XXX0: aspect: 1.7777778
    [apply] XXX0: y-flip: false
    [apply] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
    [apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
    [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157673091 ms --- localhost/127.0.0.1:59999 - Unlock ok within 12 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test1 took 2.509 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157675142 ms +++ localhost/127.0.0.1:59999 - Locked within 27 ms, 1 attempts
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
    [apply] junit.framework.TestListener: startTest(testDisplayCreate01_AutoDestroyLifecycle)
    [apply] 2013-06-25 12:54:36.445 java[23956:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6d372656, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x101956f90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101956f90
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157677300 d 85ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101956f90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101956f90
    [apply] duration: 132
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x101956f90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101956f90
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157677625 d 2ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101956f90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101956f90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101956f90
    [apply] duration: 216
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157677943 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157677951 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@635aed57, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x101956f90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101956f90
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157677992 d 45ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101956f90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101956f90
    [apply] duration: 130
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157678264 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157678266 d 0ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e364641, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x101965140
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101965140
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157679403 d 26ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101965140
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101965140
    [apply] duration: 128
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x101965140
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101965140
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157679672 d 2ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101965140
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101965140
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101965140
    [apply] duration: 220
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157679994 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157679996 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c0b6548, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fed98e57050
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fed98e57050
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157680030 d 41ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fed98e57050
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fed98e57050
    [apply] duration: 134
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157680300 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157680302 d 0ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
    [apply] junit.framework.TestListener: endTest(testDisplayCreate01_AutoDestroyLifecycle)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.388 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157675142 ms +++ localhost/127.0.0.1:59999 - Locked within 27 ms, 1 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6d372656, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x101956f90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101956f90
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157677300 d 85ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101956f90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101956f90
    [apply] duration: 132
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x101956f90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101956f90
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157677625 d 2ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101956f90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101956f90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101956f90
    [apply] duration: 216
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157677943 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157677951 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@635aed57, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x101956f90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101956f90
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157677992 d 45ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101956f90
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101956f90
    [apply] duration: 130
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157678264 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157678266 d 0ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e364641, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x101965140
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101965140
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157679403 d 26ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101965140
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101965140
    [apply] duration: 128
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x101965140
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101965140
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157679672 d 2ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101965140
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101965140
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x101965140
    [apply] duration: 220
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157679994 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157679996 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c0b6548, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fed98e57050
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fed98e57050
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157680030 d 41ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fed98e57050
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fed98e57050
    [apply] duration: 134
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157680300 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157680302 d 0ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157680375 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testDisplayCreate01_AutoDestroyLifecycle took 4.208 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157680375 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157681993 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157695015 ms +++ localhost/127.0.0.1:59999 - Locked within 13031 ms, 14 attempts
    [apply] 2013-06-25 12:54:55.994 java[23962:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
    [apply] junit.framework.TestListener: startTest(testDisplayCreate01)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@774acfcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8fbc521d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fbc521d0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157697322 d 86ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fbc521d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fbc521d0
    [apply] duration: 142
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8fbc521d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fbc521d0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157697657 d 2ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fbc521d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fbc521d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fbc521d0
    [apply] duration: 217
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157697978 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157697986 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@554d7745, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8fbc5dae0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fbc5dae0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157698041 d 38ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fbc5dae0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fbc5dae0
    [apply] duration: 146
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157698316 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157698318 d 0ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b1c2b67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466355dc
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157699468 d 27ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] duration: 124
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157699735 d 4ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] duration: 227
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700064 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700066 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4963f7a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421690ab
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5773ec72
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700114 d 42ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] duration: 136
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700387 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700389 d 0ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
    [apply] junit.framework.TestListener: endTest(testDisplayCreate01)
    [apply] junit.framework.TestListener: startTest(testDisplayCreate02)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@20b40ec4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3576a2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff8c74
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@595e2ccd
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8fbc5dae0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fbc5dae0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700432 d 32ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@30ff94b1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b7b0998
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8fbc77480
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fbc77480
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700476 d 38ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fbc5dae0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fbc5dae0
    [apply] duration: 173
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700741 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700743 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700743 d 1ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700756 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700757 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700757 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700759 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700759 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@565bb966, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fe903d5
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7afaa550
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d7b6643
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700803 d 43ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@26d66426, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45490eb5
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f64b09c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b86f247
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8fc87dd10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fc87dd10
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700872 d 25ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] duration: 172
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157701128 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157701129 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157701130 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157701136 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157701137 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157701137 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157701141 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157701141 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
    [apply] junit.framework.TestListener: endTest(testDisplayCreate02)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157701207 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 19.276 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157681993 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157695015 ms +++ localhost/127.0.0.1:59999 - Locked within 13031 ms, 14 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@774acfcd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8fbc521d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fbc521d0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157697322 d 86ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fbc521d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fbc521d0
    [apply] duration: 142
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8fbc521d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fbc521d0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157697657 d 2ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fbc521d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fbc521d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fbc521d0
    [apply] duration: 217
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157697978 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157697986 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@554d7745, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8fbc5dae0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fbc5dae0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157698041 d 38ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fbc5dae0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fbc5dae0
    [apply] duration: 146
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157698316 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157698318 d 0ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b1c2b67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466355dc
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157699468 d 27ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] duration: 124
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157699735 d 4ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] duration: 227
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700064 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700066 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4963f7a1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421690ab
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5773ec72
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700114 d 42ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] duration: 136
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700387 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700389 d 0ms]]
    [apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@20b40ec4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d3576a2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff8c74
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@595e2ccd
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8fbc5dae0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fbc5dae0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700432 d 32ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@30ff94b1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b7b0998
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8fbc77480
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fbc77480
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700476 d 38ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fbc5dae0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fbc5dae0
    [apply] duration: 173
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700741 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700743 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700743 d 1ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700756 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700757 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700757 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700759 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700759 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@565bb966, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fe903d5
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7afaa550
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d7b6643
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700803 d 43ms]]
    [apply] Frames for setVisible(true) 1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@26d66426, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45490eb5
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f64b09c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b86f247
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8fc87dd10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fc87dd10
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157700872 d 25ms]]
    [apply] Frames for setVisible(true) 2: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa8fc850b00
    [apply] duration: 172
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157701128 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157701129 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157701130 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157701136 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157701137 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157701137 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157701141 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157701141 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157701207 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testDisplayCreate01 took 4.246 sec
    [apply] Testcase: testDisplayCreate02 took 0.751 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157703078 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157706085 ms +++ localhost/127.0.0.1:59999 - Locked within 3028 ms, 4 attempts
    [apply] junit.framework.TestListener: startTest(testWindow00)
    [apply] 2013-06-25 12:55:07.122 java[23968:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT - testWindow00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@75be16f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@42b02928
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3b5e234c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@215f7107
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT - testWindow00
    [apply] junit.framework.TestListener: endTest(testWindow00)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.568 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157703078 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157706085 ms +++ localhost/127.0.0.1:59999 - Locked within 3028 ms, 4 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT - testWindow00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@75be16f5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@42b02928
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3b5e234c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@215f7107
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT - testWindow00
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157712565 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindow00 took 5.37 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157712565 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT.xml
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157714305 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] 2013-06-25 12:55:29.289 java[23974:6807] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157742347 ms +++ localhost/127.0.0.1:59999 - Locked within 28049 ms, 29 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT - testWarp01Center
    [apply] junit.framework.TestListener: startTest(testWarp01Center)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ee51b2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb60c017610
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb60c017610
    [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] junit.framework.TestListener: endTest(testWarp01Center)
    [apply] junit.framework.TestListener: startTest(testWarp02Random)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT - testWarp01Center
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT - testWarp02Random
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4d8ce14a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132789d2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c943d1
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558352d8
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb60c017610
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb60c017610
    [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT - testWarp02Random
    [apply] junit.framework.TestListener: endTest(testWarp02Random)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157749975 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 35.737 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157714305 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157742347 ms +++ localhost/127.0.0.1:59999 - Locked within 28049 ms, 29 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT - testWarp01Center
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ee51b2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb60c017610
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb60c017610
    [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT - testWarp01Center
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT - testWarp02Random
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4d8ce14a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132789d2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c943d1
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558352d8
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb60c017610
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb60c017610
    [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT - testWarp02Random
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157749975 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWarp01Center took 3.349 sec
    [apply] Testcase: testWarp02Random took 3.228 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157751935 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157761953 ms +++ localhost/127.0.0.1:59999 - Locked within 10026 ms, 11 attempts
    [apply] 2013-06-25 12:56:02.701 java[23980:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
    [apply] junit.framework.TestListener: startTest(testWindow00)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@359eda2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fbc40c5d5b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fbc40c5d5b0
    [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] junit.framework.TestListener: endTest(testWindow00)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 12.684 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157751935 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157761953 ms +++ localhost/127.0.0.1:59999 - Locked within 10026 ms, 11 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@359eda2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fbc40c5d5b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fbc40c5d5b0
    [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157764559 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindow00 took 1.38 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157764559 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157766252 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 7
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157772264 ms +++ localhost/127.0.0.1:59999 - Locked within 6020 ms, 7 attempts
    [apply] 2013-06-25 12:56:13.086 java[23986:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
    [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01aSimple)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@359eda2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88f8c665d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f88f8c665d0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157774565 d 86ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157774651 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157774668 d 0ms]]
    [apply] Frames for initial setVisible(true): 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@50269997, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88f8c5fa20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f88f8c5fa20
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157775809 d 42ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157775863 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157775865 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
    [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01aSimple)
    [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01bSimple)
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157776998 d 12ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a6779e6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88f986b150
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f88f986b150
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157777031 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Frames for initial setVisible(true): 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157777048 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5421e554, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d5718f2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6126f827
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@456dfa45
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88f985df30
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f88f985df30
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157778182 d 26ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157778220 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157778221 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
    [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01bSimple)
    [apply] junit.framework.TestListener: startTest(testWindowDecor01aSimple)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f4d1d41, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@654df764
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61acfa31
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235dd910
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88f8c62a10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f88f8c62a10
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157779358 d 26ms]]
    [apply] Frames for initial setVisible(true): 1
    [apply] Created: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7dc5ddc9[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6655bb93,
    [apply] 	Handle    0x7f88f8c62a10,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f88f8c59720
    [apply] , SurfaceHandle 0x7f88f8c62a10 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@68de462, com.jogamp.newt.event.TraceWindowAdapter@4d8ce14a, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@5c1ae90c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@6aba4211, ], windowLock <6a47a0d4, 48ff4cf>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0xbb273cc, handle 0x7f88f8c75c50, jogamp.opengl.gl4.GL4bcImpl@7f4d1d41,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6655bb93,
    [apply] 	Handle    0x7f88f8c62a10,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f88f8c59720
    [apply] , SurfaceHandle 0x7f88f8c62a10 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@68de462, com.jogamp.newt.event.TraceWindowAdapter@4d8ce14a, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@5c1ae90c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@6aba4211, ], windowLock <6a47a0d4, 48ff4cf>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] , 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f88f8c59720
    [apply] , SurfaceHandle 0x7f88f8c62a10 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@68de462, com.jogamp.newt.event.TraceWindowAdapter@4d8ce14a, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@5c1ae90c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@6aba4211, ], windowLock <6a47a0d4, 48ff4cf>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157779492 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157779495 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
    [apply] duration: 0
    [apply] junit.framework.TestListener: endTest(testWindowDecor01aSimple)
    [apply] junit.framework.TestListener: startTest(testWindowDecor01bSimple)
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157780628 d 15ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@30ff8c74, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@595e2ccd
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35cf7491
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46edf730
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88f8c62a10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f88f8c62a10
    [apply] Frames for initial setVisible(true): 1
    [apply] Created: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@d3576a2[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6655bb93,
    [apply] 	Handle    0x7f88f8c62a10,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f88f8c59720
    [apply] , SurfaceHandle 0x7f88f8c62a10 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@5b7b0998, com.jogamp.newt.event.TraceWindowAdapter@6ab30913, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@1018f51f, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@5684ce7a, ], windowLock <290fd7f6, 4f2b6c89>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x20b40ec4, handle 0x7f88f986a510, jogamp.opengl.gl4.GL4bcImpl@30ff8c74,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6655bb93,
    [apply] 	Handle    0x7f88f8c62a10,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f88f8c59720
    [apply] , SurfaceHandle 0x7f88f8c62a10 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@5b7b0998, com.jogamp.newt.event.TraceWindowAdapter@6ab30913, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@1018f51f, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@5684ce7a, ], windowLock <290fd7f6, 4f2b6c89>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] , 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f88f8c59720
    [apply] , SurfaceHandle 0x7f88f8c62a10 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@5b7b0998, com.jogamp.newt.event.TraceWindowAdapter@6ab30913, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@1018f51f, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@5684ce7a, ], windowLock <290fd7f6, 4f2b6c89>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157780759 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157780761 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
    [apply] duration: 0
    [apply] junit.framework.TestListener: endTest(testWindowDecor01bSimple)
    [apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7e859a68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@755c62bc
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45660d6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42ef83d3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88f8c5b5d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f88f8c5b5d0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157781892 d 31ms]]
    [apply] Frames for initial setVisible(true): 1
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157782025 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157782027 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
    [apply] duration: 0
    [apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA)
    [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@45490eb5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f64b09c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b86f247
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88f8c5b5d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f88f8c5b5d0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157783155 d 23ms]]
    [apply] Frames for initial setVisible(true): 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@74f30494, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb1cc87
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aeaf40c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88f8c86950
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f88f8c86950
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157784294 d 21ms]]
    [apply] Frames for initial setVisible(true): 1
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157784417 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157784419 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157784419 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [apply] duration1: 0
    [apply] duration2: 0
    [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay)
    [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays)
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157784424 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@649a8a68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5df4e571
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79038de7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88f8c5b5d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f88f8c5b5d0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157785563 d 21ms]]
    [apply] Frames for initial setVisible(true): 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4386d484, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ea48be
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4dd758
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7174d93a
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88f8c6dcb0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f88f8c6dcb0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157786717 d 22ms]]
    [apply] Frames for initial setVisible(true): 1
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157786841 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157786843 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157786843 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
    [apply] duration1: 0
    [apply] duration2: 0
    [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays)
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157786851 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157786914 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 20.731 sec
    [apply] ------------- Standard Output ---------------
    [apply] Frames for initial setVisible(true): 1
    [apply] Frames for initial setVisible(true): 1
    [apply] Frames for initial setVisible(true): 1
    [apply] Created: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7dc5ddc9[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6655bb93,
    [apply] 	Handle    0x7f88f8c62a10,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f88f8c59720
    [apply] , SurfaceHandle 0x7f88f8c62a10 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@68de462, com.jogamp.newt.event.TraceWindowAdapter@4d8ce14a, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@5c1ae90c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@6aba4211, ], windowLock <6a47a0d4, 48ff4cf>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0xbb273cc, handle 0x7f88f8c75c50, jogamp.opengl.gl4.GL4bcImpl@7f4d1d41,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6655bb93,
    [apply] 	Handle    0x7f88f8c62a10,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f88f8c59720
    [apply] , SurfaceHandle 0x7f88f8c62a10 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@68de462, com.jogamp.newt.event.TraceWindowAdapter@4d8ce14a, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@5c1ae90c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@6aba4211, ], windowLock <6a47a0d4, 48ff4cf>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] , 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f88f8c59720
    [apply] , SurfaceHandle 0x7f88f8c62a10 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@68de462, com.jogamp.newt.event.TraceWindowAdapter@4d8ce14a, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@5c1ae90c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@6aba4211, ], windowLock <6a47a0d4, 48ff4cf>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] duration: 0
    [apply] Frames for initial setVisible(true): 1
    [apply] Created: NEWT-GLWindow[ 
    [apply] 	Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@d3576a2[init true], ], 
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6655bb93,
    [apply] 	Handle    0x7f88f8c62a10,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f88f8c59720
    [apply] , SurfaceHandle 0x7f88f8c62a10 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@5b7b0998, com.jogamp.newt.event.TraceWindowAdapter@6ab30913, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@1018f51f, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@5684ce7a, ], windowLock <290fd7f6, 4f2b6c89>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], 
    [apply] 	Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x203, this 0x20b40ec4, handle 0x7f88f986a510, jogamp.opengl.gl4.GL4bcImpl@30ff8c74,
    [apply] 	 quirks: [NoOffscreenBitmap],
    [apply] 	Drawable: MacOSXOnscreenCGLDrawable[Realized true,
    [apply] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6655bb93,
    [apply] 	Handle    0x7f88f8c62a10,
    [apply] 	Surface   jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f88f8c59720
    [apply] , SurfaceHandle 0x7f88f8c62a10 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@5b7b0998, com.jogamp.newt.event.TraceWindowAdapter@6ab30913, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@1018f51f, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@5684ce7a, ], windowLock <290fd7f6, 4f2b6c89>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] , 
    [apply] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [apply] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [apply] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
    [apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] , ParentWindow null
    [apply] , ParentWindowHandle 0x0 (false)
    [apply] , WindowHandle 0x7f88f8c59720
    [apply] , SurfaceHandle 0x7f88f8c62a10 (lockedExt window false, surface false)
    [apply] , Pos 64/64 (auto true), size 640x480
    [apply] , Visible true, focus false
    [apply] , Undecorated false (false)
    [apply] , AlwaysOnTop false, Fullscreen false
    [apply] , WrappedSurface null
    [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@5b7b0998, com.jogamp.newt.event.TraceWindowAdapter@6ab30913, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@1018f51f, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@5684ce7a, ], windowLock <290fd7f6, 4f2b6c89>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [apply] duration: 0
    [apply] Frames for initial setVisible(true): 1
    [apply] duration: 0
    [apply] Frames for initial setVisible(true): 1
    [apply] Frames for initial setVisible(true): 1
    [apply] duration1: 0
    [apply] duration2: 0
    [apply] Frames for initial setVisible(true): 1
    [apply] Frames for initial setVisible(true): 1
    [apply] duration1: 0
    [apply] duration2: 0
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157766252 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157772264 ms +++ localhost/127.0.0.1:59999 - Locked within 6020 ms, 7 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@359eda2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88f8c665d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f88f8c665d0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157774565 d 86ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157774651 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157774668 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@50269997, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88f8c5fa20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f88f8c5fa20
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157775809 d 42ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157775863 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157775865 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157776998 d 12ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a6779e6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88f986b150
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f88f986b150
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157777031 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157777048 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5421e554, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d5718f2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6126f827
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@456dfa45
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88f985df30
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f88f985df30
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157778182 d 26ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157778220 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157778221 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f4d1d41, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@654df764
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61acfa31
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235dd910
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88f8c62a10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f88f8c62a10
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157779358 d 26ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157779492 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157779495 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157780628 d 15ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@30ff8c74, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@595e2ccd
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35cf7491
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46edf730
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88f8c62a10
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f88f8c62a10
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157780759 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157780761 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7e859a68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@755c62bc
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45660d6
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42ef83d3
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88f8c5b5d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f88f8c5b5d0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157781892 d 31ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157782025 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157782027 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@45490eb5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f64b09c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b86f247
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88f8c5b5d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f88f8c5b5d0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157783155 d 23ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@74f30494, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb1cc87
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aeaf40c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88f8c86950
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f88f8c86950
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157784294 d 21ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157784417 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157784419 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157784419 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157784424 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@649a8a68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5df4e571
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79038de7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88f8c5b5d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f88f8c5b5d0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157785563 d 21ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4386d484, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ea48be
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4dd758
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7174d93a
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88f8c6dcb0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f88f8c6dcb0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157786717 d 22ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157786841 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157786843 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157786843 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157786851 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157786914 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindowNativeRecreate01aSimple took 2.48 sec
    [apply] Testcase: testWindowNativeRecreate01bSimple took 2.351 sec
    [apply] Testcase: testWindowDecor01aSimple took 1.274 sec
    [apply] Testcase: testWindowDecor01bSimple took 1.266 sec
    [apply] Testcase: testWindowDecor02DestroyWinTwiceA took 1.266 sec
    [apply] Testcase: testWindowDecor03TwoWinOneDisplay took 2.396 sec
    [apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 2.426 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157788678 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157791686 ms +++ localhost/127.0.0.1:59999 - Locked within 3015 ms, 4 attempts
    [apply] junit.framework.TestListener: startTest(testWindowDecor01Simple)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
    [apply] 2013-06-25 12:56:32.772 java[23992:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@16aeea66, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdfc94547a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fdfc94547a0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157793952 d 85ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157794247 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157794266 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
    [apply] junit.framework.TestListener: endTest(testWindowDecor01Simple)
    [apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@197200b4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59556d12
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@776be68f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdfc94547a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fdfc94547a0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157795400 d 40ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157795646 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157795664 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157795667 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157795668 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
    [apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA)
    [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7114460, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ffe3f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fdfc94547a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 0, drawable 0x7fdfc94547a0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157796801 d 47ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157796850 d 1ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157796851 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5b7b0998, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5684ce7a
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7fdfca05b8a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 630x470, swapInterval 1, drawable 0x7fdfca05b8a0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157797955 d 26ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157797981 d 1ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157797982 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157798214 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157798217 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157798448 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157798467 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
    [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay)
    [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@73c6641, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5d391d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a50a649
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34d507e9
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fdfca069c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 0, drawable 0x7fdfca069c40
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157799634 d 33ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157799667 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157799668 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6632060c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2b323e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65efb4be
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c435a3a
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7fdfc947d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 630x470, swapInterval 1, drawable 0x7fdfc947d470
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157800797 d 27ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157800825 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157800825 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157801067 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157801069 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157801317 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157801332 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157801398 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays)
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 12.782 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157788678 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157791686 ms +++ localhost/127.0.0.1:59999 - Locked within 3015 ms, 4 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@16aeea66, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdfc94547a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fdfc94547a0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157793952 d 85ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157794247 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157794266 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@197200b4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59556d12
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@776be68f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdfc94547a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fdfc94547a0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157795400 d 40ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157795646 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157795664 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157795667 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157795668 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7114460, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ffe3f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fdfc94547a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 0, drawable 0x7fdfc94547a0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157796801 d 47ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157796850 d 1ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157796851 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5b7b0998, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5684ce7a
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7fdfca05b8a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 630x470, swapInterval 1, drawable 0x7fdfca05b8a0
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157797955 d 26ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157797981 d 1ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157797982 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157798214 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157798217 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157798448 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157798467 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@73c6641, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5d391d
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a50a649
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34d507e9
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fdfca069c40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 0, drawable 0x7fdfca069c40
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157799634 d 33ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157799667 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157799668 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6632060c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2b323e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65efb4be
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c435a3a
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7fdfc947d470
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 630x470, swapInterval 1, drawable 0x7fdfc947d470
    [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157800797 d 27ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157800825 d 0ms]]
    [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157800825 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157801067 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157801069 d 0ms]]
    [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157801317 d 0ms]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372157801332 d 0ms]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157801398 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindowDecor01Simple took 1.576 sec
    [apply] Testcase: testWindowDecor02DestroyWinTwiceA took 1.397 sec
    [apply] Testcase: testWindowDecor03TwoWinOneDisplay took 2.834 sec
    [apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 2.83 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157803184 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157807192 ms +++ localhost/127.0.0.1:59999 - Locked within 4016 ms, 5 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
    [apply] junit.framework.TestListener: startTest(testRemoteWindow01)
    [apply] 2013-06-25 12:56:48.502 java[23998:10803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2d7cec96, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@50269997
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@162db19d
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@11e7c5cb
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] NEWT-Display[.macosx_localhost:0.0-2, excl false, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 
    [apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@554d7745, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3d358f03
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7402d5a
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@661736e
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN
    [apply] junit.framework.TestListener: endTest(testRemoteWindow01)
    [apply] demoLocal VBO: true
    [apply] demoRemote VBO: true
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.788 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157803184 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157807192 ms +++ localhost/127.0.0.1:59999 - Locked within 4016 ms, 5 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2d7cec96, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@50269997
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@162db19d
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@11e7c5cb
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
    [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] NEWT-Display[.macosx_localhost:0.0-2, excl false, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]]
    [apply] MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [apply] 
    [apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init ...
    [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@554d7745, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3d358f03
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7402d5a
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@661736e
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN
    [apply] demoLocal VBO: true
    [apply] demoRemote VBO: true
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157810892 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testRemoteWindow01 took 3.632 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157810892 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157812708 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157815715 ms +++ localhost/127.0.0.1:59999 - Locked within 3015 ms, 4 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
    [apply] junit.framework.TestListener: startTest(testRemoteWindow01)
    [apply] 2013-06-25 12:56:56.682 java[24004:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
    [apply] junit.framework.TestListener: endTest(testRemoteWindow01)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157818579 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.939 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157812708 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157815715 ms +++ localhost/127.0.0.1:59999 - Locked within 3015 ms, 4 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157818579 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testRemoteWindow01 took 2.812 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157820383 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] 2013-06-25 12:57:15.274 java[24010:5f07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157847425 ms +++ localhost/127.0.0.1:59999 - Locked within 27050 ms, 28 attempts
    [apply] junit.framework.TestListener: startTest(testScreenModeInfo00)
    [apply] junit.framework.TestListener: endTest(testScreenModeInfo00)
    [apply] junit.framework.TestListener: startTest(testScreenModeInfo01)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
    [apply] 00 out: [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 00 in : [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 01 out : Monitor[Id 0xffffffff, 50 x 50 mm, viewport [ 0 / 0  1920 x 1080 ], orig [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 1]
    [apply] 01 in : Monitor[Id 0xffffffff, 50 x 50 mm, viewport [ 0 / 0  1920 x 1080 ], orig [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 1]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
    [apply] Screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] All[0]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[1]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[2]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[3]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[4]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[5]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[6]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[7]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[8]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[9]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[10]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[11]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[12]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[13]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[14]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[15]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[16]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[17]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[18]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[19]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[20]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[21]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[22]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[23]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[24]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 0 degr]
    [apply] All[25]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 90 degr]
    [apply] All[26]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 180 degr]
    [apply] All[27]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 270 degr]
    [apply] All[28]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 0 degr]
    [apply] All[29]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 90 degr]
    [apply] All[30]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 180 degr]
    [apply] All[31]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 270 degr]
    [apply] All[32]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[33]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[34]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[35]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[36]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[37]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[38]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[39]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[40]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[41]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[42]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[43]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[44]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[45]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[46]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[47]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[48]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[49]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[50]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[51]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[52]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[53]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[54]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[55]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[56]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 0 degr]
    [apply] All[57]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 90 degr]
    [apply] All[58]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 180 degr]
    [apply] All[59]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 270 degr]
    [apply] All[60]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 0 degr]
    [apply] All[61]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 90 degr]
    [apply] All[62]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 180 degr]
    [apply] All[63]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 270 degr]
    [apply] All[64]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[65]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[66]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[67]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[68]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[69]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[70]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[71]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[72]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 0 degr]
    [apply] All[73]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 90 degr]
    [apply] All[74]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 180 degr]
    [apply] All[75]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 270 degr]
    [apply] All[76]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 0 degr]
    [apply] All[77]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 90 degr]
    [apply] All[78]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 180 degr]
    [apply] All[79]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 270 degr]
    [apply] All[80]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[81]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[82]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[83]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[84]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[85]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[86]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[87]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[88]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 0 degr]
    [apply] All[89]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 90 degr]
    [apply] All[90]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 180 degr]
    [apply] All[91]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 270 degr]
    [apply] All[92]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 0 degr]
    [apply] All[93]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 90 degr]
    [apply] All[94]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 180 degr]
    [apply] All[95]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 270 degr]
    [apply] All[96]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 0 degr]
    [apply] All[97]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 90 degr]
    [apply] All[98]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 180 degr]
    [apply] All[99]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 270 degr]
    [apply] All[100]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 0 degr]
    [apply] All[101]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 90 degr]
    [apply] All[102]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 180 degr]
    [apply] All[103]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 270 degr]
    [apply] All[104]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[105]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[106]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[107]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[108]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[109]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[110]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[111]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[112]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[113]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[114]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[115]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[116]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[117]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[118]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[119]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[120]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[121]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[122]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[123]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[124]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[125]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[126]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[127]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[128]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[129]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[130]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[131]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[132]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[133]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[134]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[135]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[136]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[137]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[138]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[139]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[140]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[141]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[142]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[143]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[144]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[145]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[146]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[147]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[148]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[149]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[150]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[151]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[152]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[153]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[154]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[155]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[156]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[157]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[158]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[159]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[160]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[161]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[162]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[163]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[164]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[165]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[166]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[167]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[168]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[169]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[170]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[171]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[172]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[173]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[174]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[175]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[176]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[177]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[178]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[179]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[180]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[181]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[182]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[183]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[184]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[185]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[186]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[187]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[188]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[189]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[190]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[191]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[192]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[193]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[194]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[195]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[196]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[197]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[198]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[199]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[200]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[201]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[202]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[203]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[204]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[205]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[206]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[207]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[208]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[209]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[210]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[211]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[212]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[213]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[214]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[215]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[216]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[217]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[218]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[219]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[220]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[221]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[222]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[223]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[224]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[225]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[226]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[227]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[228]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[229]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[230]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[231]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[232]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[233]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[234]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[235]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[236]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[237]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[238]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[239]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[240]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[241]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[242]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[243]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[244]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[245]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[246]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[247]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[248]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[249]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[250]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[251]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[252]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[253]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[254]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[255]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[256]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[257]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[258]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[259]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[260]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[261]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[262]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[263]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 0: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
    [apply] [0][0]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][1]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][2]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][3]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][4]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][5]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][6]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][7]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][8]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][9]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][10]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][11]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][12]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][13]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][14]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][15]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][16]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][17]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][18]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][19]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][20]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0][21]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] [0][22]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] [0][23]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][24]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 0 degr]
    [apply] [0][25]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 90 degr]
    [apply] [0][26]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 180 degr]
    [apply] [0][27]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 270 degr]
    [apply] [0][28]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 0 degr]
    [apply] [0][29]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 90 degr]
    [apply] [0][30]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 180 degr]
    [apply] [0][31]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 270 degr]
    [apply] [0][32]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][33]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][34]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
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    [apply] [0][245]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][246]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][247]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][248]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][249]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][250]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][251]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][252]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][253]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][254]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][255]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][256]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][257]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][258]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][259]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0][260]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0][261]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] [0][262]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] [0][263]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] [0] orig   : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
    [apply] junit.framework.TestListener: endTest(testScreenModeInfo01)
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 28.362 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157820383 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157847425 ms +++ localhost/127.0.0.1:59999 - Locked within 27050 ms, 28 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
    [apply] 00 out: [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 00 in : [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 01 out : Monitor[Id 0xffffffff, 50 x 50 mm, viewport [ 0 / 0  1920 x 1080 ], orig [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 1]
    [apply] 01 in : Monitor[Id 0xffffffff, 50 x 50 mm, viewport [ 0 / 0  1920 x 1080 ], orig [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 1]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
    [apply] Screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] All[0]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[1]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[2]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[3]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[4]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[5]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[6]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[7]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[8]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[9]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[10]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[11]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[12]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[13]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[14]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[15]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[16]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[17]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[18]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[19]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[20]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[21]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[22]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[23]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[24]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 0 degr]
    [apply] All[25]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 90 degr]
    [apply] All[26]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 180 degr]
    [apply] All[27]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 270 degr]
    [apply] All[28]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 0 degr]
    [apply] All[29]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 90 degr]
    [apply] All[30]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 180 degr]
    [apply] All[31]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 270 degr]
    [apply] All[32]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[33]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[34]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[35]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[36]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[37]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[38]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[39]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[40]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[41]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[42]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[43]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[44]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[45]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[46]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[47]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[48]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[49]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[50]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[51]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[52]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[53]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[54]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[55]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[56]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 0 degr]
    [apply] All[57]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 90 degr]
    [apply] All[58]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 180 degr]
    [apply] All[59]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 270 degr]
    [apply] All[60]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 0 degr]
    [apply] All[61]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 90 degr]
    [apply] All[62]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 180 degr]
    [apply] All[63]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 270 degr]
    [apply] All[64]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[65]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[66]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[67]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[68]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[69]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[70]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[71]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[72]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 0 degr]
    [apply] All[73]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 90 degr]
    [apply] All[74]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 180 degr]
    [apply] All[75]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 270 degr]
    [apply] All[76]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 0 degr]
    [apply] All[77]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 90 degr]
    [apply] All[78]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 180 degr]
    [apply] All[79]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 270 degr]
    [apply] All[80]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[81]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[82]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[83]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[84]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[85]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[86]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[87]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[88]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 0 degr]
    [apply] All[89]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 90 degr]
    [apply] All[90]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 180 degr]
    [apply] All[91]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 270 degr]
    [apply] All[92]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 0 degr]
    [apply] All[93]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 90 degr]
    [apply] All[94]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 180 degr]
    [apply] All[95]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 270 degr]
    [apply] All[96]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 0 degr]
    [apply] All[97]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 90 degr]
    [apply] All[98]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 180 degr]
    [apply] All[99]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 270 degr]
    [apply] All[100]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 0 degr]
    [apply] All[101]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 90 degr]
    [apply] All[102]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 180 degr]
    [apply] All[103]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 270 degr]
    [apply] All[104]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[105]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[106]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[107]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[108]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[109]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[110]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[111]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[112]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[113]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[114]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[115]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[116]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[117]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[118]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[119]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[120]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[121]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[122]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[123]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[124]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[125]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[126]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[127]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[128]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[129]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[130]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[131]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[132]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[133]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[134]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[135]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[136]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[137]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[138]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[139]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[140]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[141]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[142]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[143]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[144]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[145]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[146]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[147]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[148]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] All[149]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr]
    [apply] All[150]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr]
    [apply] All[151]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] All[152]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[153]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[154]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[155]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[156]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[157]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[158]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[159]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[160]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[161]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[162]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[163]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[164]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[165]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[166]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[167]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[168]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[169]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[170]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[171]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[172]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[173]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[174]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[175]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[176]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[177]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[178]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[179]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[180]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[181]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[182]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[183]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[184]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[185]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[186]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[187]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
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    [apply] All[189]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[190]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[191]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[192]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[193]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[194]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[195]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[196]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[197]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[198]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[199]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[200]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[201]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
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    [apply] All[205]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[206]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[207]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[208]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[209]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[210]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[211]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[212]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[213]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[214]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[215]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[216]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[217]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[218]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[219]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[220]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[221]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
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    [apply] All[223]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[224]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
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    [apply] All[226]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] All[227]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[228]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[229]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
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    [apply] All[231]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[232]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
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    [apply] All[255]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] All[256]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] All[257]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] All[258]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
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    [apply] All[263]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 0: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
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    [apply] [0][3]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr]
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    [apply] [0][7]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr]
    [apply] [0][8]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
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    [apply] [0] orig   : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157848684 ms --- localhost/127.0.0.1:59999 - Unlock ok within 14 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testScreenModeInfo00 took 0.008 sec
    [apply] Testcase: testScreenModeInfo01 took 0.229 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157848684 ms --- localhost/127.0.0.1:59999 - Unlock ok within 14 ms
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(testScreenModeInfo01)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157850285 ms +++ localhost/127.0.0.1:59999 - Locked within 16 ms, 1 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
    [apply] 2013-06-25 12:57:30.779 java[24016:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a50ca0c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fdf3184cc40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fdf3184cc40
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    [apply] 254: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 255: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 256: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 257: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 258: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 259: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
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    [apply] 261: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 262: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 263: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] curr: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49!
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157852792 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms
    [apply] junit.framework.TestListener: endTest(testScreenModeInfo01)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.615 sec
    [apply] ------------- Standard Error -----------------
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157850285 ms +++ localhost/127.0.0.1:59999 - Locked within 16 ms, 1 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a50ca0c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fdf3184cc40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fdf3184cc40
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    [apply] 180: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 181: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 182: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 183: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 184: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 185: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 186: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 187: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 188: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 189: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 190: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 191: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 192: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 193: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 194: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 195: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 196: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 197: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 198: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 199: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 200: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 201: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 202: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 203: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 204: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 205: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 206: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 207: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 208: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 209: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 210: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 211: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 212: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 213: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 214: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 215: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 216: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 217: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 218: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 219: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 220: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 221: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 222: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 223: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 224: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 225: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 226: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 227: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 228: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 229: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 230: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 231: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 232: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 233: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 234: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 235: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 236: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 237: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 238: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 239: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 240: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 241: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 242: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 243: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 244: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 245: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 246: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 247: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 248: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 249: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 250: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 251: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 252: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 253: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 254: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 255: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 256: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 257: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 258: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 259: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] 260: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] 261: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr]
    [apply] 262: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr]
    [apply] 263: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr]
    [apply] orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] curr: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49!
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157852792 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testScreenModeInfo01 took 2.442 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157854649 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] 2013-06-25 12:57:49.531 java[24022:dd17] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157883692 ms +++ localhost/127.0.0.1:59999 - Locked within 29050 ms, 30 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
    [apply] junit.framework.TestListener: startTest(testFullscreenChange01)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a0ab444, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c0b6548
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffc7a819cd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ffc7a819cd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7ffc7a819cd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7ffc7a819cd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffc7a819cd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] *** cleanupGL.shutdown
    [apply] *** cleanupGL.initSingleton
    [apply] junit.framework.TestListener: endTest(testFullscreenChange01)
    [apply] junit.framework.TestListener: startTest(testScreenModeChange01)
    [apply] *** cleanupGL.DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6aba4211, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132789d2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c943d1
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558352d8
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffc7a819cd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ffc7a819cd0
    [apply] [0] orig   : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffc7a819cd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]
    [apply] [1] current/orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] *** cleanupGL.shutdown
    [apply] *** cleanupGL.initSingleton
    [apply] *** cleanupGL.DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
    [apply] junit.framework.TestListener: endTest(testScreenModeChange01)
    [apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Pre)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7afaa550, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d7b6643
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5076e8a7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ea45536
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffc79c73ef0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ffc79c73ef0
    [apply] [0] orig   : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] set FS pre 0: false
    [apply] [0] set FS pre 1: true
    [apply] [0] set FS pre X: true
    [apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7ffc79c73ef0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 1920x1200, swapInterval 1, drawable 0x7ffc79c73ef0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7ffc79c73ef0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]
    [apply] [1] current/orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] *** cleanupGL.shutdown
    [apply] *** cleanupGL.initSingleton
    [apply] junit.framework.TestListener: endTest(testScreenModeChangeWithFS01Pre)
    [apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Post)
    [apply] *** cleanupGL.DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6f1f23e5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@656dc861
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a7e8c4d
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a2d189c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffc7a856d20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ffc7a856d20
    [apply] [0] orig   : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0] set FS post 0: false
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7ffc7a856d20
    [apply] [0] set FS post X: true
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]
    [apply] [1] current/orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] *** cleanupGL.shutdown
    [apply] *** cleanupGL.initSingleton
    [apply] *** cleanupGL.DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
    [apply] junit.framework.TestListener: endTest(testScreenModeChangeWithFS01Post)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157952334 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 97.748 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157854649 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157883692 ms +++ localhost/127.0.0.1:59999 - Locked within 29050 ms, 30 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a0ab444, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c0b6548
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffc7a819cd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ffc7a819cd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7ffc7a819cd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7ffc7a819cd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffc7a819cd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] *** cleanupGL.shutdown
    [apply] *** cleanupGL.initSingleton
    [apply] *** cleanupGL.DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6aba4211, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132789d2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c943d1
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558352d8
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffc7a819cd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ffc7a819cd0
    [apply] [0] orig   : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffc7a819cd0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]
    [apply] [1] current/orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] *** cleanupGL.shutdown
    [apply] *** cleanupGL.initSingleton
    [apply] *** cleanupGL.DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7afaa550, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d7b6643
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5076e8a7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ea45536
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffc79c73ef0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ffc79c73ef0
    [apply] [0] orig   : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] set FS pre 0: false
    [apply] [0] set FS pre 1: true
    [apply] [0] set FS pre X: true
    [apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7ffc79c73ef0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 1920x1200, swapInterval 1, drawable 0x7ffc79c73ef0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7ffc79c73ef0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]
    [apply] [1] current/orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] *** cleanupGL.shutdown
    [apply] *** cleanupGL.initSingleton
    [apply] *** cleanupGL.DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6f1f23e5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@656dc861
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a7e8c4d
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a2d189c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffc7a856d20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ffc7a856d20
    [apply] [0] orig   : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [0] set FS post 0: false
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7ffc7a856d20
    [apply] [0] set FS post X: true
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]
    [apply] [1] current/orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] *** cleanupGL.shutdown
    [apply] *** cleanupGL.initSingleton
    [apply] *** cleanupGL.DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157952334 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testFullscreenChange01 took 7.896 sec
    [apply] Testcase: testScreenModeChange01 took 12.989 sec
    [apply] Testcase: testScreenModeChangeWithFS01Pre took 22.275 sec
    [apply] Testcase: testScreenModeChangeWithFS01Post took 22.27 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157954168 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157957174 ms +++ localhost/127.0.0.1:59999 - Locked within 3027 ms, 4 attempts
    [apply] junit.framework.TestListener: startTest(testScreenModeChange01)
    [apply] 2013-06-25 12:59:18.251 java[24034:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT - testScreenModeChange01
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@42197bb7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4afb6354
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fa16a48f9b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fa16a48f9b0
    [apply] [0] orig   : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fa16a48f9b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fa16a48f9b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fa16a48f9b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fa16a48f9b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fa16a48f9b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@16a9255c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71f1235b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fa16a48f640
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fa16a48f640
    [apply] junit.framework.TestListener: endTest(testScreenModeChange01)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT - testScreenModeChange01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157969554 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 15.471 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157954168 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157957174 ms +++ localhost/127.0.0.1:59999 - Locked within 3027 ms, 4 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT - testScreenModeChange01
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@42197bb7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4afb6354
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fa16a48f9b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fa16a48f9b0
    [apply] [0] orig   : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fa16a48f9b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fa16a48f9b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fa16a48f9b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fa16a48f9b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fa16a48f9b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@16a9255c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71f1235b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fa16a48f640
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fa16a48f640
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01aNEWT - testScreenModeChange01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157969554 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testScreenModeChange01 took 9.233 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157971407 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157976417 ms +++ localhost/127.0.0.1:59999 - Locked within 5027 ms, 6 attempts
    [apply] 2013-06-25 12:59:37.301 java[24042:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: startTest(testScreenModeChangeSingleQ1)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ1
    [apply] Test.0: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] Test.0: Window bounds (pre): 0/0 200x200 within [ 0 / 0  1920 x 1200 ]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@50059a34, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b5e234c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7ff0b8c64a40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7ff0b8c64a40
    [apply] Time for visible/pos: 137 ms
    [apply] Test.0: Window bounds: 0/0 200x200 within [ 0 / 0  1920 x 1200 ]
    [apply] Test.0: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
    [apply] [0] orig   : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [1] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [1] current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7ff0b8c64a40
    [apply] Test.1: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]]]
    [apply] Test.1: Window bounds: 0/44 200x200 within [ 0 / 0  1920 x 1200 ]
    [apply] Test.1: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7ff0b8c64a40
    [apply] Test.2: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] Test.2: Window bounds: 0/44 200x200 within [ 0 / 0  1920 x 1200 ]
    [apply] Test.2: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ2
    [apply] Test Disabled (1): Monitor count < 2: NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ2
    [apply] junit.framework.TestListener: endTest(testScreenModeChangeSingleQ1)
    [apply] junit.framework.TestListener: startTest(testScreenModeChangeSingleQ2)
    [apply] junit.framework.TestListener: endTest(testScreenModeChangeSingleQ2)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157994934 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 23.606 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157971407 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157976417 ms +++ localhost/127.0.0.1:59999 - Locked within 5027 ms, 6 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ1
    [apply] Test.0: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] Test.0: Window bounds (pre): 0/0 200x200 within [ 0 / 0  1920 x 1200 ]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@50059a34, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b5e234c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7ff0b8c64a40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7ff0b8c64a40
    [apply] Time for visible/pos: 137 ms
    [apply] Test.0: Window bounds: 0/0 200x200 within [ 0 / 0  1920 x 1200 ]
    [apply] Test.0: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
    [apply] [0] orig   : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [1] set current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] [1] current: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7ff0b8c64a40
    [apply] Test.1: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]]]
    [apply] Test.1: Window bounds: 0/44 200x200 within [ 0 / 0  1920 x 1200 ]
    [apply] Test.1: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7ff0b8c64a40
    [apply] Test.2: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] Test.2: Window bounds: 0/44 200x200 within [ 0 / 0  1920 x 1200 ]
    [apply] Test.2: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ2
    [apply] Test Disabled (1): Monitor count < 2: NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChangeSingleQ2
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157994934 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testScreenModeChangeSingleQ1 took 15.297 sec
    [apply] Testcase: testScreenModeChangeSingleQ2 took 0.022 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157996746 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158001757 ms +++ localhost/127.0.0.1:59999 - Locked within 5019 ms, 6 attempts
    [apply] junit.framework.TestListener: startTest(testScreenFullscreenSingleQ1)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ1
    [apply] 2013-06-25 13:00:03.083 java[24050:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Test.0: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] Test.0: Window bounds (pre): 0/0 200x200 within [ 0 / 0  1920 x 1200 ]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@36f0b7f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x10e223a30
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x10e223a30
    [apply] Time for visible/pos: 123 ms
    [apply] Test.0: Window bounds: 0/0 200x200 within [ 0 / 0  1920 x 1200 ]
    [apply] Test.0: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x10e223a30
    [apply] Test.1: Window bounds: 0/0 1920x1200 within [ 0 / 0  1920 x 1200 ]
    [apply] Test.1: Window monitor: [ 0 / 0  1920 x 1200 ]
    [apply] Test.2: Window bounds: 0/0 200x200 within [ 0 / 0  1920 x 1200 ]
    [apply] Test.2: Window monitor: [ 0 / 0  1920 x 1200 ]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x10e223a30
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTjunit.framework.TestListener: endTest(testScreenFullscreenSingleQ1)
    [apply] junit.framework.TestListener: startTest(testScreenFullscreenSingleQ2)
    [apply] junit.framework.TestListener: endTest(testScreenFullscreenSingleQ2)
    [apply] junit.framework.TestListener: startTest(testScreenFullscreenSpanQ1Q2)
    [apply] junit.framework.TestListener: endTest(testScreenFullscreenSpanQ1Q2)
    [apply] junit.framework.TestListener: startTest(testScreenFullscreenSpanALL)
    [apply] junit.framework.TestListener: endTest(testScreenFullscreenSpanALL)
    [apply] estRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ2
    [apply] Test Disabled (1): Monitor count < 2: NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanQ1Q2
    [apply] Test Disabled (2): Spanning monitor count 2 >= screen monitor count: NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanQ1Q2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanALL
    [apply] Test Disabled (3): Monitor count < 2: NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanALL
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158015078 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 18.406 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372157996746 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158001757 ms +++ localhost/127.0.0.1:59999 - Locked within 5019 ms, 6 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ1
    [apply] Test.0: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] Test.0: Window bounds (pre): 0/0 200x200 within [ 0 / 0  1920 x 1200 ]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@36f0b7f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x10e223a30
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x10e223a30
    [apply] Time for visible/pos: 123 ms
    [apply] Test.0: Window bounds: 0/0 200x200 within [ 0 / 0  1920 x 1200 ]
    [apply] Test.0: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x10e223a30
    [apply] Test.1: Window bounds: 0/0 1920x1200 within [ 0 / 0  1920 x 1200 ]
    [apply] Test.1: Window monitor: [ 0 / 0  1920 x 1200 ]
    [apply] Test.2: Window bounds: 0/0 200x200 within [ 0 / 0  1920 x 1200 ]
    [apply] Test.2: Window monitor: [ 0 / 0  1920 x 1200 ]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x10e223a30
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ1
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ2
    [apply] Test Disabled (1): Monitor count < 2: NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSingleQ2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanQ1Q2
    [apply] Test Disabled (2): Spanning monitor count 2 >= screen monitor count: NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanQ1Q2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanALL
    [apply] Test Disabled (3): Monitor count < 2: NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, vsize [ 0 / 0  1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0  1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01cNEWT - testScreenFullscreenSpanALL
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158015078 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testScreenFullscreenSingleQ1 took 10.229 sec
    [apply] Testcase: testScreenFullscreenSingleQ2 took 0.021 sec
    [apply] Testcase: testScreenFullscreenSpanQ1Q2 took 0.024 sec
    [apply] Testcase: testScreenFullscreenSpanALL took 0.022 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158016772 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158021780 ms +++ localhost/127.0.0.1:59999 - Locked within 5016 ms, 6 attempts
    [apply] junit.framework.TestListener: startTest(testScreenRotationChange01)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
    [apply] 2013-06-25 13:00:23.019 java[24056:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ee51b2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8c43c71670
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c43c71670
    [apply] [0] orig   : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] Your platform has no rotation support, sorry
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
    [apply] junit.framework.TestListener: endTest(testScreenRotationChange01)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158028071 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.362 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158016772 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158021780 ms +++ localhost/127.0.0.1:59999 - Locked within 5016 ms, 6 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ee51b2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8c43c71670
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f8c43c71670
    [apply] [0] orig   : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr]
    [apply] Your platform has no rotation support, sorry
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158028071 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testScreenRotationChange01 took 3.287 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158029633 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: startTest(testCloseGLWindow)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158036647 ms +++ localhost/127.0.0.1:59999 - Locked within 7022 ms, 8 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
    [apply] 2013-06-25 13:00:37.354 java[24062:d903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@27b62aab, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@680e2291
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77ff92f5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c09505f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9e6ac1e5a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f9e6ac1e5a0
    [apply] junit.framework.TestListener: endTest(testCloseGLWindow)
    [apply] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
    [apply] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158039469 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.896 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158029633 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158036647 ms +++ localhost/127.0.0.1:59999 - Locked within 7022 ms, 8 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@27b62aab, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@680e2291
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77ff92f5
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c09505f
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9e6ac1e5a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f9e6ac1e5a0
    [apply] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
    [apply] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158039469 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testCloseGLWindow took 2.753 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.TestWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindows01NEWT.xml
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158041056 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT
    [apply] junit.framework.TestListener: tests to run: 5
    [apply] junit.framework.TestListener: startTest(testWindowDecorSimpleWMPos)
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158043160 ms +++ localhost/127.0.0.1:59999 - Locked within 2112 ms, 2 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
    [apply] 2013-06-25 13:00:43.335 java[24068:d803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
    [apply] junit.framework.TestListener: endTest(testWindowDecorSimpleWMPos)
    [apply] junit.framework.TestListener: startTest(testWindowDecorSimpleUserPos)
    [apply] junit.framework.TestListener: endTest(testWindowDecorSimpleUserPos)
    [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01Simple)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
    [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01Simple)
    [apply] junit.framework.TestListener: startTest(testWindowDecorDestroyWinTwiceA)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
    [apply] junit.framework.TestListener: endTest(testWindowDecorDestroyWinTwiceA)
    [apply] junit.framework.TestListener: startTest(testWindowDecorTwoWin)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158048966 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [apply] junit.framework.TestListener: endTest(testWindowDecorTwoWin)
    [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 7.973 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158041056 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158043160 ms +++ localhost/127.0.0.1:59999 - Locked within 2112 ms, 2 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158048966 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindowDecorSimpleWMPos took 1.18 sec
    [apply] Testcase: testWindowDecorSimpleUserPos took 0.037 sec
    [apply] Testcase: testWindowNativeRecreate01Simple took 2.257 sec
    [apply] Testcase: testWindowDecorDestroyWinTwiceA took 1.138 sec
    [apply] Testcase: testWindowDecorTwoWin took 1.14 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT
    [apply] junit.framework.TestListener: tests to run: 5
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158050737 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158064761 ms +++ localhost/127.0.0.1:59999 - Locked within 14045 ms, 15 attempts
    [apply] 2013-06-25 13:01:05.647 java[24074:f703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7971f189, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d93f6e2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9fec125040
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9fec125040
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@661736e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fec11b4d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true): A1: 1, B1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9fec125040
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9fec125040
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fec11b4d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true): A2: 1, B2: 1
    [apply] Frames for setVisible(true): A3: 37, B3: 37
    [apply] Frames for setVisible(true): A4: 22, B4: 21
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@68de462, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132789d2
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c943d1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9feac87e40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9feac87e40
    [apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy)
    [apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentRecreate)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@20b40ec4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9feac9b080
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true): A3: 1, B3: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7e859a68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=5, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9feac9b080
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true) A1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ab7b3f9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3288df60
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3801318b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565bb966
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9fec146170
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9fec146170
    [apply] Frames for setVisible(true) B1: 1
    [apply] Frames(1) 38
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9fec146170
    [apply] Frames(2) 0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9fec146170
    [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9feacc4850
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9feacc4850
    [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3: 20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
    [apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentRecreate)
    [apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentNative)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7174d93a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=7, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9feac9b080
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true) A1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@c2f8b5a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565c7f6
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2aea3e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c78bc3b
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9feacbc4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9feacbc4a0
    [apply] Frames for setVisible(true) B1: 1
    [apply] Frames(1) 38
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9feacbc4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9feacbc4a0
    [apply] Frames(2) 1
    [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 21
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9feacbc4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9feacbc4a0
    [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3: 18
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentNative)
    [apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentRecreate)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6c3c9c31, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f328c7a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4fa4ded3
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5121177e
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9feac9a400
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9feac9a400
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4934ce4a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=10, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9feac9b080
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(): A1: 1, B1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9feacb1a80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9feacb1a80
    [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9fec13c7a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9fec13c7a0
    [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3 21
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentRecreate)
    [apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentNative)
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@51c888d9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44908881
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6cf1f051
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7fd88db7
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9fec13c7a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9fec13c7a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@39697b67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 12 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=12, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9feac9b080
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(): A1: 2, B1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9fec13c7a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9fec13c7a0
    [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 21
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9fec13c7a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9fec13c7a0
    [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3 21
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
    [apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentNative)
    [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 33.502 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158050737 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158064761 ms +++ localhost/127.0.0.1:59999 - Locked within 14045 ms, 15 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7971f189, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d93f6e2
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9fec125040
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9fec125040
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@661736e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fec11b4d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true): A1: 1, B1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9fec125040
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9fec125040
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9fec11b4d0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true): A2: 1, B2: 1
    [apply] Frames for setVisible(true): A3: 37, B3: 37
    [apply] Frames for setVisible(true): A4: 22, B4: 21
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@68de462, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@132789d2
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c943d1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9feac87e40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9feac87e40
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@20b40ec4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9feac9b080
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true): A3: 1, B3: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7e859a68, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=5, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9feac9b080
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true) A1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ab7b3f9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3288df60
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3801318b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565bb966
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9fec146170
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9fec146170
    [apply] Frames for setVisible(true) B1: 1
    [apply] Frames(1) 38
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9fec146170
    [apply] Frames(2) 0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9fec146170
    [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9feacc4850
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9feacc4850
    [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3: 20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7174d93a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=7, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9feac9b080
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(true) A1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@c2f8b5a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565c7f6
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2aea3e
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c78bc3b
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9feacbc4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9feacbc4a0
    [apply] Frames for setVisible(true) B1: 1
    [apply] Frames(1) 38
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9feacbc4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9feacbc4a0
    [apply] Frames(2) 1
    [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 21
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9feacbc4a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9feacbc4a0
    [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3: 18
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6c3c9c31, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f328c7a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4fa4ded3
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5121177e
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9feac9a400
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9feac9a400
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@4934ce4a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=10, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9feac9b080
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(): A1: 1, B1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9feacb1a80
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9feacb1a80
    [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 20
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9fec13c7a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9fec13c7a0
    [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3 21
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@51c888d9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44908881
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6cf1f051
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7fd88db7
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9fec13c7a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9fec13c7a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@39697b67, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 12 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=12, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9feac9b080
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
    [apply] Frames for setVisible(): A1: 2, B1: 1
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9fec13c7a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9fec13c7a0
    [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 21
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9fec13c7a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f9fec13c7a0
    [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3 21
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158084158 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindowParenting01CreateVisibleDestroy took 2.655 sec
    [apply] Testcase: testWindowParenting02ReparentTop2WinReparentRecreate took 4.351 sec
    [apply] Testcase: testWindowParenting02ReparentTop2WinReparentNative took 4.57 sec
    [apply] Testcase: testWindowParenting03ReparentWin2TopReparentRecreate took 3.254 sec
    [apply] Testcase: testWindowParenting03ReparentWin2TopReparentNative took 3.485 sec
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158084158 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms
     [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158085997 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] junit.framework.TestListener: startTest(testWindowParenting01NewtOnNewtParentChildDraw)
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158095014 ms +++ localhost/127.0.0.1:59999 - Locked within 9037 ms, 10 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@362f0d54, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8cd1689a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5421e554, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] 2013-06-25 13:01:36.388 java[24080:dc0f] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddc0e7a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a3a9bba
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7dc5ddc9
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
    [apply] junit.framework.TestListener: endTest(testWindowParenting01NewtOnNewtParentChildDraw)
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158097123 ms --- localhost/127.0.0.1:59999 - Unlock ok within 11 ms
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.217 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158085997 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158095014 ms +++ localhost/127.0.0.1:59999 - Locked within 9037 ms, 10 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@362f0d54, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8cd1689a0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5421e554, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddc0e7a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a3a9bba
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7dc5ddc9
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fa8cd17b180
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158097123 ms --- localhost/127.0.0.1:59999 - Unlock ok within 11 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindowParenting01NewtOnNewtParentChildDraw took 2.035 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158098859 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158101866 ms +++ localhost/127.0.0.1:59999 - Locked within 3015 ms, 4 attempts
    [apply] 2013-06-25 13:01:42.873 java[24086:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] junit.framework.TestListener: startTest(testWindow00)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f0ab09f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f9d6a9462b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x400, swapInterval 1, drawable 0x7f9d6a9462b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x400, swapInterval 1, drawable 0x7f9d6a9462b0
    [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@69d95da8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 300x300, swapInterval 1, drawable 0x7f9d69486160
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9d6a9462b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] junit.framework.TestListener: endTest(testWindow00)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158105088 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.29 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158098859 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158101866 ms +++ localhost/127.0.0.1:59999 - Locked within 3015 ms, 4 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f0ab09f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f9d6a9462b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x400, swapInterval 1, drawable 0x7f9d6a9462b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x400, swapInterval 1, drawable 0x7f9d6a9462b0
    [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@69d95da8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 300x300, swapInterval 1, drawable 0x7f9d69486160
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9d6a9462b0
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00
    [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372158105088 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindow00 took 1.999 sec
     [echo] gluegen.basename: gluegen
     [echo] jogl.basename: jogl

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.jar.codebase        Codebase: *.jogamp.org
     [echo] jogamp.version             2.0.2-rc-20130625
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

declare.common:

test.compile.check:
     [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar

test.compile:

junit.run.awt:
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAWTCloseX11DisplayBug565
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAWTCloseX11DisplayBug565
    [junit] 2013-06-25 13:01:50.293 java[24092:df03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.677 sec
    [junit] 
    [junit] Testcase: testX11WindowMemoryLeak took 5.559 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.677 sec
    [junit] 
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT
    [junit] SLOCK [T main @ 1372158114868 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158116905 ms +++ localhost/127.0.0.1:59999 - Locked within 2045 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen
    [junit] Loop # 0 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9542cac420
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 1 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9542cb9200
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 2 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f95441d1da0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 3 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f95441ae500
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 4 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9542c62cd0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 5 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9542ccb4b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 6 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9544165aa0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 7 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9542c665b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 8 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f95441be6b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 9 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9542cba3c0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 10 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9542cccc70
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 11 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f95441be770
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 12 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9542c42e90
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 13 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f95441c0200
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 14 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9542ce1af0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO
    [junit] Loop # 0 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9542cc4280
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 1 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f95441d9c70
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 2 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 3 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9542c42ab0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 4 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f95441cc0d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 5 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9542ce1820
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 6 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f95441d9c70
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 7 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f95441ba510
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 8 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9542ce1820
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 9 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f954460de80
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 10 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9542ce1820
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 11 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9542ce1820
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 12 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9542ceb090
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 13 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f95441cee20
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Loop # 14 / 15
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f95441cc0d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer
    [junit] Loop # 0 / 15
    [junit] 2013-06-25 13:02:05.718 java[24102:f607] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9542ceb220
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:02:05.912 java[24102:f607] invalid address
    [junit] Loop # 1 / 15
    [junit] 2013-06-25 13:02:05.956 java[24102:f607] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f95441b8070
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:02:06.145 java[24102:f607] invalid address
    [junit] Loop # 2 / 15
    [junit] 2013-06-25 13:02:06.198 java[24102:f607] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f95441ef720
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:02:06.429 java[24102:f607] invalid address
    [junit] Loop # 3 / 15
    [junit] 2013-06-25 13:02:06.481 java[24102:f607] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f95441cb960
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:02:06.696 java[24102:f607] invalid address
    [junit] Loop # 4 / 15
    [junit] 2013-06-25 13:02:06.749 java[24102:f607] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9542cf3ab0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:02:06.963 java[24102:f607] invalid address
    [junit] Loop # 5 / 15
    [junit] 2013-06-25 13:02:07.015 java[24102:f607] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9542ce5220
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:02:07.262 java[24102:f607] invalid address
    [junit] Loop # 6 / 15
    [junit] 2013-06-25 13:02:07.316 java[24102:f607] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f95441b06f0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:02:07.546 java[24102:f607] invalid address
    [junit] Loop # 7 / 15
    [junit] 2013-06-25 13:02:07.599 java[24102:f607] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9544602a30
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:02:07.846 java[24102:f607] invalid address
    [junit] Loop # 8 / 15
    [junit] 2013-06-25 13:02:07.899 java[24102:f607] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f95441e6f80
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:02:08.131 java[24102:f607] invalid address
    [junit] Loop # 9 / 15
    [junit] 2013-06-25 13:02:08.185 java[24102:f607] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f95441d1440
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:02:08.413 java[24102:f607] invalid address
    [junit] Loop # 10 / 15
    [junit] 2013-06-25 13:02:08.468 java[24102:f607] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9544611b20
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:02:08.714 java[24102:f607] invalid address
    [junit] Loop # 11 / 15
    [junit] 2013-06-25 13:02:08.769 java[24102:f607] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9542cd6ee0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:02:08.997 java[24102:f607] invalid address
    [junit] Loop # 12 / 15
    [junit] 2013-06-25 13:02:09.052 java[24102:f607] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9542cd61e0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:02:09.297 java[24102:f607] invalid address
    [junit] Loop # 13 / 15
    [junit] 2013-06-25 13:02:09.355 java[24102:f607] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f95441ca640
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:02:09.581 java[24102:f607] invalid address
    [junit] Loop # 14 / 15
    [junit] 2013-06-25 13:02:09.634 java[24102:f607] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f95441fc010
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:02:09.864 java[24102:f607] invalid address
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 15.199 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158114868 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158116905 ms +++ localhost/127.0.0.1:59999 - Locked within 2045 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen
    [junit] Loop # 0 / 15
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    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer
    [junit] SLOCK [T main @ 1372158129979 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01Onscreen took 3.572 sec
    [junit] Testcase: test02OffscreenFBO took 3.701 sec
    [junit] Testcase: test03OffscreenPBuffer took 4.203 sec
    [junit] SLOCK [T main @ 1372158129979 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 15.199 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158114868 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158116905 ms +++ localhost/127.0.0.1:59999 - Locked within 2045 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer
    [junit] Loop # 0 / 15
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
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    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer
    [junit] SLOCK [T main @ 1372158129979 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT
    [junit] SLOCK [T main @ 1372158131585 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158190691 ms +++ localhost/127.0.0.1:59999 - Locked within 59114 ms, 60 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen
    [junit] Loop # 0 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434b8ee0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 1 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9943483000
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 2 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440ab910
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440ab910
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 3 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d0c50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d0c50
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
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    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434b9350
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
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    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440ad560
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
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    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440a4160
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
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    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9943483000
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
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    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434bd520
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434bd520
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
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    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440ad560
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440ad560
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 10 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d35d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d35d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 11 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440e36b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440e36b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 12 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440b95e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440b95e0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 13 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9943483000
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9943483000
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 14 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440142b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440142b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO
    [junit] Loop # 0 / 15
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    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434be520
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 1 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440ad560
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 2 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440cadc0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440cadc0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 3 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d1820
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d1820
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 4 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f994700d9c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f994700d9c0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 5 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434df200
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434df200
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 6 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9947103300
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9947103300
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 7 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d1890
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d1890
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 8 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440ecd60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440ecd60
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 9 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440cadc0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440cadc0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 10 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434fbe60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434fbe60
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 11 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434b9390
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434b9390
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 12 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434df200
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434df200
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 13 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434e5b40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434e5b40
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 14 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f994710a620
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f994710a620
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer
    [junit] Loop # 0 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-25 13:03:19.560 java[24108:13983] invalid address
    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434f2f30
    [junit] 2013-06-25 13:03:19.593 java[24108:f903] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440ed480
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:03:19.748 java[24108:13983] invalid address
    [junit] Loop # 1 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-25 13:03:19.830 java[24108:1464b] invalid address
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434c47f0
    [junit] 2013-06-25 13:03:19.860 java[24108:f903] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434864d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:03:20.028 java[24108:1464b] invalid address
    [junit] Loop # 2 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-25 13:03:20.114 java[24108:15057] invalid address
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434df3c0
    [junit] 2013-06-25 13:03:20.146 java[24108:f903] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440b8490
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:03:20.295 java[24108:15057] invalid address
    [junit] Loop # 3 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-25 13:03:20.380 java[24108:15173] invalid address
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d6010
    [junit] 2013-06-25 13:03:20.412 java[24108:f903] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d7df0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:03:20.563 java[24108:15173] invalid address
    [junit] Loop # 4 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-25 13:03:20.648 java[24108:12a9f] invalid address
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f994346b8b0
    [junit] 2013-06-25 13:03:20.680 java[24108:f903] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434462b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:03:20.813 java[24108:12a9f] invalid address
    [junit] Loop # 5 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-25 13:03:20.897 java[24108:138a3] invalid address
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440cf1b0
    [junit] 2013-06-25 13:03:20.929 java[24108:f903] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440d26d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:03:21.049 java[24108:138a3] invalid address
    [junit] Loop # 6 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-25 13:03:21.132 java[24108:14963] invalid address
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434f12e0
    [junit] 2013-06-25 13:03:21.164 java[24108:f903] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9947001470
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:03:21.313 java[24108:14963] invalid address
    [junit] Loop # 7 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-25 13:03:21.407 java[24108:14367] invalid address
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f994701da50
    [junit] 2013-06-25 13:03:21.439 java[24108:f903] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d6b20
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:03:21.612 java[24108:14367] invalid address
    [junit] Loop # 8 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-25 13:03:21.702 java[24108:14577] invalid address
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9947018f80
    [junit] 2013-06-25 13:03:21.739 java[24108:f903] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9947101920
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:03:21.914 java[24108:14577] invalid address
    [junit] Loop # 9 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-25 13:03:21.996 java[24108:15e2b] invalid address
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9947108d30
    [junit] 2013-06-25 13:03:22.028 java[24108:f903] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440abbb0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:03:22.184 java[24108:15e2b] invalid address
    [junit] Loop # 10 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-25 13:03:22.263 java[24108:14377] invalid address
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434c8290
    [junit] 2013-06-25 13:03:22.296 java[24108:f903] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9947012450
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:03:22.464 java[24108:14377] invalid address
    [junit] Loop # 11 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-25 13:03:22.544 java[24108:131bf] invalid address
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434e6d70
    [junit] 2013-06-25 13:03:22.576 java[24108:f903] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f994702f370
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:03:22.746 java[24108:131bf] invalid address
    [junit] Loop # 12 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-25 13:03:22.828 java[24108:152ab] invalid address
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434e9e80
    [junit] 2013-06-25 13:03:22.866 java[24108:f903] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9943476930
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:03:23.015 java[24108:152ab] invalid address
    [junit] Loop # 13 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-25 13:03:23.096 java[24108:127bf] invalid address
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434cac90
    [junit] 2013-06-25 13:03:23.128 java[24108:f903] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434e2020
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:03:23.298 java[24108:127bf] invalid address
    [junit] Loop # 14 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] 2013-06-25 13:03:23.379 java[24108:13427] invalid address
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434ce220
    [junit] 2013-06-25 13:03:23.411 java[24108:f903] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9943486e40
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:03:23.580 java[24108:13427] invalid address
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 72.254 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158131585 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158190691 ms +++ localhost/127.0.0.1:59999 - Locked within 59114 ms, 60 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen
    [junit] Loop # 0 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434b8ee0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434b8ee0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 1 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9943483000
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9943483000
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 2 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440ab910
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440ab910
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 3 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d0c50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d0c50
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 4 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434b9350
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434b9350
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 5 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440ad560
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440ad560
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 6 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440a4160
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440a4160
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 7 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9943483000
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9943483000
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 8 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434bd520
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434bd520
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 9 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440ad560
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440ad560
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 10 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d35d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d35d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 11 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440e36b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440e36b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 12 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440b95e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440b95e0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 13 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9943483000
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9943483000
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 14 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440142b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440142b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO
    [junit] Loop # 0 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434be520
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434be520
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 1 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440ad560
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440ad560
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 2 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440cadc0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440cadc0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 3 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d1820
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d1820
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 4 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f994700d9c0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose FIN
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    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434df200
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434df200
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose FIN
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    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9947103300
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose FIN
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    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d1890
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d1890
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 8 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440ecd60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440ecd60
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 9 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440cadc0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440cadc0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 10 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434fbe60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434fbe60
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 11 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434b9390
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434b9390
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 12 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434df200
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434df200
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 13 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434e5b40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434e5b40
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 14 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f994710a620
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f994710a620
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer
    [junit] Loop # 0 / 15
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    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434f2f30
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440ed480
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 1 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434c47f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434864d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 2 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434df3c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440b8490
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 3 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d6010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d7df0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 4 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f994346b8b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434462b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 5 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440cf1b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440d26d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 6 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434f12e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9947001470
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 7 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f994701da50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d6b20
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 8 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9947018f80
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9947101920
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 9 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9947108d30
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440abbb0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 10 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434c8290
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9947012450
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 11 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f994702f370
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose FIN
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    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9943476930
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 13 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434e2020
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 14 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434ce220
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9943486e40
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer
    [junit] SLOCK [T main @ 1372158203704 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01Onscreen took 3.622 sec
    [junit] Testcase: test02OffscreenFBO took 3.684 sec
    [junit] Testcase: test03OffscreenPBuffer took 4.108 sec
    [junit] SLOCK [T main @ 1372158203704 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 72.254 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158131585 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158190691 ms +++ localhost/127.0.0.1:59999 - Locked within 59114 ms, 60 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen
    [junit] Loop # 0 / 15
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    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434b8ee0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 1 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9943483000
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 2 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440ab910
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 3 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d0c50
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
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    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434b9350
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
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    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440ad560
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 6 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440a4160
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440a4160
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 7 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9943483000
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9943483000
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 8 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434bd520
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434bd520
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 9 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440ad560
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440ad560
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 10 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d35d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d35d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
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    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440e36b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
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    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440b95e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440b95e0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ... 
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    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9943483000
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9943483000
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-14-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 14 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440142b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440142b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-15-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO
    [junit] Loop # 0 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434be520
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434be520
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-16-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 1 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440ad560
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-17-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 2 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440cadc0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-18-EDT-1,5,main] GearsES2.dispose FIN
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    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d1820
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-19-EDT-1,5,main] GearsES2.dispose FIN
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    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f994700d9c0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-20-EDT-1,5,main] GearsES2.dispose FIN
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    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434df200
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-21-EDT-1,5,main] GearsES2.dispose FIN
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    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9947103300
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-22-EDT-1,5,main] GearsES2.dispose FIN
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    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d1890
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-23-EDT-1,5,main] GearsES2.dispose FIN
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    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440ecd60
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-24-EDT-1,5,main] GearsES2.dispose FIN
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    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440cadc0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-25-EDT-1,5,main] GearsES2.dispose FIN
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    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434fbe60
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-26-EDT-1,5,main] GearsES2.dispose FIN
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    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434b9390
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-27-EDT-1,5,main] GearsES2.dispose FIN
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    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434df200
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-28-EDT-1,5,main] GearsES2.dispose FIN
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    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434e5b40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434e5b40
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-29-EDT-1,5,main] GearsES2.dispose ... 
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    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f994710a620
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f994710a620
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-30-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer
    [junit] Loop # 0 / 15
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    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440ed480
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-31-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 1 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434864d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-32-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 2 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.init FIN
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440b8490
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-33-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 3 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d6010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d7df0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-34-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 4 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f994346b8b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434462b0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-35-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 5 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440cf1b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440d26d0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-36-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 6 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434f12e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9947001470
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-37-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 7 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f994701da50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434d6b20
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-38-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 8 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9947018f80
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9947101920
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-39-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 9 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9947108d30
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99440abbb0
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-40-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 10 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434c8290
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9947012450
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-41-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 11 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434e6d70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f994702f370
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-42-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 12 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434e9e80
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9943476930
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-43-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 13 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434cac90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434e2020
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-44-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Loop # 14 / 15
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init ...
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f99434ce220
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9943486e40
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-45-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer
    [junit] SLOCK [T main @ 1372158203704 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT
    [junit] SLOCK [T main @ 1372158205356 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158217387 ms +++ localhost/127.0.0.1:59999 - Locked within 12041 ms, 13 attempts
    [junit] 2013-06-25 13:03:38.507 java[24121:a103] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
    [junit] BB.0: java.lang.Object@7b41fab6
    [junit] BB.1: java.lang.Object@7b41fab6
    [junit] BB.2
    [junit] AA.1
    [junit] AA.X
    [junit] BB.3
    [junit] BB.X
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
    [junit] SLOCK [T main @ 1372158219045 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 13.805 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158205356 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158217387 ms +++ localhost/127.0.0.1:59999 - Locked within 12041 ms, 13 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
    [junit] BB.0: java.lang.Object@7b41fab6
    [junit] BB.1: java.lang.Object@7b41fab6
    [junit] BB.2
    [junit] AA.1
    [junit] AA.X
    [junit] BB.3
    [junit] BB.X
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
    [junit] SLOCK [T main @ 1372158219045 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testDeadlock took 0.049 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 13.805 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158205356 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158217387 ms +++ localhost/127.0.0.1:59999 - Locked within 12041 ms, 13 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
    [junit] BB.0: java.lang.Object@7b41fab6
    [junit] BB.1: java.lang.Object@7b41fab6
    [junit] BB.2
    [junit] AA.1
    [junit] AA.X
    [junit] BB.3
    [junit] BB.X
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
    [junit] SLOCK [T main @ 1372158219045 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT
    [junit] SLOCK [T main @ 1372158220753 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158238782 ms +++ localhost/127.0.0.1:59999 - Locked within 18040 ms, 19 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
    [junit] 2013-06-25 13:03:59.643 java[24129:e903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] 
    [junit] Desktop Capabilities: 
    [junit] 	none
    [junit] 
    [junit] EGL Capabilities: 
    [junit] 	none
    [junit] 
    [junit] 
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@73aecc3a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120540c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@716de067
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ec0a9f9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@259a8416, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc9766
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4235e6e3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60c9630a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4585572a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@351daa0e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@70c26b16, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c04ab2f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2682d210
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56ad2c30
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ef2ea42, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d858aa0
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a504ec1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e628704
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b5b8520, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@158105e8
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49aacd5f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c913dc1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c91f005, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61250ff2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@483a0ab1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a940f82
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
    [junit] 2013-06-25 13:04:04.584 java[24129:f60b] invalid address
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] 2013-06-25 13:04:04.646 java[24129:f60b] invalid address
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5117a20, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e68cd79
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5289e2f1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a92668c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f7fe04d7780
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04d7780
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04d7780
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04d7780
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0002-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [junit] 2013-06-25 13:04:04.789 java[24129:f60b] invalid address
    [junit] 2013-06-25 13:04:04.836 java[24129:f60b] invalid address
    [junit] 2013-06-25 13:04:04.852 java[24129:f60b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] 2013-06-25 13:04:04.936 java[24129:f60b] invalid address
    [junit] 2013-06-25 13:04:04.975 java[24129:f60b] invalid address
    [junit] 2013-06-25 13:04:04.993 java[24129:f60b] invalid address
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:04:05.177 java[24129:f60b] invalid address
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 24.66 sec
    [junit] ------------- Standard Output ---------------
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] SLOCK [T main @ 1372158245298 ms --- localhost/127.0.0.1:59999 - Unlock ok within 14 ms
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158220753 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158238782 ms +++ localhost/127.0.0.1:59999 - Locked within 18040 ms, 19 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
    [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] 
    [junit] Desktop Capabilities: 
    [junit] 	none
    [junit] 
    [junit] EGL Capabilities: 
    [junit] 	none
    [junit] 
    [junit] 
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@73aecc3a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120540c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@716de067
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ec0a9f9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@259a8416, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc9766
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4235e6e3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60c9630a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4585572a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@351daa0e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@70c26b16, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c04ab2f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2682d210
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56ad2c30
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ef2ea42, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d858aa0
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a504ec1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e628704
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b5b8520, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@158105e8
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49aacd5f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c913dc1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c91f005, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61250ff2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@483a0ab1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a940f82
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5117a20, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e68cd79
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5289e2f1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a92668c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f7fe04d7780
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04d7780
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04d7780
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04d7780
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0002-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
    [junit] SLOCK [T main @ 1372158245298 ms --- localhost/127.0.0.1:59999 - Unlock ok within 14 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testAvailableInfo took 1.492 sec
    [junit] Testcase: testGL2OnScreenDblBuf took 1.238 sec
    [junit] Testcase: testGL2OnScreenDblBufStencil took 0.437 sec
    [junit] Testcase: testGL2OnScreenDblBufMSAA took 0.42 sec
    [junit] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.429 sec
    [junit] Testcase: testGL2OffScreenAutoDblBuf took 0.521 sec
    [junit] Testcase: testGL2OffScreenFBODblBufStencil took 0.397 sec
    [junit] Testcase: testGL2OffScreenFBODblBufMSAA took 0.385 sec
    [junit] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.431 sec
    [junit] Testcase: testGL2OffScreenPbuffer took 0.648 sec
    [junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 24.66 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Window: javax.media.opengl.awt.GLCanvas
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable   Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable   Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
    [junit] Fin: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/22, size 800x600,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158220753 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158238782 ms +++ localhost/127.0.0.1:59999 - Locked within 18040 ms, 19 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
    [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] 
    [junit] Desktop Capabilities: 
    [junit] 	none
    [junit] 
    [junit] EGL Capabilities: 
    [junit] 	none
    [junit] 
    [junit] 
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@73aecc3a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@120540c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@716de067
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe04bc640
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ec0a9f9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1baa300
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@259a8416, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc9766
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1ba2750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4235e6e3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60c9630a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4585572a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@351daa0e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1baa130
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@70c26b16, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c04ab2f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2682d210
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56ad2c30
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1ba1eb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ef2ea42, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d858aa0
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a504ec1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e628704
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1baaa60
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b5b8520, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@158105e8
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49aacd5f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c913dc1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe04d50e0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c91f005, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61250ff2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@483a0ab1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a940f82
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe04c3830
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5117a20, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e68cd79
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5289e2f1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a92668c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7f7fe04d7780
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04d7780
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04d7780
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7f7fe04d7780
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0002-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7f7fe1bc05f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
    [junit] SLOCK [T main @ 1372158245298 ms --- localhost/127.0.0.1:59999 - Unlock ok within 14 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT
    [junit] SLOCK [T main @ 1372158247095 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158260115 ms +++ localhost/127.0.0.1:59999 - Locked within 13028 ms, 14 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
    [junit] 2013-06-25 13:04:20.943 java[24138:a103] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] 
    [junit] Desktop Capabilities: 
    [junit] 	none
    [junit] 
    [junit] EGL Capabilities: 
    [junit] 	none
    [junit] 
    [junit] 
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a7244ca, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@375e293a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4bb3c
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c063ad
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084be680
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4245c97b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7d15d06c[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/44 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@141dddba, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <34c7e8a7, 307b4703>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c8b058b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51f21c50
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e20f237
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34fe315d
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc4084be250
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084be250
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084be250
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc4084be250
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be250
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be250
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be250
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc4084be250
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be250
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be250
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be250
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2e879860[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4824de7d[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/44 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@38d30fb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2a8ab08f, 774d921a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5721df2a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70c26b16
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3302fc5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a48f675
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc409a47a40
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409a47a40
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409a47a40
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3d8f1be9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7e717d91[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/44 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4945f939, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <10ed32c4, 449fea8a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@52b57e9a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@98adae2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b283052
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7c96a9
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084be680
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@239c7c21[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@76996cca[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/44 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@59e2afb2, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <317cfd38, 4d480ea>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3b19e583, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@212b19c5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14a8e586
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c74cb02
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0010-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@f5bfdbd[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@606f8b2b[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@318efaea, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <21fb3211, 72940b84>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5abd09e8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30d58ce2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1414627a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@464d41e2
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc409af1440
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409af1440
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409af1440
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@9931579[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1766bfd8[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@1e670479, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7d56b386, 472462b3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e1263db, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1959e6e8
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d469658
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45389b3f
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084cf750
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084cf750
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084cf750
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1420c906[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@746db33c[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@535c97e4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <63f8247d, 3823bdd1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@228b677f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e37d490
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13647278
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27972e3a
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3bd840d9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@72898540[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@160089dd, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7d5b1773, 6760bf50>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] 2013-06-25 13:04:27.268 java[24138:11d27] invalid address
    [junit] 2013-06-25 13:04:27.302 java[24138:b413] invalid address
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3d762027, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1638fff7
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@782cbc86
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@410d3f0d
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc409ab64b0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc409ab64b0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc409ab64b0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [junit] 2013-06-25 13:04:27.502 java[24138:11d27] invalid address
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc40c0019b0
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc40c0019b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc40c0019b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc40c0019b0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc40c0019b0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc40c0019b0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0006-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [junit] 2013-06-25 13:04:27.668 java[24138:11d27] invalid address
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc40c008120
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc40c008120
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc40c008120
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc40c008120
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc40c008120
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc40c008120
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0011-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@38bdc9b3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@340523df[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6a1681ea, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6bab600f, 402fb002>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
    [junit] 2013-06-25 13:04:27.913 java[24138:11d27] invalid address
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
    [junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 21.038 sec
    [junit] ------------- Standard Output ---------------
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4245c97b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7d15d06c[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/44 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@141dddba, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <34c7e8a7, 307b4703>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2e879860[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4824de7d[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] SLOCK [T main @ 1372158268040 ms --- localhost/127.0.0.1:59999 - Unlock ok within 12 ms
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/44 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@38d30fb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2a8ab08f, 774d921a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3d8f1be9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7e717d91[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/44 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4945f939, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <10ed32c4, 449fea8a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@239c7c21[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@76996cca[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/44 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@59e2afb2, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <317cfd38, 4d480ea>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@f5bfdbd[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@606f8b2b[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@318efaea, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <21fb3211, 72940b84>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@9931579[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1766bfd8[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@1e670479, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7d56b386, 472462b3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1420c906[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@746db33c[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@535c97e4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <63f8247d, 3823bdd1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3bd840d9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@72898540[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@160089dd, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7d5b1773, 6760bf50>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@38bdc9b3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@340523df[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6a1681ea, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6bab600f, 402fb002>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158247095 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158260115 ms +++ localhost/127.0.0.1:59999 - Locked within 13028 ms, 14 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
    [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] 
    [junit] Desktop Capabilities: 
    [junit] 	none
    [junit] 
    [junit] EGL Capabilities: 
    [junit] 	none
    [junit] 
    [junit] 
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a7244ca, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@375e293a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4bb3c
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c063ad
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084be680
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c8b058b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51f21c50
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e20f237
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34fe315d
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc4084be250
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084be250
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084be250
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc4084be250
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be250
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be250
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be250
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc4084be250
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be250
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be250
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be250
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5721df2a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70c26b16
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3302fc5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a48f675
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc409a47a40
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409a47a40
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409a47a40
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@52b57e9a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@98adae2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b283052
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7c96a9
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084be680
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3b19e583, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@212b19c5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14a8e586
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c74cb02
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0010-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5abd09e8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30d58ce2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1414627a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@464d41e2
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc409af1440
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409af1440
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409af1440
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e1263db, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1959e6e8
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d469658
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45389b3f
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084cf750
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084cf750
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084cf750
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@228b677f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e37d490
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13647278
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27972e3a
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3d762027, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1638fff7
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@782cbc86
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@410d3f0d
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc409ab64b0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc409ab64b0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc409ab64b0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc40c0019b0
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc40c0019b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc40c0019b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc40c0019b0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc40c0019b0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc40c0019b0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0006-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc40c008120
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc40c008120
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc40c008120
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc40c008120
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc40c008120
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc40c008120
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0011-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
    [junit] SLOCK [T main @ 1372158268040 ms --- localhost/127.0.0.1:59999 - Unlock ok within 12 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testAvailableInfo took 1.53 sec
    [junit] Testcase: testGL2OnScreenDblBuf took 1.369 sec
    [junit] Testcase: testGL2OnScreenDblBufStencil took 0.418 sec
    [junit] Testcase: testGL2OnScreenDblBufMSAA took 0.569 sec
    [junit] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.585 sec
    [junit] Testcase: testGL2OffScreenLayerAutoDblBuf took 0.714 sec
    [junit] Testcase: testGL2OffScreenFBODblBufStencil took 0.62 sec
    [junit] Testcase: testGL2OffScreenFBODblBufMSAA took 0.635 sec
    [junit] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.634 sec
    [junit] Testcase: testGL2OffScreenPbuffer took 0.729 sec
    [junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 21.038 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4245c97b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7d15d06c[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/44 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@141dddba, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <34c7e8a7, 307b4703>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2e879860[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4824de7d[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/44 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@38d30fb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2a8ab08f, 774d921a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3d8f1be9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7e717d91[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/44 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4945f939, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <10ed32c4, 449fea8a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@239c7c21[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@76996cca[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/44 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@59e2afb2, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <317cfd38, 4d480ea>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@f5bfdbd[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@606f8b2b[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@318efaea, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <21fb3211, 72940b84>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@9931579[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1766bfd8[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@1e670479, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7d56b386, 472462b3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1420c906[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@746db33c[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@535c97e4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <63f8247d, 3823bdd1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3bd840d9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@72898540[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@160089dd, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7d5b1773, 6760bf50>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] Requested  GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer]]
    [junit] Expected   GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Window: com.jogamp.newt.opengl.GLWindow
    [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable    Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
    [junit] Window Caps PostGL   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable   Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Chosen     GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Chosen     GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] Chosen     GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] Drawable   Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
    [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid]
    [junit] Fin: NEWT-GLWindow[ 
    [junit] 	Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@38bdc9b3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@340523df[init false], ], 
    [junit] 	Drawable: null, 
    [junit] 	Context: null, 
    [junit] 	Window: jogamp.newt.driver.macosx.WindowDriver[Config null
    [junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, vsize [ 0 / 0  1920 x 1200 ], null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null]
    [junit] , ParentWindow null
    [junit] , ParentWindowHandle 0x0 (false)
    [junit] , WindowHandle 0x0
    [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
    [junit] , Pos 0/0 (auto false), size 800x600
    [junit] , Visible false, focus false
    [junit] , Undecorated false (false)
    [junit] , AlwaysOnTop false, Fullscreen false
    [junit] , WrappedSurface null
    [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6a1681ea, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6bab600f, 402fb002>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158247095 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158260115 ms +++ localhost/127.0.0.1:59999 - Locked within 13028 ms, 14 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
    [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] 
    [junit] Desktop Capabilities: 
    [junit] 	none
    [junit] 
    [junit] EGL Capabilities: 
    [junit] 	none
    [junit] 
    [junit] 
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a7244ca, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@375e293a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4bb3c
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c063ad
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084be680
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c8b058b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51f21c50
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e20f237
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34fe315d
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc4084be250
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084be250
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084be250
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc4084be250
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be250
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be250
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be250
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc4084be250
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be250
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be250
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be250
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5721df2a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70c26b16
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3302fc5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a48f675
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc409a47a40
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409a47a40
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409a47a40
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409a47a40
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@52b57e9a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@98adae2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b283052
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7c96a9
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084be680
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084be680
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084be680
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3b19e583, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@212b19c5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14a8e586
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c74cb02
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084dabd0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0010-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5abd09e8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30d58ce2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1414627a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@464d41e2
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc409af1440
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409af1440
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409af1440
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409af1440
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e1263db, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1959e6e8
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d469658
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45389b3f
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc4084cf750
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc4084cf750
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084cf750
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc4084cf750
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@228b677f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e37d490
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13647278
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27972e3a
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc409a59ec0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x300
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3d762027, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1638fff7
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@782cbc86
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@410d3f0d
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc409ab64b0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc409ab64b0
    [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fc409ab64b0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc40c0019b0
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc40c0019b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc40c0019b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc40c0019b0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc40c0019b0
    [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fc40c0019b0
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0006-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc40c008120
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc40c008120
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc40c008120
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc40c008120
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc40c008120
    [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fc40c008120
    [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0011-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
    [junit] SLOCK [T main @ 1372158268040 ms --- localhost/127.0.0.1:59999 - Unlock ok within 12 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT
    [junit] SLOCK [T main @ 1372158269813 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158274824 ms +++ localhost/127.0.0.1:59999 - Locked within 5019 ms, 6 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
    [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
    [junit]   int8    1 / 1, int16   2 / 2
    [junit]   int     4 / 4, long    8 / 8
    [junit]   int32   4 / 4, int64   8 / 8
    [junit]   float   4 / 4, double  8 / 8, ldouble 16 / 16
    [junit]   pointer 8 / 8, page    4096
    [junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
    [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: true
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Package: com.jogamp.common
    [junit] Extension Name: com.jogamp.common
    [junit] Specification Title: GlueGen Java Bindings Generator
    [junit] Specification Vendor: JogAmp Community
    [junit] Specification Version: 2.0
    [junit] Implementation Title: GlueGen Run-Time
    [junit] Implementation Vendor: JogAmp Community
    [junit] Implementation Vendor ID: com.jogamp
    [junit] Implementation URL: http://jogamp.org/
    [junit] Implementation Version: 2.0.2-rc-20130625
    [junit] Implementation Build: 2.0-b691-20130625
    [junit] Implementation Branch: master
    [junit] Implementation Commit: c28d5c8d0d83670a548671a1d0da55e3447ea0c7
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Package: javax.media.opengl
    [junit] Extension Name: javax.media.opengl
    [junit] Specification Title: Java Bindings for OpenGL API Specification
    [junit] Specification Vendor: JogAmp Community
    [junit] Specification Version: 2.0
    [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [junit] Implementation Vendor: JogAmp Community
    [junit] Implementation Vendor ID: com.jogamp
    [junit] Implementation URL: http://jogamp.org/
    [junit] Implementation Version: 2.0.2-rc-20130625
    [junit] Implementation Build: 2.0-b1020-20130625
    [junit] Implementation Branch: master
    [junit] Implementation Commit: 7fe9adcd1e8649dca84d180102ed14f55a9963cb
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] 2013-06-25 13:04:36.031 java[24145:9d03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] 
    [junit] Desktop Capabilities: 
    [junit] 	none
    [junit] 
    [junit] EGL Capabilities: 
    [junit] 	none
    [junit] 
    [junit] 
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] Swap Interval  -1
    [junit] GL Profile     GLProfile[GL2/GL2.hw]
    [junit] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [junit] Quirks         [NoOffscreenBitmap]
    [junit] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR      NVIDIA Corporation
    [junit] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION     2.1 NVIDIA-7.32.12
    [junit] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [junit] GL_EXTENSIONS  134
    [junit]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [junit] GLX_EXTENSIONS 0
    [junit]                
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
    [junit] SLOCK [T main @ 1372158277174 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.469 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158269813 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158274824 ms +++ localhost/127.0.0.1:59999 - Locked within 5019 ms, 6 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
    [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
    [junit]   int8    1 / 1, int16   2 / 2
    [junit]   int     4 / 4, long    8 / 8
    [junit]   int32   4 / 4, int64   8 / 8
    [junit]   float   4 / 4, double  8 / 8, ldouble 16 / 16
    [junit]   pointer 8 / 8, page    4096
    [junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
    [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: true
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Package: com.jogamp.common
    [junit] Extension Name: com.jogamp.common
    [junit] Specification Title: GlueGen Java Bindings Generator
    [junit] Specification Vendor: JogAmp Community
    [junit] Specification Version: 2.0
    [junit] Implementation Title: GlueGen Run-Time
    [junit] Implementation Vendor: JogAmp Community
    [junit] Implementation Vendor ID: com.jogamp
    [junit] Implementation URL: http://jogamp.org/
    [junit] Implementation Version: 2.0.2-rc-20130625
    [junit] Implementation Build: 2.0-b691-20130625
    [junit] Implementation Branch: master
    [junit] Implementation Commit: c28d5c8d0d83670a548671a1d0da55e3447ea0c7
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Package: javax.media.opengl
    [junit] Extension Name: javax.media.opengl
    [junit] Specification Title: Java Bindings for OpenGL API Specification
    [junit] Specification Vendor: JogAmp Community
    [junit] Specification Version: 2.0
    [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [junit] Implementation Vendor: JogAmp Community
    [junit] Implementation Vendor ID: com.jogamp
    [junit] Implementation URL: http://jogamp.org/
    [junit] Implementation Version: 2.0.2-rc-20130625
    [junit] Implementation Build: 2.0-b1020-20130625
    [junit] Implementation Branch: master
    [junit] Implementation Commit: 7fe9adcd1e8649dca84d180102ed14f55a9963cb
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] 
    [junit] Desktop Capabilities: 
    [junit] 	none
    [junit] 
    [junit] EGL Capabilities: 
    [junit] 	none
    [junit] 
    [junit] 
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] Swap Interval  -1
    [junit] GL Profile     GLProfile[GL2/GL2.hw]
    [junit] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [junit] Quirks         [NoOffscreenBitmap]
    [junit] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR      NVIDIA Corporation
    [junit] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION     2.1 NVIDIA-7.32.12
    [junit] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [junit] GL_EXTENSIONS  134
    [junit]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [junit] GLX_EXTENSIONS 0
    [junit]                
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
    [junit] SLOCK [T main @ 1372158277174 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testMain took 2.26 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.469 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158269813 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158274824 ms +++ localhost/127.0.0.1:59999 - Locked within 5019 ms, 6 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
    [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
    [junit]   int8    1 / 1, int16   2 / 2
    [junit]   int     4 / 4, long    8 / 8
    [junit]   int32   4 / 4, int64   8 / 8
    [junit]   float   4 / 4, double  8 / 8, ldouble 16 / 16
    [junit]   pointer 8 / 8, page    4096
    [junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
    [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: true
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Package: com.jogamp.common
    [junit] Extension Name: com.jogamp.common
    [junit] Specification Title: GlueGen Java Bindings Generator
    [junit] Specification Vendor: JogAmp Community
    [junit] Specification Version: 2.0
    [junit] Implementation Title: GlueGen Run-Time
    [junit] Implementation Vendor: JogAmp Community
    [junit] Implementation Vendor ID: com.jogamp
    [junit] Implementation URL: http://jogamp.org/
    [junit] Implementation Version: 2.0.2-rc-20130625
    [junit] Implementation Build: 2.0-b691-20130625
    [junit] Implementation Branch: master
    [junit] Implementation Commit: c28d5c8d0d83670a548671a1d0da55e3447ea0c7
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Package: javax.media.opengl
    [junit] Extension Name: javax.media.opengl
    [junit] Specification Title: Java Bindings for OpenGL API Specification
    [junit] Specification Vendor: JogAmp Community
    [junit] Specification Version: 2.0
    [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
    [junit] Implementation Vendor: JogAmp Community
    [junit] Implementation Vendor ID: com.jogamp
    [junit] Implementation URL: http://jogamp.org/
    [junit] Implementation Version: 2.0.2-rc-20130625
    [junit] Implementation Build: 2.0-b1020-20130625
    [junit] Implementation Branch: master
    [junit] Implementation Commit: 7fe9adcd1e8649dca84d180102ed14f55a9963cb
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] 
    [junit] Desktop Capabilities: 
    [junit] 	none
    [junit] 
    [junit] EGL Capabilities: 
    [junit] 	none
    [junit] 
    [junit] 
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] Swap Interval  -1
    [junit] GL Profile     GLProfile[GL2/GL2.hw]
    [junit] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [junit] Quirks         [NoOffscreenBitmap]
    [junit] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR      NVIDIA Corporation
    [junit] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION     2.1 NVIDIA-7.32.12
    [junit] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [junit] GL_EXTENSIONS  134
    [junit]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [junit] GLX_EXTENSIONS 0
    [junit]                
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
    [junit] SLOCK [T main @ 1372158277174 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT
    [junit] SLOCK [T main @ 1372158278663 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158280669 ms +++ localhost/127.0.0.1:59999 - Locked within 2014 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
    [junit] Java Version: 1.6.0
    [junit] OS Version: 10.7.5
    [junit] JAWTUtil.isOffscreenLayerRequired(): false
    [junit] JAWTUtil.isOffscreenLayerSupported(): true
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
    [junit] 2013-06-25 13:04:41.432 java[24152:d403] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@614a75bb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a354749
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fdb484d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5567d7fb
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7f87ca4bbba0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@315b0333, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0c0f66
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@628f9a32
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41d47b2b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7f87ca46c1e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
    [junit] SLOCK [T main @ 1372158285187 ms --- localhost/127.0.0.1:59999 - Unlock ok within 16 ms
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 6.612 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158278663 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158280669 ms +++ localhost/127.0.0.1:59999 - Locked within 2014 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
    [junit] Java Version: 1.6.0
    [junit] OS Version: 10.7.5
    [junit] JAWTUtil.isOffscreenLayerRequired(): false
    [junit] JAWTUtil.isOffscreenLayerSupported(): true
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@614a75bb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a354749
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fdb484d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5567d7fb
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7f87ca4bbba0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@315b0333, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0c0f66
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@628f9a32
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41d47b2b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7f87ca46c1e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
    [junit] SLOCK [T main @ 1372158285187 ms --- localhost/127.0.0.1:59999 - Unlock ok within 16 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testInfo00 took 0.285 sec
    [junit] Testcase: test01_GLDefault took 2.808 sec
    [junit] Testcase: test01_GL3 took 1.181 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 6.612 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158278663 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158280669 ms +++ localhost/127.0.0.1:59999 - Locked within 2014 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
    [junit] Java Version: 1.6.0
    [junit] OS Version: 10.7.5
    [junit] JAWTUtil.isOffscreenLayerRequired(): false
    [junit] JAWTUtil.isOffscreenLayerSupported(): true
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@614a75bb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a354749
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fdb484d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5567d7fb
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7f87ca4bbba0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@315b0333, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0c0f66
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@628f9a32
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41d47b2b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7f87ca46c1e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
    [junit] SLOCK [T main @ 1372158285187 ms --- localhost/127.0.0.1:59999 - Unlock ok within 16 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT
    [junit] SLOCK [T main @ 1372158286405 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158292416 ms +++ localhost/127.0.0.1:59999 - Locked within 6019 ms, 7 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
    [junit] 2013-06-25 13:04:53.000 java[24158:5f07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@47570945, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff38bcc8d40
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff38bcc8d40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff38bcc8d40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff38bcc8d40
    [junit] 1 s: 60 f / 1002 ms, 59.8 fps, 16 ms/f; total: 60 f, 59.8 fps, 16 ms/f
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e879860, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e20f237
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34fe315d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5aebd9
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff38bceea70
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff38bceea70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff38bceea70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff38bceea70
    [junit] 1 s: 60 f / 1004 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 11.097 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158286405 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158292416 ms +++ localhost/127.0.0.1:59999 - Locked within 6019 ms, 7 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@47570945, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff38bcc8d40
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff38bcc8d40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff38bcc8d40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff38bcc8d40
    [junit] 1 s: 60 f / 1002 ms, 59.8 fps, 16 ms/f; total: 60 f, 59.8 fps, 16 ms/f
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e879860, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e20f237
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34fe315d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5aebd9
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff38bceea70
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff38bceea70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff38bceea70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff38bceea70
    [junit] 1 s: 60 f / 1004 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
    [junit] SLOCK [T main @ 1372158297404 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01_GLDefault took 3.429 sec
    [junit] Testcase: test02_GL3 took 1.297 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 11.097 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158286405 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158292416 ms +++ localhost/127.0.0.1:59999 - Locked within 6019 ms, 7 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@47570945, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff38bcc8d40
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff38bcc8d40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff38bcc8d40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff38bcc8d40
    [junit] 1 s: 60 f / 1002 ms, 59.8 fps, 16 ms/f; total: 60 f, 59.8 fps, 16 ms/f
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e879860, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e20f237
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34fe315d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5aebd9
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff38bceea70
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff38bceea70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff38bceea70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff38bceea70
    [junit] 1 s: 60 f / 1004 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
    [junit] SLOCK [T main @ 1372158297404 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1372158297404 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT
    [junit] SLOCK [T main @ 1372158299104 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158318135 ms +++ localhost/127.0.0.1:59999 - Locked within 19040 ms, 20 attempts
    [junit] 2013-06-25 13:05:19.449 java[24165:a103] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
    [junit] BB.0: java.lang.Object@67ecd78
    [junit] BB.1: java.lang.Object@67ecd78
    [junit] BB.2
    [junit] AA.1
    [junit] AA.X
    [junit] BB.3
    [junit] BB.X
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
    [junit] SLOCK [T main @ 1372158319845 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 20.883 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158299104 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158318135 ms +++ localhost/127.0.0.1:59999 - Locked within 19040 ms, 20 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
    [junit] BB.0: java.lang.Object@67ecd78
    [junit] BB.1: java.lang.Object@67ecd78
    [junit] BB.2
    [junit] AA.1
    [junit] AA.X
    [junit] BB.3
    [junit] BB.X
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
    [junit] SLOCK [T main @ 1372158319845 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testDeadlock took 0.032 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 20.883 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158299104 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158318135 ms +++ localhost/127.0.0.1:59999 - Locked within 19040 ms, 20 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
    [junit] BB.0: java.lang.Object@67ecd78
    [junit] BB.1: java.lang.Object@67ecd78
    [junit] BB.2
    [junit] AA.1
    [junit] AA.X
    [junit] BB.3
    [junit] BB.X
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
    [junit] SLOCK [T main @ 1372158319845 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT
    [junit] SLOCK [T main @ 1372158321541 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158323548 ms +++ localhost/127.0.0.1:59999 - Locked within 2015 ms, 3 attempts
    [junit] 2013-06-25 13:05:24.316 java[24171:f307] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
    [junit] GearsGL2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@28787c16, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x256
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f415056, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list reused: 1
    [junit] gear2 list reused: 2
    [junit] gear3 list reused: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5567d7fb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list reused: 1
    [junit] gear2 list reused: 2
    [junit] gear3 list reused: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1acc0e01, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
    [junit] SLOCK [T main @ 1372158326527 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.13 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158321541 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158323548 ms +++ localhost/127.0.0.1:59999 - Locked within 2015 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
    [junit] GearsGL2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@28787c16, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x256
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f415056, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list reused: 1
    [junit] gear2 list reused: 2
    [junit] gear3 list reused: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5567d7fb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list reused: 1
    [junit] gear2 list reused: 2
    [junit] gear3 list reused: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1acc0e01, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
    [junit] SLOCK [T main @ 1372158326527 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 1.391 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.13 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158321541 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158323548 ms +++ localhost/127.0.0.1:59999 - Locked within 2015 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
    [junit] GearsGL2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@28787c16, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x256
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f415056, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list reused: 1
    [junit] gear2 list reused: 2
    [junit] gear3 list reused: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5567d7fb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list reused: 1
    [junit] gear2 list reused: 2
    [junit] gear3 list reused: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1acc0e01, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 256x234
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
    [junit] SLOCK [T main @ 1372158326527 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523
    [junit] SLOCK [T main @ 1372158328088 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158331096 ms +++ localhost/127.0.0.1:59999 - Locked within 3018 ms, 4 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] 2013-06-25 13:05:34.530 java[24178:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] NewtCanvasAWT.attachNewtChild.2: size 320x480
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] NewtCanvasAWT.attachNewtChild.2: size 320x480
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 18.797 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158328088 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158331096 ms +++ localhost/127.0.0.1:59999 - Locked within 3018 ms, 4 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] SLOCK [T main @ 1372158346742 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] NewtCanvasAWT.attachNewtChild.2: size 320x480
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] NewtCanvasAWT.attachNewtChild.2: size 320x480
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
    [junit] SLOCK [T main @ 1372158346742 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testContextSharingCreateVisibleDestroy1 took 4.353 sec
    [junit] Testcase: testContextSharingCreateVisibleDestroy2 took 3.223 sec
    [junit] Testcase: testContextSharingCreateVisibleDestroy3 took 3.322 sec
    [junit] Testcase: testContextSharingCreateVisibleDestroy4 took 3.319 sec
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 18.797 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158328088 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158331096 ms +++ localhost/127.0.0.1:59999 - Locked within 3018 ms, 4 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] drawTwoTriangles, OpenGL error: 0x506
    [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] NewtCanvasAWT.attachNewtChild.2: size 320x480
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] NewtCanvasAWT.attachNewtChild.2: size 320x480
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] drawTwoTriangles, OpenGL error: 0x502
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, OpenGL error: 0x502
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] display, glCheckFramebufferStatus: 0x8219
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
    [junit] SLOCK [T main @ 1372158346742 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT
    [junit] SLOCK [T main @ 1372158351207 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158357221 ms +++ localhost/127.0.0.1:59999 - Locked within 6024 ms, 7 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7a19a37a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e152f4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e0d1329
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7f90f9e78d20
    [junit] 1 s: 60 f / 1113 ms, 53.9 fps, 18 ms/f; total: 60 f, 53.9 fps, 18 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Total:                          3395.332ms
    [junit]   GLProfile.initSingleton():    1621.701ms
    [junit]   Demo Code:                    1772.118ms
    [junit]   GLProfile.shutdown():         1.513ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@101a0ae6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e09a4
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e8aeed0
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2344b18f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7f90f9ea0540
    [junit] 1 s: 60 f / 1027 ms, 58.4 fps, 17 ms/f; total: 60 f, 58.4 fps, 17 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Total:                          1744.911ms
    [junit]   GLProfile.initSingleton():    560.976ms
    [junit]   Demo Code:                    1183.889ms
    [junit]   GLProfile.shutdown():         0.046ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@62c8769b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c272961
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f0dc656
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7f90f9e9b770
    [junit] 1 s: 60 f / 1025 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Total:                          1733.698ms
    [junit]   GLProfile.initSingleton():    559.113ms
    [junit]   Demo Code:                    1174.538ms
    [junit]   GLProfile.shutdown():         0.047ms
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@52b57e9a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@98adae2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b283052
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7c96a9
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x1074e1f60
    [junit] 1 s: 60 f / 1003 ms, 59.8 fps, 16 ms/f; total: 60 f, 59.8 fps, 16 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Total:                          1669.251ms
    [junit]   GLProfile.initSingleton():    585.311ms
    [junit]   Demo Code:                    1083.756ms
    [junit]   GLProfile.shutdown():         0.184ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 14.769 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158351207 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158357221 ms +++ localhost/127.0.0.1:59999 - Locked within 6024 ms, 7 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7a19a37a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e152f4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e0d1329
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7f90f9e78d20
    [junit] 1 s: 60 f / 1113 ms, 53.9 fps, 18 ms/f; total: 60 f, 53.9 fps, 18 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Total:                          3395.332ms
    [junit]   GLProfile.initSingleton():    1621.701ms
    [junit]   Demo Code:                    1772.118ms
    [junit]   GLProfile.shutdown():         1.513ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@101a0ae6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e09a4
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e8aeed0
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2344b18f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7f90f9ea0540
    [junit] 1 s: 60 f / 1027 ms, 58.4 fps, 17 ms/f; total: 60 f, 58.4 fps, 17 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Total:                          1744.911ms
    [junit]   GLProfile.initSingleton():    560.976ms
    [junit]   Demo Code:                    1183.889ms
    [junit]   GLProfile.shutdown():         0.046ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@62c8769b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c272961
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f0dc656
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7f90f9e9b770
    [junit] 1 s: 60 f / 1025 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Total:                          1733.698ms
    [junit]   GLProfile.initSingleton():    559.113ms
    [junit]   Demo Code:                    1174.538ms
    [junit]   GLProfile.shutdown():         0.047ms
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@52b57e9a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@98adae2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b283052
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7c96a9
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x1074e1f60
    [junit] 1 s: 60 f / 1003 ms, 59.8 fps, 16 ms/f; total: 60 f, 59.8 fps, 16 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Total:                          1669.251ms
    [junit]   GLProfile.initSingleton():    585.311ms
    [junit]   Demo Code:                    1083.756ms
    [junit]   GLProfile.shutdown():         0.184ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
    [junit] SLOCK [T main @ 1372158365856 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01OneLife took 3.398 sec
    [junit] Testcase: test01AnotherLife took 1.745 sec
    [junit] Testcase: test01TwoLifes took 3.404 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 14.769 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158351207 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158357221 ms +++ localhost/127.0.0.1:59999 - Locked within 6024 ms, 7 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7a19a37a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e152f4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e0d1329
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7f90f9e78d20
    [junit] 1 s: 60 f / 1113 ms, 53.9 fps, 18 ms/f; total: 60 f, 53.9 fps, 18 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Total:                          3395.332ms
    [junit]   GLProfile.initSingleton():    1621.701ms
    [junit]   Demo Code:                    1772.118ms
    [junit]   GLProfile.shutdown():         1.513ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@101a0ae6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e09a4
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e8aeed0
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2344b18f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7f90f9ea0540
    [junit] 1 s: 60 f / 1027 ms, 58.4 fps, 17 ms/f; total: 60 f, 58.4 fps, 17 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Total:                          1744.911ms
    [junit]   GLProfile.initSingleton():    560.976ms
    [junit]   Demo Code:                    1183.889ms
    [junit]   GLProfile.shutdown():         0.046ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@62c8769b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c272961
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f0dc656
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7f90f9e9b770
    [junit] 1 s: 60 f / 1025 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Total:                          1733.698ms
    [junit]   GLProfile.initSingleton():    559.113ms
    [junit]   Demo Code:                    1174.538ms
    [junit]   GLProfile.shutdown():         0.047ms
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@52b57e9a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@98adae2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b283052
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7c96a9
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x1074e1f60
    [junit] 1 s: 60 f / 1003 ms, 59.8 fps, 16 ms/f; total: 60 f, 59.8 fps, 16 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Total:                          1669.251ms
    [junit]   GLProfile.initSingleton():    585.311ms
    [junit]   Demo Code:                    1083.756ms
    [junit]   GLProfile.shutdown():         0.184ms
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
    [junit] SLOCK [T main @ 1372158365856 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1372158365856 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT
    [junit] SLOCK [T main @ 1372158367446 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158376467 ms +++ localhost/127.0.0.1:59999 - Locked within 9031 ms, 10 attempts
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca3087870
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca600b1a0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca24ed870
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca3057c40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca24eec90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca24e4770
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca24e4da0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca601f1b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca3057f60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca3088b80
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
    [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 16.74 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158367446 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158376467 ms +++ localhost/127.0.0.1:59999 - Locked within 9031 ms, 10 attempts
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca3087870
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca600b1a0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca24ed870
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca3057c40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca24eec90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca24e4770
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca24e4da0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca601f1b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca3057f60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca3088b80
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
    [junit] SLOCK [T main @ 1372158384071 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01NormalPre_1Win took 3.129 sec
    [junit] Testcase: test02NormalPost_1Win took 0.35 sec
    [junit] Testcase: test03ExclPre_1Win took 0 sec
    [junit] Testcase: test04ExclPost_1Win took 0 sec
    [junit] Testcase: test05NormalPre_4Win took 1.845 sec
    [junit] Testcase: test06NormalPost_4Win took 0.548 sec
    [junit] Testcase: test07ExclPre_4Win took 0.001 sec
    [junit] Testcase: test08ExclPost_4Win took 0 sec
    [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 16.74 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158367446 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158376467 ms +++ localhost/127.0.0.1:59999 - Locked within 9031 ms, 10 attempts
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca3087870
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca600b1a0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca24ed870
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca3057c40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca24eec90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca24e4770
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca24e4da0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca601f1b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca3057f60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f8ca3088b80
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win
    [junit] SLOCK [T main @ 1372158384071 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1372158384071 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT
    [junit] SLOCK [T main @ 1372158385698 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158386702 ms +++ localhost/127.0.0.1:59999 - Locked within 1036 ms, 2 attempts
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a2cd6e20
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
    [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a2cd71d0
    [junit] FPSAnimator P4: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a2cdc960
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a2ce0280
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a2ce4df0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a2ce8010
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a41948c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a41947b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a2cd97a0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a683e6e0
    [junit] FPSAnimator P4: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
    [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 8.797 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158385698 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158386702 ms +++ localhost/127.0.0.1:59999 - Locked within 1036 ms, 2 attempts
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a2cd6e20
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
    [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a2cd71d0
    [junit] FPSAnimator P4: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a2cdc960
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a2ce0280
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a2ce4df0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a2ce8010
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a41948c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a41947b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a2cd97a0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a683e6e0
    [junit] FPSAnimator P4: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
    [junit] SLOCK [T main @ 1372158394348 ms --- localhost/127.0.0.1:59999 - Unlock ok within 11 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01NormalPre_1Win took 3.114 sec
    [junit] Testcase: test02NormalPost_1Win took 0.37 sec
    [junit] Testcase: test03ExclPre_1Win took 0 sec
    [junit] Testcase: test04ExclPost_1Win took 0 sec
    [junit] Testcase: test05NormalPre_4Win took 1.869 sec
    [junit] Testcase: test06NormalPost_4Win took 0.584 sec
    [junit] Testcase: test07ExclPre_4Win took 0.001 sec
    [junit] Testcase: test08ExclPost_4Win took 0.001 sec
    [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 8.797 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158385698 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158386702 ms +++ localhost/127.0.0.1:59999 - Locked within 1036 ms, 2 attempts
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a2cd6e20
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
    [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a2cd71d0
    [junit] FPSAnimator P4: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a2cdc960
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a2ce0280
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a2ce4df0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a2ce8010
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true]
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a41948c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a41947b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a2cd97a0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fd4a683e6e0
    [junit] FPSAnimator P4: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
    [junit] Info: Skip test: AWT + Exclusive!
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win
    [junit] SLOCK [T main @ 1372158394348 ms --- localhost/127.0.0.1:59999 - Unlock ok within 11 ms
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1372158394348 ms --- localhost/127.0.0.1:59999 - Unlock ok within 11 ms
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT
    [junit] SLOCK [T main @ 1372158395952 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158399972 ms +++ localhost/127.0.0.1:59999 - Locked within 4029 ms, 5 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
    [junit] Test 0/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@730efd7c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58e41bc3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67dacccc
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4dbb9a58
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09ba65ba0
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 0/10.1: done
    [junit] Test 0/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09bac5810
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 0/10.2: done.
    [junit] Test 1/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@75568654, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774d921a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b32627
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@348dcd5d
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09a484c50
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0008-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 1/10.1: done
    [junit] Test 1/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09a4680f0
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0019-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 1/10.2: done.
    [junit] Test 2/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@39a2f02e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78467991
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09ba7fb60
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0026-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 2/10.1: done
    [junit] Test 2/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09a4ca060
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0037-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 2/10.2: done.
    [junit] Test 3/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@181b7c76, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34883357
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59e2afb2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@317cfd38
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09a4d3e40
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0042-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 3/10.1: done
    [junit] Test 3/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09bac5cb0
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0052-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 3/10.2: done.
    [junit] Test 4/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@483a0ab1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a940f82
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e864e43
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@737c2891
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09a4cb4c0
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0057-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 4/10.1: done
    [junit] Test 4/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09a471af0
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0068-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 4/10.2: done.
    [junit] Test 5/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@77bc1fb9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fc6e818
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bafb0c7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b7f1841
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09bac62b0
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0074-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 5/10.1: done
    [junit] Test 5/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09a468c60
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0085-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 5/10.2: done.
    [junit] Test 6/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@56278e83, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3efd66a5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5dfaf1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c061cd2
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09bacdbd0
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0091-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 6/10.1: done
    [junit] Test 6/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09a4d3d30
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0102-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 6/10.2: done.
    [junit] Test 7/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a98350a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ec24193
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235f4a7f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4513e9fd
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09a4d6670
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0107-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 7/10.1: done
    [junit] Test 7/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09bac6720
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0119-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 7/10.2: done.
    [junit] Test 8/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e1263db, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1959e6e8
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d469658
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45389b3f
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09a4cb4c0
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0124-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 8/10.1: done
    [junit] Test 8/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09ba87450
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0135-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 8/10.2: done.
    [junit] Test 9/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6477eb97, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d0c3a08
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db6235b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10cb42cf
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09ba3ed70
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0140-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 9/10.1: done
    [junit] Test 9/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09a478f90
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0151-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 9/10.2: done.
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 21.754 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158395952 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158399972 ms +++ localhost/127.0.0.1:59999 - Locked within 4029 ms, 5 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
    [junit] Test 0/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@730efd7c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58e41bc3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67dacccc
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4dbb9a58
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09ba65ba0
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 0/10.1: done
    [junit] Test 0/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09bac5810
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 0/10.2: done.
    [junit] Test 1/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@75568654, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774d921a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b32627
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@348dcd5d
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09a484c50
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0008-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 1/10.1: done
    [junit] Test 1/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09a4680f0
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0019-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 1/10.2: done.
    [junit] Test 2/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@39a2f02e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78467991
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09ba7fb60
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0026-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 2/10.1: done
    [junit] Test 2/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09a4ca060
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0037-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 2/10.2: done.
    [junit] Test 3/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@181b7c76, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34883357
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59e2afb2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@317cfd38
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09a4d3e40
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0042-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 3/10.1: done
    [junit] Test 3/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09bac5cb0
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0052-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 3/10.2: done.
    [junit] Test 4/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@483a0ab1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a940f82
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e864e43
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@737c2891
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09a4cb4c0
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0057-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 4/10.1: done
    [junit] Test 4/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09a471af0
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0068-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 4/10.2: done.
    [junit] Test 5/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@77bc1fb9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fc6e818
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bafb0c7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b7f1841
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09bac62b0
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0074-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 5/10.1: done
    [junit] Test 5/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09a468c60
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0085-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 5/10.2: done.
    [junit] Test 6/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] SLOCK [T main @ 1372158417600 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@56278e83, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3efd66a5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5dfaf1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c061cd2
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09bacdbd0
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0091-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 6/10.1: done
    [junit] Test 6/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09a4d3d30
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0102-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 6/10.2: done.
    [junit] Test 7/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a98350a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ec24193
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235f4a7f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4513e9fd
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09a4d6670
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0107-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 7/10.1: done
    [junit] Test 7/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09bac6720
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0119-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 7/10.2: done.
    [junit] Test 8/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e1263db, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1959e6e8
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d469658
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45389b3f
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09a4cb4c0
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0124-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 8/10.1: done
    [junit] Test 8/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09ba87450
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0135-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 8/10.2: done.
    [junit] Test 9/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6477eb97, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d0c3a08
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db6235b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10cb42cf
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09ba3ed70
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0140-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 9/10.1: done
    [junit] Test 9/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09a478f90
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0151-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 9/10.2: done.
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
    [junit] SLOCK [T main @ 1372158417600 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test11GLWindow2GLCanvasOnScrnGL2ES2 took 17.531 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 21.754 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158395952 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158399972 ms +++ localhost/127.0.0.1:59999 - Locked within 4029 ms, 5 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
    [junit] Test 0/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@730efd7c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58e41bc3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67dacccc
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4dbb9a58
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09ba65ba0
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 0/10.1: done
    [junit] Test 0/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09bac5810
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 0/10.2: done.
    [junit] Test 1/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@75568654, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774d921a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b32627
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@348dcd5d
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09a484c50
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0008-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 1/10.1: done
    [junit] Test 1/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09a4680f0
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0019-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 1/10.2: done.
    [junit] Test 2/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@39a2f02e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78467991
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09ba7fb60
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0026-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 2/10.1: done
    [junit] Test 2/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09a4ca060
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0037-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 2/10.2: done.
    [junit] Test 3/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@181b7c76, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34883357
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59e2afb2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@317cfd38
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09a4d3e40
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0042-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 3/10.1: done
    [junit] Test 3/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09bac5cb0
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0052-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 3/10.2: done.
    [junit] Test 4/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@483a0ab1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a940f82
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e864e43
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@737c2891
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09a4cb4c0
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0057-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 4/10.1: done
    [junit] Test 4/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09a471af0
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0068-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 4/10.2: done.
    [junit] Test 5/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@77bc1fb9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fc6e818
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bafb0c7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b7f1841
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09bac62b0
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0074-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 5/10.1: done
    [junit] Test 5/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09a468c60
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0085-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 5/10.2: done.
    [junit] Test 6/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@56278e83, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3efd66a5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5dfaf1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c061cd2
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09bacdbd0
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0091-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 6/10.1: done
    [junit] Test 6/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09a4d3d30
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0102-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 6/10.2: done.
    [junit] Test 7/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a98350a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ec24193
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235f4a7f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4513e9fd
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09a4d6670
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0107-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 7/10.1: done
    [junit] Test 7/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09bac6720
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0119-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 7/10.2: done.
    [junit] Test 8/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e1263db, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1959e6e8
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d469658
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45389b3f
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09a4cb4c0
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0124-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 8/10.1: done
    [junit] Test 8/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09ba87450
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0135-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 8/10.2: done.
    [junit] Test 9/10.1: GLAD-1 GLWindow, preserving.
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-3-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-3-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6477eb97, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d0c3a08
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db6235b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10cb42cf
    [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd09ba3ed70
    [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0140-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] Test 9/10.1: done
    [junit] Test 9/10.2: GLAD-1 GLCanvasOnscreen, restoring.
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd09a478f90
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0151-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] Test 9/10.2: done.
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
    [junit] SLOCK [T main @ 1372158417600 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT
    [junit] SLOCK [T main @ 1372158419070 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158424080 ms +++ localhost/127.0.0.1:59999 - Locked within 5022 ms, 6 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-4-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-4-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@69b01afa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65493102
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2830ae41
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14004204
    [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9eaa4617c0
    [junit] Thread-4-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[Thread-4,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9eaa45ff20
    [junit] .. restoring.X
    [junit] Thread-4-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0056-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[Thread-4-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[Thread-4-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLWindow
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 11.557 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158419070 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158424080 ms +++ localhost/127.0.0.1:59999 - Locked within 5022 ms, 6 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-4-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-4-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@69b01afa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65493102
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2830ae41
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14004204
    [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9eaa4617c0
    [junit] Thread-4-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[Thread-4,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9eaa45ff20
    [junit] .. restoring.X
    [junit] Thread-4-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0056-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[Thread-4-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[Thread-4-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLWindow
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2
    [junit] SLOCK [T main @ 1372158430385 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test21GLWindowGL2ES2 took 6.222 sec
    [junit] Testcase: test22GLWindowGLES2 took 0.001 sec
    [junit] SLOCK [T main @ 1372158430385 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 11.557 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158419070 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158424080 ms +++ localhost/127.0.0.1:59999 - Locked within 5022 ms, 6 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-4-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-4-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@69b01afa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65493102
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2830ae41
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14004204
    [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9eaa4617c0
    [junit] Thread-4-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[Thread-4,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9eaa45ff20
    [junit] .. restoring.X
    [junit] Thread-4-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0056-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[Thread-4-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[Thread-4-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLWindow
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2
    [junit] SLOCK [T main @ 1372158430385 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT
    [junit] SLOCK [T main @ 1372158432204 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158433209 ms +++ localhost/127.0.0.1:59999 - Locked within 1017 ms, 2 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@451c0d60, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44b09697
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@256eb6bc
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79f03d7
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa750c79e80
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa750c9e830
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0063-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2
    [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bb54362, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3496212a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c5b675e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa7518855a0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLCanvasOffscreen
    [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa750c9aa30
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0062-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOffscreen
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 8.027 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158432204 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158433209 ms +++ localhost/127.0.0.1:59999 - Locked within 1017 ms, 2 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@451c0d60, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44b09697
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@256eb6bc
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79f03d7
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa750c79e80
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa750c9e830
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0063-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2
    [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bb54362, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3496212a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c5b675e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa7518855a0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLCanvasOffscreen
    [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa750c9aa30
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0062-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOffscreen
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2
    [junit] SLOCK [T main @ 1372158440090 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01GLCanvasOnscreenGL2ES2 took 4.405 sec
    [junit] Testcase: test02GLCanvasOnscreenGLES2 took 0.001 sec
    [junit] Testcase: test11GLCanvasOffscreenGL2ES2 took 2.378 sec
    [junit] Testcase: test12GLCanvasOffscreenGLES2 took 0.001 sec
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 8.027 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158432204 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158433209 ms +++ localhost/127.0.0.1:59999 - Locked within 1017 ms, 2 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@451c0d60, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] SLOCK [T main @ 1372158440090 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44b09697
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@256eb6bc
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79f03d7
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa750c79e80
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa750c9e830
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0063-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2
    [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bb54362, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3496212a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c5b675e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa7518855a0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLCanvasOffscreen
    [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa750c9aa30
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0062-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOffscreen
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2
    [junit] SLOCK [T main @ 1372158440090 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT
    [junit] SLOCK [T main @ 1372158441722 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158445731 ms +++ localhost/127.0.0.1:59999 - Locked within 4018 ms, 5 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6986dda3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583e97df
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7564debb
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@315b0333
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc81c09d0f0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[Thread-3,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc81c058830
    [junit] .. restoring.X
    [junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLWindow
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-10-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-10-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5e628704, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@98adae2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b283052
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7c96a9
    [junit] Thread[Thread-10-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-10-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc81c030900
    [junit] Thread-10-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc81b47b850
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0065-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2
    [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2244d990, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56278e83
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3efd66a5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5dfaf1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc81b4388f0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLCanvasOffscreen
    [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc81b47cd70
    [junit] .. restoring.X
    [junit] Thread-12-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[Thread-12-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[Thread-12-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLWindow
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-14-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-14-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3d3b5a3a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a0b53e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bdafb4e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35a8d460
    [junit] Thread[Thread-14-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-14-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc81c0c3280
    [junit] Thread-14-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc81c0631f0
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0065-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOffscreen
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2
    [junit] SLOCK [T main @ 1372158461667 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 20.105 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158441722 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158445731 ms +++ localhost/127.0.0.1:59999 - Locked within 4018 ms, 5 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6986dda3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583e97df
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7564debb
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@315b0333
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc81c09d0f0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[Thread-3,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc81c058830
    [junit] .. restoring.X
    [junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLWindow
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-10-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-10-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5e628704, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@98adae2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b283052
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7c96a9
    [junit] Thread[Thread-10-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-10-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc81c030900
    [junit] Thread-10-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc81b47b850
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0065-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2
    [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2244d990, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56278e83
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3efd66a5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5dfaf1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc81b4388f0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLCanvasOffscreen
    [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc81b47cd70
    [junit] .. restoring.X
    [junit] Thread-12-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[Thread-12-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[Thread-12-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLWindow
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-14-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-14-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3d3b5a3a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a0b53e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bdafb4e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35a8d460
    [junit] Thread[Thread-14-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-14-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc81c0c3280
    [junit] Thread-14-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc81c0631f0
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0065-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOffscreen
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2
    [junit] SLOCK [T main @ 1372158461667 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01GLCanvasOnScrn2GLWindowGL2ES2 took 5.486 sec
    [junit] Testcase: test02GLCanvasOnScrn2GLWindowGLES2 took 0.008 sec
    [junit] Testcase: test11GLWindow2GLCanvasOnScrnGL2ES2 took 3.4 sec
    [junit] Testcase: test12GLWindow2GLCanvasOnScrnGLES2 took 0 sec
    [junit] Testcase: test21GLCanvasOffScrn2GLWindowGL2ES2 took 3.491 sec
    [junit] Testcase: test22GLCanvasOffScrn2GLWindowGLES2 took 0 sec
    [junit] Testcase: test31GLWindow2GLCanvasOffScrnGL2ES2 took 3.442 sec
    [junit] Testcase: test32GLWindow2GLCanvasOffScrnGLES2 took 0.001 sec
    [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 20.105 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158441722 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158445731 ms +++ localhost/127.0.0.1:59999 - Locked within 4018 ms, 5 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6986dda3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583e97df
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7564debb
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@315b0333
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc81c09d0f0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[Thread-3,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc81c058830
    [junit] .. restoring.X
    [junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLWindow
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-10-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-10-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5e628704, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@98adae2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b283052
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7c96a9
    [junit] Thread[Thread-10-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-10-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc81c030900
    [junit] Thread-10-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc81b47b850
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0065-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOnscreen
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2
    [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2244d990, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56278e83
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3efd66a5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5dfaf1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc81b4388f0
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLCanvasOffscreen
    [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc81b47cd70
    [junit] .. restoring.X
    [junit] Thread-12-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png
    [junit] Thread[Thread-12-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[Thread-12-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLWindow
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2
    [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true
    [junit] Thread[Thread-14-null,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[Thread-14-null,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3d3b5a3a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a0b53e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bdafb4e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35a8d460
    [junit] Thread[Thread-14-null,5,main] GearsES2.init FIN
    [junit] Thread[Thread-14-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fc81c0c3280
    [junit] Thread-14-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] .. preserving.0
    [junit] .. preserving.X
    [junit] GLAD Lifecycle.X GLWindow
    [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false
    [junit] .. restoring.0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fc81c0631f0
    [junit] .. restoring.X
    [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0065-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLAD Lifecycle.X GLCanvasOffscreen
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2
    [junit] Profile GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2
    [junit] SLOCK [T main @ 1372158461667 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn
    [junit] SLOCK [T main @ 1372158463064 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158468074 ms +++ localhost/127.0.0.1:59999 - Locked within 5019 ms, 6 attempts
    [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [junit] GLProfile Default: GLProfile[GL2/GL2.hw]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e8f94, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d91f801
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a313170
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a4c5b4
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f89a3cd15c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f89a3cd15c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f89a3cd15c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ae0e515, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1278dc4c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc70b0d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fa6a1a7
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f89a4895010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f89a4895010
    [junit] GLES2 n/a
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.592 sec
    [junit] ------------- Standard Output ---------------
    [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [junit] GLProfile Default: GLProfile[GL2/GL2.hw]
    [junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
    [junit] GLES2 n/a
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158463064 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158468074 ms +++ localhost/127.0.0.1:59999 - Locked within 5019 ms, 6 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e8f94, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d91f801
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a313170
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a4c5b4
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f89a3cd15c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f89a3cd15c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f89a3cd15c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ae0e515, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1278dc4c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc70b0d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fa6a1a7
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f89a4895010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f89a4895010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
    [junit] SLOCK [T main @ 1372158471501 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01GLDefault took 1.234 sec
    [junit] Testcase: test02GL2 took 0.583 sec
    [junit] Testcase: test02ES2 took 0.001 sec
    [junit] SLOCK [T main @ 1372158471501 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.592 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [junit] GLProfile Default: GLProfile[GL2/GL2.hw]
    [junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
    [junit] GLES2 n/a
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158463064 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158468074 ms +++ localhost/127.0.0.1:59999 - Locked within 5019 ms, 6 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e8f94, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d91f801
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a313170
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a4c5b4
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f89a3cd15c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f89a3cd15c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f89a3cd15c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ae0e515, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1278dc4c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc70b0d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fa6a1a7
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f89a4895010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f89a4895010
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
    [junit] SLOCK [T main @ 1372158471501 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158473217 ms +++ localhost/127.0.0.1:59999 - Locked within 76 ms, 1 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
    [junit] windowClosing() called ..
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
    [junit] SLOCK [T main @ 1372158474064 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.042 sec
    [junit] ------------- Standard Output ---------------
    [junit] windowClosing() called ..
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158473217 ms +++ localhost/127.0.0.1:59999 - Locked within 76 ms, 1 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
    [junit] SLOCK [T main @ 1372158474064 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01WindowClosing took 0.785 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.042 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] windowClosing() called ..
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158473217 ms +++ localhost/127.0.0.1:59999 - Locked within 76 ms, 1 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
    [junit] SLOCK [T main @ 1372158474064 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01
    [junit] SLOCK [T main @ 1372158475534 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158477553 ms +++ localhost/127.0.0.1:59999 - Locked within 2028 ms, 3 attempts
    [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@76b20352, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d98defc
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb3138a2020
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6986dda3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb31385de20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fb31385de20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2326a29c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d7dc1cb
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e15f7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191410e5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb3138a54b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fb3138a54b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d7f11fb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3175ade6
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24ebf068
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df44ec7
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb3124e4100
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fb3124e4100
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.499 sec
    [junit] ------------- Standard Output ---------------
    [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158475534 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158477553 ms +++ localhost/127.0.0.1:59999 - Locked within 2028 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@76b20352, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d98defc
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb3138a2020
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6986dda3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb31385de20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fb31385de20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2326a29c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d7dc1cb
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e15f7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191410e5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb3138a54b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fb3138a54b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d7f11fb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3175ade6
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24ebf068
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df44ec7
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb3124e4100
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fb3124e4100
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
    [junit] SLOCK [T main @ 1372158480917 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testAddRemove3Times took 1.827 sec
    [junit] SLOCK [T main @ 1372158480917 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.499 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158475534 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158477553 ms +++ localhost/127.0.0.1:59999 - Locked within 2028 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@76b20352, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d98defc
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb3138a2020
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6986dda3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb31385de20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fb31385de20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2326a29c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d7dc1cb
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e15f7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191410e5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb3138a54b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fb3138a54b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d7f11fb, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3175ade6
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24ebf068
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df44ec7
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb3124e4100
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fb3124e4100
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
    [junit] SLOCK [T main @ 1372158480917 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532
    [junit] SLOCK [T main @ 1372158482441 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158496474 ms +++ localhost/127.0.0.1:59999 - Locked within 14045 ms, 15 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
    [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d080876, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2967c5e3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bf0cf51
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ebafdff
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6a493b40
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], exclCtxThread false(null)]
    [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6a493b40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@538eb7b8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21719f30
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8a1977
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@508de972
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6a4ac6d0
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6a4ac6d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2f296d1d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48baa31b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@552a66ea
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52cab854
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6b08fab0
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 28, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 28, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6b08fab0
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 41, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 41, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6b08fab0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ba8402c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@530d0eae
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e3eec1a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54fedfb6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6b097170
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6b097170
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6b097170
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6eecb3f1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7619cc1b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17a73d30
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a22671
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6b08f840
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fdd6b08f840
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6b08f840
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fdd6b08f840
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 283, frames 145501, fps 514134.28], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 283, frames 145797, fps 514982.34], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@54aa2db, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6709da93
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37ed1dbe
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@303bc1a1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6a4b1750
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 357, frames 145809, fps 408403.38], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 357, frames 145809, fps 408403.38], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6a4b1750
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 741, frames 306490, fps 413603.25], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 742, frames 306822, fps 413450.12], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6a4b1750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
    [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 22.661 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158482441 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158496474 ms +++ localhost/127.0.0.1:59999 - Locked within 14045 ms, 15 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
    [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d080876, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2967c5e3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bf0cf51
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ebafdff
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6a493b40
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], exclCtxThread false(null)]
    [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6a493b40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@538eb7b8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21719f30
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8a1977
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@508de972
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6a4ac6d0
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6a4ac6d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2f296d1d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48baa31b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@552a66ea
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52cab854
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6b08fab0
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 28, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 28, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6b08fab0
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 41, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 41, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6b08fab0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ba8402c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@530d0eae
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e3eec1a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54fedfb6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6b097170
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6b097170
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6b097170
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6eecb3f1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7619cc1b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17a73d30
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a22671
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6b08f840
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fdd6b08f840
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6b08f840
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fdd6b08f840
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 283, frames 145501, fps 514134.28], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 283, frames 145797, fps 514982.34], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@54aa2db, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6709da93
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37ed1dbe
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@303bc1a1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6a4b1750
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 357, frames 145809, fps 408403.38], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 357, frames 145809, fps 408403.38], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6a4b1750
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 741, frames 306490, fps 413603.25], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 742, frames 306822, fps 413450.12], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6a4b1750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
    [junit] SLOCK [T main @ 1372158504986 ms --- localhost/127.0.0.1:59999 - Unlock ok within 12 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testFPSAnimatorStartStop took 3.523 sec
    [junit] Testcase: testFPSAnimatorResumePause took 1.031 sec
    [junit] Testcase: testFPSAnimatorContinue took 0.968 sec
    [junit] Testcase: testAnimatorStartStop took 0.971 sec
    [junit] Testcase: testAnimatorResumePause took 0.913 sec
    [junit] Testcase: testAnimatorContinue took 0.985 sec
    [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 22.661 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158482441 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158496474 ms +++ localhost/127.0.0.1:59999 - Locked within 14045 ms, 15 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
    [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d080876, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2967c5e3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bf0cf51
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ebafdff
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6a493b40
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], exclCtxThread false(null)]
    [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6a493b40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@538eb7b8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21719f30
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8a1977
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@508de972
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6a4ac6d0
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6a4ac6d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 17, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2f296d1d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48baa31b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@552a66ea
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52cab854
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6b08fab0
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 28, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 28, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6b08fab0
    [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 41, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 41, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6b08fab0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ba8402c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@530d0eae
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e3eec1a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54fedfb6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6b097170
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6b097170
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 14, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6b097170
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6eecb3f1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7619cc1b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17a73d30
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a22671
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6b08f840
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fdd6b08f840
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6b08f840
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fdd6b08f840
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 283, frames 145501, fps 514134.28], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 283, frames 145797, fps 514982.34], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@54aa2db, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6709da93
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37ed1dbe
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@303bc1a1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6a4b1750
    [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 357, frames 145809, fps 408403.38], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 357, frames 145809, fps 408403.38], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6a4b1750
    [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 741, frames 306490, fps 413603.25], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 742, frames 306822, fps 413450.12], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdd6a4b1750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
    [junit] SLOCK [T main @ 1372158504986 ms --- localhost/127.0.0.1:59999 - Unlock ok within 12 ms
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1372158504986 ms --- localhost/127.0.0.1:59999 - Unlock ok within 12 ms
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT
    [junit] ReqCaps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] GLCanvas: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/0, size 0x0,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.928 sec
    [junit] ------------- Standard Output ---------------
    [junit] ReqCaps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] GLCanvas: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/0, size 0x0,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testIncompleteGLCanvasNPE took 1.728 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.928 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] ReqCaps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] GLCanvas: AWT-GLCanvas[Realized false,
    [junit] 	null-drawable,
    [junit] 	Factory   null,
    [junit] 	handle    0x0,
    [junit] 	Drawable size -1x-1,
    [junit] 	AWT pos 0/0, size 0x0,
    [junit] 	visible true, displayable false,
    [junit] 	null]
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT
    [junit] SLOCK [T main @ 1372158510031 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158515043 ms +++ localhost/127.0.0.1:59999 - Locked within 5026 ms, 6 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.122 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158510031 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158515043 ms +++ localhost/127.0.0.1:59999 - Locked within 5026 ms, 6 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] SLOCK [T main @ 1372158518018 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testOffscreenSupersampling took 2.872 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.122 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158510031 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158515043 ms +++ localhost/127.0.0.1:59999 - Locked within 5026 ms, 6 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] SLOCK [T main @ 1372158518018 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1372158518018 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT
    [junit] SLOCK [T main @ 1372158519310 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158527326 ms +++ localhost/127.0.0.1:59999 - Locked within 8027 ms, 9 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.587 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158519310 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158527326 ms +++ localhost/127.0.0.1:59999 - Locked within 8027 ms, 9 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] SLOCK [T main @ 1372158529770 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testOffscreenSupersampling took 2.347 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.587 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158519310 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158527326 ms +++ localhost/127.0.0.1:59999 - Locked within 8027 ms, 9 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
    [junit] SLOCK [T main @ 1372158529770 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1372158529770 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT
    [junit] SLOCK [T main @ 1372158530869 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158537889 ms +++ localhost/127.0.0.1:59999 - Locked within 7027 ms, 8 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
    [junit] number of graphics devices 1
    [junit] CGraphicsDevice[screen=0]
    [junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@343a9d95, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb931cb9cb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fb931cb9cb0
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
    [junit] SLOCK [T main @ 1372158541327 ms --- localhost/127.0.0.1:59999 - Unlock ok within 19 ms
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.547 sec
    [junit] ------------- Standard Output ---------------
    [junit] cleaning up...
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158530869 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158537889 ms +++ localhost/127.0.0.1:59999 - Locked within 7027 ms, 8 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
    [junit] number of graphics devices 1
    [junit] CGraphicsDevice[screen=0]
    [junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@343a9d95, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb931cb9cb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fb931cb9cb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
    [junit] SLOCK [T main @ 1372158541327 ms --- localhost/127.0.0.1:59999 - Unlock ok within 19 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test02WithCheckGraphicsEnvironment took 3.326 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.547 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] cleaning up...
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158530869 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158537889 ms +++ localhost/127.0.0.1:59999 - Locked within 7027 ms, 8 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
    [junit] number of graphics devices 1
    [junit] CGraphicsDevice[screen=0]
    [junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@343a9d95, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70e434d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb931cb9cb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fb931cb9cb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
    [junit] SLOCK [T main @ 1372158541327 ms --- localhost/127.0.0.1:59999 - Unlock ok within 19 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT
    [junit] SLOCK [T main @ 1372158542943 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158545951 ms +++ localhost/127.0.0.1:59999 - Locked within 3019 ms, 4 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
    [junit] XXXX-0 true, AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4c272961,
    [junit] 	handle    0x7ff2d90956d0,
    [junit] 	Drawable size 512x490,
    [junit] 	AWT pos 0/0, size 512x490,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@6d3f7281[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] XXXX-1 reshapeCount 0
    [junit] XXXX-1 displayCount 0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@58ca3783, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b192059
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e9ac0f5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51f21c50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff2d90956d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff2d90956d0
    [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize___-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
    [junit] XXXX-2 reshapeCount 1
    [junit] XXXX-2 displayCount 1
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize
    [junit] XXXX-0 true, AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4c272961,
    [junit] 	handle    0x7ff2d901ccd0,
    [junit] 	Drawable size 512x512,
    [junit] 	AWT pos 0/0, size 512x512,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@6d3f7281[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] XXXX-1 reshapeCount 0
    [junit] XXXX-1 displayCount 0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@576504fa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b85c17
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63a5ec6c
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2244d990
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff2d901ccd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff2d901ccd0
    [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [junit] XXXX-2 reshapeCount 1
    [junit] XXXX-2 displayCount 1
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@39320a41, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79fcf790
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ee14d81
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29a7789c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff2d90c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff2d90c3830
    [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
    [junit] XXXX-0 true, AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4c272961,
    [junit] 	handle    0x7ff2d90c3830,
    [junit] 	Drawable size 512x490,
    [junit] 	AWT pos 0/0, size 512x490,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@6d3f7281[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] XXXX-1 reshapeCount 1
    [junit] XXXX-1 displayCount 1
    [junit] XXXX-2 reshapeCount 1
    [junit] XXXX-2 displayCount 1
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@27bc4ec8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bd840d9
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72898540
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@228b677f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff2d90b00d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff2d90b00d0
    [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test12RealizeGLCanvasOnMainTUseGLCanvasSize_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [junit] XXXX-0 true, AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4c272961,
    [junit] 	handle    0x7ff2d90b00d0,
    [junit] 	Drawable size 512x512,
    [junit] 	AWT pos 0/0, size 512x512,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@6d3f7281[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] XXXX-1 reshapeCount 1
    [junit] XXXX-1 displayCount 1
    [junit] XXXX-2 reshapeCount 1
    [junit] XXXX-2 displayCount 1
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 6.948 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158542943 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158545951 ms +++ localhost/127.0.0.1:59999 - Locked within 3019 ms, 4 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
    [junit] XXXX-0 true, AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4c272961,
    [junit] 	handle    0x7ff2d90956d0,
    [junit] 	Drawable size 512x490,
    [junit] 	AWT pos 0/0, size 512x490,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@6d3f7281[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] XXXX-1 reshapeCount 0
    [junit] XXXX-1 displayCount 0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@58ca3783, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b192059
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e9ac0f5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51f21c50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff2d90956d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff2d90956d0
    [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize___-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
    [junit] XXXX-2 reshapeCount 1
    [junit] XXXX-2 displayCount 1
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize
    [junit] XXXX-0 true, AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4c272961,
    [junit] 	handle    0x7ff2d901ccd0,
    [junit] 	Drawable size 512x512,
    [junit] 	AWT pos 0/0, size 512x512,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@6d3f7281[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] XXXX-1 reshapeCount 0
    [junit] XXXX-1 displayCount 0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@576504fa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b85c17
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63a5ec6c
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2244d990
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff2d901ccd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff2d901ccd0
    [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [junit] XXXX-2 reshapeCount 1
    [junit] XXXX-2 displayCount 1
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@39320a41, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79fcf790
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ee14d81
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29a7789c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff2d90c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff2d90c3830
    [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
    [junit] XXXX-0 true, AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4c272961,
    [junit] 	handle    0x7ff2d90c3830,
    [junit] 	Drawable size 512x490,
    [junit] 	AWT pos 0/0, size 512x490,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@6d3f7281[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] XXXX-1 reshapeCount 1
    [junit] XXXX-1 displayCount 1
    [junit] XXXX-2 reshapeCount 1
    [junit] XXXX-2 displayCount 1
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@27bc4ec8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bd840d9
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72898540
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@228b677f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff2d90b00d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff2d90b00d0
    [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test12RealizeGLCanvasOnMainTUseGLCanvasSize_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [junit] XXXX-0 true, AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4c272961,
    [junit] 	handle    0x7ff2d90b00d0,
    [junit] 	Drawable size 512x512,
    [junit] 	AWT pos 0/0, size 512x512,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@6d3f7281[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] XXXX-1 reshapeCount 1
    [junit] XXXX-1 displayCount 1
    [junit] XXXX-2 reshapeCount 1
    [junit] XXXX-2 displayCount 1
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
    [junit] SLOCK [T main @ 1372158549756 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01RealizeGLCanvasOnAWTEDTUseFrameSize took 2.689 sec
    [junit] Testcase: test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize took 0.409 sec
    [junit] Testcase: test11RealizeGLCanvasOnMainTUseFrameSize took 0.3 sec
    [junit] Testcase: test12RealizeGLCanvasOnMainTUseGLCanvasSize took 0.301 sec
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 6.948 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158542943 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158545951 ms +++ localhost/127.0.0.1:59999 - Locked within 3019 ms, 4 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
    [junit] XXXX-0 true, AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4c272961,
    [junit] 	handle    0x7ff2d90956d0,
    [junit] 	Drawable size 512x490,
    [junit] 	AWT pos 0/0, size 512x490,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@6d3f7281[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] XXXX-1 reshapeCount 0
    [junit] XXXX-1 displayCount 0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@58ca3783, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b192059
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e9ac0f5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51f21c50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff2d90956d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff2d90956d0
    [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize___-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
    [junit] XXXX-2 reshapeCount 1
    [junit] XXXX-2 displayCount 1
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize
    [junit] XXXX-0 true, AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4c272961,
    [junit] 	handle    0x7ff2d901ccd0,
    [junit] 	Drawable size 512x512,
    [junit] 	AWT pos 0/0, size 512x512,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@6d3f7281[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] XXXX-1 reshapeCount 0
    [junit] XXXX-1 displayCount 0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@576504fa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b85c17
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63a5ec6c
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2244d990
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff2d901ccd0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff2d901ccd0
    [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [junit] XXXX-2 reshapeCount 1
    [junit] XXXX-2 displayCount 1
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@39320a41, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79fcf790
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ee14d81
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29a7789c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff2d90c3830
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7ff2d90c3830
    [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
    [junit] XXXX-0 true, AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4c272961,
    [junit] 	handle    0x7ff2d90c3830,
    [junit] 	Drawable size 512x490,
    [junit] SLOCK [T main @ 1372158549756 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
    [junit] 	AWT pos 0/0, size 512x490,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@6d3f7281[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] XXXX-1 reshapeCount 1
    [junit] XXXX-1 displayCount 1
    [junit] XXXX-2 reshapeCount 1
    [junit] XXXX-2 displayCount 1
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@27bc4ec8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bd840d9
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72898540
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@228b677f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff2d90b00d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7ff2d90b00d0
    [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test12RealizeGLCanvasOnMainTUseGLCanvasSize_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [junit] XXXX-0 true, AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4c272961,
    [junit] 	handle    0x7ff2d90b00d0,
    [junit] 	Drawable size 512x512,
    [junit] 	AWT pos 0/0, size 512x512,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@6d3f7281[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] XXXX-1 reshapeCount 1
    [junit] XXXX-1 displayCount 1
    [junit] XXXX-2 reshapeCount 1
    [junit] XXXX-2 displayCount 1
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize
    [junit] SLOCK [T main @ 1372158549756 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT
    [junit] SLOCK [T main @ 1372158551195 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158557215 ms +++ localhost/127.0.0.1:59999 - Locked within 6045 ms, 7 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.227 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158551195 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158557215 ms +++ localhost/127.0.0.1:59999 - Locked within 6045 ms, 7 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
    [junit] SLOCK [T main @ 1372158557260 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test00 took 0.002 sec
    [junit] SLOCK [T main @ 1372158557260 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.227 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158551195 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158557215 ms +++ localhost/127.0.0.1:59999 - Locked within 6045 ms, 7 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
    [junit] SLOCK [T main @ 1372158557260 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT
    [junit] SLOCK [T main @ 1372158558530 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158562539 ms +++ localhost/127.0.0.1:59999 - Locked within 4021 ms, 5 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1cad157f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a504ec1
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e628704
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@168e4805
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7f96204cee30
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5abd09e8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a20807c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd38b87
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6d835f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7f9621949e50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@37e55794, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31d8d237
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11d13272
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d46e381
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7f9621999ce0
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
    [junit] SLOCK [T main @ 1372158566478 ms --- localhost/127.0.0.1:59999 - Unlock ok within 20 ms
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.081 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158558530 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158562539 ms +++ localhost/127.0.0.1:59999 - Locked within 4021 ms, 5 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1cad157f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a504ec1
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e628704
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@168e4805
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7f96204cee30
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5abd09e8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a20807c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd38b87
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6d835f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7f9621949e50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@37e55794, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31d8d237
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11d13272
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d46e381
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7f9621999ce0
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
    [junit] SLOCK [T main @ 1372158566478 ms --- localhost/127.0.0.1:59999 - Unlock ok within 20 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01JSplitPaneWithHwGLCanvasPlain took 2.626 sec
    [junit] Testcase: test02JSplitPaneWithHwGLCanvasContainer took 0.631 sec
    [junit] Testcase: test03JSplitPaneWithLwGLJPanel took 0.561 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.081 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158558530 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158562539 ms +++ localhost/127.0.0.1:59999 - Locked within 4021 ms, 5 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1cad157f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a504ec1
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e628704
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@168e4805
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7f96204cee30
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5abd09e8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a20807c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd38b87
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6d835f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7f9621949e50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@37e55794, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31d8d237
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11d13272
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d46e381
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7f9621999ce0
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
    [junit] SLOCK [T main @ 1372158566478 ms --- localhost/127.0.0.1:59999 - Unlock ok within 20 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT
    [junit] SLOCK [T main @ 1372158568114 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158576128 ms +++ localhost/127.0.0.1:59999 - Locked within 8026 ms, 9 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen
    [junit] Visible Part 1/3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc61ac8c950
    [junit] Invisible Part 2/3
    [junit] GLCanvas invisible frame count: Before 61, after 62
    [junit] Visible Part 3/3
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen
    [junit] Visible Part 1/3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc61acaa700
    [junit] Invisible Part 2/3
    [junit] GLCanvas invisible frame count: Before 62, after 62
    [junit] Visible Part 3/3
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 15.855 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158568114 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158576128 ms +++ localhost/127.0.0.1:59999 - Locked within 8026 ms, 9 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen
    [junit] Visible Part 1/3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc61ac8c950
    [junit] Invisible Part 2/3
    [junit] GLCanvas invisible frame count: Before 61, after 62
    [junit] Visible Part 3/3
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen
    [junit] Visible Part 1/3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc61acaa700
    [junit] Invisible Part 2/3
    [junit] GLCanvas invisible frame count: Before 62, after 62
    [junit] Visible Part 3/3
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen
    [junit] SLOCK [T main @ 1372158583832 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01Onscreen took 3.381 sec
    [junit] Testcase: test02Offscreen took 2.748 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 15.855 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158568114 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158576128 ms +++ localhost/127.0.0.1:59999 - Locked within 8026 ms, 9 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen
    [junit] Visible Part 1/3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc61ac8c950
    [junit] Invisible Part 2/3
    [junit] GLCanvas invisible frame count: Before 61, after 62
    [junit] Visible Part 3/3
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen
    [junit] Visible Part 1/3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc61acaa700
    [junit] Invisible Part 2/3
    [junit] GLCanvas invisible frame count: Before 62, after 62
    [junit] Visible Part 3/3
    [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen
    [junit] SLOCK [T main @ 1372158583832 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1372158583832 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT
    [junit] SLOCK [T main @ 1372158585306 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158587312 ms +++ localhost/127.0.0.1:59999 - Locked within 2018 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01
    [junit] SLOCK [T main @ 1372158589642 ms --- localhost/127.0.0.1:59999 - Unlock ok within 12 ms
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.455 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158585306 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158587312 ms +++ localhost/127.0.0.1:59999 - Locked within 2018 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01
    [junit] SLOCK [T main @ 1372158589642 ms --- localhost/127.0.0.1:59999 - Unlock ok within 12 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 2.229 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.455 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158585306 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158587312 ms +++ localhost/127.0.0.1:59999 - Locked within 2018 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01
    [junit] SLOCK [T main @ 1372158589642 ms --- localhost/127.0.0.1:59999 - Unlock ok within 12 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT
    [junit] SLOCK [T main @ 1372158591022 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158592026 ms +++ localhost/127.0.0.1:59999 - Locked within 1012 ms, 2 attempts
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    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41400 f, 144250.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41460 f, 143958.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41520 f, 144166.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41580 f, 144375.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41640 f, 144583.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41700 f, 144791.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41760 f, 145000.0 fps, 0 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6032bd65, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1167e3a5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b926e90
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a98ce7e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02b48ed30
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c650892, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e15f7
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191410e5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461373f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02b48f0d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$3): ++++++ timeout reached ++++++ main
    [junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$3): OK false- pollPeriod 13, blocking true, waited 1001/1000 - main
    [junit]  - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 30, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer0,5,main], exclCtxThread false(null)]
    [junit] java.lang.Exception: Stack trace
    [junit] 	at java.lang.Thread.dumpStack(Thread.java:1273)
    [junit] 	at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:559)
    [junit] 	at com.jogamp.opengl.util.FPSAnimator.stop(FPSAnimator.java:282)
    [junit] 	at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.testImpl(TestGLCanvasAWTActionDeadlock00AWT.java:147)
    [junit] 	at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test02FPSAnimator(TestGLCanvasAWTActionDeadlock00AWT.java:67)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    [junit] 	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    [junit] 	at java.lang.reflect.Method.invoke(Method.java:597)
    [junit] 	at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
    [junit] 	at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
    [junit] 	at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
    [junit] 	at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
    [junit] 	at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
    [junit] 	at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
    [junit] 	at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
    [junit] 	at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
    [junit] 	at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
    [junit] 	at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e2f2295, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78878c4c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0c0f66
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44c6f734
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02b44ce80
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@9706da8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@342f356f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75d252d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7433b121
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02b4a6ae0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02b4a6ae0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78fa39d7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4eeaaf
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f11bfbc
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@664310d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02c075980
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02c075980
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bfa681c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e09a4
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e8aeed0
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2344b18f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02c0cd9e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02c0cd9e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@61f1680f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f4275d4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@445e228
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02c0ebee0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02c0ebee0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5e2c17f7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29cda59b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02b4b2fa0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02b4b2fa0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@375e293a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4bb3c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c063ad
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14cffc79
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02b4bb990
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02b4bb990
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ae0e515, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32dfcb47
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29abc69
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cc792d4
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02c0db710
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02c0db710
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36c3e82b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77bf7b23
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c2d7440
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c2b349d
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02c0e5600
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02c0e5600
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19de0b5e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bc5596
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c970c0e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02b4a6ed0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02b4a6ed0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78ff9053, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3496212a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c5b675e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02b4b2bb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02b4b2bb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.128 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158591022 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158592026 ms +++ localhost/127.0.0.1:59999 - Locked within 1012 ms, 2 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 60 f, 30000.0 fps, 0 ms/f
    [junit] *** attachGLCanvas.X
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 40000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 45000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 60000.0 fps, 0 ms/f
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    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40920 f, 143076.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40980 f, 143286.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41040 f, 143496.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41100 f, 143205.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41160 f, 143414.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41220 f, 143623.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41280 f, 143832.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41340 f, 144041.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41400 f, 144250.8 fps, 0 ms/f
    [junit] SLOCK [T main @ 1372158599033 ms --- localhost/127.0.0.1:59999 - Unlock ok within 14 ms
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41460 f, 143958.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41520 f, 144166.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41580 f, 144375.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41640 f, 144583.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41700 f, 144791.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41760 f, 145000.0 fps, 0 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6032bd65, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1167e3a5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b926e90
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a98ce7e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02b48ed30
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c650892, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e15f7
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191410e5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461373f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02b48f0d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$3): ++++++ timeout reached ++++++ main
    [junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$3): OK false- pollPeriod 13, blocking true, waited 1001/1000 - main
    [junit]  - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 30, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer0,5,main], exclCtxThread false(null)]
    [junit] java.lang.Exception: Stack trace
    [junit] 	at java.lang.Thread.dumpStack(Thread.java:1273)
    [junit] 	at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:559)
    [junit] 	at com.jogamp.opengl.util.FPSAnimator.stop(FPSAnimator.java:282)
    [junit] 	at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.testImpl(TestGLCanvasAWTActionDeadlock00AWT.java:147)
    [junit] 	at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test02FPSAnimator(TestGLCanvasAWTActionDeadlock00AWT.java:67)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    [junit] 	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    [junit] 	at java.lang.reflect.Method.invoke(Method.java:597)
    [junit] 	at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
    [junit] 	at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
    [junit] 	at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
    [junit] 	at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
    [junit] 	at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
    [junit] 	at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
    [junit] 	at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
    [junit] 	at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
    [junit] 	at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
    [junit] 	at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e2f2295, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78878c4c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0c0f66
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44c6f734
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02b44ce80
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@9706da8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@342f356f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75d252d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7433b121
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02b4a6ae0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02b4a6ae0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78fa39d7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4eeaaf
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f11bfbc
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@664310d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02c075980
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02c075980
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bfa681c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e09a4
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e8aeed0
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2344b18f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02c0cd9e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02c0cd9e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@61f1680f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f4275d4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@445e228
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02c0ebee0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02c0ebee0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5e2c17f7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29cda59b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02b4b2fa0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02b4b2fa0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@375e293a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4bb3c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c063ad
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14cffc79
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02b4bb990
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02b4bb990
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ae0e515, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32dfcb47
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29abc69
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cc792d4
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02c0db710
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02c0db710
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36c3e82b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77bf7b23
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c2d7440
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c2b349d
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02c0e5600
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02c0e5600
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19de0b5e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bc5596
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c970c0e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02b4a6ed0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02b4a6ed0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78ff9053, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3496212a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c5b675e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02b4b2bb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02b4b2bb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
    [junit] SLOCK [T main @ 1372158599033 ms --- localhost/127.0.0.1:59999 - Unlock ok within 14 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01Animator took 3.054 sec
    [junit] Testcase: test02FPSAnimator took 2.064 sec
    [junit] Testcase: test02FPSAnimator_RestartOnAWTEDT took 1.784 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.128 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158591022 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158592026 ms +++ localhost/127.0.0.1:59999 - Locked within 1012 ms, 2 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 60 f, 30000.0 fps, 0 ms/f
    [junit] *** attachGLCanvas.X
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 40000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 45000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 60000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 75000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 72000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 84000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 96000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 108000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 100000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 110000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 130000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 120000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 128571.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 137142.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 145714.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 135000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 142500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 150000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 140000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 146666.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 153333.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 160000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 150000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 156000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 162000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 168000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 158181.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 163636.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 169090.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 160000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 165000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 170000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 175000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 166153.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 170769.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 175384.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 180000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 171428.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 175714.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 180000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 172000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 2640 f, 155294.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 150000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 153333.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 156666.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 151578.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 154736.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 157894.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 161052.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 156000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 159000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3240 f, 162000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 157142.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3360 f, 160000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3420 f, 162857.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3480 f, 165714.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3540 f, 160909.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3600 f, 163636.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3660 f, 166363.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3720 f, 161739.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3780 f, 164347.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3840 f, 166956.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3900 f, 162500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3960 f, 165000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4020 f, 167500.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4080 f, 170000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4140 f, 165600.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4200 f, 168000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4260 f, 170400.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4320 f, 166153.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4380 f, 168461.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4440 f, 170769.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4500 f, 166666.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4560 f, 168888.8 fps, 0 ms/f
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    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4680 f, 173333.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4740 f, 169285.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4800 f, 171428.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4860 f, 173571.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4920 f, 169655.1 fps, 0 ms/f
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    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37860 f, 136678.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37920 f, 136895.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 37980 f, 136618.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38040 f, 136834.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38100 f, 137050.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38160 f, 137266.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38220 f, 137482.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38280 f, 137697.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38340 f, 137419.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38400 f, 137634.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38460 f, 137849.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38520 f, 138064.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38580 f, 137785.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38640 f, 138000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38700 f, 138214.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38760 f, 138428.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38820 f, 138642.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38880 f, 138857.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38940 f, 138576.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39000 f, 138790.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39060 f, 139003.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39120 f, 139217.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39180 f, 139430.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39240 f, 139644.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39300 f, 139361.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39360 f, 139574.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39420 f, 139787.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39480 f, 140000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39540 f, 140212.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39600 f, 140425.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39660 f, 140141.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39720 f, 140353.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39780 f, 140565.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39840 f, 140777.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39900 f, 140989.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39960 f, 141201.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40020 f, 141413.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40080 f, 141126.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40140 f, 141338.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40200 f, 141549.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40260 f, 141760.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40320 f, 141971.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40380 f, 141684.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40440 f, 141894.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40500 f, 142105.2 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40560 f, 142315.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40620 f, 142526.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40680 f, 142736.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40740 f, 142947.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40800 f, 142657.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40860 f, 142867.1 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40920 f, 143076.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40980 f, 143286.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41040 f, 143496.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41100 f, 143205.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41160 f, 143414.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41220 f, 143623.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41280 f, 143832.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41340 f, 144041.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41400 f, 144250.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41460 f, 143958.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41520 f, 144166.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41580 f, 144375.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41640 f, 144583.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41700 f, 144791.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41760 f, 145000.0 fps, 0 ms/f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6032bd65, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1167e3a5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b926e90
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a98ce7e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02b48ed30
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4c650892, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e15f7
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191410e5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461373f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02b48f0d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$3): ++++++ timeout reached ++++++ main
    [junit] finishLifecycleAction(com.jogamp.opengl.util.FPSAnimator$3): OK false- pollPeriod 13, blocking true, waited 1001/1000 - main
    [junit]  - com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 30, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer0,5,main], exclCtxThread false(null)]
    [junit] java.lang.Exception: Stack trace
    [junit] 	at java.lang.Thread.dumpStack(Thread.java:1273)
    [junit] 	at com.jogamp.opengl.util.AnimatorBase.finishLifecycleAction(AnimatorBase.java:559)
    [junit] 	at com.jogamp.opengl.util.FPSAnimator.stop(FPSAnimator.java:282)
    [junit] 	at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.testImpl(TestGLCanvasAWTActionDeadlock00AWT.java:147)
    [junit] 	at com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test02FPSAnimator(TestGLCanvasAWTActionDeadlock00AWT.java:67)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    [junit] 	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    [junit] 	at java.lang.reflect.Method.invoke(Method.java:597)
    [junit] 	at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
    [junit] 	at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
    [junit] 	at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
    [junit] 	at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
    [junit] 	at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
    [junit] 	at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
    [junit] 	at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
    [junit] 	at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
    [junit] 	at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
    [junit] 	at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4e2f2295, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78878c4c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0c0f66
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44c6f734
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02b44ce80
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@9706da8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@342f356f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75d252d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7433b121
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02b4a6ae0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02b4a6ae0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78fa39d7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4eeaaf
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f11bfbc
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@664310d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02c075980
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02c075980
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bfa681c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e09a4
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e8aeed0
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2344b18f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02c0cd9e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02c0cd9e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@61f1680f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f4275d4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@445e228
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02c0ebee0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02c0ebee0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5e2c17f7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29cda59b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02b4b2fa0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02b4b2fa0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@375e293a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4bb3c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c063ad
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14cffc79
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02b4bb990
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02b4bb990
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ae0e515, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32dfcb47
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29abc69
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cc792d4
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02c0db710
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02c0db710
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36c3e82b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77bf7b23
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c2d7440
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c2b349d
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02c0e5600
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02c0e5600
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@19de0b5e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bc5596
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c970c0e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10987197
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02b4a6ed0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02b4a6ed0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78ff9053, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3496212a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c5b675e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa02b4b2bb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa02b4b2bb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
    [junit] SLOCK [T main @ 1372158599033 ms --- localhost/127.0.0.1:59999 - Unlock ok within 14 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT
    [junit] SLOCK [T main @ 1372158600668 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158603685 ms +++ localhost/127.0.0.1:59999 - Locked within 3027 ms, 4 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] About to setVisible.0 CT main
    [junit] About to setVisible.1.0 CT AWT-EventQueue-0
    [junit] About to setVisible.1.X CT AWT-EventQueue-0
    [junit] About to setVisible.X CT main
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f415056, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65dcc2a3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e8f94
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a943dc4
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] About to start Animator: CT main
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 60 f, 30000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 40000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 60000.0 fps, 0 ms/f
    [junit] *** attachGLCanvas.X
    [junit] About to setVisible.0 CT main
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@73eb904d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d04fc23
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] About to setVisible.1.0 CT AWT-EventQueue-0
    [junit] About to setVisible.1.X CT AWT-EventQueue-0
    [junit] About to setVisible.X CT main
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 3, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 4, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 5, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 6, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 7, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 8, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 9, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 10, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 11, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 12, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 13, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 14, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 15, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 16, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 17, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 18, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 19, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 20, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 21, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 22, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 23, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 24, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 25, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 26, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] 0 s: 60 f / 621 ms, 96.6 fps, 10 ms/f; total: 240 f, 384.6 fps, 2 ms/f
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 27, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 28, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 29, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 30, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 31, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 32, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 33, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 34, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 35, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 36, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 37, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 38, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 39, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 40, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 41, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 42, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 43, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 44, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 45, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 46, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 47, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 48, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 49, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 50, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 51, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 52, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 53, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 54, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 55, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 56, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] About to start Animator: CT main
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] About to setVisible.0 CT main
    [junit] About to setVisible.1.0 CT AWT-EventQueue-0
    [junit] About to setVisible.1.X CT AWT-EventQueue-0
    [junit] About to setVisible.X CT main
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7cc792d4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1278dc4c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc70b0d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fa6a1a7
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f836c8ca760
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 12, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 13, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 14, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 15, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 16, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 17, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 18, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 19, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 20, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 21, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 22, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 23, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 24, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 25, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 26, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 27, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 28, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 29, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] About to start Animator: CT main
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] About to setVisible.0 CT main
    [junit] About to setVisible.1.0 CT AWT-EventQueue-0
    [junit] About to setVisible.1.X CT AWT-EventQueue-0
    [junit] About to setVisible.X CT main
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@580754fc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495c998a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6458a6
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df82ab4
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2db7ae22, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dce1bea
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f03de90, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6708f8e0
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e0b6ef8
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20a29c6e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f836bc69b50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bc69b50
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bc69b50
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1164b9b6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5253c3f5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7966340c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79b66b06, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@372c9557
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50009f0d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58ca3783
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b0c6cfc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f836bcbb070
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bcbb070
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bcbb070
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
    [junit] SLOCK [T main @ 1372158611246 ms --- localhost/127.0.0.1:59999 - Unlock ok within 13 ms
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 10.707 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158600668 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158603685 ms +++ localhost/127.0.0.1:59999 - Locked within 3027 ms, 4 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] About to setVisible.0 CT main
    [junit] About to setVisible.1.0 CT AWT-EventQueue-0
    [junit] About to setVisible.1.X CT AWT-EventQueue-0
    [junit] About to setVisible.X CT main
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f415056, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65dcc2a3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e8f94
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a943dc4
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] About to start Animator: CT main
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 60 f, 30000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 40000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 60000.0 fps, 0 ms/f
    [junit] *** attachGLCanvas.X
    [junit] About to setVisible.0 CT main
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@73eb904d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d04fc23
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] About to setVisible.1.0 CT AWT-EventQueue-0
    [junit] About to setVisible.1.X CT AWT-EventQueue-0
    [junit] About to setVisible.X CT main
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 3, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 4, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 5, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 6, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 7, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 8, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 9, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 10, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 11, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 12, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 13, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 14, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 15, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 16, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 17, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 18, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 19, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 20, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 21, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 22, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 23, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 24, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 25, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 26, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] 0 s: 60 f / 621 ms, 96.6 fps, 10 ms/f; total: 240 f, 384.6 fps, 2 ms/f
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 27, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 28, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 29, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 30, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 31, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 32, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 33, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 34, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 35, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 36, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 37, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 38, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 39, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 40, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 41, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 42, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 43, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 44, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 45, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 46, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 47, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 48, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 49, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 50, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 51, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 52, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 53, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 54, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 55, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 56, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] About to start Animator: CT main
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] About to setVisible.0 CT main
    [junit] About to setVisible.1.0 CT AWT-EventQueue-0
    [junit] About to setVisible.1.X CT AWT-EventQueue-0
    [junit] About to setVisible.X CT main
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7cc792d4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1278dc4c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc70b0d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fa6a1a7
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f836c8ca760
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 12, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 13, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 14, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 15, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 16, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 17, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 18, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 19, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 20, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 21, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 22, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 23, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 24, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 25, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 26, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 27, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 28, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 29, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] About to start Animator: CT main
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] About to setVisible.0 CT main
    [junit] About to setVisible.1.0 CT AWT-EventQueue-0
    [junit] About to setVisible.1.X CT AWT-EventQueue-0
    [junit] About to setVisible.X CT main
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@580754fc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495c998a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6458a6
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df82ab4
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2db7ae22, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dce1bea
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f03de90, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6708f8e0
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e0b6ef8
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20a29c6e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f836bc69b50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bc69b50
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bc69b50
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1164b9b6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5253c3f5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7966340c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79b66b06, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@372c9557
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50009f0d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58ca3783
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b0c6cfc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f836bcbb070
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bcbb070
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bcbb070
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
    [junit] SLOCK [T main @ 1372158611246 ms --- localhost/127.0.0.1:59999 - Unlock ok within 13 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test00NoAnimator took 3.484 sec
    [junit] Testcase: test01Animator took 1.212 sec
    [junit] Testcase: test02FPSAnimator took 1.125 sec
    [junit] Testcase: test02FPSAnimator_RestartOnAWTEDT took 1.635 sec
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 10.707 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158600668 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158603685 ms +++ localhost/127.0.0.1:59999 - Locked within 3027 ms, 4 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] About to setVisible.0 CT main
    [junit] About to setVisible.1.0 CT AWT-EventQueue-0
    [junit] About to setVisible.1.X CT AWT-EventQueue-0
    [junit] About to setVisible.X CT main
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f415056, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65dcc2a3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e8f94
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a943dc4
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bca9800
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] About to start Animator: CT main
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 60 f, 30000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 40000.0 fps, 0 ms/f
    [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 60000.0 fps, 0 ms/f
    [junit] *** attachGLCanvas.X
    [junit] About to setVisible.0 CT main
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@73eb904d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d04fc23
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12457d21
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] About to setVisible.1.0 CT AWT-EventQueue-0
    [junit] About to setVisible.1.X CT AWT-EventQueue-0
    [junit] About to setVisible.X CT main
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 3, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 4, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 5, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 6, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 7, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 8, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 9, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 10, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 11, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 12, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 13, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 14, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 15, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 16, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 17, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 18, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 19, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 20, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 21, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 22, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 23, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 24, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 25, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 26, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] 0 s: 60 f / 621 ms, 96.6 fps, 10 ms/f; total: 240 f, 384.6 fps, 2 ms/f
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 27, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 60000.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 28, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 29, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 30, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 31, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 32, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 33, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 34, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 35, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 36, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 37, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 38, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 39, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 40, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 41, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 42, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 43, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 44, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 45, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 46, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 47, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 48, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 49, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 50, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 51, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 52, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 53, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 54, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 55, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 56, fps 96.618355> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 96.618355,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] About to start Animator: CT main
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] About to setVisible.0 CT main
    [junit] About to setVisible.1.0 CT AWT-EventQueue-0
    [junit] About to setVisible.1.X CT AWT-EventQueue-0
    [junit] About to setVisible.X CT main
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7cc792d4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1278dc4c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc70b0d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fa6a1a7
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f836c8ca760
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 12, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 13, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 14, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 15, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 16, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 17, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 18, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 19, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 20, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 21, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 22, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 23, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 24, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 25, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 26, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 27, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 28, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 29, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] About to start Animator: CT main
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] About to setVisible.0 CT main
    [junit] About to setVisible.1.0 CT AWT-EventQueue-0
    [junit] About to setVisible.1.X CT AWT-EventQueue-0
    [junit] About to setVisible.X CT main
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@580754fc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495c998a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6458a6
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df82ab4
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2db7ae22, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dce1bea
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f03de90, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6708f8e0
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e0b6ef8
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20a29c6e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f836bc69b50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bc69b50
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bc69b50
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1164b9b6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5253c3f5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7966340c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79b66b06, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@372c9557
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50009f0d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58ca3783
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836c8e2d50
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** detachGLCanvas.X
    [junit] *** createGLCanvas.0
    [junit] *** createGLCanvas.X
    [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
    [junit] *** attachGLCanvas.X
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b0c6cfc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc72243
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f836bcbb070
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bcbb070
    [junit] *Display*: CT AWT-EventQueue-0
    [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7f836bcbb070
    [junit] *Dispose*: CT AWT-EventQueue-0
    [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
    [junit] SLOCK [T main @ 1372158611246 ms --- localhost/127.0.0.1:59999 - Unlock ok within 13 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT
    [junit] SLOCK [T main @ 1372158612842 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158620857 ms +++ localhost/127.0.0.1:59999 - Locked within 8024 ms, 9 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] 2013-06-25 13:10:21.920 java[24323:5f07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] NVIDIA Corporation
    [junit] NVIDIA GeForce 320M OpenGL Engine
    [junit] 2.1 NVIDIA-7.32.12
    [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [junit] Maximum number of samples supported by the hardware: 8
    [junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal]
    [junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout]
    [junit] GLCanvas: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.GLFBODrawableImpl,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3d7dc1cb,
    [junit] 	handle    0x7fa7304bb3d0,
    [junit] 	Drawable size 300x300,
    [junit] 	AWT pos 0/0, size 300x300,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@207f5580[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3d7dc1cb,
    [junit] 	Handle    0x7fa7304bb3d0,
    [junit] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	fboI back 0, front 0, num 1,
    [junit] 	FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x191410e5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xb3e15f7], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7461373f],
    [junit] 	FBO back  write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x44023756], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x1a7244ca], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xb3e15f7], hasSamplesSink true, state OK, obj 0x6d7f11fb],
    [junit] 	Surface   JAWT-Window[JAWT version: 0x80010004, CA_LAYER: true, isLayeredSurface true, bounds [ 0 / 0  300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, attachedSurfaceLayer 0x0, windowHandle 0x7fa730428bc0, surfaceHandle 0x7fa7304bb3d0, bounds [ 0 / 0  300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 0/0, size 300x300, visible true, lockedExt false,
    [junit] 	config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@207f5580[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
    [junit] 	awtComponent AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.GLFBODrawableImpl,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3d7dc1cb,
    [junit] 	handle    0x7fa7304bb3d0,
    [junit] 	Drawable size 300x300,
    [junit] 	AWT pos 0/0, size 300x300,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@207f5580[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
    [junit] 	surfaceLock <3175ade6, 24ebf068>[count 1, qsz 1, owner <AWT-EventQueue-0>]]]
    [junit] fps: 13.0
    [junit] Restarting surface...
    [junit] Done
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 12.911 sec
    [junit] ------------- Standard Output ---------------
    [junit] NVIDIA Corporation
    [junit] NVIDIA GeForce 320M OpenGL Engine
    [junit] 2.1 NVIDIA-7.32.12
    [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [junit] Maximum number of samples supported by the hardware: 8
    [junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal]
    [junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout]
    [junit] GLCanvas: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.GLFBODrawableImpl,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3d7dc1cb,
    [junit] 	handle    0x7fa7304bb3d0,
    [junit] 	Drawable size 300x300,
    [junit] 	AWT pos 0/0, size 300x300,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@207f5580[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3d7dc1cb,
    [junit] 	Handle    0x7fa7304bb3d0,
    [junit] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	fboI back 0, front 0, num 1,
    [junit] 	FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x191410e5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xb3e15f7], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7461373f],
    [junit] 	FBO back  write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x44023756], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x1a7244ca], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xb3e15f7], hasSamplesSink true, state OK, obj 0x6d7f11fb],
    [junit] 	Surface   JAWT-Window[JAWT version: 0x80010004, CA_LAYER: true, isLayeredSurface true, bounds [ 0 / 0  300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, attachedSurfaceLayer 0x0, windowHandle 0x7fa730428bc0, surfaceHandle 0x7fa7304bb3d0, bounds [ 0 / 0  300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 0/0, size 300x300, visible true, lockedExt false,
    [junit] 	config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@207f5580[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
    [junit] 	awtComponent AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.GLFBODrawableImpl,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3d7dc1cb,
    [junit] 	handle    0x7fa7304bb3d0,
    [junit] 	Drawable size 300x300,
    [junit] 	AWT pos 0/0, size 300x300,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@207f5580[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
    [junit] 	surfaceLock <3175ade6, 24ebf068>[count 1, qsz 1, owner <AWT-EventQueue-0>]]]
    [junit] Restarting surface...
    [junit] Done
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158612842 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158620857 ms +++ localhost/127.0.0.1:59999 - Locked within 8024 ms, 9 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] fps: 13.0
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
    [junit] SLOCK [T main @ 1372158625580 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test00 took 4.636 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 12.911 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] NVIDIA Corporation
    [junit] NVIDIA GeForce 320M OpenGL Engine
    [junit] 2.1 NVIDIA-7.32.12
    [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [junit] Maximum number of samples supported by the hardware: 8
    [junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal]
    [junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout]
    [junit] GLCanvas: AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.GLFBODrawableImpl,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3d7dc1cb,
    [junit] 	handle    0x7fa7304bb3d0,
    [junit] 	Drawable size 300x300,
    [junit] 	AWT pos 0/0, size 300x300,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@207f5580[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
    [junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3d7dc1cb,
    [junit] 	Handle    0x7fa7304bb3d0,
    [junit] 	Caps      GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	fboI back 0, front 0, num 1,
    [junit] 	FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x191410e5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xb3e15f7], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7461373f],
    [junit] 	FBO back  write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x44023756], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x1a7244ca], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xb3e15f7], hasSamplesSink true, state OK, obj 0x6d7f11fb],
    [junit] 	Surface   JAWT-Window[JAWT version: 0x80010004, CA_LAYER: true, isLayeredSurface true, bounds [ 0 / 0  300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, attachedSurfaceLayer 0x0, windowHandle 0x7fa730428bc0, surfaceHandle 0x7fa7304bb3d0, bounds [ 0 / 0  300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 0/0, size 300x300, visible true, lockedExt false,
    [junit] 	config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@207f5580[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
    [junit] 	awtComponent AWT-GLCanvas[Realized true,
    [junit] 	jogamp.opengl.GLFBODrawableImpl,
    [junit] 	Factory   jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3d7dc1cb,
    [junit] 	handle    0x7fa7304bb3d0,
    [junit] 	Drawable size 300x300,
    [junit] 	AWT pos 0/0, size 300x300,
    [junit] 	visible true, displayable true,
    [junit] 	AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
    [junit] 	apple.awt.CGraphicsConfig@207f5580[dev=CGraphicsDevice[screen=0],pixfmt=0],
    [junit] 	encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0],
    [junit] 	chosen    GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
    [junit] 	requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
    [junit] 	surfaceLock <3175ade6, 24ebf068>[count 1, qsz 1, owner <AWT-EventQueue-0>]]]
    [junit] Restarting surface...
    [junit] Done
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158612842 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158620857 ms +++ localhost/127.0.0.1:59999 - Locked within 8024 ms, 9 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
    [junit] OSX CALayer AWT-Mod Bug true
    [junit] OSType MACOS
    [junit] Java Version 1.6.0
    [junit] fps: 13.0
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
    [junit] SLOCK [T main @ 1372158625580 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1372158625580 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT
    [junit] SLOCK [T main @ 1372158627123 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158630131 ms +++ localhost/127.0.0.1:59999 - Locked within 3017 ms, 4 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@47570945, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fbf2a4b95f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3cecb67f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@716de067
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@424d2af2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fbf2b9ab800
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fbf2b9ab800
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
    [junit] SLOCK [T main @ 1372158632811 ms --- localhost/127.0.0.1:59999 - Unlock ok within 11 ms
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.904 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158627123 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158630131 ms +++ localhost/127.0.0.1:59999 - Locked within 3017 ms, 4 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@47570945, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fbf2a4b95f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3cecb67f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@716de067
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@424d2af2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fbf2b9ab800
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fbf2b9ab800
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
    [junit] SLOCK [T main @ 1372158632811 ms --- localhost/127.0.0.1:59999 - Unlock ok within 11 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testAddRemove took 2.584 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.904 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158627123 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158630131 ms +++ localhost/127.0.0.1:59999 - Locked within 3017 ms, 4 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@47570945, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fbf2a4b95f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3cecb67f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@716de067
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@424d2af2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fbf2b9ab800
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fbf2b9ab800
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
    [junit] SLOCK [T main @ 1372158632811 ms --- localhost/127.0.0.1:59999 - Unlock ok within 11 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT
    [junit] SLOCK [T main @ 1372158634376 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158636382 ms +++ localhost/127.0.0.1:59999 - Locked within 2031 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c91f005, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@318efaea
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21fb3211
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72940b84
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7fae3c0abd80
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.009 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158634376 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158636382 ms +++ localhost/127.0.0.1:59999 - Locked within 2031 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c91f005, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@318efaea
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21fb3211
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72940b84
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7fae3c0abd80
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
    [junit] SLOCK [T main @ 1372158639178 ms --- localhost/127.0.0.1:59999 - Unlock ok within 15 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01ScrollPane took 2.679 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.009 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158634376 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158636382 ms +++ localhost/127.0.0.1:59999 - Locked within 2031 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c91f005, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@318efaea
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21fb3211
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72940b84
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7fae3c0abd80
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
    [junit] SLOCK [T main @ 1372158639178 ms --- localhost/127.0.0.1:59999 - Unlock ok within 15 ms
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1372158639178 ms --- localhost/127.0.0.1:59999 - Unlock ok within 15 ms
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn
    [junit] SLOCK [T main @ 1372158640743 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158642749 ms +++ localhost/127.0.0.1:59999 - Locked within 2014 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
    [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [junit] GLProfile Default: GLProfile[GL2/GL2.hw]
    [junit] testing with java.awt.Window
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4aab7165, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73aecc3a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e152f4
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa2e309d260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fa2e309d260
    [junit] cleaning up...
    [junit] testing with java.awt.Frame
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@13cc0a7f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa2e24bde90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa2e24bde90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] cleaning up...
    [junit] testing with javax.swing.JFrame
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4235e6e3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60c9630a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4585572a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@351daa0e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa2e30a13c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa2e30a13c0
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
    [junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
    [junit] testing with java.awt.Window
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@56ad2c30, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3302fc5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50903025
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a48f675
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa2e24cb180
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fa2e24cb180
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] cleaning up...
    [junit] testing with java.awt.Frame
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@df1cbf6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d858aa0
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a504ec1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e628704
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa2e30abd40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa2e30abd40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] cleaning up...
    [junit] testing with javax.swing.JFrame
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@9bad5a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c91f005
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61250ff2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@483a0ab1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa2e30aadc0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa2e30aadc0
    [junit] cleaning up...
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 10.885 sec
    [junit] ------------- Standard Output ---------------
    [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [junit] GLProfile Default: GLProfile[GL2/GL2.hw]
    [junit] testing with java.awt.Window
    [junit] cleaning up...
    [junit] testing with java.awt.Frame
    [junit] cleaning up...
    [junit] testing with javax.swing.JFrame
    [junit] cleaning up...
    [junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
    [junit] testing with java.awt.Window
    [junit] cleaning up...
    [junit] testing with java.awt.Frame
    [junit] cleaning up...
    [junit] testing with javax.swing.JFrame
    [junit] cleaning up...
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158640743 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158642749 ms +++ localhost/127.0.0.1:59999 - Locked within 2014 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4aab7165, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73aecc3a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e152f4
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa2e309d260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fa2e309d260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@13cc0a7f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa2e24bde90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa2e24bde90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4235e6e3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60c9630a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4585572a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@351daa0e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa2e30a13c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa2e30a13c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@56ad2c30, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3302fc5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50903025
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a48f675
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa2e24cb180
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fa2e24cb180
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@df1cbf6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d858aa0
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a504ec1
    [junit] SLOCK [T main @ 1372158651509 ms --- localhost/127.0.0.1:59999 - Unlock ok within 13 ms
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e628704
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa2e30abd40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa2e30abd40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@9bad5a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c91f005
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61250ff2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@483a0ab1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa2e30aadc0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa2e30aadc0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
    [junit] SLOCK [T main @ 1372158651509 ms --- localhost/127.0.0.1:59999 - Unlock ok within 13 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01GLDefault took 3.962 sec
    [junit] Testcase: test02GL2 took 3.248 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 10.885 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [junit] GLProfile Default: GLProfile[GL2/GL2.hw]
    [junit] testing with java.awt.Window
    [junit] cleaning up...
    [junit] testing with java.awt.Frame
    [junit] cleaning up...
    [junit] testing with javax.swing.JFrame
    [junit] cleaning up...
    [junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
    [junit] testing with java.awt.Window
    [junit] cleaning up...
    [junit] testing with java.awt.Frame
    [junit] cleaning up...
    [junit] testing with javax.swing.JFrame
    [junit] cleaning up...
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158640743 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158642749 ms +++ localhost/127.0.0.1:59999 - Locked within 2014 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4aab7165, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73aecc3a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e152f4
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa2e309d260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fa2e309d260
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@13cc0a7f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa2e24bde90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa2e24bde90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4235e6e3, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60c9630a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4585572a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@351daa0e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa2e30a13c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa2e30a13c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@56ad2c30, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3302fc5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50903025
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a48f675
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa2e24cb180
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fa2e24cb180
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@df1cbf6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d858aa0
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a504ec1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e628704
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa2e30abd40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa2e30abd40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@9bad5a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c91f005
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61250ff2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@483a0ab1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa2e30aadc0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fa2e30aadc0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
    [junit] SLOCK [T main @ 1372158651509 ms --- localhost/127.0.0.1:59999 - Unlock ok within 13 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464
    [junit] SLOCK [T main @ 1372158653093 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158655114 ms +++ localhost/127.0.0.1:59999 - Locked within 2032 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.345 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158653093 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158655114 ms +++ localhost/127.0.0.1:59999 - Locked within 2032 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
    [junit] SLOCK [T main @ 1372158658323 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testTextRendererDraw2D took 1.155 sec
    [junit] Testcase: testTextRendererDraw3D took 0.563 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.345 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158653093 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158655114 ms +++ localhost/127.0.0.1:59999 - Locked within 2032 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
    [junit] SLOCK [T main @ 1372158658323 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1372158658323 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT
    [junit] SLOCK [T main @ 1372158659771 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158663779 ms +++ localhost/127.0.0.1:59999 - Locked within 4025 ms, 5 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] Image right side up
    [junit] below: 0xff0000
    [junit] above: 0xff00
    [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] Image right side up
    [junit] Image right side up
    [junit] Image right side up
    [junit] below: 0xff0000
    [junit] above: 0xff00
    [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] below: 0xff0000
    [junit] above: 0xff00
    [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] below: 0xff0000
    [junit] above: 0xff00
    [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 6.192 sec
    [junit] ------------- Standard Output ---------------
    [junit] Image right side up
    [junit] Image right side up
    [junit] Image right side up
    [junit] Image right side up
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158659771 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158663779 ms +++ localhost/127.0.0.1:59999 - Locked within 4025 ms, 5 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] below: 0xff0000
    [junit] above: 0xff00
    [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] below: 0xff0000
    [junit] above: 0xff00
    [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] below: 0xff0000
    [junit] above: 0xff00
    [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] below: 0xff0000
    [junit] above: 0xff00
    [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
    [junit] SLOCK [T main @ 1372158665819 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01DefaultFBO took 1.806 sec
    [junit] Testcase: test01StencilFBO took 0.055 sec
    [junit] Testcase: test01DefaultPBuffer took 0.053 sec
    [junit] Testcase: test01AccumStencilPBuffer took 0.044 sec
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 6.192 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] Image right side up
    [junit] Image right side up
    [junit] Image right side up
    [junit] Image right side up
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158659771 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158663779 ms +++ localhost/127.0.0.1:59999 - Locked within 4025 ms, 5 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] below: 0xff0000
    [junit] above: 0xff00
    [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] below: 0xff0000
    [junit] above: 0xff00
    [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] below: 0xff0000
    [junit] above: 0xff00
    [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] below: 0xff0000
    [junit] above: 0xff00
    [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
    [junit] SLOCK [T main @ 1372158665819 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1372158665819 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT
    [junit] SLOCK [T main @ 1372158667611 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158671620 ms +++ localhost/127.0.0.1:59999 - Locked within 4021 ms, 5 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
    [junit] 
    [junit] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] Chosen   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
    [junit] 
    [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] Chosen   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
    [junit] 
    [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] Chosen   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
    [junit] SLOCK [T main @ 1372158674477 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.026 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158667611 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158671620 ms +++ localhost/127.0.0.1:59999 - Locked within 4021 ms, 5 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
    [junit] 
    [junit] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] Chosen   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
    [junit] 
    [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] Chosen   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
    [junit] 
    [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] Chosen   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
    [junit] SLOCK [T main @ 1372158674477 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testOnscreenMultiSampleAA0 took 2.395 sec
    [junit] Testcase: testOnscreenMultiSampleAA4 took 0.184 sec
    [junit] Testcase: testOnscreenMultiSampleAA8 took 0.187 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.026 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158667611 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158671620 ms +++ localhost/127.0.0.1:59999 - Locked within 4021 ms, 5 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
    [junit] 
    [junit] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] Chosen   : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
    [junit] 
    [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] Chosen   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
    [junit] 
    [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] Chosen   : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] 
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
    [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
    [junit] SLOCK [T main @ 1372158674477 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT
    [junit] SLOCK [T main @ 1372158675536 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158677542 ms +++ localhost/127.0.0.1:59999 - Locked within 2042 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
    [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
    [junit] 0:0 apple.awt.CGraphicsConfig@6c3c9c31[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Chosen 0:0 apple.awt.CGraphicsConfig@6c3c9c31[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@655d616e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@306dbdc9
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7feef3ca76c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.711 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158675536 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158677542 ms +++ localhost/127.0.0.1:59999 - Locked within 2042 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
    [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
    [junit] 0:0 apple.awt.CGraphicsConfig@6c3c9c31[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Chosen 0:0 apple.awt.CGraphicsConfig@6c3c9c31[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@655d616e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@306dbdc9
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7feef3ca76c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
    [junit] SLOCK [T main @ 1372158680096 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test took 0.944 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.711 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158675536 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158677542 ms +++ localhost/127.0.0.1:59999 - Locked within 2042 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
    [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
    [junit] 0:0 apple.awt.CGraphicsConfig@6c3c9c31[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Chosen 0:0 apple.awt.CGraphicsConfig@6c3c9c31[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@655d616e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@306dbdc9
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7feef3ca76c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
    [junit] SLOCK [T main @ 1372158680096 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1372158680096 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT
    [junit] SLOCK [T main @ 1372158681632 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158686642 ms +++ localhost/127.0.0.1:59999 - Locked within 5019 ms, 6 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
    [junit] canvas pos/siz: 0/22 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158688665 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158688668 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158688669 d 0ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@15412e75, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c19f9d2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6089a5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cecb67f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f83014ba290
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test01______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158688931 d 1ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689189 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689190 d 0ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689217 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2
    [junit] GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3
    [junit] canvas pos/siz: 0/22 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689248 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689250 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689250 d 0ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bd9e2c7, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f83030aea70
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test03_GL3__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689341 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689771 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689771 d 0ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689789 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.368 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158681632 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158686642 ms +++ localhost/127.0.0.1:59999 - Locked within 5019 ms, 6 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
    [junit] canvas pos/siz: 0/22 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158688665 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158688668 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158688669 d 0ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@15412e75, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c19f9d2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6089a5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cecb67f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f83014ba290
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test01______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158688931 d 1ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689189 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689190 d 0ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689217 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2
    [junit] GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3
    [junit] canvas pos/siz: 0/22 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689248 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689250 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689250 d 0ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bd9e2c7, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f83030aea70
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test03_GL3__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689341 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689771 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689771 d 0ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689789 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3
    [junit] SLOCK [T main @ 1372158689884 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 2.392 sec
    [junit] Testcase: test02_GLES2 took 0 sec
    [junit] Testcase: test03_GL3 took 0.569 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.368 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158681632 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158686642 ms +++ localhost/127.0.0.1:59999 - Locked within 5019 ms, 6 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
    [junit] canvas pos/siz: 0/22 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158688665 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158688668 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158688669 d 0ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@15412e75, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c19f9d2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6089a5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cecb67f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f83014ba290
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test01______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158688931 d 1ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689189 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689190 d 0ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689217 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2
    [junit] GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3
    [junit] canvas pos/siz: 0/22 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689248 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689250 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689250 d 0ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bd9e2c7, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f83030aea70
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test03_GL3__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689341 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689771 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689771 d 0ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158689789 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3
    [junit] SLOCK [T main @ 1372158689884 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1372158689884 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT
    [junit] SLOCK [T main @ 1372158691401 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158697415 ms +++ localhost/127.0.0.1:59999 - Locked within 6022 ms, 7 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@259a8416, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a57e787
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41217e67
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df1bd98
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd3b387be10
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158699541 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158699547 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158699548 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0002-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158699794 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158699798 d 0ms]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1420c906, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d469658
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45389b3f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@758689a
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd3b247d9e0
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158699974 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158699985 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158699985 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158700360 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158700360 d 0ms]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3d46e381, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79024994
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52cd19d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41759d12
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd3b38989a0
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158700477 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158700491 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158700492 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0007-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158700923 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158700923 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bab600f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7acc7439
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2892b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@349b688e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd3b247dab0
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158701073 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158701079 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158701079 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0007-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158701482 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158701482 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5fed27e4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158701599 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158701606 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158701606 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702048 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702048 d 1ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c96ad7c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702178 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702188 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702188 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702607 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702607 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2
    [junit] GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@dc67248, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f78dc08
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77b5c22f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ddfd90f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd3b387c410
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0000-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702725 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702732 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702732 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0002-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158703167 d 0ms]]
    [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 12.011 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158691401 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158697415 ms +++ localhost/127.0.0.1:59999 - Locked within 6022 ms, 7 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@259a8416, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a57e787
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41217e67
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df1bd98
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd3b387be10
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158699541 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158699547 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158699548 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0002-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158699794 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158699798 d 0ms]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1420c906, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d469658
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45389b3f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@758689a
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd3b247d9e0
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158699974 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158699985 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158699985 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158700360 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158700360 d 0ms]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3d46e381, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79024994
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52cd19d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41759d12
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd3b38989a0
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158700477 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158700491 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158700492 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0007-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158700923 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158700923 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bab600f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7acc7439
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2892b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@349b688e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd3b247dab0
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158701073 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158701079 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158701079 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0007-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158701482 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158701482 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5fed27e4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158701599 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158701606 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158701606 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702048 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702048 d 1ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c96ad7c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702178 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702188 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702188 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702607 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702607 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2
    [junit] GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@dc67248, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f78dc08
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77b5c22f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ddfd90f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd3b387c410
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0000-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702725 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702732 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702732 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0002-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158703167 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158703261 d 0ms]]
    [junit] SLOCK [T main @ 1372158703271 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01_DefaultNorm took 2.226 sec
    [junit] Testcase: test02_DefaultMsaa took 0.558 sec
    [junit] Testcase: test03_PbufferNorm took 0.562 sec
    [junit] Testcase: test04_PbufferMsaa took 0.559 sec
    [junit] Testcase: test05_BitmapNorm took 0.566 sec
    [junit] Testcase: test06_BitmapMsaa took 0.558 sec
    [junit] Testcase: test20_GLES2 took 0 sec
    [junit] Testcase: test30_GL3 took 0.557 sec
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158703261 d 0ms]]
    [junit] SLOCK [T main @ 1372158703271 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
    [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 12.011 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158691401 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158697415 ms +++ localhost/127.0.0.1:59999 - Locked within 6022 ms, 7 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@259a8416, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a57e787
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41217e67
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df1bd98
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd3b387be10
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158699541 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158699547 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158699548 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0002-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158699794 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158699798 d 0ms]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1420c906, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d469658
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45389b3f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@758689a
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd3b247d9e0
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158699974 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158699985 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158699985 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158700360 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158700360 d 0ms]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3d46e381, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79024994
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52cd19d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41759d12
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd3b38989a0
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158700477 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158700491 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158700492 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0007-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158700923 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158700923 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bab600f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7acc7439
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2892b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@349b688e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd3b247dab0
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158701073 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158701079 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158701079 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0007-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158701482 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158701482 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5fed27e4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158701599 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158701606 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158701606 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702048 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702048 d 1ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@c96ad7c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702178 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702188 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702188 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702607 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702607 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2
    [junit] GLES2 n/a
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@dc67248, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f78dc08
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77b5c22f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ddfd90f
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd3b387c410
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0000-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702725 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702732 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158702732 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0002-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158703167 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158703261 d 0ms]]
    [junit] SLOCK [T main @ 1372158703271 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT
    [junit] SLOCK [T main @ 1372158704912 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158708921 ms +++ localhost/127.0.0.1:59999 - Locked within 4024 ms, 5 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3d3b5a3a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0f0625
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@535c97e4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63f8247d
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f9bc38a7a70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@418bbf55, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ed9f47
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c73f0d8
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fc8fb4b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f9bc38acf40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3d762027, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1638fff7
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@782cbc86
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@410d3f0d
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f9bc38c4bb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@28f19d6e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e96b5c2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4876db09
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73265109
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f9bc38e2890
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@26dfe303, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34b0ede5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4bd27069
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64d22462
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f9bc3896f40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2825491d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27e32382
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31304043
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56cb07ef
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f9bc2cde2f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f758cd1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6ffd79
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a6a435f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466d1750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7f9bc690b1e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@206e41b5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269be2b5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4440ece0
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27f8922
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7f9bc68042f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f9bc3896f40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f9bc2cde2f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f9bc690b1e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f9bc68042f0
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@12c9b196, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77a9f87c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37f8d244
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30b48b11
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f9bc38d00b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@74893969, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d185844
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@694b081b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d015a9e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f9bc2cef0c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4548e798, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@355ccfb1
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@604788d5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78688954
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7f9bc2cd3490
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@66de609, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19195c2b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ff217ec
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f00aff5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7f9bc690f9d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f9bc690fd30
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f9bc38d00b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f9bc2cd3490
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f9bc690f9d0
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5e95215b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10c10de0
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7275f5b7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e56fc16
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f9bc38a9ac0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1dc85444, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b144ba2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21719f30
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8a1977
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f9bc38f09f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7badb7b8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49f8d077
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e3e5a91
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fac1e22
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7f9bc389a540
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4add8e0d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17991de1
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4578aae1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@751abd68
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7f9bc2cbf360
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f9bc38a9ac0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f9bc6933450
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f9bc389a540
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f9bc38f09f0
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2627cd63, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 300x278
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@60ab835a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 300x278
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@151ff451, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 150x128
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5189f854, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 100x78
    [junit] Gears: Reshape 0/0 300x267
    [junit] Gears: Reshape 0/0 300x267
    [junit] Gears: Reshape 0/0 150x122
    [junit] Gears: Reshape 0/0 100x74
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3dae160, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 300x278
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3003e926, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 300x278
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ffeef1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 150x128
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2f49f041, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 100x78
    [junit] Gears: Reshape 0/0 300x267
    [junit] Gears: Reshape 0/0 300x267
    [junit] Gears: Reshape 0/0 150x122
    [junit] Gears: Reshape 0/0 100x74
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa
    [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 9.989 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158704912 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158708921 ms +++ localhost/127.0.0.1:59999 - Locked within 4024 ms, 5 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3d3b5a3a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0f0625
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@535c97e4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63f8247d
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f9bc38a7a70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@418bbf55, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ed9f47
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c73f0d8
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fc8fb4b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f9bc38acf40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3d762027, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1638fff7
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@782cbc86
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@410d3f0d
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f9bc38c4bb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@28f19d6e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e96b5c2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4876db09
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73265109
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f9bc38e2890
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@26dfe303, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34b0ede5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4bd27069
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64d22462
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f9bc3896f40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2825491d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27e32382
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31304043
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56cb07ef
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f9bc2cde2f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f758cd1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6ffd79
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a6a435f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466d1750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7f9bc690b1e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@206e41b5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269be2b5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4440ece0
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27f8922
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7f9bc68042f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f9bc3896f40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f9bc2cde2f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f9bc690b1e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f9bc68042f0
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@12c9b196, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77a9f87c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37f8d244
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30b48b11
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f9bc38d00b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@74893969, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d185844
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@694b081b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d015a9e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f9bc2cef0c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4548e798, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@355ccfb1
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@604788d5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78688954
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7f9bc2cd3490
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@66de609, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19195c2b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ff217ec
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f00aff5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7f9bc690f9d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f9bc690fd30
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f9bc38d00b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f9bc2cd3490
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f9bc690f9d0
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5e95215b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10c10de0
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7275f5b7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e56fc16
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f9bc38a9ac0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1dc85444, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b144ba2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21719f30
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8a1977
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f9bc38f09f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7badb7b8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49f8d077
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e3e5a91
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fac1e22
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7f9bc389a540
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4add8e0d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17991de1
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4578aae1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@751abd68
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7f9bc2cbf360
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f9bc38a9ac0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f9bc6933450
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f9bc389a540
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f9bc38f09f0
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2627cd63, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 300x278
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@60ab835a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 300x278
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@151ff451, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 150x128
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5189f854, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 100x78
    [junit] Gears: Reshape 0/0 300x267
    [junit] Gears: Reshape 0/0 300x267
    [junit] Gears: Reshape 0/0 150x122
    [junit] Gears: Reshape 0/0 100x74
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3dae160, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 300x278
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3003e926, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 300x278
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ffeef1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 150x128
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2f49f041, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 100x78
    [junit] Gears: Reshape 0/0 300x267
    [junit] Gears: Reshape 0/0 300x267
    [junit] Gears: Reshape 0/0 150x122
    [junit] Gears: Reshape 0/0 100x74
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa
    [junit] SLOCK [T main @ 1372158714792 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01_DefaultNorm took 1.227 sec
    [junit] Testcase: test02_DefaultMsaa took 0.6 sec
    [junit] Testcase: test03_PbufferNorm took 0.618 sec
    [junit] Testcase: test04_PbufferMsaa took 0.639 sec
    [junit] Testcase: test05_BitmapNorm took 0.601 sec
    [junit] Testcase: test06_BitmapMsaa took 0.594 sec
    [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 9.989 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158704912 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158708921 ms +++ localhost/127.0.0.1:59999 - Locked within 4024 ms, 5 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3d3b5a3a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0f0625
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@535c97e4
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63f8247d
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f9bc38a7a70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@418bbf55, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ed9f47
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c73f0d8
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fc8fb4b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f9bc38acf40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3d762027, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1638fff7
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@782cbc86
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@410d3f0d
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f9bc38c4bb0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@28f19d6e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e96b5c2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4876db09
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73265109
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f9bc38e2890
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@26dfe303, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34b0ede5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4bd27069
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64d22462
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f9bc3896f40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2825491d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27e32382
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31304043
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56cb07ef
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f9bc2cde2f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f758cd1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6ffd79
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a6a435f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466d1750
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7f9bc690b1e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@206e41b5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269be2b5
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4440ece0
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27f8922
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7f9bc68042f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f9bc3896f40
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f9bc2cde2f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f9bc690b1e0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f9bc68042f0
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] SLOCK [T main @ 1372158714792 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@12c9b196, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77a9f87c
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37f8d244
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30b48b11
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f9bc38d00b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@74893969, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d185844
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@694b081b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d015a9e
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f9bc2cef0c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4548e798, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@355ccfb1
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@604788d5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78688954
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7f9bc2cd3490
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@66de609, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19195c2b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ff217ec
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f00aff5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7f9bc690f9d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f9bc690fd30
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f9bc38d00b0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f9bc2cd3490
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f9bc690f9d0
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5e95215b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10c10de0
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7275f5b7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e56fc16
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f9bc38a9ac0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1dc85444, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b144ba2
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21719f30
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8a1977
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7f9bc38f09f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7badb7b8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49f8d077
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e3e5a91
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fac1e22
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7f9bc389a540
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4add8e0d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17991de1
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4578aae1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@751abd68
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7f9bc2cbf360
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f9bc38a9ac0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7f9bc6933450
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7f9bc389a540
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7f9bc38f09f0
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2627cd63, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 300x278
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@60ab835a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 300x278
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@151ff451, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 150x128
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5189f854, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 100x78
    [junit] Gears: Reshape 0/0 300x267
    [junit] Gears: Reshape 0/0 300x267
    [junit] Gears: Reshape 0/0 150x122
    [junit] Gears: Reshape 0/0 100x74
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3dae160, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 300x278
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3003e926, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 300x278
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@ffeef1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 150x128
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2f49f041, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 100x78
    [junit] Gears: Reshape 0/0 300x267
    [junit] Gears: Reshape 0/0 300x267
    [junit] Gears: Reshape 0/0 150x122
    [junit] Gears: Reshape 0/0 100x74
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa
    [junit] SLOCK [T main @ 1372158714792 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450
    [junit] SLOCK [T main @ 1372158716150 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158718162 ms +++ localhost/127.0.0.1:59999 - Locked within 2021 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f4275d4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 4,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  5, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  6, source]]
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7f8f1948a740
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] BGR (320/128): -103, 0, 102 - OK true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgba8880-D24-St00-Sa00_default-0512x0234.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.546 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158716150 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158718162 ms +++ localhost/127.0.0.1:59999 - Locked within 2021 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f4275d4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 4,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  5, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  6, source]]
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7f8f1948a740
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] BGR (320/128): -103, 0, 102 - OK true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgba8880-D24-St00-Sa00_default-0512x0234.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
    [junit] SLOCK [T main @ 1372158720443 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 0.823 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.546 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158716150 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158718162 ms +++ localhost/127.0.0.1:59999 - Locked within 2021 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f4275d4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 4,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  5, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  6, source]]
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7f8f1948a740
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] BGR (320/128): -103, 0, 102 - OK true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgba8880-D24-St00-Sa00_default-0512x0234.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
    [junit] SLOCK [T main @ 1372158720443 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1372158720443 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT
    [junit] SLOCK [T main @ 1372158721810 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158724817 ms +++ localhost/127.0.0.1:59999 - Locked within 3016 ms, 4 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158726919 d 1ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158726921 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158726922 d 0ms]]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@256eb6bc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158726976 d 0ms]]
    [junit] 1 s: 60 f / 1083 ms, 55.4 fps, 18 ms/f; total: 60 f, 55.4 fps, 18 ms/f
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158728003 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158728004 d 0ms]]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158728018 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.438 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158721810 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158724817 ms +++ localhost/127.0.0.1:59999 - Locked within 3016 ms, 4 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158726919 d 1ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158726921 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158726922 d 0ms]]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@256eb6bc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158726976 d 0ms]]
    [junit] 1 s: 60 f / 1083 ms, 55.4 fps, 18 ms/f; total: 60 f, 55.4 fps, 18 ms/f
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158728003 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158728004 d 0ms]]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158728018 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
    [junit] SLOCK [T main @ 1372158728110 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 1.705 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.438 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158721810 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158724817 ms +++ localhost/127.0.0.1:59999 - Locked within 3016 ms, 4 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158726919 d 1ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158726921 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158726922 d 0ms]]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@256eb6bc, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158726976 d 0ms]]
    [junit] 1 s: 60 f / 1083 ms, 55.4 fps, 18 ms/f; total: 60 f, 55.4 fps, 18 ms/f
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158728003 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158728004 d 0ms]]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158728018 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
    [junit] SLOCK [T main @ 1372158728110 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1372158728110 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455
    [junit] SLOCK [T main @ 1372158729685 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158737699 ms +++ localhost/127.0.0.1:59999 - Locked within 8023 ms, 9 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158739765 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158739767 d 0ms]]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@47db9852, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] auto-swap: false
    [junit] Gears: Reshape 0/0 512x490
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158739818 d 0ms]]
    [junit] 0 s: 60 f / 131 ms, 458.0 fps, 2 ms/f; total: 60 f, 458.0 fps, 2 ms/f
    [junit] 0 s: 60 f / 39 ms, 1538.4 fps, 0 ms/f; total: 120 f, 705.8 fps, 1 ms/f
    [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 180 f, 909.0 fps, 1 ms/f
    [junit] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 240 f, 1043.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 29 ms, 2068.9 fps, 0 ms/f; total: 300 f, 1158.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 360 f, 1245.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 420 f, 1324.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 480 f, 1379.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 540 f, 1428.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 34 ms, 1764.7 fps, 0 ms/f; total: 600 f, 1456.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 660 f, 1489.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 720 f, 1515.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 29 ms, 2068.9 fps, 0 ms/f; total: 780 f, 1547.6 fps, 0 ms/f
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158740240 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158740240 d 0ms]]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158741008 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.518 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158729685 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158737699 ms +++ localhost/127.0.0.1:59999 - Locked within 8023 ms, 9 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158739765 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158739767 d 0ms]]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@47db9852, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] auto-swap: false
    [junit] Gears: Reshape 0/0 512x490
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158739818 d 0ms]]
    [junit] 0 s: 60 f / 131 ms, 458.0 fps, 2 ms/f; total: 60 f, 458.0 fps, 2 ms/f
    [junit] 0 s: 60 f / 39 ms, 1538.4 fps, 0 ms/f; total: 120 f, 705.8 fps, 1 ms/f
    [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 180 f, 909.0 fps, 1 ms/f
    [junit] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 240 f, 1043.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 29 ms, 2068.9 fps, 0 ms/f; total: 300 f, 1158.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 360 f, 1245.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 420 f, 1324.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 480 f, 1379.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 540 f, 1428.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 34 ms, 1764.7 fps, 0 ms/f; total: 600 f, 1456.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 660 f, 1489.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 720 f, 1515.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 29 ms, 2068.9 fps, 0 ms/f; total: 780 f, 1547.6 fps, 0 ms/f
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158740240 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158740240 d 0ms]]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158741008 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
    [junit] SLOCK [T main @ 1372158741095 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 1.854 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.518 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158729685 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158737699 ms +++ localhost/127.0.0.1:59999 - Locked within 8023 ms, 9 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158739765 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158739767 d 0ms]]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@47db9852, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] auto-swap: false
    [junit] Gears: Reshape 0/0 512x490
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158739818 d 0ms]]
    [junit] 0 s: 60 f / 131 ms, 458.0 fps, 2 ms/f; total: 60 f, 458.0 fps, 2 ms/f
    [junit] 0 s: 60 f / 39 ms, 1538.4 fps, 0 ms/f; total: 120 f, 705.8 fps, 1 ms/f
    [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 180 f, 909.0 fps, 1 ms/f
    [junit] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 240 f, 1043.4 fps, 0 ms/f
    [junit] 0 s: 60 f / 29 ms, 2068.9 fps, 0 ms/f; total: 300 f, 1158.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 360 f, 1245.6 fps, 0 ms/f
    [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 420 f, 1324.9 fps, 0 ms/f
    [junit] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 480 f, 1379.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 30 ms, 2000.0 fps, 0 ms/f; total: 540 f, 1428.5 fps, 0 ms/f
    [junit] 0 s: 60 f / 34 ms, 1764.7 fps, 0 ms/f; total: 600 f, 1456.3 fps, 0 ms/f
    [junit] 0 s: 60 f / 31 ms, 1935.4 fps, 0 ms/f; total: 660 f, 1489.8 fps, 0 ms/f
    [junit] 0 s: 60 f / 32 ms, 1875.0 fps, 0 ms/f; total: 720 f, 1515.7 fps, 0 ms/f
    [junit] 0 s: 60 f / 29 ms, 2068.9 fps, 0 ms/f; total: 780 f, 1547.6 fps, 0 ms/f
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158740240 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158740240 d 0ms]]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372158741008 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
    [junit] SLOCK [T main @ 1372158741095 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1372158741095 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT
    [junit] SLOCK [T main @ 1372158742613 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158744619 ms +++ localhost/127.0.0.1:59999 - Locked within 2015 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@14cffc79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158746532 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158746540 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158746541 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test01_DefaultNorm-n0004-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158746923 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158746926 d 0ms]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@158105e8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158747017 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158747030 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158747031 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test02_DefaultMsaa-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158747496 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158747496 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5289e2f1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158747581 d 1ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158747588 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158747588 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test03_PbufferNorm-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748066 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748066 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@31df5f21, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748137 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748151 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748151 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test04_PbufferMsaa-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748623 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748623 d 0ms]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d34263a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748715 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748721 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748722 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test05_BitmapNorm_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158749188 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158749188 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79024994, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158749254 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158749256 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158749256 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test06_BitmapMsaa_-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158749747 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158749747 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa
    [junit] SLOCK [T main @ 1372158749850 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
    [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 7.346 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158742613 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158744619 ms +++ localhost/127.0.0.1:59999 - Locked within 2015 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@14cffc79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158746532 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158746540 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158746541 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test01_DefaultNorm-n0004-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158746923 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158746926 d 0ms]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@158105e8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158747017 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158747030 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158747031 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test02_DefaultMsaa-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158747496 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158747496 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5289e2f1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158747581 d 1ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158747588 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158747588 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test03_PbufferNorm-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748066 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748066 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@31df5f21, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748137 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748151 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748151 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test04_PbufferMsaa-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748623 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748623 d 0ms]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d34263a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748715 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748721 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748722 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test05_BitmapNorm_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158749188 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158749188 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79024994, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158749254 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158749256 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158749256 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test06_BitmapMsaa_-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158749747 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158749747 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa
    [junit] SLOCK [T main @ 1372158749850 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01_DefaultNorm took 0.846 sec
    [junit] Testcase: test02_DefaultMsaa took 0.569 sec
    [junit] Testcase: test03_PbufferNorm took 0.57 sec
    [junit] Testcase: test04_PbufferMsaa took 0.556 sec
    [junit] Testcase: test05_BitmapNorm took 0.563 sec
    [junit] Testcase: test06_BitmapMsaa took 0.559 sec
    [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 7.346 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158742613 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158744619 ms +++ localhost/127.0.0.1:59999 - Locked within 2015 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@14cffc79, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158746532 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158746540 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158746541 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test01_DefaultNorm-n0004-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158746923 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158746926 d 0ms]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@158105e8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158747017 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158747030 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158747031 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test02_DefaultMsaa-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158747496 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158747496 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5289e2f1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158747581 d 1ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158747588 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158747588 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test03_PbufferNorm-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748066 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748066 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@31df5f21, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748137 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748151 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748151 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test04_PbufferMsaa-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748623 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748623 d 0ms]]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d34263a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748715 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748721 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158748722 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test05_BitmapNorm_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158749188 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158749188 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79024994, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 list created: 1
    [junit] gear2 list created: 2
    [junit] gear3 list created: 3
    [junit] Gears: Reshape 0/0 640x480
    [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158749254 d 0ms]]
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158749256 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158749256 d 0ms]]
    [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test06_BitmapMsaa_-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Gears: Dispose
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158749747 d 0ms]]
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372158749747 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa
    [junit] SLOCK [T main @ 1372158749850 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT
    [junit] SLOCK [T main @ 1372158751313 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158753325 ms +++ localhost/127.0.0.1:59999 - Locked within 2020 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
    [junit] Shader compiled: id=1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.827 sec
    [junit] ------------- Standard Output ---------------
    [junit] Shader compiled: id=1
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158751313 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158753325 ms +++ localhost/127.0.0.1:59999 - Locked within 2020 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
    [junit] SLOCK [T main @ 1372158756015 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: compileShader took 2.597 sec
    [junit] SLOCK [T main @ 1372158756015 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.827 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] Shader compiled: id=1
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158751313 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158753325 ms +++ localhost/127.0.0.1:59999 - Locked within 2020 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
    [junit] SLOCK [T main @ 1372158756015 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT
    [junit] SLOCK [T main @ 1372158757380 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158760387 ms +++ localhost/127.0.0.1:59999 - Locked within 3029 ms, 4 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.078 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158757380 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158760387 ms +++ localhost/127.0.0.1:59999 - Locked within 3029 ms, 4 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
    [junit] SLOCK [T main @ 1372158763291 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 2.807 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.078 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158757380 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158760387 ms +++ localhost/127.0.0.1:59999 - Locked within 3029 ms, 4 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
    [junit] SLOCK [T main @ 1372158763291 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1372158763291 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT
    [junit] SLOCK [T main @ 1372158764808 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158766835 ms +++ localhost/127.0.0.1:59999 - Locked within 2038 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01
    [junit] Unpack-Alignment 0:  in-size 46005
    [junit] Unpack-Alignment 0: out-size 65536
    [junit] Unpack-Alignment 1:  in-size 45369
    [junit] Unpack-Alignment 1: out-size 65536
    [junit] Unpack-Alignment 4:  in-size 46005
    [junit] Unpack-Alignment 4: out-size 65536
    [junit] Unpack-Alignment 8:  in-size 46005
    [junit] Unpack-Alignment 8: out-size 65536
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01
    [junit] SLOCK [T main @ 1372158769691 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.051 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158764808 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158766835 ms +++ localhost/127.0.0.1:59999 - Locked within 2038 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01
    [junit] Unpack-Alignment 0:  in-size 46005
    [junit] Unpack-Alignment 0: out-size 65536
    [junit] Unpack-Alignment 1:  in-size 45369
    [junit] Unpack-Alignment 1: out-size 65536
    [junit] Unpack-Alignment 4:  in-size 46005
    [junit] Unpack-Alignment 4: out-size 65536
    [junit] Unpack-Alignment 8:  in-size 46005
    [junit] Unpack-Alignment 8: out-size 65536
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01
    [junit] SLOCK [T main @ 1372158769691 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 2.766 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.051 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158764808 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158766835 ms +++ localhost/127.0.0.1:59999 - Locked within 2038 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01
    [junit] Unpack-Alignment 0:  in-size 46005
    [junit] Unpack-Alignment 0: out-size 65536
    [junit] Unpack-Alignment 1:  in-size 45369
    [junit] Unpack-Alignment 1: out-size 65536
    [junit] Unpack-Alignment 4:  in-size 46005
    [junit] Unpack-Alignment 4: out-size 65536
    [junit] Unpack-Alignment 8:  in-size 46005
    [junit] Unpack-Alignment 8: out-size 65536
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01
    [junit] SLOCK [T main @ 1372158769691 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT
    [junit] SLOCK [T main @ 1372158771288 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158773294 ms +++ localhost/127.0.0.1:59999 - Locked within 2017 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@319c0bd6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58b51c29
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a4bf53e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30d1e7c2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa7f24b1230
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@26789869, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14cffc79
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa7f3065d40
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0003-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.997 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158771288 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158773294 ms +++ localhost/127.0.0.1:59999 - Locked within 2017 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@319c0bd6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58b51c29
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a4bf53e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30d1e7c2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa7f24b1230
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@26789869, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14cffc79
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa7f3065d40
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0003-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
    [junit] SLOCK [T main @ 1372158776146 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testOnscreenWritePNG took 1.017 sec
    [junit] Testcase: testOffscreenWritePNG took 0.314 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.997 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158771288 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158773294 ms +++ localhost/127.0.0.1:59999 - Locked within 2017 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] SLOCK [T main @ 1372158776146 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@319c0bd6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58b51c29
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a4bf53e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30d1e7c2
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa7f24b1230
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@26789869, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14cffc79
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa7f3065d40
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0003-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
    [junit] SLOCK [T main @ 1372158776146 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT
    [junit] SLOCK [T main @ 1372158777765 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158782776 ms +++ localhost/127.0.0.1:59999 - Locked within 5022 ms, 6 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f579a30, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24ebf068
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df44ec7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32602b6b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7fb84b89ce70
    [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0064.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7fb84b89ce70
    [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0128.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7fb84b89ce70
    [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0256.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7fb84b89ce70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@163b4b1e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7fb84a478150
    [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0064.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7fb84a478150
    [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0128.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7fb84a478150
    [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0256.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7fb84a478150
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.755 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158777765 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158782776 ms +++ localhost/127.0.0.1:59999 - Locked within 5022 ms, 6 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f579a30, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24ebf068
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df44ec7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32602b6b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7fb84b89ce70
    [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0064.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7fb84b89ce70
    [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0128.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7fb84b89ce70
    [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0256.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7fb84b89ce70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@163b4b1e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7fb84a478150
    [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0064.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7fb84a478150
    [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0128.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7fb84a478150
    [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0256.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7fb84a478150
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
    [junit] SLOCK [T main @ 1372158786401 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testOnscreenWritePNGWithResize took 1.456 sec
    [junit] Testcase: testOffscreenWritePNGWithResize took 0.656 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.755 sec
    [junit] 
    [junit] SLOCK [T main @ 1372158786401 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158777765 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158782776 ms +++ localhost/127.0.0.1:59999 - Locked within 5022 ms, 6 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f579a30, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24ebf068
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df44ec7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32602b6b
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7fb84b89ce70
    [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0064.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7fb84b89ce70
    [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0128.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7fb84b89ce70
    [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0256.png
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7fb84b89ce70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@163b4b1e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
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    [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
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    [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0128.png
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    [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0256.png
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    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
    [junit] SLOCK [T main @ 1372158786401 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT
    [junit] SLOCK [T main @ 1372158787995 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158794005 ms +++ localhost/127.0.0.1:59999 - Locked within 6025 ms, 7 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark
    [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] JOGL.RGB Loops 100, dt 2256 ms, 22.56 ms/l
    [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] JOGL.YUV Loops 100, dt 461 ms, 4.61 ms/l
    [junit] 0: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] 99: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] AWT..... Loops 100, dt 3035 ms, 30.35 ms/l
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark
    [junit] SLOCK [T main @ 1372158799835 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.977 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158787995 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158794005 ms +++ localhost/127.0.0.1:59999 - Locked within 6025 ms, 7 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark
    [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] JOGL.RGB Loops 100, dt 2256 ms, 22.56 ms/l
    [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] JOGL.YUV Loops 100, dt 461 ms, 4.61 ms/l
    [junit] 0: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] 99: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] AWT..... Loops 100, dt 3035 ms, 30.35 ms/l
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark
    [junit] SLOCK [T main @ 1372158799835 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: benchmark took 5.754 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.977 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158787995 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158794005 ms +++ localhost/127.0.0.1:59999 - Locked within 6025 ms, 7 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark
    [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] JOGL.RGB Loops 100, dt 2256 ms, 22.56 ms/l
    [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]]
    [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] JOGL.YUV Loops 100, dt 461 ms, 4.61 ms/l
    [junit] 0: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] 99: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166]
    [junit] AWT..... Loops 100, dt 3035 ms, 30.35 ms/l
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark
    [junit] SLOCK [T main @ 1372158799835 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT
    [junit] SLOCK [T main @ 1372158801408 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158802418 ms +++ localhost/127.0.0.1:59999 - Locked within 1019 ms, 2 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2
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    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2
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    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2
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    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2
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    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2
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    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2
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    [junit] Tests run: 9, Failures: 0, Errors: 0, Time elapsed: 14.887 sec
    [junit] ------------- Standard Error -----------------
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    [junit] SLOCK [T main @ 1372158816181 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01YUV444Base__ES2 took 2.936 sec
    [junit] Testcase: test01YUV444Prog__ES2 took 1.278 sec
    [junit] Testcase: test01YUV422hBase__ES2 took 1.217 sec
    [junit] Testcase: test01YUV422hProg_ES2 took 1.2 sec
    [junit] Testcase: test02YUV420Base__ES2 took 1.334 sec
    [junit] Testcase: test02YUV420Prog_ES2 took 1.566 sec
    [junit] Testcase: test02YUV420BaseGray_ES2 took 1.283 sec
    [junit] Testcase: test03CMYK_01_ES2 took 1.317 sec
    [junit] Testcase: test03YCCK_01_ES2 took 1.538 sec
    [junit] Tests run: 9, Failures: 0, Errors: 0, Time elapsed: 14.887 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158801408 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158802418 ms +++ localhost/127.0.0.1:59999 - Locked within 1019 ms, 2 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2
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    [junit] ------------- ---------------- ---------------
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    [junit] ------------- Standard Error -----------------
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    [junit] SLOCK [T main @ 1372158831561 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testGrayAWTILoaderGL2 took 3.456 sec
    [junit] Testcase: testGrayAWTILoaderES2 took 1.197 sec
    [junit] Testcase: testGrayPNGJLoaderGL2 took 1.218 sec
    [junit] Testcase: testGrayPNGJLoaderES2 took 1.185 sec
    [junit] Testcase: testTestAWTILoaderGL2 took 1.199 sec
    [junit] Testcase: testTestAWTILoaderES2 took 1.151 sec
    [junit] Testcase: testTestPNGJLoaderGL2 took 1.097 sec
    [junit] Testcase: testTestPNGJLoaderES2 took 1.069 sec
    [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 13.809 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158817878 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158819884 ms +++ localhost/127.0.0.1:59999 - Locked within 2014 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
    [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 283
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
    [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 283
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
    [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
    [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
    [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
    [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
    [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
    [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0
    [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
    [junit] SLOCK [T main @ 1372158831561 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT
    [junit] SLOCK [T main @ 1372158833075 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158834123 ms +++ localhost/127.0.0.1:59999 - Locked within 1059 ms, 2 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.986 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158833075 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158834123 ms +++ localhost/127.0.0.1:59999 - Locked within 1059 ms, 2 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
    [junit] SLOCK [T main @ 1372158836946 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test1 took 1.258 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.986 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158833075 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158834123 ms +++ localhost/127.0.0.1:59999 - Locked within 1059 ms, 2 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
    [junit] SLOCK [T main @ 1372158836946 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1372158836946 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT
    [junit] SLOCK [T main @ 1372158838486 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158843499 ms +++ localhost/127.0.0.1:59999 - Locked within 5025 ms, 6 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4402a6ff, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51f21c50
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e20f237
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34fe315d
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7f91f3093fa0
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1
    [junit] SLOCK [T main @ 1372158846322 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.94 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158838486 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158843499 ms +++ localhost/127.0.0.1:59999 - Locked within 5025 ms, 6 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4402a6ff, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51f21c50
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e20f237
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34fe315d
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7f91f3093fa0
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1
    [junit] SLOCK [T main @ 1372158846322 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test1 took 1.314 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.94 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158838486 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158843499 ms +++ localhost/127.0.0.1:59999 - Locked within 5025 ms, 6 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4402a6ff, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51f21c50
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e20f237
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34fe315d
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7f91f3093fa0
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1
    [junit] SLOCK [T main @ 1372158846322 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT
    [junit] SLOCK [T main @ 1372158847994 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158850002 ms +++ localhost/127.0.0.1:59999 - Locked within 2017 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] Swap Interval  -1
    [junit] GL Profile     GLProfile[GL2/GL2.hw]
    [junit] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [junit] Quirks         [NoOffscreenBitmap]
    [junit] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR      NVIDIA Corporation
    [junit] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION     2.1 NVIDIA-7.32.12
    [junit] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [junit] GL_EXTENSIONS  134
    [junit]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [junit] GLX_EXTENSIONS 0
    [junit]                
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
    [junit] ShaderState[ 
    [junit]  ShaderProgram[id=1, linked=true, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit]  enabledAttributes [
    [junit]  ], activeAttributes [
    [junit]  ], managedAttributes [
    [junit]  ], activeUniforms [
    [junit]   GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
    [junit]   GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data 
    [junit] 0: [    1.31598    0.00000    0.00000    0.00000 ]
    [junit] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [junit] 0: [    0.00000    0.00000   -1.22222   -2.22222 ]
    [junit] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [junit] ,
    [junit] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [junit] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [junit] 1: [    0.00000    0.00000    1.00000   -2.30000 ]
    [junit] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] ,
    [junit] ]
    [junit]  ], managedUniforms [
    [junit]  ]
    [junit] ]
    [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
    [junit] XXX0: aspect: 1.7777778
    [junit] XXX0: y-flip: false
    [junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
    [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
    [junit] SLOCK [T main @ 1372158853186 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.314 sec
    [junit] ------------- Standard Output ---------------
    [junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
    [junit] ShaderState[ 
    [junit]  ShaderProgram[id=1, linked=true, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit]  enabledAttributes [
    [junit]  ], activeAttributes [
    [junit]  ], managedAttributes [
    [junit]  ], activeUniforms [
    [junit]   GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
    [junit]   GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data 
    [junit] 0: [    1.31598    0.00000    0.00000    0.00000 ]
    [junit] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [junit] 0: [    0.00000    0.00000   -1.22222   -2.22222 ]
    [junit] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [junit] ,
    [junit] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [junit] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [junit] 1: [    0.00000    0.00000    1.00000   -2.30000 ]
    [junit] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] ,
    [junit] ]
    [junit]  ], managedUniforms [
    [junit]  ]
    [junit] ]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158847994 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158850002 ms +++ localhost/127.0.0.1:59999 - Locked within 2017 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] Swap Interval  -1
    [junit] GL Profile     GLProfile[GL2/GL2.hw]
    [junit] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [junit] Quirks         [NoOffscreenBitmap]
    [junit] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR      NVIDIA Corporation
    [junit] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION     2.1 NVIDIA-7.32.12
    [junit] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [junit] GL_EXTENSIONS  134
    [junit]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [junit] GLX_EXTENSIONS 0
    [junit]                
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
    [junit] XXX0: aspect: 1.7777778
    [junit] XXX0: y-flip: false
    [junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
    [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
    [junit] SLOCK [T main @ 1372158853186 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test1 took 1.808 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.314 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
    [junit] ShaderState[ 
    [junit]  ShaderProgram[id=1, linked=true, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit]  enabledAttributes [
    [junit]  ], activeAttributes [
    [junit]  ], managedAttributes [
    [junit]  ], activeUniforms [
    [junit]   GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
    [junit]   GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data 
    [junit] 0: [    1.31598    0.00000    0.00000    0.00000 ]
    [junit] 0: [    0.00000    2.41421    0.00000    0.00000 ]
    [junit] 0: [    0.00000    0.00000   -1.22222   -2.22222 ]
    [junit] 0: [    0.00000    0.00000   -1.00000    0.00000 ]
    [junit] ,
    [junit] 1: [    1.00000    0.00000    0.00000    0.00000 ]
    [junit] 1: [    0.00000    1.00000    0.00000    0.00000 ]
    [junit] 1: [    0.00000    0.00000    1.00000   -2.30000 ]
    [junit] 1: [    0.00000    0.00000    0.00000    1.00000 ]
    [junit] ,
    [junit] ]
    [junit]  ], managedUniforms [
    [junit]  ]
    [junit] ]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158847994 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158850002 ms +++ localhost/127.0.0.1:59999 - Locked within 2017 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: 
    [junit] 	Native
    [junit] 		GL4bc	false
    [junit] 		GL4	false
    [junit] 		GL3bc	false
    [junit] 		GL3	true [3.2 (Core profile, arb, FBO, hardware)]
    [junit] 		GL2	true [2.1 (Compatibility profile, arb, FBO, hardware)]
    [junit] 		GL2ES1	true
    [junit] 		GLES1	false
    [junit] 		GL2ES2	true
    [junit] 		GLES2	false
    [junit] 	Profiles
    [junit] 		GLProfile[GL2ES2/GL2.hw]
    [junit] 		GLProfile[GL2ES1/GL2.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL3/GL3.hw]
    [junit] 		GLProfile[GL2/GL2.hw]
    [junit] 		GLProfile[GL2GL3/GL2.hw]
    [junit] 		default GLProfile[GL2/GL2.hw]
    [junit] 
    [junit] Swap Interval  -1
    [junit] GL Profile     GLProfile[GL2/GL2.hw]
    [junit] GL Version     2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)]
    [junit] Quirks         [NoOffscreenBitmap]
    [junit] Impl. class    jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR      NVIDIA Corporation
    [junit] GL_RENDERER    NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION     2.1 NVIDIA-7.32.12
    [junit] GLSL           true, has-compiler-func: true, version: 1.20 / 1.20.0
    [junit] GL_EXTENSIONS  134
    [junit]                GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 
    [junit] GLX_EXTENSIONS 0
    [junit]                
    [junit] -----------------------------------------------------------------------------------------------------
    [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
    [junit] XXX0: aspect: 1.7777778
    [junit] XXX0: y-flip: false
    [junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
    [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
    [junit] SLOCK [T main @ 1372158853186 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [junit] ------------- ---------------- ---------------
     [echo] gluegen.basename: gluegen
     [echo] jogl.basename: jogl

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.jar.codebase        Codebase: *.jogamp.org
     [echo] jogamp.version             2.0.2-rc-20130625
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

declare.common:

test.compile.check:
     [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar

test.compile:

junit.run.newt.awt:
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158864635 ms +++ localhost/127.0.0.1:59999 - Locked within 68 ms, 1 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2
    [junit] Loop 1/1
    [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] window resized: 0/0 640x480
    [junit] window resized: 0/0 640x480
    [junit] Thread[main-Animator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Animator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79f03d7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32dfcb47
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@345c98f3
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b3d9460
    [junit] Thread[main-Animator,5,main] GearsES2.init FIN
    [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe3e3cc4900
    [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3
    [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] window resized: 0/0 640x480
    [junit] window resized: 0/0 640x480
    [junit] Thread[main-Animator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Animator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78979f67, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38c52200
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163b4b1e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ec0a9f9
    [junit] Thread[main-Animator,5,main] GearsES2.init FIN
    [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe3e5251cc0
    [junit] QUIT Window Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 13.123 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158864635 ms +++ localhost/127.0.0.1:59999 - Locked within 68 ms, 1 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2
    [junit] Loop 1/1
    [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] window resized: 0/0 640x480
    [junit] window resized: 0/0 640x480
    [junit] Thread[main-Animator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Animator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79f03d7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32dfcb47
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@345c98f3
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b3d9460
    [junit] Thread[main-Animator,5,main] GearsES2.init FIN
    [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe3e3cc4900
    [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3
    [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] SLOCK [T main @ 1372158869682 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
    [junit] window resized: 0/0 640x480
    [junit] window resized: 0/0 640x480
    [junit] Thread[main-Animator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Animator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78979f67, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38c52200
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163b4b1e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ec0a9f9
    [junit] Thread[main-Animator,5,main] GearsES2.init FIN
    [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe3e5251cc0
    [junit] QUIT Window Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3
    [junit] SLOCK [T main @ 1372158869682 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01GL2ES2 took 4.323 sec
    [junit] Testcase: test02GL3 took 0.606 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 13.123 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158864635 ms +++ localhost/127.0.0.1:59999 - Locked within 68 ms, 1 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2
    [junit] Loop 1/1
    [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] window resized: 0/0 640x480
    [junit] window resized: 0/0 640x480
    [junit] Thread[main-Animator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Animator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79f03d7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32dfcb47
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@345c98f3
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b3d9460
    [junit] Thread[main-Animator,5,main] GearsES2.init FIN
    [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe3e3cc4900
    [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3
    [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x480
    [junit] window resized: 0/0 640x480
    [junit] window resized: 0/0 640x480
    [junit] Thread[main-Animator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Animator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@78979f67, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38c52200
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163b4b1e
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ec0a9f9
    [junit] Thread[main-Animator,5,main] GearsES2.init FIN
    [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe3e5251cc0
    [junit] QUIT Window Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3
    [junit] SLOCK [T main @ 1372158869682 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158872256 ms +++ localhost/127.0.0.1:59999 - Locked within 11 ms, 1 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test01GL2ES2
    [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 500x268
    [junit] window resized: 0/0 500x268
    [junit] window resized: 0/0 500x268
    [junit] Thread[main-Animator,5,main] LandscapeES2.init ...
    [junit] LandscapeES2 init on Thread[main-Animator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7054f9f1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] window pos/siz: 0/0 500x268, [ l 0, r 0 - t 0, b 0 - 0x0]
    [junit] Thread[main-Animator,5,main] LandscapeES2.init FIN
    [junit] Thread[main-Animator,5,main] LandscapeES2.reshape 0/0 500x268, swapInterval 1, drawable 0x7fce8a176500
    [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test01GL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test02GL3
    [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 500x268
    [junit] window resized: 0/0 500x268
    [junit] window resized: 0/0 500x268
    [junit] Thread[main-Animator,5,main] LandscapeES2.init ...
    [junit] LandscapeES2 init on Thread[main-Animator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3cecb67f, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] window pos/siz: 0/0 500x268, [ l 0, r 0 - t 0, b 0 - 0x0]
    [junit] Thread[main-Animator,5,main] LandscapeES2.init FIN
    [junit] Thread[main-Animator,5,main] LandscapeES2.reshape 0/0 500x268, swapInterval 1, drawable 0x7fce8a19fc00
    [junit] QUIT Window Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] LandscapeES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] LandscapeES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test02GL3
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.789 sec
    [junit] ------------- Standard Error -----------------
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158872256 ms +++ localhost/127.0.0.1:59999 - Locked within 11 ms, 1 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test01GL2ES2
    [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 500x268
    [junit] window resized: 0/0 500x268
    [junit] window resized: 0/0 500x268
    [junit] Thread[main-Animator,5,main] LandscapeES2.init ...
    [junit] LandscapeES2 init on Thread[main-Animator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7054f9f1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] window pos/siz: 0/0 500x268, [ l 0, r 0 - t 0, b 0 - 0x0]
    [junit] Thread[main-Animator,5,main] LandscapeES2.init FIN
    [junit] Thread[main-Animator,5,main] LandscapeES2.reshape 0/0 500x268, swapInterval 1, drawable 0x7fce8a176500
    [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test01GL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test02GL3
    [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 500x268
    [junit] window resized: 0/0 500x268
    [junit] window resized: 0/0 500x268
    [junit] Thread[main-Animator,5,main] LandscapeES2.init ...
    [junit] LandscapeES2 init on Thread[main-Animator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3cecb67f, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] window pos/siz: 0/0 500x268, [ l 0, r 0 - t 0, b 0 - 0x0]
    [junit] Thread[main-Animator,5,main] LandscapeES2.init FIN
    [junit] Thread[main-Animator,5,main] LandscapeES2.reshape 0/0 500x268, swapInterval 1, drawable 0x7fce8a19fc00
    [junit] QUIT Window Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] LandscapeES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] LandscapeES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test02GL3
    [junit] SLOCK [T main @ 1372158875697 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01GL2ES2 took 2.642 sec
    [junit] Testcase: test02GL3 took 0.709 sec
    [junit] SLOCK [T main @ 1372158875697 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.789 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158872256 ms +++ localhost/127.0.0.1:59999 - Locked within 11 ms, 1 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test01GL2ES2
    [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 500x268
    [junit] window resized: 0/0 500x268
    [junit] window resized: 0/0 500x268
    [junit] Thread[main-Animator,5,main] LandscapeES2.init ...
    [junit] LandscapeES2 init on Thread[main-Animator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7054f9f1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] window pos/siz: 0/0 500x268, [ l 0, r 0 - t 0, b 0 - 0x0]
    [junit] Thread[main-Animator,5,main] LandscapeES2.init FIN
    [junit] Thread[main-Animator,5,main] LandscapeES2.reshape 0/0 500x268, swapInterval 1, drawable 0x7fce8a176500
    [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test01GL2ES2
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test02GL3
    [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 500x268
    [junit] window resized: 0/0 500x268
    [junit] window resized: 0/0 500x268
    [junit] Thread[main-Animator,5,main] LandscapeES2.init ...
    [junit] LandscapeES2 init on Thread[main-Animator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 3.2 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL3/GL3.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3cecb67f, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [junit] window pos/siz: 0/0 500x268, [ l 0, r 0 - t 0, b 0 - 0x0]
    [junit] Thread[main-Animator,5,main] LandscapeES2.init FIN
    [junit] Thread[main-Animator,5,main] LandscapeES2.reshape 0/0 500x268, swapInterval 1, drawable 0x7fce8a19fc00
    [junit] QUIT Window Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] LandscapeES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] LandscapeES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test02GL3
    [junit] SLOCK [T main @ 1372158875697 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper
    [junit] SLOCK [T main @ 1372158877567 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158879577 ms +++ localhost/127.0.0.1:59999 - Locked within 2019 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372158882635 d 0ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@319c0bd6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372158882678 d 0ms]]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24ebf068
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df44ec7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32602b6b
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7fa2c1099610
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372158883393 d 0ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa2c1099610
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372158884063 d 0ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2c1099610
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372158885191 d 0ms]]
    [junit] QUIT Window Thread[AWT-EventQueue-0,6,main]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372158885238 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.892 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158877567 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] SLOCK [T main @ 1372158885336 ms --- localhost/127.0.0.1:59999 - Unlock ok within 11 ms
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158879577 ms +++ localhost/127.0.0.1:59999 - Locked within 2019 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372158882635 d 0ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@319c0bd6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372158882678 d 0ms]]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24ebf068
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df44ec7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32602b6b
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7fa2c1099610
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372158883393 d 0ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa2c1099610
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372158884063 d 0ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2c1099610
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372158885191 d 0ms]]
    [junit] QUIT Window Thread[AWT-EventQueue-0,6,main]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372158885238 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
    [junit] SLOCK [T main @ 1372158885336 ms --- localhost/127.0.0.1:59999 - Unlock ok within 11 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01 took 4.252 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.892 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158877567 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158879577 ms +++ localhost/127.0.0.1:59999 - Locked within 2019 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372158882635 d 0ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@319c0bd6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372158882678 d 0ms]]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24ebf068
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df44ec7
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32602b6b
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7fa2c1099610
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372158883393 d 0ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa2c1099610
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372158884063 d 0ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa2c1099610
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372158885191 d 0ms]]
    [junit] QUIT Window Thread[AWT-EventQueue-0,6,main]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372158885238 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
    [junit] SLOCK [T main @ 1372158885336 ms --- localhost/127.0.0.1:59999 - Unlock ok within 11 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411
    [junit] SLOCK [T main @ 1372158886979 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158888985 ms +++ localhost/127.0.0.1:59999 - Locked within 2018 ms, 3 attempts
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before NativeWindow init
    [junit] ******** clearAWTFocus.0
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 200x98
    [junit] centerMouse: robot pos: 200x59, onTitleBarIfWindow: true
    [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@30b3f9b8,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
    [junit] requestFocus: click, d: 501 ms
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@50903025, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b283052
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7c96a9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20873723
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7f7fca49cbd0
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x400
    [junit] toFront: robot pos: 200x298
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d66f9b9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7db5391b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b85c17
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63a5ec6c
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f7fcb0f69f0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
    [junit] toFront: robot pos: 200x298
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2db6235b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10cb42cf
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@108f2ca6
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27bc4ec8
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f7fcb0cfd20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 16.498 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158886979 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158888985 ms +++ localhost/127.0.0.1:59999 - Locked within 2018 ms, 3 attempts
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before NativeWindow init
    [junit] ******** clearAWTFocus.0
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 200x98
    [junit] centerMouse: robot pos: 200x59, onTitleBarIfWindow: true
    [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@30b3f9b8,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
    [junit] requestFocus: click, d: 501 ms
    [junit] SLOCK [T main @ 1372158903334 ms --- localhost/127.0.0.1:59999 - Unlock ok within 11 ms
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@50903025, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b283052
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7c96a9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20873723
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7f7fca49cbd0
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x400
    [junit] toFront: robot pos: 200x298
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d66f9b9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7db5391b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b85c17
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63a5ec6c
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f7fcb0f69f0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
    [junit] toFront: robot pos: 200x298
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2db6235b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10cb42cf
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@108f2ca6
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27bc4ec8
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f7fcb0cfd20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
    [junit] SLOCK [T main @ 1372158903334 ms --- localhost/127.0.0.1:59999 - Unlock ok within 11 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01NewtCanvasAWT took 5.502 sec
    [junit] Testcase: test02GLCanvas took 5.707 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 16.498 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158886979 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158888985 ms +++ localhost/127.0.0.1:59999 - Locked within 2018 ms, 3 attempts
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before NativeWindow init
    [junit] ******** clearAWTFocus.0
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 200x98
    [junit] centerMouse: robot pos: 200x59, onTitleBarIfWindow: true
    [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@30b3f9b8,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
    [junit] requestFocus: click, d: 501 ms
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@50903025, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b283052
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7c96a9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20873723
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7f7fca49cbd0
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x400
    [junit] toFront: robot pos: 200x298
    [junit] FOCUS AWT  GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
    [junit] Thread[main,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d66f9b9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7db5391b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b85c17
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63a5ec6c
    [junit] Thread[main,5,main] GearsES2.init FIN
    [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f7fcb0f69f0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
    [junit] toFront: robot pos: 200x298
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2db6235b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10cb42cf
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@108f2ca6
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27bc4ec8
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f7fcb0cfd20
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
    [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
    [junit] SLOCK [T main @ 1372158903334 ms --- localhost/127.0.0.1:59999 - Unlock ok within 11 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT
    [junit] SLOCK [T main @ 1372158904930 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158909943 ms +++ localhost/127.0.0.1:59999 - Locked within 5022 ms, 6 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
    [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] NewtCanvasAWT.attachNewtChild.2: size 128x128
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false
    [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
    [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
    [junit] SLOCK [T main @ 1372158912413 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.617 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158904930 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158909943 ms +++ localhost/127.0.0.1:59999 - Locked within 5022 ms, 6 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
    [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] NewtCanvasAWT.attachNewtChild.2: size 128x128
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false
    [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
    [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
    [junit] SLOCK [T main @ 1372158912413 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testCloseNewtAWT took 2.372 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.617 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158904930 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158909943 ms +++ localhost/127.0.0.1:59999 - Locked within 5022 ms, 6 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
    [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] NewtCanvasAWT.attachNewtChild.2: size 128x128
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false
    [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
    [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
    [junit] SLOCK [T main @ 1372158912413 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug
    [junit] SLOCK [T main @ 1372158914088 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158927133 ms +++ localhost/127.0.0.1:59999 - Locked within 13053 ms, 14 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
    [junit] NewtCanvasAWT.attachNewtChild.2: size 800x578
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7cc792d4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3496212a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c5b675e
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7fae29c98d50
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7fae29c98d50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7fae29c98d50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7fae29c98d50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7fae29c98d50
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 16.152 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158914088 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158927133 ms +++ localhost/127.0.0.1:59999 - Locked within 13053 ms, 14 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
    [junit] NewtCanvasAWT.attachNewtChild.2: size 800x578
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7cc792d4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3496212a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c5b675e
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7fae29c98d50
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7fae29c98d50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7fae29c98d50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7fae29c98d50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7fae29c98d50
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
    [junit] SLOCK [T main @ 1372158930096 ms --- localhost/127.0.0.1:59999 - Unlock ok within 12 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testEventSourceNotNewtBug took 2.854 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 16.152 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158914088 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158927133 ms +++ localhost/127.0.0.1:59999 - Locked within 13053 ms, 14 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
    [junit] NewtCanvasAWT.attachNewtChild.2: size 800x578
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7cc792d4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@525c7734
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3496212a
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c5b675e
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7fae29c98d50
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7fae29c98d50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7fae29c98d50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7fae29c98d50
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7fae29c98d50
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
    [junit] SLOCK [T main @ 1372158930096 ms --- localhost/127.0.0.1:59999 - Unlock ok within 12 ms
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1372158930096 ms --- localhost/127.0.0.1:59999 - Unlock ok within 12 ms
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot
    [junit] SLOCK [T main @ 1372158931825 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158942841 ms +++ localhost/127.0.0.1:59999 - Locked within 11025 ms, 12 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x430
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158944896 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@495b0e2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7f9c2149ab00
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7f9c2149ab00
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158944997 d 1ms]]
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 320x262
    [junit] Frames for initial setVisible(true): 4
    [junit] FOCUS AWT  Button request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  Button sync
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158948839 d 0ms]]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: false
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158949145 d 7ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158949196 d 11ms]]]
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158949499 d 2ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158949552 d 4ms]]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x430
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158949836 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4f2b3349, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7f9c214ba4b0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7f9c214ba4b0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158949883 d 0ms]]
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 320x262
    [junit] Frames for initial setVisible(true): 4
    [junit] FOCUS AWT  Button request
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  Button sync
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158954386 d 0ms]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] requestFocus: click, d: 501 ms
    [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
    [junit] *** requestFocus.hasFocus() - AWT: false
    [junit] *** waitForFocus.hasFocus() -  NW: true
    [junit] *** gain: GLWindow1[focusCount 1]
    [junit] *** lost: Button[focusCount 1, temp false]
    [junit] java.lang.Exception: Stack trace
    [junit] 	at java.lang.Thread.dumpStack(Thread.java:1273)
    [junit] 	at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:447)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:183)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    [junit] 	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    [junit] 	at java.lang.reflect.Method.invoke(Method.java:597)
    [junit] 	at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
    [junit] 	at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
    [junit] 	at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
    [junit] 	at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
    [junit] 	at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
    [junit] 	at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
    [junit] 	at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
    [junit] 	at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
    [junit] 	at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
    [junit] 	at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
    [junit] 2013-06-25 13:16:09.389 java[24531:d50b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] Info: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: false
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158970029 d 2ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158970080 d 5ms]]]
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158970383 d 8ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158970434 d 1ms]]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 39.026 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158931825 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158942841 ms +++ localhost/127.0.0.1:59999 - Locked within 11025 ms, 12 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x430
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158944896 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@495b0e2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7f9c2149ab00
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7f9c2149ab00
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158944997 d 1ms]]
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 320x262
    [junit] Frames for initial setVisible(true): 4
    [junit] FOCUS AWT  Button request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  Button sync
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158948839 d 0ms]]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: false
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158949145 d 7ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158949196 d 11ms]]]
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158949499 d 2ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158949552 d 4ms]]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x430
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158949836 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4f2b3349, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7f9c214ba4b0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7f9c214ba4b0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158949883 d 0ms]]
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 320x262
    [junit] Frames for initial setVisible(true): 4
    [junit] FOCUS AWT  Button request
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  Button sync
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158954386 d 0ms]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] requestFocus: click, d: 501 ms
    [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
    [junit] *** requestFocus.hasFocus() - AWT: false
    [junit] *** waitForFocus.hasFocus() -  NW: true
    [junit] *** gain: GLWindow1[focusCount 1]
    [junit] *** lost: Button[focusCount 1, temp false]
    [junit] java.lang.Exception: Stack trace
    [junit] 	at java.lang.Thread.dumpStack(Thread.java:1273)
    [junit] 	at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:447)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:183)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    [junit] 	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    [junit] 	at java.lang.reflect.Method.invoke(Method.java:597)
    [junit] 	at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
    [junit] 	at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
    [junit] 	at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
    [junit] 	at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
    [junit] 	at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
    [junit] 	at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
    [junit] 	at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
    [junit] 	at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
    [junit] 	at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
    [junit] 	at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
    [junit] Info: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: false
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158970029 d 2ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158970080 d 5ms]]]
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158970383 d 8ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158970434 d 1ms]]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
    [junit] SLOCK [T main @ 1372158970759 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testFocus01ProgrFocus took 5.557 sec
    [junit] Testcase: testFocus02RobotFocus took 20.871 sec
    [junit] SLOCK [T main @ 1372158970759 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button1,0,0,640x28,invalid,label=Click me ..]
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 39.026 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158931825 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158942841 ms +++ localhost/127.0.0.1:59999 - Locked within 11025 ms, 12 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x430
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158944896 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@495b0e2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7f9c2149ab00
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7f9c2149ab00
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158944997 d 1ms]]
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 320x262
    [junit] Frames for initial setVisible(true): 4
    [junit] FOCUS AWT  Button request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  Button sync
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  LOST   PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158948839 d 0ms]]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: false
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158949145 d 7ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158949196 d 11ms]]]
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158949499 d 2ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158949552 d 4ms]]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x430
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158949836 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4f2b3349, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7f9c214ba4b0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7f9c214ba4b0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158949883 d 0ms]]
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 320x262
    [junit] Frames for initial setVisible(true): 4
    [junit] FOCUS AWT  Button request
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] FOCUS AWT  GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  Button sync
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158954386 d 0ms]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true
    [junit] requestFocus: click, d: 501 ms
    [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
    [junit] *** requestFocus.hasFocus() - AWT: false
    [junit] *** waitForFocus.hasFocus() -  NW: true
    [junit] *** gain: GLWindow1[focusCount 1]
    [junit] *** lost: Button[focusCount 1, temp false]
    [junit] java.lang.Exception: Stack trace
    [junit] 	at java.lang.Thread.dumpStack(Thread.java:1273)
    [junit] 	at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:447)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:183)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    [junit] 	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    [junit] 	at java.lang.reflect.Method.invoke(Method.java:597)
    [junit] 	at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
    [junit] 	at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
    [junit] 	at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
    [junit] 	at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
    [junit] 	at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
    [junit] 	at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
    [junit] 	at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
    [junit] 	at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
    [junit] 	at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
    [junit] 	at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
    [junit] Info: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: false
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158970029 d 2ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158970080 d 5ms]]]
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158970383 d 8ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158970434 d 1ms]]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
    [junit] SLOCK [T main @ 1372158970759 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot
    [junit] SLOCK [T main @ 1372158972516 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158974522 ms +++ localhost/127.0.0.1:59999 - Locked within 2015 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158976746 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@259a8416, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b192059
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e9ac0f5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51f21c50
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fa34acbe600
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fa34acbe600
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fa34acbe600
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fa34acbe600
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158976869 d 0ms]]
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fa34acbe600
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 320x262
    [junit] Frames for initial setVisible(true): 3
    [junit] FOCUS AWT  Button Outer request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  Button Outer sync
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158980712 d 0ms]]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158981007 d 8ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158981057 d 1ms]]]
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158981259 d 5ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158981311 d 8ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@f79f36b/[I@f5bfdbd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158981723 d 2ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@606f8b2b/[I@3b19e583, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158981723 d 2ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@212b19c5/[I@14a8e586, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158981723 d 2ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@74002515/[I@3582c132, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158982339 d 10ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1b59d510/[I@26b31b77, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158982339 d 11ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@38d0357a/[I@6d66f9b9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158982339 d 11ms]]]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@21fb3211/[I@72940b84, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158982844 d 10ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@558041e0/[I@576504fa, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158982844 d 10ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2929e5e9/[I@7db5391b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158982844 d 11ms]]]
    [junit] FOCUS AWT  Button request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158983351 d 0ms]]
    [junit] FOCUS AWT  Button sync
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158986584 d 0ms]]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158986892 d 6ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158986942 d 11ms]]]
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158987247 d 10ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158987298 d 2ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3c3228a1/[I@10980e7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158987710 d 4ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@16edbe39/[I@52639bf1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158987710 d 4ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@9931579/[I@1766bfd8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158987710 d 4ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@30d58ce2/[I@1414627a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158988326 d 10ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@464d41e2/[I@7a20807c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158988326 d 10ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6bd38b87/[I@d6d835f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158988326 d 10ms]]]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@10cbd8dc/[I@370a5c21, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158988831 d 6ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@92696c2/[I@44739f3f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158988831 d 6ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2dc0435/[I@3a98350a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158988831 d 6ms]]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158989246 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158989323 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2db6235b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27bc4ec8
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bd840d9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72898540
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fa34acd9880
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fa34acd9880
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fa34acd9880
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fa34acd9880
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158989369 d 0ms]]
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fa34acd9880
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 320x262
    [junit] Frames for initial setVisible(true): 3
    [junit] FOCUS AWT  Button Outer request
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  Button Outer sync
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158993790 d 0ms]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@41759d12/[I@109b2a51, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158996512 d 8ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3af7345b/[I@3b8e609b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158996513 d 7ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@687ea9/[I@4c538974, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158996513 d 7ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@78cade31/[I@4ec1a0eb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158999236 d 10ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@a2bccb2/[I@418bbf55, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158999236 d 10ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3dbe8711/[I@27958cc2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158999236 d 11ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@750e687b/[I@4ed9f47, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159001959 d 6ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@c73f0d8/[I@fc8fb4b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159001959 d 7ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@53ea0105/[I@27e91a4d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159001959 d 7ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] 2013-06-25 13:16:44.650 java[24538:d40b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@38bdc9b3/[I@340523df, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159004682 d 10ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3d762027/[I@1638fff7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159004683 d 9ms]]]
    [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@782cbc86/[I@410d3f0d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159004683 d 10ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
    [junit] *** requestFocus.hasFocus() - AWT: false
    [junit] *** waitForFocus.hasFocus() -  NW: true
    [junit] *** gain: GLWindow1[focusCount 1]
    [junit] *** lost: ButtonNorthOuter[focusCount 1, temp false]
    [junit] java.lang.Exception: Stack trace
    [junit] 	at java.lang.Thread.dumpStack(Thread.java:1273)
    [junit] 	at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:447)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:204)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:283)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    [junit] 	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    [junit] 	at java.lang.reflect.Method.invoke(Method.java:597)
    [junit] 	at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
    [junit] 	at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
    [junit] 	at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
    [junit] 	at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
    [junit] 	at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
    [junit] 	at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
    [junit] 	at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
    [junit] 	at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
    [junit] 	at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
    [junit] 	at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
    [junit] Info: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159009444 d 7ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159009495 d 11ms]]]
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159009698 d 5ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159009750 d 9ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@e96b5c2/[I@4876db09, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159010161 d 3ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@73265109/[I@589260ee, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159010161 d 4ms]]]
    [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7219d6af/[I@7e5db5ae, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159010161 d 4ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3a42f352/[I@174aa60, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159010778 d 10ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@125d855f/[I@39df2964, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159010778 d 10ms]]]
    [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6a1681ea/[I@6bab600f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159010778 d 10ms]]]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@402fb002/[I@7acc7439, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159011283 d 8ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4e2892b/[I@349b688e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159011283 d 8ms]]]
    [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@46ed5d9d/[I@99d12cc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159011283 d 8ms]]]
    [junit] FOCUS AWT  Button request
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: true
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159011991 d 0ms]]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  Button sync
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159015629 d 0ms]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@774b6b02/[I@785e8d7d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159018354 d 3ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@79b4748/[I@6364cbde, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159018355 d 2ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6e848ecc/[I@40bb2bc3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159018355 d 2ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@395d601f/[I@2151b0a5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159021078 d 3ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7a2431b9/[I@5e3ca754, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159021078 d 3ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@600dac21/[I@219fdbcb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159021078 d 3ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@616fdac/[I@4f682a53, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159023802 d 4ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3fb2d7df/[I@767a9224, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159023802 d 5ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6910b640/[I@482d59a3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159023802 d 5ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1958015a/[I@60c0c8b5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159026527 d 8ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@10b914b3/[I@66fdfc58, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159026527 d 8ms]]]
    [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2cc22a3b/[I@7f629e71, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159026527 d 8ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
    [junit] *** requestFocus.hasFocus() - AWT: false
    [junit] *** waitForFocus.hasFocus() -  NW: true
    [junit] *** gain: GLWindow1[focusCount 1]
    [junit] *** lost: ButtonNorthInner[focusCount 1, temp false]
    [junit] java.lang.Exception: Stack trace
    [junit] 	at java.lang.Thread.dumpStack(Thread.java:1273)
    [junit] 	at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:447)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:241)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:283)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    [junit] 	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    [junit] 	at java.lang.reflect.Method.invoke(Method.java:597)
    [junit] 	at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
    [junit] 	at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
    [junit] 	at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
    [junit] 	at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
    [junit] 	at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
    [junit] 	at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
    [junit] 	at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
    [junit] 	at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
    [junit] 	at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
    [junit] 	at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
    [junit] Info: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159031278 d 6ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159031329 d 10ms]]]
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159031633 d 4ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159031685 d 7ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@23904e0d/[I@56f449b8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159032095 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4013fba1/[I@5fed27e4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159032095 d 1ms]]]
    [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4ad61aef/[I@2e82674b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159032095 d 1ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@734b84c7/[I@62fa5ff3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159032712 d 11ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@23b17d49/[I@599855ed, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159032713 d 10ms]]]
    [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2031688f/[I@bc794cc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159032713 d 10ms]]]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5ebbfa5c/[I@731de9b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159033217 d 7ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5b0d95cd/[I@58e5f46e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159033217 d 7ms]]]
    [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@61128f5a/[I@9818f80, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159033217 d 7ms]]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159033629 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button3,0,0,529x28,invalid,label=north]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 61.34 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158972516 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158974522 ms +++ localhost/127.0.0.1:59999 - Locked within 2015 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158976746 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@259a8416, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b192059
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e9ac0f5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51f21c50
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fa34acbe600
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fa34acbe600
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fa34acbe600
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fa34acbe600
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158976869 d 0ms]]
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fa34acbe600
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 320x262
    [junit] Frames for initial setVisible(true): 3
    [junit] FOCUS AWT  Button Outer request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  Button Outer sync
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158980712 d 0ms]]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158981007 d 8ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158981057 d 1ms]]]
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158981259 d 5ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158981311 d 8ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@f79f36b/[I@f5bfdbd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158981723 d 2ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@606f8b2b/[I@3b19e583, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158981723 d 2ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@212b19c5/[I@14a8e586, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158981723 d 2ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@74002515/[I@3582c132, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158982339 d 10ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1b59d510/[I@26b31b77, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158982339 d 11ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@38d0357a/[I@6d66f9b9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158982339 d 11ms]]]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@21fb3211/[I@72940b84, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158982844 d 10ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@558041e0/[I@576504fa, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158982844 d 10ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2929e5e9/[I@7db5391b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158982844 d 11ms]]]
    [junit] FOCUS AWT  Button request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158983351 d 0ms]]
    [junit] FOCUS AWT  Button sync
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158986584 d 0ms]]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158986892 d 6ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158986942 d 11ms]]]
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158987247 d 10ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158987298 d 2ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3c3228a1/[I@10980e7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158987710 d 4ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@16edbe39/[I@52639bf1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158987710 d 4ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@9931579/[I@1766bfd8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158987710 d 4ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@30d58ce2/[I@1414627a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158988326 d 10ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@464d41e2/[I@7a20807c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158988326 d 10ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6bd38b87/[I@d6d835f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158988326 d 10ms]]]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@10cbd8dc/[I@370a5c21, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158988831 d 6ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@92696c2/[I@44739f3f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158988831 d 6ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2dc0435/[I@3a98350a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158988831 d 6ms]]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158989246 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158989323 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2db6235b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27bc4ec8
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bd840d9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72898540
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fa34acd9880
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fa34acd9880
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fa34acd9880
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fa34acd9880
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158989369 d 0ms]]
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fa34acd9880
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 320x262
    [junit] Frames for initial setVisible(true): 3
    [junit] FOCUS AWT  Button Outer request
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  Button Outer sync
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158993790 d 0ms]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@41759d12/[I@109b2a51, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158996512 d 8ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3af7345b/[I@3b8e609b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158996513 d 7ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@687ea9/[I@4c538974, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158996513 d 7ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@78cade31/[I@4ec1a0eb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158999236 d 10ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@a2bccb2/[I@418bbf55, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158999236 d 10ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3dbe8711/[I@27958cc2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158999236 d 11ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@750e687b/[I@4ed9f47, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159001959 d 6ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@c73f0d8/[I@fc8fb4b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159001959 d 7ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@53ea0105/[I@27e91a4d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159001959 d 7ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@38bdc9b3/[I@340523df, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159004682 d 10ms]]]
    [junit] SLOCK [T main @ 1372159033755 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3d762027/[I@1638fff7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159004683 d 9ms]]]
    [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@782cbc86/[I@410d3f0d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159004683 d 10ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
    [junit] *** requestFocus.hasFocus() - AWT: false
    [junit] *** waitForFocus.hasFocus() -  NW: true
    [junit] *** gain: GLWindow1[focusCount 1]
    [junit] *** lost: ButtonNorthOuter[focusCount 1, temp false]
    [junit] java.lang.Exception: Stack trace
    [junit] 	at java.lang.Thread.dumpStack(Thread.java:1273)
    [junit] 	at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:447)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:204)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:283)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    [junit] 	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    [junit] 	at java.lang.reflect.Method.invoke(Method.java:597)
    [junit] 	at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
    [junit] 	at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
    [junit] 	at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
    [junit] 	at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
    [junit] 	at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
    [junit] 	at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
    [junit] 	at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
    [junit] 	at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
    [junit] 	at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
    [junit] 	at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
    [junit] Info: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159009444 d 7ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159009495 d 11ms]]]
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159009698 d 5ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159009750 d 9ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@e96b5c2/[I@4876db09, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159010161 d 3ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@73265109/[I@589260ee, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159010161 d 4ms]]]
    [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7219d6af/[I@7e5db5ae, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159010161 d 4ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3a42f352/[I@174aa60, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159010778 d 10ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@125d855f/[I@39df2964, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159010778 d 10ms]]]
    [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6a1681ea/[I@6bab600f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159010778 d 10ms]]]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@402fb002/[I@7acc7439, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159011283 d 8ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4e2892b/[I@349b688e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159011283 d 8ms]]]
    [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@46ed5d9d/[I@99d12cc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159011283 d 8ms]]]
    [junit] FOCUS AWT  Button request
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: true
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159011991 d 0ms]]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  Button sync
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159015629 d 0ms]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@774b6b02/[I@785e8d7d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159018354 d 3ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@79b4748/[I@6364cbde, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159018355 d 2ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6e848ecc/[I@40bb2bc3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159018355 d 2ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@395d601f/[I@2151b0a5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159021078 d 3ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7a2431b9/[I@5e3ca754, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159021078 d 3ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@600dac21/[I@219fdbcb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159021078 d 3ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@616fdac/[I@4f682a53, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159023802 d 4ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3fb2d7df/[I@767a9224, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159023802 d 5ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6910b640/[I@482d59a3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159023802 d 5ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1958015a/[I@60c0c8b5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159026527 d 8ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@10b914b3/[I@66fdfc58, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159026527 d 8ms]]]
    [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2cc22a3b/[I@7f629e71, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159026527 d 8ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
    [junit] *** requestFocus.hasFocus() - AWT: false
    [junit] *** waitForFocus.hasFocus() -  NW: true
    [junit] *** gain: GLWindow1[focusCount 1]
    [junit] *** lost: ButtonNorthInner[focusCount 1, temp false]
    [junit] java.lang.Exception: Stack trace
    [junit] 	at java.lang.Thread.dumpStack(Thread.java:1273)
    [junit] 	at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:447)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:241)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:283)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    [junit] 	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    [junit] 	at java.lang.reflect.Method.invoke(Method.java:597)
    [junit] 	at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
    [junit] 	at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
    [junit] 	at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
    [junit] 	at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
    [junit] 	at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
    [junit] 	at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
    [junit] 	at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
    [junit] 	at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
    [junit] 	at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
    [junit] 	at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
    [junit] Info: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159031278 d 6ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159031329 d 10ms]]]
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159031633 d 4ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159031685 d 7ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@23904e0d/[I@56f449b8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159032095 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4013fba1/[I@5fed27e4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159032095 d 1ms]]]
    [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4ad61aef/[I@2e82674b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159032095 d 1ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@734b84c7/[I@62fa5ff3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159032712 d 11ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@23b17d49/[I@599855ed, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159032713 d 10ms]]]
    [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2031688f/[I@bc794cc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159032713 d 10ms]]]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5ebbfa5c/[I@731de9b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159033217 d 7ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5b0d95cd/[I@58e5f46e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159033217 d 7ms]]]
    [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@61128f5a/[I@9818f80, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159033217 d 7ms]]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159033629 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button3,0,0,529x28,invalid,label=north]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
    [junit] SLOCK [T main @ 1372159033755 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testFocus01ProgrFocus took 12.982 sec
    [junit] Testcase: testFocus02RobotFocus took 44.374 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 61.34 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372158972516 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372158974522 ms +++ localhost/127.0.0.1:59999 - Locked within 2015 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158976746 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@259a8416, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b192059
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e9ac0f5
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51f21c50
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fa34acbe600
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fa34acbe600
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fa34acbe600
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fa34acbe600
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158976869 d 0ms]]
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fa34acbe600
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 320x262
    [junit] Frames for initial setVisible(true): 3
    [junit] FOCUS AWT  Button Outer request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  Button Outer sync
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158980712 d 0ms]]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158981007 d 8ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158981057 d 1ms]]]
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158981259 d 5ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158981311 d 8ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@f79f36b/[I@f5bfdbd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158981723 d 2ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@606f8b2b/[I@3b19e583, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158981723 d 2ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@212b19c5/[I@14a8e586, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158981723 d 2ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@74002515/[I@3582c132, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158982339 d 10ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1b59d510/[I@26b31b77, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158982339 d 11ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@38d0357a/[I@6d66f9b9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158982339 d 11ms]]]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@21fb3211/[I@72940b84, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158982844 d 10ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@558041e0/[I@576504fa, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158982844 d 10ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2929e5e9/[I@7db5391b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158982844 d 11ms]]]
    [junit] FOCUS AWT  Button request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158983351 d 0ms]]
    [junit] FOCUS AWT  Button sync
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] requestFocus: AWT Component
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158986584 d 0ms]]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158986892 d 6ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158986942 d 11ms]]]
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158987247 d 10ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158987298 d 2ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3c3228a1/[I@10980e7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158987710 d 4ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@16edbe39/[I@52639bf1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158987710 d 4ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@9931579/[I@1766bfd8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158987710 d 4ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@30d58ce2/[I@1414627a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158988326 d 10ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@464d41e2/[I@7a20807c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158988326 d 10ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6bd38b87/[I@d6d835f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158988326 d 10ms]]]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@10cbd8dc/[I@370a5c21, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158988831 d 6ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@92696c2/[I@44739f3f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158988831 d 6ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2dc0435/[I@3a98350a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158988831 d 6ms]]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158989246 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158989323 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2db6235b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27bc4ec8
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bd840d9
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72898540
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fa34acd9880
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fa34acd9880
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fa34acd9880
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fa34acd9880
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158989369 d 0ms]]
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7fa34acd9880
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 320x262
    [junit] Frames for initial setVisible(true): 3
    [junit] FOCUS AWT  Button Outer request
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  Button Outer sync
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158993790 d 0ms]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@41759d12/[I@109b2a51, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158996512 d 8ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3af7345b/[I@3b8e609b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158996513 d 7ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@687ea9/[I@4c538974, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158996513 d 7ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@78cade31/[I@4ec1a0eb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158999236 d 10ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@a2bccb2/[I@418bbf55, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158999236 d 10ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3dbe8711/[I@27958cc2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372158999236 d 11ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@750e687b/[I@4ed9f47, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159001959 d 6ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@c73f0d8/[I@fc8fb4b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159001959 d 7ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@53ea0105/[I@27e91a4d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159001959 d 7ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@38bdc9b3/[I@340523df, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159004682 d 10ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3d762027/[I@1638fff7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159004683 d 9ms]]]
    [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@782cbc86/[I@410d3f0d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159004683 d 10ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
    [junit] *** requestFocus.hasFocus() - AWT: false
    [junit] *** waitForFocus.hasFocus() -  NW: true
    [junit] *** gain: GLWindow1[focusCount 1]
    [junit] *** lost: ButtonNorthOuter[focusCount 1, temp false]
    [junit] java.lang.Exception: Stack trace
    [junit] 	at java.lang.Thread.dumpStack(Thread.java:1273)
    [junit] 	at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:447)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:204)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:283)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    [junit] 	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    [junit] 	at java.lang.reflect.Method.invoke(Method.java:597)
    [junit] 	at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
    [junit] 	at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
    [junit] 	at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
    [junit] 	at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
    [junit] 	at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
    [junit] 	at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
    [junit] 	at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
    [junit] 	at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
    [junit] 	at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
    [junit] 	at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
    [junit] Info: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159009444 d 7ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159009495 d 11ms]]]
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159009698 d 5ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159009750 d 9ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@e96b5c2/[I@4876db09, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159010161 d 3ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@73265109/[I@589260ee, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159010161 d 4ms]]]
    [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7219d6af/[I@7e5db5ae, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159010161 d 4ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3a42f352/[I@174aa60, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159010778 d 10ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@125d855f/[I@39df2964, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159010778 d 10ms]]]
    [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6a1681ea/[I@6bab600f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159010778 d 10ms]]]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@402fb002/[I@7acc7439, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159011283 d 8ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4e2892b/[I@349b688e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159011283 d 8ms]]]
    [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@46ed5d9d/[I@99d12cc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159011283 d 8ms]]]
    [junit] FOCUS AWT  Button request
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: true
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159011991 d 0ms]]
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  Button sync
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
    [junit] FOCUS NEWT Canvas/GLWindow request
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159015629 d 0ms]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@774b6b02/[I@785e8d7d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159018354 d 3ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@79b4748/[I@6364cbde, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159018355 d 2ms]]]
    [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6e848ecc/[I@40bb2bc3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159018355 d 2ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@395d601f/[I@2151b0a5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159021078 d 3ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7a2431b9/[I@5e3ca754, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159021078 d 3ms]]]
    [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@600dac21/[I@219fdbcb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159021078 d 3ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@616fdac/[I@4f682a53, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159023802 d 4ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3fb2d7df/[I@767a9224, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159023802 d 5ms]]]
    [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6910b640/[I@482d59a3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159023802 d 5ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1958015a/[I@60c0c8b5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159026527 d 8ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@10b914b3/[I@66fdfc58, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159026527 d 8ms]]]
    [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2cc22a3b/[I@7f629e71, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159026527 d 8ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
    [junit] *** requestFocus.hasFocus() - AWT: false
    [junit] *** waitForFocus.hasFocus() -  NW: true
    [junit] *** gain: GLWindow1[focusCount 1]
    [junit] *** lost: ButtonNorthInner[focusCount 1, temp false]
    [junit] java.lang.Exception: Stack trace
    [junit] 	at java.lang.Thread.dumpStack(Thread.java:1273)
    [junit] 	at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:447)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:241)
    [junit] 	at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:283)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    [junit] 	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    [junit] 	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    [junit] 	at java.lang.reflect.Method.invoke(Method.java:597)
    [junit] 	at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
    [junit] 	at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
    [junit] 	at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
    [junit] 	at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
    [junit] 	at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
    [junit] 	at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
    [junit] 	at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
    [junit] 	at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
    [junit] 	at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
    [junit] 	at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
    [junit] 	at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
    [junit] 	at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
    [junit] 	at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
    [junit] 	at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
    [junit] 	at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
    [junit] Info: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false]
    [junit] FOCUS NEWT Canvas/GLWindow sync
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159031278 d 6ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159031329 d 10ms]]]
    [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159031633 d 4ms]]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159031685 d 7ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@23904e0d/[I@56f449b8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159032095 d 1ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4013fba1/[I@5fed27e4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159032095 d 1ms]]]
    [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4ad61aef/[I@2e82674b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159032095 d 1ms]]]
    [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@734b84c7/[I@62fa5ff3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159032712 d 11ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@23b17d49/[I@599855ed, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159032713 d 10ms]]]
    [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2031688f/[I@bc794cc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159032713 d 10ms]]]
    [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5ebbfa5c/[I@731de9b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159033217 d 7ms]]]
    [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5b0d95cd/[I@58e5f46e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159033217 d 7ms]]]
    [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@61128f5a/[I@9818f80, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159033217 d 7ms]]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159033629 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button3,0,0,529x28,invalid,label=north]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
    [junit] SLOCK [T main @ 1372159033755 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT
    [junit] SLOCK [T main @ 1372159035729 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159037735 ms +++ localhost/127.0.0.1:59999 - Locked within 2015 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
    [junit] durationPerTest 500
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@620fa83, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159039814 d 0ms]]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45cbda0a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a57ea52
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51d8d39f
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159039911 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159040101 d 116ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159040217 d 117ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159040333 d 1ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159040450 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159040558 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
    [junit] SLOCK [T main @ 1372159040710 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.155 sec
    [junit] ------------- Standard Output ---------------
    [junit] durationPerTest 500
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159039814 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159039911 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159040101 d 116ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159040217 d 117ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159040333 d 1ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159040450 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159040558 d 0ms]]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159035729 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159037735 ms +++ localhost/127.0.0.1:59999 - Locked within 2015 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@620fa83, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45cbda0a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a57ea52
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51d8d39f
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
    [junit] SLOCK [T main @ 1372159040710 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testListenerStringPassingAndOrder took 2.88 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.155 sec
    [junit] 
    [junit] ------------- Standard Output ---------------
    [junit] durationPerTest 500
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159039814 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159039911 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159040101 d 116ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159040217 d 117ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159040333 d 1ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159040450 d 0ms]]
    [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159040558 d 0ms]]
    [junit] ------------- ---------------- ---------------
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159035729 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159037735 ms +++ localhost/127.0.0.1:59999 - Locked within 2015 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@620fa83, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45cbda0a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a57ea52
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51d8d39f
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7fb103ccfc70
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
    [junit] SLOCK [T main @ 1372159040710 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT
    [junit] SLOCK [T main @ 1372159042522 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159044527 ms +++ localhost/127.0.0.1:59999 - Locked within 2013 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@f284fd4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5159e154
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@614a75bb
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f7779e3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85a14ca370
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f85a14ca370
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1164b9b6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4301ac93
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22e90943
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@715f1f9c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85a14670d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f85a14670d0
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
    [junit] SLOCK [T main @ 1372159047941 ms --- localhost/127.0.0.1:59999 - Unlock ok within 11 ms
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.545 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159042522 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159044527 ms +++ localhost/127.0.0.1:59999 - Locked within 2013 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@f284fd4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5159e154
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@614a75bb
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f7779e3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85a14ca370
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f85a14ca370
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1164b9b6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4301ac93
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22e90943
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@715f1f9c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85a14670d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f85a14670d0
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
    [junit] SLOCK [T main @ 1372159047941 ms --- localhost/127.0.0.1:59999 - Unlock ok within 11 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testCloseFrameGLCanvas took 2.65 sec
    [junit] Testcase: testCloseJFrameGLCanvas took 0.659 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.545 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159042522 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159044527 ms +++ localhost/127.0.0.1:59999 - Locked within 2013 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@f284fd4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5159e154
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@614a75bb
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f7779e3
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85a14ca370
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f85a14ca370
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@1164b9b6, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4301ac93
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22e90943
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@715f1f9c
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f85a14670d0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f85a14670d0
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
    [junit] SLOCK [T main @ 1372159047941 ms --- localhost/127.0.0.1:59999 - Unlock ok within 11 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT
    [junit] SLOCK [T main @ 1372159049592 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159052600 ms +++ localhost/127.0.0.1:59999 - Locked within 3016 ms, 4 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
    [junit] NewtCanvasAWT.attachNewtChild.2: size 128x128
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@549b6220, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad72200
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fba440ad940
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fba440ad940
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fba440ad940
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fba440ad940
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fba440ad940
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fba440ad940
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fba440ad940
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fba440ad940
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fba440ad940
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fba440ad940
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fba440ad940
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1]
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.354 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159049592 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159052600 ms +++ localhost/127.0.0.1:59999 - Locked within 3016 ms, 4 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
    [junit] NewtCanvasAWT.attachNewtChild.2: size 128x128
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@549b6220, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad72200
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fba440ad940
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fba440ad940
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fba440ad940
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fba440ad940
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fba440ad940
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fba440ad940
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fba440ad940
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fba440ad940
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fba440ad940
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fba440ad940
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fba440ad940
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1]
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
    [junit] SLOCK [T main @ 1372159055830 ms --- localhost/127.0.0.1:59999 - Unlock ok within 11 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testCloseJFrameNewtCanvasAWT took 3.123 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.354 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159049592 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159052600 ms +++ localhost/127.0.0.1:59999 - Locked within 3016 ms, 4 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
    [junit] NewtCanvasAWT.attachNewtChild.2: size 128x128
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@549b6220, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad72200
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fba440ad940
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fba440ad940
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fba440ad940
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fba440ad940
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fba440ad940
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fba440ad940
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fba440ad940
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fba440ad940
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fba440ad940
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fba440ad940
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fba440ad940
    [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0]
    [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1]
    [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
    [junit] SLOCK [T main @ 1372159055830 ms --- localhost/127.0.0.1:59999 - Unlock ok within 11 ms
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1372159055830 ms --- localhost/127.0.0.1:59999 - Unlock ok within 11 ms
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas
    [junit] SLOCK [T main @ 1372159059512 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159060516 ms +++ localhost/127.0.0.1:59999 - Locked within 1014 ms, 2 attempts
    [junit] requestFocus: AWT Component
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@12c063ad, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fce2a9b7790
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false
    [junit] MouseEntered      ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@525c7734/[I@3496212a, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159061343 d 3ms]]]
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@580754fc/[I@495c998a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159061450 d 1ms]]]
    [junit] MouseReleased    2: MouseEvent[EVENT_MOUSE_RELEASED, [I@5e6458a6/[I@df82ab4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159061452 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1fbb9696/[I@549b6220, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159061452 d 0ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ad72200/[I@31f9338f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159063335 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5fa80aea/[I@1164b9b6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159063387 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6bdc64a5/[I@5253c3f5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159063387 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7966340c/[I@24e33e18, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159063439 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4301ac93/[I@22e90943, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159063489 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@715f1f9c/[I@1c1474ea, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159063490 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@307bd0d/[I@710ca208, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159063541 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@79b66b06/[I@372c9557, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159063593 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@50009f0d/[I@58ca3783, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159063593 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4355d3a3/[I@37b994de, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159066583 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78dc9766/[I@5a57e787, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159066633 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@41217e67/[I@7df1bd98, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159066633 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9d686c1/[I@6328edf2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159066685 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@307b4703/[I@6d732ed2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159066737 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@25071521/[I@73fc3c84, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159066737 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34e93999/[I@3bc486f2, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159066789 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@40be76c7/[I@18682406, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159066840 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d15126e/[I@126d2380, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159066840 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@351daa0e/[I@2e879860, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159069929 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4824de7d/[I@6c8b058b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159069980 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b192059/[I@e9ac0f5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159069980 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@51f21c50/[I@6e20f237, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159070031 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34fe315d/[I@1c5aebd9, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159070083 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1532021a/[I@62803d5, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159070083 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d13981b/[I@61672bbb, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159070134 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c6833f2/[I@5d2a73d9, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159070186 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e1bdb58/[I@46dd75a4, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159070186 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doHoldOneButtonAndPressAnother
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5b32627/[I@348dcd5d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073172 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@49a5af9f/[I@1cad157f, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073224 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@275e538e/[I@21bfa3d3, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073275 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2c9c82f4/[I@5759780d, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073275 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@32d8ca48/[I@36c8570c, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073327 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1acaf0ed/[I@18f6559, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073378 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6d46b6db/[I@3d8f1be9, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073378 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7e717d91/[I@4ceafb71, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073430 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5721df2a/[I@70c26b16, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073430 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c04ab2f/[I@2682d210, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073481 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56ad2c30/[I@3302fc5, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073532 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@50903025/[I@2a48f675, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073583 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c2c9103/[I@31e46a68, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073583 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b05eb6f/[I@31a3ca10, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073634 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7826f9e5/[I@46e06703, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073685 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@368b1a4f/[I@666c5482, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073685 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52205756/[I@4945f939, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073736 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@10ed32c4/[I@449fea8a, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073736 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5edf2d38/[I@e11e831, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073788 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@39a2f02e/[I@78467991, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073839 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5ad75c47/[I@70eb67e8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073889 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6ef2ea42/[I@df1cbf6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073890 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7d858aa0/[I@4a504ec1, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073941 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5e628704/[I@168e4805, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073992 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@571a4bd4/[I@7f6877f8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073992 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@239c7c21/[I@76996cca, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159074043 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@52b57e9a/[I@98adae2, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159074043 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #10
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #11
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
    [junit] 2013-06-25 13:17:56.240 java[24564:1171f] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doPressAllButtonsInSequence
    [junit] *** pressing button 1
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d522de2/[I@e425743, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159076923 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@256ef705/[I@181b7c76, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159076976 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34883357/[I@59e2afb2, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159077027 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@317cfd38/[I@4d480ea, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159077079 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b5b8520/[I@158105e8, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159077079 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@49aacd5f/[I@6c913dc1, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159077130 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@336d8196/[I@5a56b93a, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159077130 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@739abd2b/[I@33f98d58, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159077182 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@44aea710/[I@265a2eaa, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159077182 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonClickAndDrag
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c2006a0/[I@7a9300cc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159080066 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@49198ff2/[I@2d397e5c, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159080116 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1996e136/[I@9bad5a, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159080369 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@6c91f005/[I@61250ff2, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159080420 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] *** pressing button 2
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@483a0ab1/[I@5a940f82, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159080672 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@2e864e43/[I@737c2891, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159080723 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] WAIT-till-done: eventDispatch() #10
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5c4b82d2/[I@6179d854, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159080975 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@669a4cb/[I@1c20eb7, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159081027 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #11
    [junit] WAIT-till-done: eventDispatch() #12
    [junit] *** pressing button 3
    [junit] WAIT-till-done: eventDispatch() #13
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6b541147/[I@5c3a835d, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159081279 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5867df9/[I@40b86944, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159081329 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #14
    [junit] WAIT-till-done: eventDispatch() #15
    [junit] WAIT-till-done: eventDispatch() #16
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b07108e/[I@7ccfe049, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159081582 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@338e18a3/[I@35f38fc6, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159081634 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #17
    [junit] WAIT-till-done: eventDispatch() #18
    [junit] WAIT-till-done: eventDispatch() #19
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
    [junit] SLOCK [T main @ 1372159083375 ms --- localhost/127.0.0.1:59999 - Unlock ok within 13 ms
    [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 23.997 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159059512 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159060516 ms +++ localhost/127.0.0.1:59999 - Locked within 1014 ms, 2 attempts
    [junit] requestFocus: AWT Component
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@12c063ad, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fce2a9b7790
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false
    [junit] MouseEntered      ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@525c7734/[I@3496212a, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159061343 d 3ms]]]
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@580754fc/[I@495c998a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159061450 d 1ms]]]
    [junit] MouseReleased    2: MouseEvent[EVENT_MOUSE_RELEASED, [I@5e6458a6/[I@df82ab4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159061452 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1fbb9696/[I@549b6220, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159061452 d 0ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ad72200/[I@31f9338f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159063335 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5fa80aea/[I@1164b9b6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159063387 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6bdc64a5/[I@5253c3f5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159063387 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7966340c/[I@24e33e18, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159063439 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4301ac93/[I@22e90943, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159063489 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@715f1f9c/[I@1c1474ea, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159063490 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@307bd0d/[I@710ca208, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159063541 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@79b66b06/[I@372c9557, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159063593 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@50009f0d/[I@58ca3783, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159063593 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4355d3a3/[I@37b994de, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159066583 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78dc9766/[I@5a57e787, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159066633 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@41217e67/[I@7df1bd98, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159066633 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9d686c1/[I@6328edf2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159066685 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@307b4703/[I@6d732ed2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159066737 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@25071521/[I@73fc3c84, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159066737 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34e93999/[I@3bc486f2, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159066789 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@40be76c7/[I@18682406, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159066840 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d15126e/[I@126d2380, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159066840 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@351daa0e/[I@2e879860, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159069929 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4824de7d/[I@6c8b058b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159069980 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b192059/[I@e9ac0f5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159069980 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@51f21c50/[I@6e20f237, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159070031 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34fe315d/[I@1c5aebd9, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159070083 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1532021a/[I@62803d5, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159070083 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d13981b/[I@61672bbb, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159070134 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c6833f2/[I@5d2a73d9, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159070186 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e1bdb58/[I@46dd75a4, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159070186 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doHoldOneButtonAndPressAnother
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5b32627/[I@348dcd5d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073172 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@49a5af9f/[I@1cad157f, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073224 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@275e538e/[I@21bfa3d3, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073275 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2c9c82f4/[I@5759780d, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073275 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@32d8ca48/[I@36c8570c, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073327 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1acaf0ed/[I@18f6559, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073378 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6d46b6db/[I@3d8f1be9, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073378 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7e717d91/[I@4ceafb71, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073430 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5721df2a/[I@70c26b16, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073430 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c04ab2f/[I@2682d210, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073481 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56ad2c30/[I@3302fc5, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073532 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@50903025/[I@2a48f675, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073583 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c2c9103/[I@31e46a68, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073583 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b05eb6f/[I@31a3ca10, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073634 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7826f9e5/[I@46e06703, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073685 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@368b1a4f/[I@666c5482, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073685 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52205756/[I@4945f939, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073736 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@10ed32c4/[I@449fea8a, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073736 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5edf2d38/[I@e11e831, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073788 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@39a2f02e/[I@78467991, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073839 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5ad75c47/[I@70eb67e8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073889 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6ef2ea42/[I@df1cbf6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073890 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7d858aa0/[I@4a504ec1, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073941 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5e628704/[I@168e4805, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073992 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@571a4bd4/[I@7f6877f8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073992 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@239c7c21/[I@76996cca, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159074043 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@52b57e9a/[I@98adae2, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159074043 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #10
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #11
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doPressAllButtonsInSequence
    [junit] *** pressing button 1
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d522de2/[I@e425743, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159076923 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@256ef705/[I@181b7c76, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159076976 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34883357/[I@59e2afb2, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159077027 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@317cfd38/[I@4d480ea, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159077079 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b5b8520/[I@158105e8, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159077079 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@49aacd5f/[I@6c913dc1, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159077130 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@336d8196/[I@5a56b93a, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159077130 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@739abd2b/[I@33f98d58, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159077182 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@44aea710/[I@265a2eaa, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159077182 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonClickAndDrag
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c2006a0/[I@7a9300cc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159080066 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@49198ff2/[I@2d397e5c, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159080116 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1996e136/[I@9bad5a, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159080369 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@6c91f005/[I@61250ff2, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159080420 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] *** pressing button 2
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@483a0ab1/[I@5a940f82, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159080672 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@2e864e43/[I@737c2891, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159080723 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] WAIT-till-done: eventDispatch() #10
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5c4b82d2/[I@6179d854, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159080975 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@669a4cb/[I@1c20eb7, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159081027 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #11
    [junit] WAIT-till-done: eventDispatch() #12
    [junit] *** pressing button 3
    [junit] WAIT-till-done: eventDispatch() #13
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6b541147/[I@5c3a835d, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159081279 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5867df9/[I@40b86944, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159081329 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #14
    [junit] WAIT-till-done: eventDispatch() #15
    [junit] WAIT-till-done: eventDispatch() #16
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b07108e/[I@7ccfe049, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159081582 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@338e18a3/[I@35f38fc6, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159081634 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #17
    [junit] WAIT-till-done: eventDispatch() #18
    [junit] WAIT-till-done: eventDispatch() #19
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
    [junit] SLOCK [T main @ 1372159083375 ms --- localhost/127.0.0.1:59999 - Unlock ok within 13 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testSingleButtonPressAndRelease took 3.153 sec
    [junit] Testcase: testSingleButtonPressAndReleaseWithShift took 3.343 sec
    [junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 3.345 sec
    [junit] Testcase: testHoldOneButtonAndPressAnother took 3.748 sec
    [junit] Testcase: testPressAllButtonsInSequence took 3.144 sec
    [junit] Testcase: testSingleButtonClickAndDrag took 4.556 sec
    [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 23.997 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159059512 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159060516 ms +++ localhost/127.0.0.1:59999 - Locked within 1014 ms, 2 attempts
    [junit] requestFocus: AWT Component
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@12c063ad, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fce2a9b7790
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false
    [junit] MouseEntered      ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@525c7734/[I@3496212a, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159061343 d 3ms]]]
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@580754fc/[I@495c998a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159061450 d 1ms]]]
    [junit] MouseReleased    2: MouseEvent[EVENT_MOUSE_RELEASED, [I@5e6458a6/[I@df82ab4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159061452 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1fbb9696/[I@549b6220, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159061452 d 0ms]]]
    [junit] requestFocus: click, d: 501 ms
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ad72200/[I@31f9338f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159063335 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5fa80aea/[I@1164b9b6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159063387 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6bdc64a5/[I@5253c3f5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159063387 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7966340c/[I@24e33e18, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159063439 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4301ac93/[I@22e90943, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159063489 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@715f1f9c/[I@1c1474ea, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159063490 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@307bd0d/[I@710ca208, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159063541 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@79b66b06/[I@372c9557, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159063593 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@50009f0d/[I@58ca3783, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159063593 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4355d3a3/[I@37b994de, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159066583 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78dc9766/[I@5a57e787, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159066633 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@41217e67/[I@7df1bd98, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159066633 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9d686c1/[I@6328edf2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159066685 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@307b4703/[I@6d732ed2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159066737 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@25071521/[I@73fc3c84, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159066737 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34e93999/[I@3bc486f2, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159066789 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@40be76c7/[I@18682406, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159066840 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d15126e/[I@126d2380, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159066840 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@351daa0e/[I@2e879860, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159069929 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4824de7d/[I@6c8b058b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159069980 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b192059/[I@e9ac0f5, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159069980 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@51f21c50/[I@6e20f237, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159070031 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34fe315d/[I@1c5aebd9, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159070083 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1532021a/[I@62803d5, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159070083 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d13981b/[I@61672bbb, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159070134 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c6833f2/[I@5d2a73d9, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159070186 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e1bdb58/[I@46dd75a4, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159070186 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doHoldOneButtonAndPressAnother
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5b32627/[I@348dcd5d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073172 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@49a5af9f/[I@1cad157f, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073224 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@275e538e/[I@21bfa3d3, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073275 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2c9c82f4/[I@5759780d, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073275 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@32d8ca48/[I@36c8570c, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073327 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1acaf0ed/[I@18f6559, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073378 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6d46b6db/[I@3d8f1be9, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073378 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7e717d91/[I@4ceafb71, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073430 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5721df2a/[I@70c26b16, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073430 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c04ab2f/[I@2682d210, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073481 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56ad2c30/[I@3302fc5, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073532 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@50903025/[I@2a48f675, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073583 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c2c9103/[I@31e46a68, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073583 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b05eb6f/[I@31a3ca10, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073634 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7826f9e5/[I@46e06703, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073685 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@368b1a4f/[I@666c5482, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073685 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52205756/[I@4945f939, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073736 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@10ed32c4/[I@449fea8a, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073736 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5edf2d38/[I@e11e831, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073788 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@39a2f02e/[I@78467991, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073839 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5ad75c47/[I@70eb67e8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073889 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6ef2ea42/[I@df1cbf6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073890 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7d858aa0/[I@4a504ec1, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073941 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5e628704/[I@168e4805, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073992 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@571a4bd4/[I@7f6877f8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159073992 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@239c7c21/[I@76996cca, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159074043 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@52b57e9a/[I@98adae2, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159074043 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #10
    [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #11
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doPressAllButtonsInSequence
    [junit] *** pressing button 1
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d522de2/[I@e425743, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159076923 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@256ef705/[I@181b7c76, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159076976 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34883357/[I@59e2afb2, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159077027 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@317cfd38/[I@4d480ea, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159077079 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b5b8520/[I@158105e8, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159077079 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@49aacd5f/[I@6c913dc1, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159077130 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@336d8196/[I@5a56b93a, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159077130 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@739abd2b/[I@33f98d58, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159077182 d 0ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@44aea710/[I@265a2eaa, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159077182 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonClickAndDrag
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c2006a0/[I@7a9300cc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159080066 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@49198ff2/[I@2d397e5c, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159080116 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1996e136/[I@9bad5a, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159080369 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@6c91f005/[I@61250ff2, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159080420 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] *** pressing button 2
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@483a0ab1/[I@5a940f82, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159080672 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@2e864e43/[I@737c2891, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159080723 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] WAIT-till-done: eventDispatch() #10
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5c4b82d2/[I@6179d854, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159080975 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@669a4cb/[I@1c20eb7, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159081027 d 0ms]]]
    [junit] WAIT-till-done: eventDispatch() #11
    [junit] WAIT-till-done: eventDispatch() #12
    [junit] *** pressing button 3
    [junit] WAIT-till-done: eventDispatch() #13
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6b541147/[I@5c3a835d, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159081279 d 0ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5867df9/[I@40b86944, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159081329 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #14
    [junit] WAIT-till-done: eventDispatch() #15
    [junit] WAIT-till-done: eventDispatch() #16
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b07108e/[I@7ccfe049, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159081582 d 1ms]]]
    [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@338e18a3/[I@35f38fc6, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372159081634 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #17
    [junit] WAIT-till-done: eventDispatch() #18
    [junit] WAIT-till-done: eventDispatch() #19
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
    [junit] SLOCK [T main @ 1372159083375 ms --- localhost/127.0.0.1:59999 - Unlock ok within 13 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT
    [junit] SLOCK [T main @ 1372159086715 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159089723 ms +++ localhost/127.0.0.1:59999 - Locked within 3014 ms, 4 attempts
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@59d0d45b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fbe42c6cc80
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 300x300, onTitleBarIfWindow: false
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3e78aa80/[I@6401d98a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159090351 d 8ms]]]
    [junit] MouseReleased    2: MouseEvent[EVENT_MOUSE_RELEASED, [I@35712651/[I@178aab40, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159090352 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@10f102d3/[I@3ef07355, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159090352 d 7ms]]]
    [junit] requestFocus: click, d: 301 ms
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@24988707/[I@19c8ef56, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159091933 d 2ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@56d90453/[I@41ab11b0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159091984 d 5ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@46165b7e/[I@65d0d124, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159091984 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7052c6b4/[I@4a738d08, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159092036 d 9ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@68302e67/[I@3336a1a1, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159092088 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@47ad6b4b/[I@4a5f2db0, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159092088 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2eb0a3f5/[I@4edc41c5, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159092140 d 5ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@794e113b/[I@744d76b4, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159092193 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9ac5f13/[I@1395dd5b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159092193 d 7ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@58e41bc3/[I@67dacccc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159095181 d 4ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@57922f46/[I@3e5dc994, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159095233 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7f5d3388/[I@3fe2670b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159095233 d 7ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@28db23f1/[I@4b14b82b, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159095286 d 8ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3d47358f/[I@e0d5eb7, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159095337 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@fc54796/[I@60ded0f0, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159095337 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@44676e3f/[I@62770d2e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159095389 d 5ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c778255/[I@6a0da90c, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159095440 d 8ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@26d58939/[I@d24111a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159095440 d 9ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@298488ef/[I@3c3a1834, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159098523 d 3ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a0b1cd0/[I@5f90a0d6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159098574 d 6ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@102f729e/[I@1b0deb5f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159098574 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2ed7b7d9/[I@54671f95, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159098626 d 9ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3e4a9a7d/[I@13e4a47e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159098677 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7eb5666/[I@6b754699, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159098677 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@606e1dec/[I@5d6ea269, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159098729 d 4ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a68cb6b/[I@6602e323, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159098780 d 8ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@478e4327/[I@4cdada24, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159098780 d 8ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doHoldOneButtonAndPressAnother
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@72e8a021/[I@6691177, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159101764 d 5ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf99eea/[I@613043d2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159101816 d 9ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@27b4c1d7/[I@4c221e9e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159101867 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@54083e1e/[I@69264eab, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159101867 d 2ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@51f6f27b/[I@2ba99347, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159101918 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a0430b6/[I@191a01dd, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159101969 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7a70610a/[I@67f31652, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159101969 d 7ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@83e96cf/[I@451ef443, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102020 d 11ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@73367e28/[I@7e94af2f, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102020 d 11ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@53797795/[I@4b9a0203, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102071 d 3ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bfa39bb/[I@78e45b5e, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102122 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@582ab653/[I@5c28305d, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102173 d 11ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@527f58ef/[I@26a7dd39, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102173 d 11ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56acdd02/[I@6ee1dac2, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102224 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2de12f6d/[I@1af0b4a3, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102275 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@30e34726/[I@195428dd, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102275 d 7ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6446d228/[I@658f7386, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102326 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2ce99681/[I@1b980630, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102326 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19be4777/[I@1b45e2d5, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102377 d 5ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@92f1bf0/[I@73d32e45, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102429 d 9ms]]]
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2d82ef6b/[I@6f347124, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102479 d 3ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5bf02b85/[I@74b957ea, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102479 d 3ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@343aff84/[I@d5d4de6, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102531 d 7ms]]]
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@68a53de4/[I@38827968, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102581 d 11ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7df0b7d3/[I@46b4be3d, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102581 d 11ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@435bb0f/[I@638bd7f1, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102632 d 4ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@720e4245/[I@620fa83, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102632 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #10
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #11
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
    [junit] 2013-06-25 13:18:25.351 java[24570:6807] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doPressAllButtonsInSequence
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7229c204/[I@1380cf2a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159105508 d 5ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6da0d866/[I@5adf48c4, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159105560 d 8ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@79226a77/[I@427be8c2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159105611 d 1ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@54ee3aa7/[I@644cd580, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159105662 d 5ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7054f9f1/[I@5ae576d4, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159105662 d 5ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@edc86eb/[I@301db5ec, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159105714 d 8ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6e92b1a1/[I@60cbf9bd, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159105714 d 8ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f7918f0/[I@77546dbc, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159105765 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@47f08ed8/[I@2322bce, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159105765 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonClickAndDrag
    [junit] *** pressing button 1
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1664023c/[I@7fcebc9f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159108652 d 4ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1):  PASSED
    [junit] *** moving mouse
    [junit] MouseEntered      ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@5dc1ac46/[I@561557c0, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159108703 d 7ms]]]
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@13342a67/[I@45cbda0a, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159108703 d 7ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] WAIT-till-done: eventDispatch() #10
    [junit] WAIT-till-done: eventDispatch() #11
    [junit] WAIT-till-done: eventDispatch() #12
    [junit] WAIT-till-done: eventDispatch() #13
    [junit] WAIT-till-done: eventDispatch() #14
    [junit] **** No Event. Waited 20 * 50ms, eventCount 0
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  FAILED
    [junit]          no event delivery
    [junit] RunnableTask.run(): A catched exception occured on thread Test-Thread: RunnableTask[executed true, tTotal 1421 ms, tExec 1420 ms, tQueue 1 ms, attachment null, throwable java.lang.AssertionError: ]
    [junit] java.lang.AssertionError: 
    [junit] 	at org.junit.Assert.fail(Assert.java:91)
    [junit] 	at org.junit.Assert.assertTrue(Assert.java:43)
    [junit] 	at org.junit.Assert.assertTrue(Assert.java:54)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:678)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:619)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:51)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:487)
    [junit] 	at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95)
    [junit] 	at java.lang.Thread.run(Thread.java:680)
    [junit] WAIT-till-done: DONE
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6273305c/[I@786c1a82, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159110270 d 8ms]]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] SLOCK [T main @ 1372159111434 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms
    [junit] Tests run: 6, Failures: 0, Errors: 1, Time elapsed: 24.801 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159086715 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159089723 ms +++ localhost/127.0.0.1:59999 - Locked within 3014 ms, 4 attempts
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@59d0d45b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fbe42c6cc80
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 300x300, onTitleBarIfWindow: false
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3e78aa80/[I@6401d98a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159090351 d 8ms]]]
    [junit] MouseReleased    2: MouseEvent[EVENT_MOUSE_RELEASED, [I@35712651/[I@178aab40, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159090352 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@10f102d3/[I@3ef07355, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159090352 d 7ms]]]
    [junit] requestFocus: click, d: 301 ms
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@24988707/[I@19c8ef56, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159091933 d 2ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@56d90453/[I@41ab11b0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159091984 d 5ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@46165b7e/[I@65d0d124, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159091984 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7052c6b4/[I@4a738d08, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159092036 d 9ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@68302e67/[I@3336a1a1, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159092088 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@47ad6b4b/[I@4a5f2db0, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159092088 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2eb0a3f5/[I@4edc41c5, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159092140 d 5ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@794e113b/[I@744d76b4, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159092193 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9ac5f13/[I@1395dd5b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159092193 d 7ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@58e41bc3/[I@67dacccc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159095181 d 4ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@57922f46/[I@3e5dc994, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159095233 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7f5d3388/[I@3fe2670b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159095233 d 7ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@28db23f1/[I@4b14b82b, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159095286 d 8ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3d47358f/[I@e0d5eb7, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159095337 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@fc54796/[I@60ded0f0, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159095337 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@44676e3f/[I@62770d2e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159095389 d 5ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c778255/[I@6a0da90c, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159095440 d 8ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@26d58939/[I@d24111a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159095440 d 9ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@298488ef/[I@3c3a1834, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159098523 d 3ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a0b1cd0/[I@5f90a0d6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159098574 d 6ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@102f729e/[I@1b0deb5f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159098574 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2ed7b7d9/[I@54671f95, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159098626 d 9ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3e4a9a7d/[I@13e4a47e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159098677 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7eb5666/[I@6b754699, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159098677 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@606e1dec/[I@5d6ea269, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159098729 d 4ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a68cb6b/[I@6602e323, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159098780 d 8ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@478e4327/[I@4cdada24, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159098780 d 8ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doHoldOneButtonAndPressAnother
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@72e8a021/[I@6691177, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159101764 d 5ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf99eea/[I@613043d2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159101816 d 9ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@27b4c1d7/[I@4c221e9e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159101867 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@54083e1e/[I@69264eab, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159101867 d 2ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@51f6f27b/[I@2ba99347, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159101918 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a0430b6/[I@191a01dd, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159101969 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7a70610a/[I@67f31652, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159101969 d 7ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@83e96cf/[I@451ef443, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102020 d 11ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@73367e28/[I@7e94af2f, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102020 d 11ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@53797795/[I@4b9a0203, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102071 d 3ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bfa39bb/[I@78e45b5e, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102122 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@582ab653/[I@5c28305d, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102173 d 11ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@527f58ef/[I@26a7dd39, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102173 d 11ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56acdd02/[I@6ee1dac2, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102224 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2de12f6d/[I@1af0b4a3, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102275 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@30e34726/[I@195428dd, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102275 d 7ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6446d228/[I@658f7386, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102326 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2ce99681/[I@1b980630, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102326 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19be4777/[I@1b45e2d5, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102377 d 5ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@92f1bf0/[I@73d32e45, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102429 d 9ms]]]
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2d82ef6b/[I@6f347124, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102479 d 3ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5bf02b85/[I@74b957ea, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102479 d 3ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@343aff84/[I@d5d4de6, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102531 d 7ms]]]
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@68a53de4/[I@38827968, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102581 d 11ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7df0b7d3/[I@46b4be3d, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102581 d 11ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@435bb0f/[I@638bd7f1, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102632 d 4ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@720e4245/[I@620fa83, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102632 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #10
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #11
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doPressAllButtonsInSequence
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7229c204/[I@1380cf2a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159105508 d 5ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6da0d866/[I@5adf48c4, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159105560 d 8ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@79226a77/[I@427be8c2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159105611 d 1ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@54ee3aa7/[I@644cd580, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159105662 d 5ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7054f9f1/[I@5ae576d4, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159105662 d 5ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@edc86eb/[I@301db5ec, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159105714 d 8ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6e92b1a1/[I@60cbf9bd, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159105714 d 8ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f7918f0/[I@77546dbc, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159105765 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@47f08ed8/[I@2322bce, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159105765 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonClickAndDrag
    [junit] *** pressing button 1
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1664023c/[I@7fcebc9f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159108652 d 4ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1):  PASSED
    [junit] *** moving mouse
    [junit] MouseEntered      ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@5dc1ac46/[I@561557c0, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159108703 d 7ms]]]
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@13342a67/[I@45cbda0a, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159108703 d 7ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] WAIT-till-done: eventDispatch() #10
    [junit] WAIT-till-done: eventDispatch() #11
    [junit] WAIT-till-done: eventDispatch() #12
    [junit] WAIT-till-done: eventDispatch() #13
    [junit] WAIT-till-done: eventDispatch() #14
    [junit] **** No Event. Waited 20 * 50ms, eventCount 0
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  FAILED
    [junit]          no event delivery
    [junit] RunnableTask.run(): A catched exception occured on thread Test-Thread: RunnableTask[executed true, tTotal 1421 ms, tExec 1420 ms, tQueue 1 ms, attachment null, throwable java.lang.AssertionError: ]
    [junit] java.lang.AssertionError: 
    [junit] 	at org.junit.Assert.fail(Assert.java:91)
    [junit] 	at org.junit.Assert.assertTrue(Assert.java:43)
    [junit] 	at org.junit.Assert.assertTrue(Assert.java:54)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:678)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:619)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:51)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:487)
    [junit] 	at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95)
    [junit] 	at java.lang.Thread.run(Thread.java:680)
    [junit] WAIT-till-done: DONE
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6273305c/[I@786c1a82, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159110270 d 8ms]]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] SLOCK [T main @ 1372159111434 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testSingleButtonPressAndRelease took 3.048 sec
    [junit] Testcase: testSingleButtonPressAndReleaseWithShift took 3.343 sec
    [junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 3.343 sec
    [junit] Testcase: testHoldOneButtonAndPressAnother took 3.744 sec
    [junit] Testcase: testPressAllButtonsInSequence took 3.144 sec
    [junit] Testcase: testSingleButtonClickAndDrag took 4.05 sec
    [junit] 	Caused an ERROR
    [junit] java.lang.AssertionError: 
    [junit] java.lang.RuntimeException: java.lang.AssertionError: 
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.execOffThreadWithOnThreadEventDispatch(BaseNewtEventModifiers.java:359)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.testSingleButtonClickAndDrag(BaseNewtEventModifiers.java:484)
    [junit] Caused by: java.lang.AssertionError: 
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:678)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:619)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:51)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:487)
    [junit] 	at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95)
    [junit] 	at java.lang.Thread.run(Thread.java:680)
    [junit] 
    [junit] Tests run: 6, Failures: 0, Errors: 1, Time elapsed: 24.801 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159086715 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159089723 ms +++ localhost/127.0.0.1:59999 - Locked within 3014 ms, 4 attempts
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@59d0d45b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fbe42c6cc80
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 300x300, onTitleBarIfWindow: false
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3e78aa80/[I@6401d98a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159090351 d 8ms]]]
    [junit] MouseReleased    2: MouseEvent[EVENT_MOUSE_RELEASED, [I@35712651/[I@178aab40, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159090352 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@10f102d3/[I@3ef07355, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159090352 d 7ms]]]
    [junit] requestFocus: click, d: 301 ms
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@24988707/[I@19c8ef56, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159091933 d 2ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@56d90453/[I@41ab11b0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159091984 d 5ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@46165b7e/[I@65d0d124, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159091984 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7052c6b4/[I@4a738d08, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159092036 d 9ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@68302e67/[I@3336a1a1, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159092088 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@47ad6b4b/[I@4a5f2db0, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159092088 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2eb0a3f5/[I@4edc41c5, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159092140 d 5ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@794e113b/[I@744d76b4, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159092193 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9ac5f13/[I@1395dd5b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159092193 d 7ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@58e41bc3/[I@67dacccc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159095181 d 4ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@57922f46/[I@3e5dc994, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159095233 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7f5d3388/[I@3fe2670b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159095233 d 7ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@28db23f1/[I@4b14b82b, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159095286 d 8ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3d47358f/[I@e0d5eb7, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159095337 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@fc54796/[I@60ded0f0, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159095337 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@44676e3f/[I@62770d2e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159095389 d 5ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1c778255/[I@6a0da90c, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159095440 d 8ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@26d58939/[I@d24111a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159095440 d 9ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@298488ef/[I@3c3a1834, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159098523 d 3ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a0b1cd0/[I@5f90a0d6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159098574 d 6ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@102f729e/[I@1b0deb5f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159098574 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2ed7b7d9/[I@54671f95, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159098626 d 9ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3e4a9a7d/[I@13e4a47e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159098677 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7eb5666/[I@6b754699, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159098677 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@606e1dec/[I@5d6ea269, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159098729 d 4ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a68cb6b/[I@6602e323, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159098780 d 8ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@478e4327/[I@4cdada24, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159098780 d 8ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doHoldOneButtonAndPressAnother
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@72e8a021/[I@6691177, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159101764 d 5ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf99eea/[I@613043d2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159101816 d 9ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@27b4c1d7/[I@4c221e9e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159101867 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@54083e1e/[I@69264eab, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159101867 d 2ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@51f6f27b/[I@2ba99347, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159101918 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a0430b6/[I@191a01dd, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159101969 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7a70610a/[I@67f31652, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159101969 d 7ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@83e96cf/[I@451ef443, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102020 d 11ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@73367e28/[I@7e94af2f, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102020 d 11ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@53797795/[I@4b9a0203, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102071 d 3ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bfa39bb/[I@78e45b5e, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102122 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@582ab653/[I@5c28305d, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102173 d 11ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@527f58ef/[I@26a7dd39, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102173 d 11ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56acdd02/[I@6ee1dac2, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102224 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2de12f6d/[I@1af0b4a3, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102275 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@30e34726/[I@195428dd, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102275 d 7ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6446d228/[I@658f7386, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102326 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2ce99681/[I@1b980630, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102326 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19be4777/[I@1b45e2d5, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102377 d 5ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@92f1bf0/[I@73d32e45, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102429 d 9ms]]]
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2d82ef6b/[I@6f347124, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102479 d 3ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5bf02b85/[I@74b957ea, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102479 d 3ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@343aff84/[I@d5d4de6, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102531 d 7ms]]]
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@68a53de4/[I@38827968, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102581 d 11ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7df0b7d3/[I@46b4be3d, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102581 d 11ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@435bb0f/[I@638bd7f1, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102632 d 4ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@720e4245/[I@620fa83, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159102632 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #10
    [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #11
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doPressAllButtonsInSequence
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7229c204/[I@1380cf2a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159105508 d 5ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6da0d866/[I@5adf48c4, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159105560 d 8ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@79226a77/[I@427be8c2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159105611 d 1ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@54ee3aa7/[I@644cd580, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159105662 d 5ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7054f9f1/[I@5ae576d4, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159105662 d 5ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@edc86eb/[I@301db5ec, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159105714 d 8ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6e92b1a1/[I@60cbf9bd, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159105714 d 8ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f7918f0/[I@77546dbc, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159105765 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@47f08ed8/[I@2322bce, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159105765 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonClickAndDrag
    [junit] *** pressing button 1
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1664023c/[I@7fcebc9f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159108652 d 4ms]]]
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1):  PASSED
    [junit] *** moving mouse
    [junit] MouseEntered      ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@5dc1ac46/[I@561557c0, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159108703 d 7ms]]]
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@13342a67/[I@45cbda0a, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159108703 d 7ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] WAIT-till-done: eventDispatch() #10
    [junit] WAIT-till-done: eventDispatch() #11
    [junit] WAIT-till-done: eventDispatch() #12
    [junit] WAIT-till-done: eventDispatch() #13
    [junit] WAIT-till-done: eventDispatch() #14
    [junit] **** No Event. Waited 20 * 50ms, eventCount 0
    [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  FAILED
    [junit]          no event delivery
    [junit] RunnableTask.run(): A catched exception occured on thread Test-Thread: RunnableTask[executed true, tTotal 1421 ms, tExec 1420 ms, tQueue 1 ms, attachment null, throwable java.lang.AssertionError: ]
    [junit] java.lang.AssertionError: 
    [junit] 	at org.junit.Assert.fail(Assert.java:91)
    [junit] 	at org.junit.Assert.assertTrue(Assert.java:43)
    [junit] 	at org.junit.Assert.assertTrue(Assert.java:54)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:678)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:619)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:51)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:487)
    [junit] 	at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95)
    [junit] 	at java.lang.Thread.run(Thread.java:680)
    [junit] WAIT-till-done: DONE
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6273305c/[I@786c1a82, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159110270 d 8ms]]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] SLOCK [T main @ 1372159111434 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testcase: testSingleButtonClickAndDrag(com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT):	Caused an ERROR
    [junit] java.lang.AssertionError: 
    [junit] java.lang.RuntimeException: java.lang.AssertionError: 
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.execOffThreadWithOnThreadEventDispatch(BaseNewtEventModifiers.java:359)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.testSingleButtonClickAndDrag(BaseNewtEventModifiers.java:484)
    [junit] Caused by: java.lang.AssertionError: 
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:678)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:619)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:51)
    [junit] 	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:487)
    [junit] 	at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95)
    [junit] 	at java.lang.Thread.run(Thread.java:680)
    [junit] 
    [junit] 
    [junit] Test com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT FAILED
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT
    [junit] SLOCK [T main @ 1372159114531 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] 2013-06-25 13:18:35.700 java[24576:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159128571 ms +++ localhost/127.0.0.1:59999 - Locked within 14046 ms, 15 attempts
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x378
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b8a6e6e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa1804bcd00
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa1804bcd00
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c5aebd9/[I@1532021a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159131437 d 3ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@62803d5/[I@2d13981b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159131488 d 6ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@61672bbb/[I@3c6833f2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159131488 d 7ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5d2a73d9/[I@e1bdb58, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159131539 d 10ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46dd75a4/[I@75568654, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159131590 d 3ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@38d30fb/[I@2a8ab08f, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159131590 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@774d921a/[I@5b32627, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159131642 d 6ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@49a5af9f/[I@1cad157f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159131694 d 10ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@275e538e/[I@21bfa3d3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159131694 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e717d91/[I@4ceafb71, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159134685 d 1ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5721df2a/[I@70c26b16, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159134736 d 4ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c04ab2f/[I@2682d210, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159134736 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56ad2c30/[I@3302fc5, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159134787 d 9ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@50903025/[I@2a48f675, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159134839 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c2c9103/[I@31e46a68, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159134839 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@31a3ca10/[I@7826f9e5, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159134892 d 3ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46e06703/[I@368b1a4f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159134944 d 5ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@666c5482/[I@52205756, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159134944 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@39a2f02e/[I@78467991, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159138028 d 3ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5ad75c47/[I@70eb67e8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159138079 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6ef2ea42/[I@df1cbf6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159138079 d 7ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7d858aa0/[I@4a504ec1, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159138131 d 10ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5e628704/[I@168e4805, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159138181 d 4ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@571a4bd4/[I@7f6877f8, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159138181 d 5ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@239c7c21/[I@76996cca, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159138233 d 7ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52b57e9a/[I@98adae2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159138285 d 10ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7b283052/[I@b7c96a9, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159138285 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doHoldOneButtonAndPressAnother
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@256ef705/[I@181b7c76, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141268 d 6ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34883357/[I@59e2afb2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141318 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@317cfd38/[I@4d480ea, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141370 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b5b8520/[I@158105e8, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141370 d 2ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@49aacd5f/[I@6c913dc1, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141422 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@336d8196/[I@5a56b93a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141473 d 9ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@739abd2b/[I@33f98d58, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141473 d 9ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@44aea710/[I@265a2eaa, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141525 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6aadae91/[I@309fe84e, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141525 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@524c71d2/[I@18c4bc34, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141577 d 4ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c2006a0/[I@7a9300cc, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141628 d 7ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@49198ff2/[I@2d397e5c, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141680 d 10ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1996e136/[I@9bad5a, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141680 d 11ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c91f005/[I@61250ff2, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141732 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@483a0ab1/[I@5a940f82, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141783 d 5ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2e864e43/[I@737c2891, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141783 d 6ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5c4b82d2/[I@6179d854, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141835 d 9ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@669a4cb/[I@1c20eb7, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141835 d 9ms]]]
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6b541147/[I@5c3a835d, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141887 d 2ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5867df9/[I@40b86944, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141938 d 5ms]]]
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b07108e/[I@7ccfe049, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141988 d 11ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@338e18a3/[I@35f38fc6, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141988 d 11ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9642bd6/[I@f79f36b, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159142039 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@f5bfdbd/[I@606f8b2b, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159142091 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3b19e583/[I@212b19c5, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159142091 d 7ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@14a8e586/[I@5c74cb02, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159142141 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@77bc1fb9/[I@5fc6e818, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159142141 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #10
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #11
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doPressAllButtonsInSequence
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5289e2f1/[I@5a92668c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159145019 d 10ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@418a9fc8/[I@74002515, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159145070 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3582c132/[I@1b59d510, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159145122 d 5ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26b31b77/[I@38d0357a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159145173 d 9ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6d66f9b9/[I@39518cc, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159145173 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@318efaea/[I@21fb3211, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159145225 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@72940b84/[I@558041e0, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159145225 d 2ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@576504fa/[I@2929e5e9, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159145277 d 5ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7db5391b/[I@4b85c17, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159145277 d 5ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonClickAndDrag
    [junit] *** pressing button 1
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6e5dfaf1/[I@5c061cd2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159148161 d 7ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@154e4e31/[I@47ef7de4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159148213 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c3228a1/[I@10980e7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159148464 d 11ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@16edbe39/[I@52639bf1, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159148516 d 3ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9931579/[I@1766bfd8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159148768 d 3ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5abd09e8/[I@30d58ce2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159148820 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] WAIT-till-done: eventDispatch() #10
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1414627a/[I@464d41e2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159149072 d 8ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@7a20807c/[I@6bd38b87, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159149124 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #11
    [junit] WAIT-till-done: eventDispatch() #12
    [junit] WAIT-till-done: eventDispatch() #13
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d6d835f/[I@10cbd8dc, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159149376 d 11ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@370a5c21/[I@92696c2, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159149427 d 3ms]]]
    [junit] WAIT-till-done: eventDispatch() #14
    [junit] WAIT-till-done: eventDispatch() #15
    [junit] WAIT-till-done: eventDispatch() #16
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@44739f3f/[I@2dc0435, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159149679 d 3ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@3a98350a/[I@5ec24193, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159149731 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #17
    [junit] WAIT-till-done: eventDispatch() #18
    [junit] WAIT-till-done: eventDispatch() #19
    [junit] WAIT-till-done: eventDispatch() #20
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN
    [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 37.137 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159114531 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159128571 ms +++ localhost/127.0.0.1:59999 - Locked within 14046 ms, 15 attempts
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x378
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b8a6e6e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa1804bcd00
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa1804bcd00
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c5aebd9/[I@1532021a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159131437 d 3ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@62803d5/[I@2d13981b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159131488 d 6ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@61672bbb/[I@3c6833f2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159131488 d 7ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5d2a73d9/[I@e1bdb58, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159131539 d 10ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46dd75a4/[I@75568654, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159131590 d 3ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@38d30fb/[I@2a8ab08f, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159131590 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@774d921a/[I@5b32627, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159131642 d 6ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@49a5af9f/[I@1cad157f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159131694 d 10ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@275e538e/[I@21bfa3d3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159131694 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] *** pressing button 1
    [junit] SLOCK [T main @ 1372159151580 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e717d91/[I@4ceafb71, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159134685 d 1ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5721df2a/[I@70c26b16, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159134736 d 4ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c04ab2f/[I@2682d210, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159134736 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56ad2c30/[I@3302fc5, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159134787 d 9ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@50903025/[I@2a48f675, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159134839 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c2c9103/[I@31e46a68, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159134839 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@31a3ca10/[I@7826f9e5, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159134892 d 3ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46e06703/[I@368b1a4f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159134944 d 5ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@666c5482/[I@52205756, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159134944 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@39a2f02e/[I@78467991, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159138028 d 3ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5ad75c47/[I@70eb67e8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159138079 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6ef2ea42/[I@df1cbf6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159138079 d 7ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7d858aa0/[I@4a504ec1, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159138131 d 10ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5e628704/[I@168e4805, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159138181 d 4ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@571a4bd4/[I@7f6877f8, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159138181 d 5ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@239c7c21/[I@76996cca, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159138233 d 7ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52b57e9a/[I@98adae2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159138285 d 10ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7b283052/[I@b7c96a9, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159138285 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doHoldOneButtonAndPressAnother
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@256ef705/[I@181b7c76, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141268 d 6ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34883357/[I@59e2afb2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141318 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@317cfd38/[I@4d480ea, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141370 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b5b8520/[I@158105e8, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141370 d 2ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@49aacd5f/[I@6c913dc1, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141422 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@336d8196/[I@5a56b93a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141473 d 9ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@739abd2b/[I@33f98d58, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141473 d 9ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@44aea710/[I@265a2eaa, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141525 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6aadae91/[I@309fe84e, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141525 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@524c71d2/[I@18c4bc34, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141577 d 4ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c2006a0/[I@7a9300cc, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141628 d 7ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@49198ff2/[I@2d397e5c, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141680 d 10ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1996e136/[I@9bad5a, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141680 d 11ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c91f005/[I@61250ff2, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141732 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@483a0ab1/[I@5a940f82, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141783 d 5ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2e864e43/[I@737c2891, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141783 d 6ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5c4b82d2/[I@6179d854, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141835 d 9ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@669a4cb/[I@1c20eb7, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141835 d 9ms]]]
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6b541147/[I@5c3a835d, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141887 d 2ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5867df9/[I@40b86944, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141938 d 5ms]]]
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b07108e/[I@7ccfe049, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141988 d 11ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@338e18a3/[I@35f38fc6, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141988 d 11ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9642bd6/[I@f79f36b, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159142039 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@f5bfdbd/[I@606f8b2b, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159142091 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3b19e583/[I@212b19c5, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159142091 d 7ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@14a8e586/[I@5c74cb02, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159142141 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@77bc1fb9/[I@5fc6e818, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159142141 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #10
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #11
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doPressAllButtonsInSequence
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5289e2f1/[I@5a92668c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159145019 d 10ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@418a9fc8/[I@74002515, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159145070 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3582c132/[I@1b59d510, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159145122 d 5ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26b31b77/[I@38d0357a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159145173 d 9ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6d66f9b9/[I@39518cc, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159145173 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@318efaea/[I@21fb3211, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159145225 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@72940b84/[I@558041e0, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159145225 d 2ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@576504fa/[I@2929e5e9, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159145277 d 5ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7db5391b/[I@4b85c17, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159145277 d 5ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonClickAndDrag
    [junit] *** pressing button 1
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6e5dfaf1/[I@5c061cd2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159148161 d 7ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@154e4e31/[I@47ef7de4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159148213 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c3228a1/[I@10980e7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159148464 d 11ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@16edbe39/[I@52639bf1, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159148516 d 3ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9931579/[I@1766bfd8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159148768 d 3ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5abd09e8/[I@30d58ce2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159148820 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] WAIT-till-done: eventDispatch() #10
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1414627a/[I@464d41e2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159149072 d 8ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@7a20807c/[I@6bd38b87, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159149124 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #11
    [junit] WAIT-till-done: eventDispatch() #12
    [junit] WAIT-till-done: eventDispatch() #13
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d6d835f/[I@10cbd8dc, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159149376 d 11ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@370a5c21/[I@92696c2, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159149427 d 3ms]]]
    [junit] WAIT-till-done: eventDispatch() #14
    [junit] WAIT-till-done: eventDispatch() #15
    [junit] WAIT-till-done: eventDispatch() #16
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@44739f3f/[I@2dc0435, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159149679 d 3ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@3a98350a/[I@5ec24193, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159149731 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #17
    [junit] WAIT-till-done: eventDispatch() #18
    [junit] WAIT-till-done: eventDispatch() #19
    [junit] WAIT-till-done: eventDispatch() #20
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN
    [junit] SLOCK [T main @ 1372159151580 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testSingleButtonPressAndRelease took 3.144 sec
    [junit] Testcase: testSingleButtonPressAndReleaseWithShift took 3.343 sec
    [junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 3.343 sec
    [junit] Testcase: testHoldOneButtonAndPressAnother took 3.747 sec
    [junit] Testcase: testPressAllButtonsInSequence took 3.141 sec
    [junit] Testcase: testSingleButtonClickAndDrag took 4.659 sec
    [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 37.137 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159114531 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159128571 ms +++ localhost/127.0.0.1:59999 - Locked within 14046 ms, 15 attempts
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x378
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4b8a6e6e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa1804bcd00
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa1804bcd00
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c5aebd9/[I@1532021a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159131437 d 3ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@62803d5/[I@2d13981b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159131488 d 6ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@61672bbb/[I@3c6833f2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159131488 d 7ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5d2a73d9/[I@e1bdb58, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159131539 d 10ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46dd75a4/[I@75568654, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159131590 d 3ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@38d30fb/[I@2a8ab08f, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159131590 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@774d921a/[I@5b32627, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159131642 d 6ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@49a5af9f/[I@1cad157f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159131694 d 10ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@275e538e/[I@21bfa3d3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159131694 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e717d91/[I@4ceafb71, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159134685 d 1ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5721df2a/[I@70c26b16, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159134736 d 4ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c04ab2f/[I@2682d210, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159134736 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56ad2c30/[I@3302fc5, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159134787 d 9ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@50903025/[I@2a48f675, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159134839 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c2c9103/[I@31e46a68, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159134839 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@31a3ca10/[I@7826f9e5, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159134892 d 3ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46e06703/[I@368b1a4f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159134944 d 5ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@666c5482/[I@52205756, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159134944 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonPressAndRelease
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@39a2f02e/[I@78467991, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159138028 d 3ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5ad75c47/[I@70eb67e8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159138079 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6ef2ea42/[I@df1cbf6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159138079 d 7ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7d858aa0/[I@4a504ec1, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159138131 d 10ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5e628704/[I@168e4805, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159138181 d 4ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@571a4bd4/[I@7f6877f8, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159138181 d 5ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@239c7c21/[I@76996cca, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159138233 d 7ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52b57e9a/[I@98adae2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159138285 d 10ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7b283052/[I@b7c96a9, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159138285 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doHoldOneButtonAndPressAnother
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@256ef705/[I@181b7c76, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141268 d 6ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34883357/[I@59e2afb2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141318 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@317cfd38/[I@4d480ea, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141370 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b5b8520/[I@158105e8, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141370 d 2ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@49aacd5f/[I@6c913dc1, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141422 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@336d8196/[I@5a56b93a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141473 d 9ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@739abd2b/[I@33f98d58, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141473 d 9ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@44aea710/[I@265a2eaa, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141525 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6aadae91/[I@309fe84e, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141525 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@524c71d2/[I@18c4bc34, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141577 d 4ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c2006a0/[I@7a9300cc, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141628 d 7ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@49198ff2/[I@2d397e5c, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141680 d 10ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1996e136/[I@9bad5a, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141680 d 11ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1):  PASSED
    [junit] *** pressing additional button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c91f005/[I@61250ff2, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141732 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3):  PASSED
    [junit] *** releasing additional button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@483a0ab1/[I@5a940f82, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141783 d 5ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2e864e43/[I@737c2891, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141783 d 6ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5c4b82d2/[I@6179d854, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141835 d 9ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@669a4cb/[I@1c20eb7, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141835 d 9ms]]]
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6b541147/[I@5c3a835d, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141887 d 2ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3):  PASSED
    [junit] *** pressing additional button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5867df9/[I@40b86944, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141938 d 5ms]]]
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1):  PASSED
    [junit] *** releasing additional button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b07108e/[I@7ccfe049, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141988 d 11ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@338e18a3/[I@35f38fc6, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159141988 d 11ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1):  PASSED
    [junit] *** pressing additional button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9642bd6/[I@f79f36b, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159142039 d 4ms]]]
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2):  PASSED
    [junit] *** releasing additional button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@f5bfdbd/[I@606f8b2b, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159142091 d 7ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3b19e583/[I@212b19c5, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159142091 d 7ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@14a8e586/[I@5c74cb02, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159142141 d 1ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@77bc1fb9/[I@5fc6e818, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159142141 d 1ms]]]
    [junit] WAIT-till-done: eventDispatch() #10
    [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3):  PASSED
    [junit] WAIT-till-done: eventDispatch() #11
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doPressAllButtonsInSequence
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] *** pressing button 1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5289e2f1/[I@5a92668c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159145019 d 10ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1):  PASSED
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@418a9fc8/[I@74002515, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159145070 d 2ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2):  PASSED
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3582c132/[I@1b59d510, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159145122 d 5ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26b31b77/[I@38d0357a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159145173 d 9ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6d66f9b9/[I@39518cc, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159145173 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@318efaea/[I@21fb3211, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159145225 d 2ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@72940b84/[I@558041e0, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159145225 d 2ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@576504fa/[I@2929e5e9, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159145277 d 5ms]]]
    [junit] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7db5391b/[I@4b85c17, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159145277 d 5ms]]]
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1):  PASSED
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
    [junit] WAIT-till-done: eventDispatch() #0
    [junit] 
    [junit] >>>> _doSingleButtonClickAndDrag
    [junit] *** pressing button 1
    [junit] WAIT-till-done: eventDispatch() #1
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6e5dfaf1/[I@5c061cd2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159148161 d 7ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@154e4e31/[I@47ef7de4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159148213 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #2
    [junit] WAIT-till-done: eventDispatch() #3
    [junit] WAIT-till-done: eventDispatch() #4
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 1
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3c3228a1/[I@10980e7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159148464 d 11ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@16edbe39/[I@52639bf1, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159148516 d 3ms]]]
    [junit] WAIT-till-done: eventDispatch() #5
    [junit] WAIT-till-done: eventDispatch() #6
    [junit] WAIT-till-done: eventDispatch() #7
    [junit] *** pressing button 2
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9931579/[I@1766bfd8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159148768 d 3ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5abd09e8/[I@30d58ce2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159148820 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #8
    [junit] WAIT-till-done: eventDispatch() #9
    [junit] WAIT-till-done: eventDispatch() #10
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 2
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1414627a/[I@464d41e2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159149072 d 8ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@7a20807c/[I@6bd38b87, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159149124 d 10ms]]]
    [junit] WAIT-till-done: eventDispatch() #11
    [junit] WAIT-till-done: eventDispatch() #12
    [junit] WAIT-till-done: eventDispatch() #13
    [junit] *** pressing button 3
    [junit] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d6d835f/[I@10cbd8dc, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159149376 d 11ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3):  PASSED
    [junit] *** moving mouse
    [junit] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@370a5c21/[I@92696c2, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159149427 d 3ms]]]
    [junit] WAIT-till-done: eventDispatch() #14
    [junit] WAIT-till-done: eventDispatch() #15
    [junit] WAIT-till-done: eventDispatch() #16
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [junit] *** releasing button 3
    [junit] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@44739f3f/[I@2dc0435, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159149679 d 3ms]]]
    [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3):  PASSED
    [junit] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@3a98350a/[I@5ec24193, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159149731 d 6ms]]]
    [junit] WAIT-till-done: eventDispatch() #17
    [junit] WAIT-till-done: eventDispatch() #18
    [junit] WAIT-till-done: eventDispatch() #19
    [junit] WAIT-till-done: eventDispatch() #20
    [junit] WAIT-till-done: DONE
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ... 
    [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN
    [junit] SLOCK [T main @ 1372159151580 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT
    [junit] Tests run: 1, Failures: 0, Errors: 1, Time elapsed: 0.081 sec
    [junit] 
    [junit] Testcase: initializationError took 0.002 sec
    [junit] 	Caused an ERROR
    [junit] org/eclipse/swt/widgets/Shell
    [junit] java.lang.NoClassDefFoundError: org/eclipse/swt/widgets/Shell
    [junit] 	at java.lang.Class.getDeclaredMethods0(Native Method)
    [junit] 	at java.lang.Class.privateGetDeclaredMethods(Class.java:2427)
    [junit] 	at java.lang.Class.getDeclaredMethods(Class.java:1791)
    [junit] 	at java.lang.reflect.Constructor.newInstance(Constructor.java:513)
    [junit] Caused by: java.lang.ClassNotFoundException: org.eclipse.swt.widgets.Shell
    [junit] 	at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
    [junit] 	at java.security.AccessController.doPrivileged(Native Method)
    [junit] 	at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
    [junit] 	at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
    [junit] 	at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
    [junit] 	at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
    [junit] 
    [junit] Tests run: 1, Failures: 0, Errors: 1, Time elapsed: 0.081 sec
    [junit] 
    [junit] Testcase: initializationError(com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT):	Caused an ERROR
    [junit] org/eclipse/swt/widgets/Shell
    [junit] java.lang.NoClassDefFoundError: org/eclipse/swt/widgets/Shell
    [junit] 	at java.lang.Class.getDeclaredMethods0(Native Method)
    [junit] 	at java.lang.Class.privateGetDeclaredMethods(Class.java:2427)
    [junit] 	at java.lang.Class.getDeclaredMethods(Class.java:1791)
    [junit] 	at java.lang.reflect.Constructor.newInstance(Constructor.java:513)
    [junit] Caused by: java.lang.ClassNotFoundException: org.eclipse.swt.widgets.Shell
    [junit] 	at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
    [junit] 	at java.security.AccessController.doPrivileged(Native Method)
    [junit] 	at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
    [junit] 	at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
    [junit] 	at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
    [junit] 	at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
    [junit] 
    [junit] 
    [junit] Test com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT FAILED
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT
    [junit] SLOCK [T main @ 1372159156730 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159158736 ms +++ localhost/127.0.0.1:59999 - Locked within 2014 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a199939, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe8e9c4ceb0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 4, Release 4
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 4, Release 4, Events 8
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 4, Release 4, Events 8
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4402a6ff, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8ea8b6ba0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 4, Release 4
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 4, Release 4, Events 8
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 4, Release 4, Events 8
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@729b1670, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8e9cce100
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 4, Release 4
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 4, Release 4, Events 8
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 4, Release 4, Events 8
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen
    [junit] SLOCK [T main @ 1372159174135 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 17.523 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159156730 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159158736 ms +++ localhost/127.0.0.1:59999 - Locked within 2014 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a199939, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe8e9c4ceb0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 4, Release 4
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 4, Release 4, Events 8
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 4, Release 4, Events 8
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4402a6ff, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8ea8b6ba0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 4, Release 4
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 4, Release 4, Events 8
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 4, Release 4, Events 8
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@729b1670, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8e9cce100
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 4, Release 4
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 4, Release 4, Events 8
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 4, Release 4, Events 8
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen
    [junit] SLOCK [T main @ 1372159174135 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01NEWT took 5.009 sec
    [junit] Testcase: test02NewtCanvasAWT_Onscreen took 4.446 sec
    [junit] Testcase: test03NewtCanvasAWT_Offsccreen took 4.318 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 17.523 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159156730 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159158736 ms +++ localhost/127.0.0.1:59999 - Locked within 2014 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@5a199939, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe8e9c4ceb0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 4, Release 4
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 4, Release 4, Events 8
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 4, Release 4, Events 8
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4402a6ff, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8ea8b6ba0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 4, Release 4
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 4, Release 4, Events 8
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 4, Release 4, Events 8
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@729b1670, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8e9cce100
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 3, Release 3
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 3, Release 3, Events 6
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 3, Release 3, Events 6
    [junit] Expec Single Press 4, Release 4
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 4, Release 4, Events 8
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 4, Release 4, Events 8
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen
    [junit] SLOCK [T main @ 1372159174135 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT
    [junit] SLOCK [T main @ 1372159175658 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159192697 ms +++ localhost/127.0.0.1:59999 - Locked within 17048 ms, 18 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@62770d2e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb0fb423140
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] 2013-06-25 13:20:11.005 java[24598:d707] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment space, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment quote, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 20, valid true
    [junit] +++ Code Segment ;, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment =, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment a - z, Misses: 0 / 26, events 52, valid true
    [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 6, valid true
    [junit] +++ Code Segment `, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
    [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
    [junit] *** Total KeyCode Misses 0 / 69, valid true
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36c8570c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb0fb4c2f80
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment space, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment quote, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 20, valid true
    [junit] +++ Code Segment ;, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment =, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment a - z, Misses: 0 / 26, events 52, valid true
    [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 6, valid true
    [junit] +++ Code Segment `, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
    [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
    [junit] *** Total KeyCode Misses 0 / 69, valid true
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@831fb31, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb0fcaba620
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment space, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment quote, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 20, valid true
    [junit] +++ Code Segment ;, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment =, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment a - z, Misses: 0 / 26, events 52, valid true
    [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 6, valid true
    [junit] +++ Code Segment `, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
    [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
    [junit] *** Total KeyCode Misses 0 / 69, valid true
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen
    [junit] SLOCK [T main @ 1372159243538 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 67.999 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159175658 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159192697 ms +++ localhost/127.0.0.1:59999 - Locked within 17048 ms, 18 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@62770d2e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb0fb423140
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment space, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment quote, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 20, valid true
    [junit] +++ Code Segment ;, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment =, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment a - z, Misses: 0 / 26, events 52, valid true
    [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 6, valid true
    [junit] +++ Code Segment `, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
    [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
    [junit] *** Total KeyCode Misses 0 / 69, valid true
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36c8570c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb0fb4c2f80
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment space, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment quote, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 20, valid true
    [junit] +++ Code Segment ;, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment =, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment a - z, Misses: 0 / 26, events 52, valid true
    [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 6, valid true
    [junit] +++ Code Segment `, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
    [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
    [junit] *** Total KeyCode Misses 0 / 69, valid true
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@831fb31, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb0fcaba620
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment space, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment quote, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 20, valid true
    [junit] +++ Code Segment ;, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment =, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment a - z, Misses: 0 / 26, events 52, valid true
    [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 6, valid true
    [junit] +++ Code Segment `, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
    [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
    [junit] *** Total KeyCode Misses 0 / 69, valid true
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen
    [junit] SLOCK [T main @ 1372159243538 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01NEWT took 17.903 sec
    [junit] Testcase: test02NewtCanvasAWT_Onscreen took 15.739 sec
    [junit] Testcase: test03NewtCanvasAWT_Offsccreen took 15.624 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 67.999 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159175658 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159192697 ms +++ localhost/127.0.0.1:59999 - Locked within 17048 ms, 18 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@62770d2e, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb0fb423140
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment space, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment quote, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 20, valid true
    [junit] +++ Code Segment ;, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment =, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment a - z, Misses: 0 / 26, events 52, valid true
    [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 6, valid true
    [junit] +++ Code Segment `, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
    [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
    [junit] *** Total KeyCode Misses 0 / 69, valid true
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@36c8570c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb0fb4c2f80
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment space, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment quote, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 20, valid true
    [junit] +++ Code Segment ;, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment =, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment a - z, Misses: 0 / 26, events 52, valid true
    [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 6, valid true
    [junit] +++ Code Segment `, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
    [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
    [junit] *** Total KeyCode Misses 0 / 69, valid true
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@831fb31, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb0fcaba620
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment space, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment quote, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 8, valid true
    [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 20, valid true
    [junit] +++ Code Segment ;, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment =, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment a - z, Misses: 0 / 26, events 52, valid true
    [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 6, valid true
    [junit] +++ Code Segment `, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
    [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true
    [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
    [junit] *** Total KeyCode Misses 0 / 69, valid true
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen
    [junit] SLOCK [T main @ 1372159243538 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT
    [junit] SLOCK [T main @ 1372159244992 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159262025 ms +++ localhost/127.0.0.1:59999 - Locked within 17041 ms, 18 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@28db23f1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fabd5062620
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Auto-Repeat Test: 3
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 0
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 0
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 1
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 1
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 2
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 2
    [junit] 2013-06-25 13:21:20.144 java[24611:a103] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] Expec Single Press 6, Release 6
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 6, Release 6, Events 12
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 6, Release 6, Events 12
    [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7d858aa0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fabd50c1d70
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Auto-Repeat Test: 3
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 0
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 0
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 1
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 1
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 2
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 2
    [junit] Expec Single Press 6, Release 6
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 6, Release 6, Events 12
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 6, Release 6, Events 12
    [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
    [junit] SLOCK [T main @ 1372159297896 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 53.024 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159244992 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159262025 ms +++ localhost/127.0.0.1:59999 - Locked within 17041 ms, 18 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@28db23f1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fabd5062620
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Auto-Repeat Test: 3
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 0
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 0
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 1
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 1
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 2
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 2
    [junit] Expec Single Press 6, Release 6
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 6, Release 6, Events 12
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 6, Release 6, Events 12
    [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7d858aa0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fabd50c1d70
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Auto-Repeat Test: 3
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 0
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 0
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 1
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 1
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 2
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 2
    [junit] Expec Single Press 6, Release 6
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 6, Release 6, Events 12
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 6, Release 6, Events 12
    [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
    [junit] SLOCK [T main @ 1372159297896 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01NEWT took 17.809 sec
    [junit] Testcase: test02NewtCanvasAWT took 16.575 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 53.024 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159244992 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159262025 ms +++ localhost/127.0.0.1:59999 - Locked within 17041 ms, 18 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@28db23f1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fabd5062620
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Auto-Repeat Test: 3
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 0
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 0
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 1
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 1
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 2
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 2
    [junit] Expec Single Press 6, Release 6
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 6, Release 6, Events 12
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 6, Release 6, Events 12
    [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7d858aa0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fabd50c1d70
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Auto-Repeat Test: 3
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 0
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 0
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 1
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 1
    [junit] +++ KEY Event Auto-Repeat START Input Loop: 2
    [junit] +++ KEY Event Auto-Repeat END   Input Loop: 2
    [junit] Expec Single Press 6, Release 6
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 6, Release 6, Events 12
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 6, Release 6, Events 12
    [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
    [junit] SLOCK [T main @ 1372159297896 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT
    [junit] SLOCK [T main @ 1372159299355 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159301362 ms +++ localhost/127.0.0.1:59999 - Locked within 2016 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@259e215b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb344832c10
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Order Test: 6
    [junit] Expec Single Press 36, Release 36
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 36, Release 36, Events 72
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 36, Release 36, Events 72
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7966340c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb3448aadc0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Order Test: 6
    [junit] Expec Single Press 36, Release 36
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 36, Release 36, Events 72
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 36, Release 36, Events 72
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@16edbe39, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb3448c3a30
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Order Test: 6
    [junit] Expec Single Press 36, Release 36
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 36, Release 36, Events 72
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 36, Release 36, Events 72
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen
    [junit] SLOCK [T main @ 1372159319918 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 20.686 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159299355 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159301362 ms +++ localhost/127.0.0.1:59999 - Locked within 2016 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@259e215b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb344832c10
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Order Test: 6
    [junit] Expec Single Press 36, Release 36
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 36, Release 36, Events 72
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 36, Release 36, Events 72
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7966340c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb3448aadc0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Order Test: 6
    [junit] Expec Single Press 36, Release 36
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 36, Release 36, Events 72
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 36, Release 36, Events 72
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@16edbe39, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb3448c3a30
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Order Test: 6
    [junit] Expec Single Press 36, Release 36
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 36, Release 36, Events 72
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 36, Release 36, Events 72
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen
    [junit] SLOCK [T main @ 1372159319918 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01NEWT took 6.35 sec
    [junit] Testcase: test02NewtCanvasAWT_Onscreen took 5.727 sec
    [junit] Testcase: test03NewtCanvasAWT_Offsccreen took 4.899 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 20.686 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159299355 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159301362 ms +++ localhost/127.0.0.1:59999 - Locked within 2016 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@259e215b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb344832c10
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Order Test: 6
    [junit] Expec Single Press 36, Release 36
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 36, Release 36, Events 72
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 36, Release 36, Events 72
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7966340c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb3448aadc0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Order Test: 6
    [junit] Expec Single Press 36, Release 36
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 36, Release 36, Events 72
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 36, Release 36, Events 72
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@16edbe39, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb3448c3a30
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] KEY Event Order Test: 6
    [junit] Expec Single Press 36, Release 36
    [junit] Expec AutoRp Press 0, Release 0
    [junit] Total Single Press 36, Release 36, Events 72
    [junit] Total AutoRp Press 0, Release 0, Events 0
    [junit] Total ALL    Press 36, Release 36, Events 72
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen
    [junit] SLOCK [T main @ 1372159319918 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT
    [junit] SLOCK [T main @ 1372159321516 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159323529 ms +++ localhost/127.0.0.1:59999 - Locked within 2022 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@700a4488, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc61b1378e0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f401d28, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc619cd96d0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@77bc1fb9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc61b1abae0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen
    [junit] SLOCK [T main @ 1372159329044 ms --- localhost/127.0.0.1:59999 - Unlock ok within 12 ms
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.636 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159321516 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159323529 ms +++ localhost/127.0.0.1:59999 - Locked within 2022 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@700a4488, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc61b1378e0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f401d28, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc619cd96d0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@77bc1fb9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc61b1abae0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen
    [junit] SLOCK [T main @ 1372159329044 ms --- localhost/127.0.0.1:59999 - Unlock ok within 12 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: test01NEWT took 2.034 sec
    [junit] Testcase: test02NewtCanvasAWT_Onscreen took 1.179 sec
    [junit] Testcase: test03NewtCanvasAWT_Offsccreen took 0.76 sec
    [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.636 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159321516 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159323529 ms +++ localhost/127.0.0.1:59999 - Locked within 2022 ms, 3 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@700a4488, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc61b1378e0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f401d28, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc619cd96d0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@77bc1fb9, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc61b1abae0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] requestFocus: NEWT Component
    [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false
    [junit] requestFocus: click, d: 301 ms
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen
    [junit] SLOCK [T main @ 1372159329044 ms --- localhost/127.0.0.1:59999 - Unlock ok within 12 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT
    [junit] SLOCK [T main @ 1372159330175 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159333182 ms +++ localhost/127.0.0.1:59999 - Locked within 3017 ms, 4 attempts
    [junit] 2013-06-25 13:22:14.219 java[24632:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] NewtCanvasAWT.attachNewtChild.2: size 417x346
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6273305c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fc0c84c6ea0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fc0c84c6ea0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fc0c84c6ea0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c2d7440, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc0c84dd2f0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc0c84dd2f0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4987b287, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc0c84dba40
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc0c84dba40
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79b66b06, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc0c9097ac0
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc0c9097ac0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc0c9097ac0
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc0c9097ac0
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@60c9630a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=5, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc0c84c8410
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc0c84c8410
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc0c84c8410
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc0c84c8410
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7826f9e5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=6, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc0c90c0e30
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc0c90c0e30
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc0c90c0e30
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc0c90c0e30
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK [T main @ 1372159354478 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 24.432 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159330175 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159333182 ms +++ localhost/127.0.0.1:59999 - Locked within 3017 ms, 4 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] NewtCanvasAWT.attachNewtChild.2: size 417x346
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6273305c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fc0c84c6ea0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fc0c84c6ea0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fc0c84c6ea0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c2d7440, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc0c84dd2f0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc0c84dd2f0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4987b287, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc0c84dba40
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc0c84dba40
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79b66b06, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc0c9097ac0
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc0c9097ac0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc0c9097ac0
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc0c9097ac0
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@60c9630a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=5, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc0c84c8410
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc0c84c8410
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc0c84c8410
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc0c84c8410
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7826f9e5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=6, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc0c90c0e30
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc0c90c0e30
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc0c90c0e30
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc0c90c0e30
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK [T main @ 1372159354478 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.642 sec
    [junit] Testcase: testWindowParenting02CreateVisibleDestroy2Defered took 0.993 sec
    [junit] Testcase: testWindowParenting02CreateVisibleDestroy3Odd took 0.993 sec
    [junit] Testcase: testWindowParenting03ReparentNewtWin2Top took 5.257 sec
    [junit] Testcase: testWindowParenting04ReparentNewtWin2TopLayouted took 5.272 sec
    [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 5.27 sec
    [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 24.432 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159330175 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159333182 ms +++ localhost/127.0.0.1:59999 - Locked within 3017 ms, 4 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] NewtCanvasAWT.attachNewtChild.2: size 417x346
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@6273305c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fc0c84c6ea0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fc0c84c6ea0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fc0c84c6ea0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3c2d7440, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc0c84dd2f0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc0c84dd2f0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4987b287, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc0c84dba40
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc0c84dba40
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79b66b06, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc0c9097ac0
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc0c9097ac0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc0c9097ac0
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc0c9097ac0
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@60c9630a, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=5, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc0c84c8410
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc0c84c8410
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc0c84c8410
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc0c84c8410
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7826f9e5, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=6, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc0c90c0e30
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc0c90c0e30
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc0c90c0e30
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc0c90c0e30
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK [T main @ 1372159354478 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT
    [junit] SLOCK [T main @ 1372159355936 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159377974 ms +++ localhost/127.0.0.1:59999 - Locked within 22046 ms, 23 attempts
    [junit] 2013-06-25 13:22:59.187 java[24640:d503] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@73eb904d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7faaac19e550
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7faaac19e550
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7faaac19e550
    [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7faaac19e550
    [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@372c9557, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7faaaacdae00
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7faaaacdae00
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7faaaacdae00
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7faaaacdae00
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
    [junit] SLOCK [T main @ 1372159386289 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 30.442 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159355936 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159377974 ms +++ localhost/127.0.0.1:59999 - Locked within 22046 ms, 23 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@73eb904d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7faaac19e550
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7faaac19e550
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7faaac19e550
    [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7faaac19e550
    [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@372c9557, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7faaaacdae00
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7faaaacdae00
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7faaaacdae00
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7faaaacdae00
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
    [junit] SLOCK [T main @ 1372159386289 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator took 3.635 sec
    [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator took 2.832 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 30.442 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159355936 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159377974 ms +++ localhost/127.0.0.1:59999 - Locked within 22046 ms, 23 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@73eb904d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7faaac19e550
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7faaac19e550
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7faaac19e550
    [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false]
    [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7faaac19e550
    [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN
    [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@372c9557, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7faaaacdae00
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7faaaacdae00
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7faaaacdae00
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7faaaacdae00
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
    [junit] SLOCK [T main @ 1372159386289 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT
    [junit] SLOCK [T main @ 1372159387524 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159409559 ms +++ localhost/127.0.0.1:59999 - Locked within 22043 ms, 23 attempts
    [junit] 2013-06-25 13:23:30.765 java[24647:d703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] NewtCanvasAWT.attachNewtChild.2: size 417x346
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7bcd280b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fc16a4d9cb0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fc16a4d9cb0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fc16a4d9cb0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4987b287, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc16b98bec0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc16b98bec0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc16b98bec0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc16b98bec0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc16b98bec0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc16b98bec0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 28.438 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159387524 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159409559 ms +++ localhost/127.0.0.1:59999 - Locked within 22043 ms, 23 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] NewtCanvasAWT.attachNewtChild.2: size 417x346
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7bcd280b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fc16a4d9cb0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fc16a4d9cb0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fc16a4d9cb0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4987b287, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc16b98bec0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc16b98bec0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc16b98bec0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc16b98bec0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc16b98bec0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc16b98bec0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK [T main @ 1372159415869 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.702 sec
    [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 2.826 sec
    [junit] SLOCK [T main @ 1372159415869 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 28.438 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159387524 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159409559 ms +++ localhost/127.0.0.1:59999 - Locked within 22043 ms, 23 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] NewtCanvasAWT.attachNewtChild.2: size 417x346
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@7bcd280b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fc16a4d9cb0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fc16a4d9cb0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fc16a4d9cb0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4987b287, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc16b98bec0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc16b98bec0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc16b98bec0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc16b98bec0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc16b98bec0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc16b98bec0
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK [T main @ 1372159415869 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT
    [junit] SLOCK [T main @ 1372159417179 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159439203 ms +++ localhost/127.0.0.1:59999 - Locked within 22032 ms, 23 attempts
    [junit] 2013-06-25 13:24:00.365 java[24654:e603] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] $
    [junit] Demos: 1 - Visible
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@34e0e90, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe00309ce10
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] Demos: 2 - StopAnimator
    [junit] Demos: 3 - !Visible
    [junit] Demos: 4 - Visible
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe00309ce10
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Demos: 5 - X Container
    [junit] Demos: 6 - X Frame
    [junit] Demos: 7 - X GLWindow
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] Demos: 8 - X DisturbanceThread
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] $
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79fcf790, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe0030c1df0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 529x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7fe0030c1df0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe0030c1df0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] Demos: 2 - !visible
    [junit] Demos: 3 - !visible
    [junit] Demos: 4 - X frame
    [junit] Demos: 5 - X frame
    [junit] Demos: 6 - X GLWindow
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] Demos: 7 - X DisturbanceThread
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 31.499 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159417179 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159439203 ms +++ localhost/127.0.0.1:59999 - Locked within 22032 ms, 23 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] $
    [junit] Demos: 1 - Visible
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@34e0e90, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe00309ce10
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] Demos: 2 - StopAnimator
    [junit] Demos: 3 - !Visible
    [junit] Demos: 4 - Visible
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe00309ce10
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Demos: 5 - X Container
    [junit] Demos: 6 - X Frame
    [junit] Demos: 7 - X GLWindow
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] Demos: 8 - X DisturbanceThread
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] $
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79fcf790, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe0030c1df0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 529x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7fe0030c1df0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe0030c1df0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] Demos: 2 - !visible
    [junit] Demos: 3 - !visible
    [junit] Demos: 4 - X frame
    [junit] Demos: 5 - X frame
    [junit] Demos: 6 - X GLWindow
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] Demos: 7 - X DisturbanceThread
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK [T main @ 1372159448587 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 2.161 sec
    [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 5.257 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 31.499 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159417179 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159439203 ms +++ localhost/127.0.0.1:59999 - Locked within 22032 ms, 23 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] $
    [junit] Demos: 1 - Visible
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@34e0e90, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe00309ce10
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] Demos: 2 - StopAnimator
    [junit] Demos: 3 - !Visible
    [junit] Demos: 4 - Visible
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe00309ce10
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Demos: 5 - X Container
    [junit] Demos: 6 - X Frame
    [junit] Demos: 7 - X GLWindow
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] Demos: 8 - X DisturbanceThread
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] $
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79fcf790, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe0030c1df0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 529x402
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7fe0030c1df0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 418x346
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fe0030c1df0
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] Demos: 2 - !visible
    [junit] Demos: 3 - !visible
    [junit] Demos: 4 - X frame
    [junit] Demos: 5 - X frame
    [junit] Demos: 6 - X GLWindow
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] Demos: 7 - X DisturbanceThread
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
    [junit] SLOCK [T main @ 1372159448587 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1372159448587 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT
    [junit] SLOCK [T main @ 1372159450282 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159461302 ms +++ localhost/127.0.0.1:59999 - Locked within 11028 ms, 12 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159463380 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@741827d1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44b09697
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@256eb6bc
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79f03d7
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159463379 d 87ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159463469 d 13ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159463499 d 0ms]]
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] WindowUpdateEvent[[ 0 / 0  528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159463573 d 1ms]]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159464182 d 3ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159464185 d 13ms]]
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159465396 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159465406 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159465490 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@42238016, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78979f67
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159465490 d 31ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159465521 d 12ms]]
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] WindowUpdateEvent[[ 0 / 0  528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159465537 d 21ms]]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159466202 d 3ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159466205 d 8ms]]
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159467399 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159467401 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159467465 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79b66b06, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@372c9557
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50009f0d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58ca3783
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159467464 d 44ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159467508 d 12ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159467527 d 0ms]]
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159467576 d 0ms]]
    [junit] WindowUpdateEvent[[ 0 / 0  640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159467576 d 2ms]]]
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159468721 d 1ms]]
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159468724 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159468813 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e879860, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4824de7d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c8b058b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b192059
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159468812 d 28ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159468840 d 21ms]]
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159468863 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] WindowUpdateEvent[[ 0 / 0  640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159468867 d 28ms]]]
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159470043 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159470046 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
    [junit] SLOCK [T main @ 1372159470155 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 19.982 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159450282 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159461302 ms +++ localhost/127.0.0.1:59999 - Locked within 11028 ms, 12 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159463380 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@741827d1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44b09697
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@256eb6bc
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79f03d7
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159463379 d 87ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159463469 d 13ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159463499 d 0ms]]
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] WindowUpdateEvent[[ 0 / 0  528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159463573 d 1ms]]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159464182 d 3ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159464185 d 13ms]]
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159465396 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159465406 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159465490 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@42238016, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78979f67
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159465490 d 31ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159465521 d 12ms]]
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] WindowUpdateEvent[[ 0 / 0  528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159465537 d 21ms]]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159466202 d 3ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159466205 d 8ms]]
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159467399 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159467401 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159467465 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79b66b06, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@372c9557
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50009f0d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58ca3783
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159467464 d 44ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159467508 d 12ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159467527 d 0ms]]
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159467576 d 0ms]]
    [junit] WindowUpdateEvent[[ 0 / 0  640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159467576 d 2ms]]]
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159468721 d 1ms]]
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159468724 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159468813 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e879860, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4824de7d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c8b058b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b192059
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159468812 d 28ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159468840 d 21ms]]
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159468863 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] WindowUpdateEvent[[ 0 / 0  640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159468867 d 28ms]]]
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159470043 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159470046 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
    [junit] SLOCK [T main @ 1372159470155 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParenting01NewtChildOnAWTParentLayouted took 4.121 sec
    [junit] Testcase: testWindowParenting02NewtChildOnAWTParentLayoutedDef took 1.998 sec
    [junit] Testcase: testWindowParenting03NewtChildOnAWTParentDirect took 1.321 sec
    [junit] Testcase: testWindowParenting04NewtChildOnAWTParentDirectDef took 1.31 sec
    [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 19.982 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159450282 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159461302 ms +++ localhost/127.0.0.1:59999 - Locked within 11028 ms, 12 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159463380 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@741827d1, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44b09697
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@256eb6bc
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79f03d7
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159463379 d 87ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159463469 d 13ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159463499 d 0ms]]
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] WindowUpdateEvent[[ 0 / 0  528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159463573 d 1ms]]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159464182 d 3ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159464185 d 13ms]]
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf352a62f0
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159465396 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159465406 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159465490 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@42238016, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78979f67
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159465490 d 31ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159465521 d 12ms]]
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] WindowUpdateEvent[[ 0 / 0  528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159465537 d 21ms]]]
    [junit] NewtCanvasAWT.attachNewtChild.2: size 528x402
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159466202 d 3ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159466205 d 8ms]]
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fbf33cde1c0
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159467399 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159467401 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159467465 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@79b66b06, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@372c9557
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50009f0d
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58ca3783
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159467464 d 44ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159467508 d 12ms]]
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159467527 d 0ms]]
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159467576 d 0ms]]
    [junit] WindowUpdateEvent[[ 0 / 0  640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159467576 d 2ms]]]
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf33cb7a60
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159468721 d 1ms]]
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159468724 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
    [junit] NewtCanvasAWT.attachNewtChild.2: size 640x458
    [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159468813 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e879860, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4824de7d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c8b058b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b192059
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159468812 d 28ms]]
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159468840 d 21ms]]
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159468863 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] WindowUpdateEvent[[ 0 / 0  640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159468867 d 28ms]]]
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fbf352b9510
    [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159470043 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
    [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159470046 d 0ms]]
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
    [junit] SLOCK [T main @ 1372159470155 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT
    [junit] SLOCK [T main @ 1372159471623 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159508684 ms +++ localhost/127.0.0.1:59999 - Locked within 37070 ms, 38 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
    [junit] ******* Cont1 setVisible
    [junit] ******* Cont2 setVisible
    [junit] ******* Frame setVisible
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3209fa8f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30c06258
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7f8978caf9c0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
    [junit] ******* Cont1 setVisible
    [junit] ******* Cont2 setVisible
    [junit] ******* Frame setVisible
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4402a6ff, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc9766
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a57e787
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41217e67
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7f897a3d0760
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4824de7d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c8b058b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b192059
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e9ac0f5
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7f8978c54ed0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 42.251 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159471623 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159508684 ms +++ localhost/127.0.0.1:59999 - Locked within 37070 ms, 38 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
    [junit] ******* Cont1 setVisible
    [junit] ******* Cont2 setVisible
    [junit] ******* Frame setVisible
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3209fa8f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30c06258
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7f8978caf9c0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
    [junit] ******* Cont1 setVisible
    [junit] ******* Cont2 setVisible
    [junit] ******* Frame setVisible
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4402a6ff, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc9766
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a57e787
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41217e67
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 42.251 sec
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7f897a3d0760
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4824de7d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c8b058b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b192059
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e9ac0f5
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7f8978c54ed0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
    [junit] SLOCK [T main @ 1372159513765 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParenting1AWTOneNewtChilds01 took 1.782 sec
    [junit] Testcase: testWindowParenting1AWTTwoNewtChilds01 took 1.824 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 42.251 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159471623 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159508684 ms +++ localhost/127.0.0.1:59999 - Locked within 37070 ms, 38 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
    [junit] ******* Cont1 setVisible
    [junit] ******* Cont2 setVisible
    [junit] ******* Frame setVisible
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@3209fa8f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30c06258
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7f8978caf9c0
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
    [junit] ******* Cont1 setVisible
    [junit] ******* Cont2 setVisible
    [junit] ******* Frame setVisible
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4402a6ff, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc9766
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a57e787
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41217e67
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7f897a3d0760
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x266
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@4824de7d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c8b058b
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b192059
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e9ac0f5
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7f8978c54ed0
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
    [junit] SLOCK [T main @ 1372159513765 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1372159513765 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT
    [junit] SLOCK [T main @ 1372159515172 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159550230 ms +++ localhost/127.0.0.1:59999 - Locked within 35067 ms, 36 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@45c1f5b2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1aa720
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1aa720
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@10987197, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1d1570
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fb0ec1d1570
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1d1570
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fb0ec1d1570
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1d1570
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1aa720
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1aa720
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1d1570
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@40be76c7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1ba220
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1ba220
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@46dd75a4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75568654
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b32627
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@348dcd5d
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0eacd6e90
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fb0eacd6e90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0eacd6e90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fb0eacd6e90
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0eacd6e90
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1ba220
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1ba220
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0eacd6e90
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 43.502 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159515172 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159550230 ms +++ localhost/127.0.0.1:59999 - Locked within 35067 ms, 36 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@45c1f5b2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1aa720
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1aa720
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@10987197, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1d1570
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fb0ec1d1570
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1d1570
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fb0ec1d1570
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1d1570
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1aa720
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1aa720
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1d1570
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@40be76c7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1ba220
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1ba220
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@46dd75a4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75568654
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b32627
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@348dcd5d
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0eacd6e90
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fb0eacd6e90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0eacd6e90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fb0eacd6e90
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0eacd6e90
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1ba220
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1ba220
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] SLOCK [T main @ 1372159558525 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0eacd6e90
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
    [junit] SLOCK [T main @ 1372159558525 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: winHopFrame2FrameDirectHop took 3.784 sec
    [junit] Testcase: winHopFrame2FrameDetachFirst took 3.015 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 43.502 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159515172 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159550230 ms +++ localhost/127.0.0.1:59999 - Locked within 35067 ms, 36 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@45c1f5b2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1aa720
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1aa720
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@10987197, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1d1570
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fb0ec1d1570
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1d1570
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fb0ec1d1570
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1d1570
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1aa720
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1aa720
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1d1570
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
    [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@40be76c7, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [junit] 	null
    [junit] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [junit]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [junit]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1ba220
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1ba220
    [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@46dd75a4, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75568654
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b32627
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@348dcd5d
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0eacd6e90
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fb0eacd6e90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0eacd6e90
    [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fb0eacd6e90
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0eacd6e90
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1ba220
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0ec1ba220
    [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN
    [junit] NewtCanvasAWT.attachNewtChild.2: size 288x322
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fb0eacd6e90
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
    [junit] SLOCK [T main @ 1372159558525 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [junit] ------------- ---------------- ---------------
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT
    [junit] SLOCK [T main @ 1372159560276 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159573303 ms +++ localhost/127.0.0.1:59999 - Locked within 13037 ms, 14 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
    [junit] FTKL.fwd-keys: ctrl pressed TAB
    [junit] FTKL.fwd-keys: pressed TAB
    [junit] FTKL.bwd-keys: shift ctrl pressed TAB
    [junit] FTKL.bwd-keys: pressed BACK_SPACE
    [junit] FTKL.bwd-keys: shift pressed TAB
    [junit] NewtCanvasAWT.attachNewtChild.2: size 178x278
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159575352 d 1ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@67071c84, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159575371 d 0ms]]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3496212a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4c6320
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2719f1f
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fd65a8cced0
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 150x172
    [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159576779 d 0ms]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x9, sym 0x9, char '	' (0x9), printable false, modifier false, action true, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159576819 d 2ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button1,240,22,60x278,label=EAST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159577325 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159577779 d 0ms]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x8, sym 0x8, char '' (0x7f), printable false, modifier false, action true, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159577827 d 4ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159578336 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159578792 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159579093 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159579398 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159579707 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
    [junit] FTKL.fwd-keys: ctrl pressed TAB
    [junit] FTKL.fwd-keys: pressed TAB
    [junit] FTKL.bwd-keys: shift ctrl pressed TAB
    [junit] FTKL.bwd-keys: pressed BACK_SPACE
    [junit] FTKL.bwd-keys: shift pressed TAB
    [junit] NewtCanvasAWT.attachNewtChild.2: size 178x278
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159579788 d 0ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@31a3ca10, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5edf2d38
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e11e831
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39a2f02e
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fd65a8ec310
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fd65a8ec310
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fd65a8ec310
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159579929 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 150x172
    [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159581245 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159581803 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159582257 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159582813 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159583268 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159583469 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159583671 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 23.962 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159560276 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159573303 ms +++ localhost/127.0.0.1:59999 - Locked within 13037 ms, 14 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
    [junit] FTKL.fwd-keys: ctrl pressed TAB
    [junit] FTKL.fwd-keys: pressed TAB
    [junit] FTKL.bwd-keys: shift ctrl pressed TAB
    [junit] FTKL.bwd-keys: pressed BACK_SPACE
    [junit] FTKL.bwd-keys: shift pressed TAB
    [junit] NewtCanvasAWT.attachNewtChild.2: size 178x278
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159575352 d 1ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@67071c84, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159575371 d 0ms]]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3496212a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4c6320
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2719f1f
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fd65a8cced0
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 150x172
    [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159576779 d 0ms]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x9, sym 0x9, char '	' (0x9), printable false, modifier false, action true, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159576819 d 2ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button1,240,22,60x278,label=EAST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159577325 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159577779 d 0ms]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x8, sym 0x8, char '' (0x7f), printable false, modifier false, action true, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159577827 d 4ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159578336 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159578792 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159579093 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159579398 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159579707 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
    [junit] FTKL.fwd-keys: ctrl pressed TAB
    [junit] FTKL.fwd-keys: pressed TAB
    [junit] FTKL.bwd-keys: shift ctrl pressed TAB
    [junit] FTKL.bwd-keys: pressed BACK_SPACE
    [junit] FTKL.bwd-keys: shift pressed TAB
    [junit] NewtCanvasAWT.attachNewtChild.2: size 178x278
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159579788 d 0ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@31a3ca10, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5edf2d38
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e11e831
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39a2f02e
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fd65a8ec310
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fd65a8ec310
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fd65a8ec310
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159579929 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 150x172
    [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159581245 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159581803 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159582257 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159582813 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159583268 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159583469 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159583671 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
    [junit] SLOCK [T main @ 1372159584112 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParentingAWTFocusTraversal01Onscreen took 4.983 sec
    [junit] Testcase: testWindowParentingAWTFocusTraversal02Offscreen took 4.288 sec
    [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 23.962 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159560276 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159573303 ms +++ localhost/127.0.0.1:59999 - Locked within 13037 ms, 14 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
    [junit] FTKL.fwd-keys: ctrl pressed TAB
    [junit] FTKL.fwd-keys: pressed TAB
    [junit] FTKL.bwd-keys: shift ctrl pressed TAB
    [junit] FTKL.bwd-keys: pressed BACK_SPACE
    [junit] FTKL.bwd-keys: shift pressed TAB
    [junit] NewtCanvasAWT.attachNewtChild.2: size 178x278
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159575352 d 1ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@67071c84, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159575371 d 0ms]]
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3496212a
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4c6320
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2719f1f
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fd65a8cced0
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 150x172
    [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159576779 d 0ms]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x9, sym 0x9, char '	' (0x9), printable false, modifier false, action true, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159576819 d 2ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button1,240,22,60x278,label=EAST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159577325 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159577779 d 0ms]]
    [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x8, sym 0x8, char '' (0x7f), printable false, modifier false, action true, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159577827 d 4ms]]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159578336 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159578792 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159579093 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159579398 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159579707 d 0ms]]
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
    [junit] FTKL.fwd-keys: ctrl pressed TAB
    [junit] FTKL.fwd-keys: pressed TAB
    [junit] FTKL.bwd-keys: shift ctrl pressed TAB
    [junit] FTKL.bwd-keys: pressed BACK_SPACE
    [junit] FTKL.bwd-keys: shift pressed TAB
    [junit] NewtCanvasAWT.attachNewtChild.2: size 178x278
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159579788 d 0ms]]
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@31a3ca10, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5edf2d38
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e11e831
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39a2f02e
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fd65a8ec310
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fd65a8ec310
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7fd65a8ec310
    [junit] ******** clearAWTFocus.0
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159579929 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS AWT  LOST   TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] ******** clearAWTFocus.X
    [junit] toFront: robot pos: 150x172
    [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] requestFocus: click, d: 501 ms
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159581245 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159581803 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159582257 d 0ms]]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159582813 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159583268 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT LOST   [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159583469 d 0ms]]
    [junit] FOCUS AWT  GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159583671 d 0ms]]
    [junit] FOCUS AWT  LOST   PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
    [junit] SLOCK [T main @ 1372159584112 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms
    [junit] ------------- ---------------- ---------------
    [junit] SLOCK [T main @ 1372159584112 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT
    [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT
    [junit] SLOCK [T main @ 1372159585630 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159589639 ms +++ localhost/127.0.0.1:59999 - Locked within 4018 ms, 5 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
    [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
    [junit] 0:0 apple.awt.CGraphicsConfig@7a7cd37a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Chosen 0:0 apple.awt.CGraphicsConfig@7a7cd37a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2911ded2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d98defc
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@604bfe6b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d2c5431
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa929cc2580
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
    [junit] SLOCK [T main @ 1372159592332 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.856 sec
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159585630 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159589639 ms +++ localhost/127.0.0.1:59999 - Locked within 4018 ms, 5 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
    [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
    [junit] 0:0 apple.awt.CGraphicsConfig@7a7cd37a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Chosen 0:0 apple.awt.CGraphicsConfig@7a7cd37a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2911ded2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d98defc
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@604bfe6b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d2c5431
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa929cc2580
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
    [junit] SLOCK [T main @ 1372159592332 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [junit] ------------- ---------------- ---------------
    [junit] 
    [junit] Testcase: testWindowParenting1AWTOneNewtChild01 took 1.118 sec
    [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.856 sec
    [junit] 
    [junit] ------------- Standard Error -----------------
    [junit] SLOCK [T main @ 1372159585630 ms III localhost/127.0.0.1:59999 - Wait for lock
    [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [junit] SLOCK [T main @ 1372159589639 ms +++ localhost/127.0.0.1:59999 - Locked within 4018 ms, 5 attempts
    [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
    [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
    [junit] 0:0 apple.awt.CGraphicsConfig@7a7cd37a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] Chosen 0:0 apple.awt.CGraphicsConfig@7a7cd37a[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
    [junit] NewtCanvasAWT.attachNewtChild.2: size 400x200
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ...
    [junit] GearsES2 init on Thread[main-AWTAnimator,5,main]
    [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [junit] GL_VENDOR: NVIDIA Corporation
    [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [junit] GL_VERSION: 2.1 NVIDIA-7.32.12
    [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [junit] GL FBO: basic true, full true
    [junit] GL Profile: GLProfile[GL2/GL2.hw]
    [junit] GL Renderer Quirks:[NoOffscreenBitmap]
    [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2911ded2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d98defc
    [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@604bfe6b
    [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d2c5431
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN
    [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa929cc2580
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... 
    [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
    [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
    [junit] SLOCK [T main @ 1372159592332 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [junit] ------------- ---------------- ---------------
     [echo] gluegen.basename: gluegen
     [echo] jogl.basename: jogl

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.jar.codebase        Codebase: *.jogamp.org
     [echo] jogamp.version             2.0.2-rc-20130625
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

declare.common:

test.compile.check:
     [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar

test.compile:

junit.run.swt.headless:
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] SLOCK [T Thread-1 @ 1372159594915 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: startTest(test01GL2ES2)
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1372159613948 ms +++ localhost/127.0.0.1:59999 - Locked within 19056 ms, 20 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] Loop 1/1
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window resized: 0/0 640x458
    [apply] window resized: 0/0 640x458
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1eb3319f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc4f0f8
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3aa83a13
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a7cd37a
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7feec3cc8db0
    [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window pos/siz: 0/0 640x458, [ l 0, r 0 - t 0, b 0 - 0x0]
    [apply] QUIT Window Thread[Thread-1,5,main]
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3
    [apply] junit.framework.TestListener: endTest(test01GL2ES2)
    [apply] junit.framework.TestListener: startTest(test02GL3)
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] window resized: 0/0 640x458
    [apply] window resized: 0/0 640x458
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL3/GL3.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@556917ee, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fe8ce8
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad4d66b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b49105b
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7feec512cf50
    [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] window pos/siz: 0/0 640x458, [ l 0, r 0 - t 0, b 0 - 0x0]
    [apply] QUIT Window Thread[Thread-1,5,main]
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-1,5,main]
    [apply] junit.framework.TestListener: endTest(test02GL3)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3
    [apply] SLOCK [T Thread-1 @ 1372159618848 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 24.041 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-1 @ 1372159594915 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1372159613948 ms +++ localhost/127.0.0.1:59999 - Locked within 19056 ms, 20 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] Loop 1/1
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window resized: 0/0 640x458
    [apply] window resized: 0/0 640x458
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@1eb3319f, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc4f0f8
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3aa83a13
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a7cd37a
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7feec3cc8db0
    [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window pos/siz: 0/0 640x458, [ l 0, r 0 - t 0, b 0 - 0x0]
    [apply] QUIT Window Thread[Thread-1,5,main]
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] window resized: 0/0 640x458
    [apply] window resized: 0/0 640x458
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL3/GL3.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@556917ee, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fe8ce8
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad4d66b
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b49105b
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7feec512cf50
    [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] window pos/siz: 0/0 640x458, [ l 0, r 0 - t 0, b 0 - 0x0]
    [apply] QUIT Window Thread[Thread-1,5,main]
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] QUIT Window Thread[Thread-1,5,main]
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3
    [apply] SLOCK [T Thread-1 @ 1372159618848 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01GL2ES2 took 3.491 sec
    [apply] Testcase: test02GL3 took 1.327 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] SLOCK [T Thread-1 @ 1372159620461 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1372159629477 ms +++ localhost/127.0.0.1:59999 - Locked within 9040 ms, 10 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2
    [apply] junit.framework.TestListener: startTest(test01GL2ES2)
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] Loop 1/1
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window pos/siz: Point {0, 0} 640x458
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2be2befa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aeaf40c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5d391d
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe500c73e60
    [apply] junit.framework.TestListener: endTest(test01GL2ES2)
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3
    [apply] junit.framework.TestListener: startTest(test02GL3)
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] window pos/siz: Point {0, 0} 640x458
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL3/GL3.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48ea48be, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c78bc3b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ddc4c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@477a1767
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe500c66620
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] junit.framework.TestListener: endTest(test02GL3)
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 13.478 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-1 @ 1372159620461 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1372159629477 ms +++ localhost/127.0.0.1:59999 - Locked within 9040 ms, 10 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] Loop 1/1
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] window pos/siz: Point {0, 0} 640x458
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2be2befa, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aeaf40c
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5d391d
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe500c73e60
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3
    [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] window pos/siz: Point {0, 0} 640x458
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1-Animator,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 3.2 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL3/GL3.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@48ea48be, 3.2 (hardware) - 3.2 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c78bc3b
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ddc4c
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@477a1767
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe500c66620
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3
    [apply] SLOCK [T Thread-1 @ 1372159633838 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01GL2ES2 took 3.119 sec
    [apply] Testcase: test02GL3 took 1.161 sec
    [apply] SLOCK [T Thread-1 @ 1372159633838 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
     [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn
    [apply] junit.framework.TestListener: tests to run: 4
    [apply] SLOCK [T Thread-1 @ 1372159635432 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1372159641472 ms +++ localhost/127.0.0.1:59999 - Locked within 6061 ms, 7 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
    [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] junit.framework.TestListener: startTest(preAttach_WithAnimator)
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d7b6643, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5df4e571
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79038de7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9423864e20
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9423864e20
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9423864e20
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9423864e20
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9423864e20
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
    [apply] junit.framework.TestListener: endTest(preAttach_WithAnimator)
    [apply] junit.framework.TestListener: startTest(preAttach_NoAnimator)
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@427eb6e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e1551b0
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79a61172
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c391c3
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9422c66020
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9422c66020
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9422c66020
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9422c66020
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9422c66020
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9422c66020
    [apply] junit.framework.TestListener: endTest(preAttach_NoAnimator)
    [apply] junit.framework.TestListener: startTest(postAttach_WithAnimator)
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@62c2ee15, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9cd75a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fe8ce8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad4d66b
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9423864e20
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9423864e20
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9423864e20
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9423864e20
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread-1-Animator: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] junit.framework.TestListener: endTest(postAttach_WithAnimator)
    [apply] junit.framework.TestListener: startTest(test_MultisampleAndAlpha)
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
    [apply] 
    [apply] req. msaa: true
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] has  msaa: true
    [apply] 
    [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
    [apply] reshape ..
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
    [apply] junit.framework.TestListener: endTest(test_MultisampleAndAlpha)
    [apply] SLOCK [T Thread-1 @ 1372159645735 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 10.395 sec
    [apply] ------------- Standard Output ---------------
    [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-1 @ 1372159635432 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1372159641472 ms +++ localhost/127.0.0.1:59999 - Locked within 6061 ms, 7 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5d7b6643, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5df4e571
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79038de7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9423864e20
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9423864e20
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9423864e20
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9423864e20
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9423864e20
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@427eb6e2, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e1551b0
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79a61172
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c391c3
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9422c66020
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9422c66020
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9422c66020
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9422c66020
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9422c66020
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9422c66020
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@62c2ee15, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9cd75a
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fe8ce8
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad4d66b
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9423864e20
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9423864e20
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9423864e20
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f9423864e20
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread-1-Animator: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
    [apply] 
    [apply] req. msaa: true
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] has  msaa: true
    [apply] 
    [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=4, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
    [apply] reshape ..
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
    [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
    [apply] SLOCK [T Thread-1 @ 1372159645735 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: preAttach_WithAnimator took 1.325 sec
    [apply] Testcase: preAttach_NoAnimator took 0.591 sec
    [apply] Testcase: postAttach_WithAnimator took 0.521 sec
    [apply] Testcase: test_MultisampleAndAlpha took 0.58 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec
    [apply] SLOCK [T Thread-1 @ 1372159647348 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] junit.framework.TestListener: tests to run: 3
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1372159655365 ms +++ localhost/127.0.0.1:59999 - Locked within 8036 ms, 9 attempts
    [apply] junit.framework.TestListener: startTest(test01JOGLGLCanvas)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] **** Pre Shell Open
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5c1ae90c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@731d2572
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e859a68
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@755c62bc
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa939960ca0
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fa939960ca0
    [apply] **** Post Shell Open
    [apply] [A-0 shallStop false]
    [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
    [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
    [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
    [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
    [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
    [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
    [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
    [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
    [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
    [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
    [apply] *R-Exit* shallStop true
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] EDT Counter before exit: SWT 10, NEWT 0
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
    [apply] **** Pre Shell Open
    [apply] junit.framework.TestListener: endTest(test01JOGLGLCanvas)
    [apply] junit.framework.TestListener: startTest(test02NewtCanvasSWTSimple)
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5c001eb0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1eb3319f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67ecd78
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ee3849c
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa9399a9b00
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fa9399a9b00
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa9399a9b00
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fa9399a9b00
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fa9399a9b00
    [apply] **** Post Shell Open
    [apply] [A-0 shallStop false]
    [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
    [apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
    [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
    [apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
    [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
    [apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
    [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
    [apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
    [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
    [apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
    [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
    [apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
    [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
    [apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
    [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
    [apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
    [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
    [apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
    [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
    [apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
    [apply] *R-Exit* shallStop true
    [apply] junit.framework.TestListener: endTest(test02NewtCanvasSWTSimple)
    [apply] junit.framework.TestListener: startTest(test02NewtCanvasSWTPreVisible)
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] EDT Counter before exit: SWT 10, NEWT 10
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2814a18d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@627a4489
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4929b0e1
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@501ba94d
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fa9399bc380
    [apply] Thread[Thread-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fa9399bc380
    [apply] **** Pre Shell Open
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa9399bc380
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fa9399bc380
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa9399bc380
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fa9399bc380
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa9399bc380
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fa9399bc380
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fa9399bc380
    [apply] **** Post Shell Open
    [apply] [A-0 shallStop false]
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fa9399bc380
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fa9399bc380
    [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
    [apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
    [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
    [apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
    [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
    [apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
    [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
    [apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
    [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
    [apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
    [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
    [apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
    [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
    [apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
    [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
    [apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
    [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
    [apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
    [apply] junit.framework.TestListener: endTest(test02NewtCanvasSWTPreVisible)
    [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
    [apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
    [apply] *R-Exit* shallStop true
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] EDT Counter before exit: SWT 10, NEWT 10
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
    [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 13.511 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-1 @ 1372159647348 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1372159655365 ms +++ localhost/127.0.0.1:59999 - Locked within 8036 ms, 9 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] **** Pre Shell Open
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5c1ae90c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@731d2572
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e859a68
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@755c62bc
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa939960ca0
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fa939960ca0
    [apply] **** Post Shell Open
    [apply] [A-0 shallStop false]
    [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
    [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
    [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
    [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
    [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
    [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
    [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
    [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
    [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
    [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
    [apply] *R-Exit* shallStop true
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] EDT Counter before exit: SWT 10, NEWT 0
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
    [apply] **** Pre Shell Open
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5c001eb0, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1eb3319f
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67ecd78
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ee3849c
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa9399a9b00
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fa9399a9b00
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa9399a9b00
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fa9399a9b00
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fa9399a9b00
    [apply] **** Post Shell Open
    [apply] [A-0 shallStop false]
    [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
    [apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
    [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
    [apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
    [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
    [apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
    [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
    [apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
    [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
    [apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
    [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
    [apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
    [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
    [apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
    [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
    [apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
    [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
    [apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
    [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
    [apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
    [apply] *R-Exit* shallStop true
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] EDT Counter before exit: SWT 10, NEWT 10
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@2814a18d, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@627a4489
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4929b0e1
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@501ba94d
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fa9399bc380
    [apply] Thread[Thread-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fa9399bc380
    [apply] **** Pre Shell Open
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa9399bc380
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fa9399bc380
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa9399bc380
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fa9399bc380
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa9399bc380
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fa9399bc380
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fa9399bc380
    [apply] **** Post Shell Open
    [apply] [A-0 shallStop false]
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fa9399bc380
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fa9399bc380
    [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
    [apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
    [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
    [apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
    [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
    [apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
    [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
    [apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
    [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
    [apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
    [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
    [apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
    [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
    [apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
    [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
    [apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
    [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
    [apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
    [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
    [apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
    [apply] *R-Exit* shallStop true
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] EDT Counter before exit: SWT 10, NEWT 10
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
    [apply] SLOCK [T Thread-1 @ 1372159660711 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test01JOGLGLCanvas took 2.455 sec
    [apply] Testcase: test02NewtCanvasSWTSimple took 0.73 sec
    [apply] Testcase: test02NewtCanvasSWTPreVisible took 2.083 sec
    [apply] SLOCK [T Thread-1 @ 1372159660711 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms
     [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T Thread-1 @ 1372159662273 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1372159671293 ms +++ localhost/127.0.0.1:59999 - Locked within 9031 ms, 10 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
    [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] junit.framework.TestListener: startTest(test)
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] resize
    [apply] paint
    [apply] junit.framework.TestListener: endTest(test)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
    [apply] SLOCK [T Thread-1 @ 1372159673854 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.661 sec
    [apply] ------------- Standard Output ---------------
    [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-1 @ 1372159662273 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1372159671293 ms +++ localhost/127.0.0.1:59999 - Locked within 9031 ms, 10 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] resize
    [apply] paint
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
    [apply] SLOCK [T Thread-1 @ 1372159673854 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test took 1.043 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] SLOCK [T Thread-1 @ 1372159675518 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1372159680527 ms +++ localhost/127.0.0.1:59999 - Locked within 5032 ms, 6 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] junit.framework.TestListener: startTest(test)
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7b7a4989, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421690ab
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5773ec72
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff0b905f8d0
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ff0b905f8d0
    [apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] junit.framework.TestListener: endTest(test)
    [apply] junit.framework.TestListener: startTest(test_MultisampleAndAlpha)
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
    [apply] 
    [apply] req. msaa: true
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] has  msaa: true
    [apply] 
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
    [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
    [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
    [apply] junit.framework.TestListener: endTest(test_MultisampleAndAlpha)
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.009 sec
    [apply] --++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
    [apply] SLOCK [T Thread-1 @ 1372159683400 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
    [apply] ----------- Standard Output ---------------
    [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
    [apply] ------------- ---------------- ---------------
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-1 @ 1372159675518 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1372159680527 ms +++ localhost/127.0.0.1:59999 - Locked within 5032 ms, 6 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7b7a4989, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421690ab
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5773ec72
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7ff0b905f8d0
    [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7ff0b905f8d0
    [apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
    [apply] 
    [apply] req. msaa: true
    [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] Chosen   : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] has  msaa: true
    [apply] 
    [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] reshape ..
    [apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
    [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
    [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
    [apply] SLOCK [T Thread-1 @ 1372159683400 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test took 1.03 sec
    [apply] Testcase: test_MultisampleAndAlpha took 0.462 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T Thread-1 @ 1372159684932 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1372159692944 ms +++ localhost/127.0.0.1:59999 - Locked within 8032 ms, 9 attempts
    [apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy1)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] Thread[Thread-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3288df60, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8582cb2c90
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8582cb2c90
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
    [apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy1)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
    [apply] SLOCK [T Thread-1 @ 1372159695478 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.633 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-1 @ 1372159684932 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1372159692944 ms +++ localhost/127.0.0.1:59999 - Locked within 8032 ms, 9 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] Thread[Thread-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3288df60, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8582cb2c90
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8582cb2c90
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
    [apply] SLOCK [T Thread-1 @ 1372159695478 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.2 sec
     [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT
    [apply] junit.framework.TestListener: tests to run: 2
    [apply] SLOCK [T Thread-1 @ 1372159697047 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1372159708064 ms +++ localhost/127.0.0.1:59999 - Locked within 11043 ms, 12 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
    [apply] junit.framework.TestListener: startTest(winHopFrame2FrameDirectHop)
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] Thread[Thread-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3677eaf8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5c0c16c0
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5c0c16c0
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@620a3d3b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@337ec9f7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48fd918a
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5c0f5950
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7f8c5c0f5950
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5c0f5950
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7f8c5c0f5950
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7f8c5c0f5950
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5c0f5950
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5c0c16c0
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5c0c16c0
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5c0f5950
    [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
    [apply] junit.framework.TestListener: endTest(winHopFrame2FrameDirectHop)
    [apply] junit.framework.TestListener: startTest(winHopFrame2FrameDetachFirst)
    [apply] Thread[Thread-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5097d026, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5ac68580
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5ac68580
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@18987a33, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79a61172
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c391c3
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a969c29
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5c50da20
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7f8c5c50da20
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5c50da20
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7f8c5c50da20
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7f8c5c50da20
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5c50da20
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5ac68580
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5ac68580
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5c50da20
    [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] junit.framework.TestListener: endTest(winHopFrame2FrameDetachFirst)
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
    [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 17.075 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T Thread-1 @ 1372159697047 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T Thread-1 @ 1372159708064 ms +++ localhost/127.0.0.1:59999 - Locked within 11043 ms, 12 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] Thread[Thread-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3677eaf8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5c0c16c0
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5c0c16c0
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@620a3d3b, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@337ec9f7
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48fd918a
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5c0f5950
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7f8c5c0f5950
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5c0f5950
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7f8c5c0f5950
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7f8c5c0f5950
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5c0f5950
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5c0c16c0
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5c0c16c0
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5c0f5950
    [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
    [apply] Thread[Thread-1,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@5097d026, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=3, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5ac68580
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5ac68580
    [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1,5,main] GearsES2.init ...
    [apply] GearsES2 init on Thread[Thread-1,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@18987a33, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79a61172
    [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c391c3
    [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a969c29
    [apply] Thread[Thread-1,5,main] GearsES2.init FIN
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5c50da20
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7f8c5c50da20
    [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5c50da20
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7f8c5c50da20
    [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7f8c5c50da20
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5c50da20
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5ac68580
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5ac68580
    [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN
    [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f8c5c50da20
    [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... 
    [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
    [apply] Thread[Thread-1,5,main] GearsES2.dispose ... 
    [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
    [apply] SLOCK [T Thread-1 @ 1372159714032 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: winHopFrame2FrameDirectHop took 2.534 sec
    [apply] Testcase: winHopFrame2FrameDetachFirst took 2.058 sec
    [apply] SLOCK [T Thread-1 @ 1372159714032 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms
     [echo] gluegen.basename: gluegen
     [echo] jogl.basename: jogl

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.jar.codebase        Codebase: *.jogamp.org
     [echo] jogamp.version             2.0.2-rc-20130625
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

declare.common:

test.compile.check:
     [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar

test.compile:

junit.run.swt.awt:
     [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T main @ 1372159716469 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T main @ 1372159718475 ms +++ localhost/127.0.0.1:59999 - Locked within 2051 ms, 3 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT - test
    [apply] junit.framework.TestListener: startTest(test)
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] 2013-06-25 13:28:39.608 java[24753:c07] _createMenuRef called with existing principal MenuRef already associated with menu
    [apply] 2013-06-25 13:28:39.609 java[24753:c07] (
    [apply] 	0   CoreFoundation                      0x00007fff93a59f56 __exceptionPreprocess + 198
    [apply] 	1   libobjc.A.dylib                     0x00007fff9375dd5e objc_exception_throw + 43
    [apply] 	2   CoreFoundation                      0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106
    [apply] 	3   CoreFoundation                      0x00007fff93a59d14 +[NSException raise:format:] + 116
    [apply] 	4   AppKit                              0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64
    [apply] 	5   AppKit                              0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148
    [apply] 	6   AppKit                              0x00007fff92b44ecf -[NSApplication finishLaunching] + 878
    [apply] 	7   libawt.jnilib                       0x000000010c03844e -[NSApplicationAWT finishLaunching] + 641
    [apply] 	8   libswt-pi-cocoa-4312.jnilib         0x000000010f1cf9ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89
    [apply] 	9   ???                                 0x0000000104c5feee 0x0 + 4375052014
    [apply] )
    [apply] centerMouse: robot pos: 200x269, onTitleBarIfWindow: false
    [apply] requestFocus: click, d: 301 ms
    [apply] [R-0 shallStop false, disposed false]
    [apply] [R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] [K-0]
    [apply] [K-0]
    [apply] [R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] [R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] .[R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] [K-1]
    [apply] [R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] [R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] .[R-n shallStop false, disposed false]
    [apply] [K-2]
    [apply] [R-i shallStop false, disposed false]
    [apply] .[R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] [K-3]
    [apply] [R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] [R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] .*R-Exit* shallStop true, disposed false
    [apply] *K-Exit*
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT - test
    [apply] junit.framework.TestListener: endTest(test)
    [apply] SLOCK [T main @ 1372159722221 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [apply] 2013-06-25 13:28:42.239 java[24753:c07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.872 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T main @ 1372159716469 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T main @ 1372159718475 ms +++ localhost/127.0.0.1:59999 - Locked within 2051 ms, 3 attempts
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT - test
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] centerMouse: robot pos: 200x269, onTitleBarIfWindow: false
    [apply] requestFocus: click, d: 301 ms
    [apply] [R-0 shallStop false, disposed false]
    [apply] [R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] [K-0]
    [apply] [K-0]
    [apply] [R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] [R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] .[R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] [K-1]
    [apply] [R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] [R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] .[R-n shallStop false, disposed false]
    [apply] [K-2]
    [apply] [R-i shallStop false, disposed false]
    [apply] .[R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] [K-3]
    [apply] [R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] [R-n shallStop false, disposed false]
    [apply] [R-i shallStop false, disposed false]
    [apply] .*R-Exit* shallStop true, disposed false
    [apply] *K-Exit*
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT - test
    [apply] SLOCK [T main @ 1372159722221 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test took 3.659 sec
     [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn.xml
    [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn
    [apply] junit.framework.TestListener: tests to run: 1
    [apply] SLOCK [T main @ 1372159723574 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T main @ 1372159728583 ms +++ localhost/127.0.0.1:59999 - Locked within 5028 ms, 6 attempts
    [apply] junit.framework.TestListener: startTest(test)
    [apply] junit.framework.TestListener: endTest(test)
    [apply] setTestSupported: false
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test - Test not supported on this platform.
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test
    [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.374 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T main @ 1372159723574 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T main @ 1372159728583 ms +++ localhost/127.0.0.1:59999 - Locked within 5028 ms, 6 attempts
    [apply] setTestSupported: false
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test - Test not supported on this platform.
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test
    [apply] SLOCK [T main @ 1372159728861 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: test took 0.022 sec
    [apply] SLOCK [T main @ 1372159728861 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms
     [echo] Testing com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT.xml
    [apply] 2013-06-25 13:28:50.416 java[24764:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
    [apply] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT
    [apply] junit.framework.TestListener: tests to run: 6
    [apply] SLOCK [T main @ 1372159731575 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T main @ 1372159734583 ms +++ localhost/127.0.0.1:59999 - Locked within 3014 ms, 4 attempts
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] 2013-06-25 13:28:55.222 java[24764:c07] _createMenuRef called with existing principal MenuRef already associated with menu
    [apply] 2013-06-25 13:28:55.223 java[24764:c07] (
    [apply] 	0   CoreFoundation                      0x00007fff93a59f56 __exceptionPreprocess + 198
    [apply] 	1   libobjc.A.dylib                     0x00007fff9375dd5e objc_exception_throw + 43
    [apply] 	2   CoreFoundation                      0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106
    [apply] 	3   CoreFoundation                      0x00007fff93a59d14 +[NSException raise:format:] + 116
    [apply] 	4   AppKit                              0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64
    [apply] 	5   AppKit                              0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148
    [apply] 	6   AppKit                              0x00007fff92b44ecf -[NSApplication finishLaunching] + 878
    [apply] 	7   libawt.jnilib                       0x000000011239b44e -[NSApplicationAWT finishLaunching] + 641
    [apply] 	8   libswt-pi-cocoa-4312.jnilib         0x0000000115acf9ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89
    [apply] 	9   ???                                 0x000000010ad63eee 0x0 + 4476780270
    [apply] )
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[AWT-AppKit,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6691177, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.init FIN
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff573489ea0
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape FIN
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff573489ea0
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape FIN
    [apply] requestFocus: NEWT Component
    [apply] junit.framework.TestListener: startTest(testSingleButtonPressAndRelease)
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndRelease
    [apply] WAIT-till-done: eventDispatch() #0
    [apply] 
    [apply] >>>> _doSingleButtonPressAndRelease
    [apply] *** pressing button 1
    [apply] WAIT-till-done: eventDispatch() #1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7054f9f1/[I@5ae576d4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159738235 d 3ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(1):  PASSED
    [apply] *** releasing button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@edc86eb/[I@301db5ec, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159738286 d 7ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6e92b1a1/[I@60cbf9bd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159738286 d 8ms]]]
    [apply] WAIT-till-done: eventDispatch() #2
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(1):  PASSED
    [apply] *** pressing button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6f7918f0/[I@77546dbc, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159738338 d 1ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(2):  PASSED
    [apply] *** releasing button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@47f08ed8/[I@2322bce, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159738389 d 6ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2bd9e282/[I@6da5db4b, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159738389 d 6ms]]]
    [apply] WAIT-till-done: eventDispatch() #3
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(2):  PASSED
    [apply] *** pressing button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@23e0512a/[I@5bf0aecc, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159738441 d 0ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(3):  PASSED
    [apply] *** releasing button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1664023c/[I@7fcebc9f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159738492 d 5ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5dc1ac46/[I@561557c0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159738492 d 6ms]]]
    [apply] WAIT-till-done: eventDispatch() #4
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(3):  PASSED
    [apply] WAIT-till-done: eventDispatch() #5
    [apply] WAIT-till-done: DONE
    [apply] junit.framework.TestListener: endTest(testSingleButtonPressAndRelease)
    [apply] junit.framework.TestListener: startTest(testSingleButtonPressAndReleaseWithShift)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndRelease
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithShift
    [apply] WAIT-till-done: eventDispatch() #0
    [apply] 
    [apply] >>>> _doSingleButtonPressAndRelease
    [apply] WAIT-till-done: eventDispatch() #1
    [apply] WAIT-till-done: eventDispatch() #2
    [apply] *** pressing button 1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@786c1a82/[I@1408a92, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159741775 d 3ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1):  PASSED
    [apply] *** releasing button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@344977e2/[I@435db13f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159741826 d 9ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3c1fc1a6/[I@48e29820, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159741826 d 9ms]]]
    [apply] WAIT-till-done: eventDispatch() #3
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1):  PASSED
    [apply] *** pressing button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@14718242/[I@281ec58a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159741877 d 3ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2):  PASSED
    [apply] *** releasing button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7c3afb99/[I@45c3987, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159741929 d 7ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@42c4d04d/[I@747917a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159741929 d 7ms]]]
    [apply] WAIT-till-done: eventDispatch() #4
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2):  PASSED
    [apply] *** pressing button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6b9fe451/[I@4e46b90a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159741980 d 2ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3):  PASSED
    [apply] *** releasing button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@51e67ac/[I@f284fd4, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159742032 d 6ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f90ef12/[I@643f96ee, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159742032 d 7ms]]]
    [apply] WAIT-till-done: eventDispatch() #5
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3):  PASSED
    [apply] WAIT-till-done: eventDispatch() #6
    [apply] WAIT-till-done: eventDispatch() #7
    [apply] WAIT-till-done: DONE
    [apply] junit.framework.TestListener: endTest(testSingleButtonPressAndReleaseWithShift)
    [apply] junit.framework.TestListener: startTest(testSingleButtonPressAndReleaseWithCtrl)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithShift
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithCtrl
    [apply] WAIT-till-done: eventDispatch() #0
    [apply] 
    [apply] >>>> _doSingleButtonPressAndRelease
    [apply] *** pressing button 1
    [apply] WAIT-till-done: eventDispatch() #1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1fbbdd48/[I@66bcb23e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159745125 d 24ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1):  PASSED
    [apply] *** releasing button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6e5a3923/[I@655d616e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159745177 d 5ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@55a7b0bf/[I@7444f787, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159745177 d 5ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1):  PASSED
    [apply] *** pressing button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bd6fbb3/[I@7f26d3df, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159745227 d 20ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2):  PASSED
    [apply] *** releasing button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4e2016b0/[I@1cb1a4e2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159745279 d 0ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@52c00025/[I@3b49a794, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159745279 d 0ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2):  PASSED
    [apply] *** pressing button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@609903f4/[I@5dd2b9b7, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159745330 d 0ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3):  PASSED
    [apply] *** releasing button 3
    [apply] WAIT-till-done: eventDispatch() #2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@359ecd80/[I@4cc5aa00, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159745381 d 30ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@451c0d60/[I@34b23d12, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159745381 d 30ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3):  PASSED
    [apply] WAIT-till-done: eventDispatch() #3
    [apply] WAIT-till-done: eventDispatch() #4
    [apply] WAIT-till-done: DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithCtrl
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testHoldOneButtonAndPressAnother
    [apply] junit.framework.TestListener: endTest(testSingleButtonPressAndReleaseWithCtrl)
    [apply] junit.framework.TestListener: startTest(testHoldOneButtonAndPressAnother)
    [apply] WAIT-till-done: eventDispatch() #0
    [apply] 
    [apply] >>>> _doHoldOneButtonAndPressAnother
    [apply] *** pressing button 1
    [apply] WAIT-till-done: eventDispatch() #1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@40b0095d/[I@6536d9d8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748325 d 8ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1):  PASSED
    [apply] *** pressing additional button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@741827d1/[I@5dde45e2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748376 d 2ms]]]
    [apply] WAIT-till-done: eventDispatch() #2
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2):  PASSED
    [apply] *** releasing additional button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2bbe2893/[I@5159e154, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748427 d 7ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@63d87b85/[I@19958bf9, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748427 d 8ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2):  PASSED
    [apply] *** pressing additional button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2918958e/[I@d02b2b6, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748479 d 1ms]]]
    [apply] WAIT-till-done: eventDispatch() #3
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3):  PASSED
    [apply] *** releasing additional button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2c22d166/[I@21e1962d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748530 d 6ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@614a75bb/[I@5f7779e3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748530 d 6ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3):  PASSED
    [apply] *** releasing button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1ce3570c/[I@1167e3a5, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748582 d 0ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3b926e90/[I@a98ce7e, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748582 d 0ms]]]
    [apply] WAIT-till-done: eventDispatch() #4
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1):  PASSED
    [apply] *** pressing button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@361cb7a1/[I@175bc6c8, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748633 d 6ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2):  PASSED
    [apply] *** pressing additional button 1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a578073/[I@76b20352, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748684 d 10ms]]]
    [apply] WAIT-till-done: eventDispatch() #5
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1):  PASSED
    [apply] *** releasing additional button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20f8395f/[I@87e9ce2, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748736 d 4ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@306dbdc9/[I@74c6eff5, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748736 d 4ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1):  PASSED
    [apply] *** pressing additional button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@30b3f9b8/[I@77cfb802, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748787 d 9ms]]]
    [apply] WAIT-till-done: eventDispatch() #6
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3):  PASSED
    [apply] *** releasing additional button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6639c8c1/[I@5bab2b55, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748839 d 2ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@42aa0877/[I@2911ded2, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748839 d 2ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3):  PASSED
    [apply] *** releasing button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@543bc20e/[I@1f415056, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748890 d 7ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@79014e21/[I@44b09697, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748890 d 7ms]]]
    [apply] WAIT-till-done: eventDispatch() #7
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2):  PASSED
    [apply] *** pressing button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@256eb6bc/[I@79f03d7, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748941 d 1ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3):  PASSED
    [apply] *** pressing additional button 1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@58b51c29/[I@5a4bf53e, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748993 d 4ms]]]
    [apply] WAIT-till-done: eventDispatch() #8
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1):  PASSED
    [apply] *** releasing additional button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@30d1e7c2/[I@24c68a98, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159749045 d 0ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@66b51404/[I@7a354749, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159749045 d 0ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1):  PASSED
    [apply] *** pressing additional button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5567d7fb/[I@1494cb8b, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159749096 d 4ms]]]
    [apply] WAIT-till-done: eventDispatch() #9
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2):  PASSED
    [apply] *** releasing additional button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34bf1d3b/[I@6f18278a, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159749147 d 1ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1acc0e01/[I@4aab7165, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159749147 d 1ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2):  PASSED
    [apply] *** releasing button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3da1c42f/[I@47570945, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159749199 d 3ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2321b59a/[I@7a19a37a, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159749199 d 4ms]]]
    [apply] WAIT-till-done: eventDispatch() #10
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3):  PASSED
    [apply] WAIT-till-done: eventDispatch() #11
    [apply] WAIT-till-done: DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testHoldOneButtonAndPressAnother
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testPressAllButtonsInSequence
    [apply] junit.framework.TestListener: endTest(testHoldOneButtonAndPressAnother)
    [apply] junit.framework.TestListener: startTest(testPressAllButtonsInSequence)
    [apply] WAIT-till-done: eventDispatch() #0
    [apply] 
    [apply] >>>> _doPressAllButtonsInSequence
    [apply] *** pressing button 1
    [apply] WAIT-till-done: eventDispatch() #1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@484845aa/[I@d5c0f9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159752083 d 2ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(1):  PASSED
    [apply] *** pressing button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@51701bdc/[I@17353249, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159752134 d 8ms]]]
    [apply] WAIT-till-done: eventDispatch() #2
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(2):  PASSED
    [apply] *** pressing button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@25786286/[I@28c5ea2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159752185 d 2ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(3):  PASSED
    [apply] *** releasing button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4d98defc/[I@6f579a30, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159752237 d 6ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@604bfe6b/[I@1d2c5431, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159752237 d 7ms]]]
    [apply] WAIT-till-done: eventDispatch() #3
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(3):  PASSED
    [apply] *** releasing button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@494b6bed/[I@769aba32, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159752288 d 1ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@28366573/[I@b3e75a5, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159752288 d 1ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(2):  PASSED
    [apply] *** releasing button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@319da967/[I@65dcc2a3, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159752339 d 7ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6e8f94/[I@5a943dc4, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159752339 d 7ms]]]
    [apply] WAIT-till-done: eventDispatch() #4
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(1):  PASSED
    [apply] WAIT-till-done: eventDispatch() #5
    [apply] WAIT-till-done: DONE
    [apply] junit.framework.TestListener: endTest(testPressAllButtonsInSequence)
    [apply] junit.framework.TestListener: startTest(testSingleButtonClickAndDrag)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testPressAllButtonsInSequence
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonClickAndDrag
    [apply] WAIT-till-done: eventDispatch() #0
    [apply] 
    [apply] >>>> _doSingleButtonClickAndDrag
    [apply] *** pressing button 1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a3468f4/[I@76d67067, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159755505 d 12ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(1):  PASSED
    [apply] *** moving mouse
    [apply] WAIT-till-done: eventDispatch() #1
    [apply] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@786db724/[I@6b12da40, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159755556 d 26ms]]]
    [apply] WAIT-till-done: eventDispatch() #2
    [apply] WAIT-till-done: eventDispatch() #3
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [apply] *** releasing button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@22b6d6ab/[I@11c7865b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159755809 d 2ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(1):  PASSED
    [apply] WAIT-till-done: eventDispatch() #4
    [apply] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@4245c97b/[I@73aecc3a, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159755860 d 7ms]]]
    [apply] WAIT-till-done: eventDispatch() #5
    [apply] WAIT-till-done: eventDispatch() #6
    [apply] *** pressing button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@58e22f2b/[I@6986dda3, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159756111 d 9ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(2):  PASSED
    [apply] *** moving mouse
    [apply] WAIT-till-done: eventDispatch() #7
    [apply] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@15412e75/[I@6a510e39, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159756162 d 11ms]]]
    [apply] WAIT-till-done: eventDispatch() #8
    [apply] WAIT-till-done: eventDispatch() #9
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [apply] *** releasing button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f7cf6b6/[I@75295fe8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159756414 d 6ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(2):  PASSED
    [apply] WAIT-till-done: eventDispatch() #10
    [apply] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@6f57b46f/[I@67071c84, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159756465 d 11ms]]]
    [apply] WAIT-till-done: eventDispatch() #11
    [apply] WAIT-till-done: eventDispatch() #12
    [apply] *** pressing button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3e152f4/[I@3e0d1329, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159756717 d 6ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(3):  PASSED
    [apply] *** moving mouse
    [apply] WAIT-till-done: eventDispatch() #13
    [apply] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@4c650892/[I@7d15d06c, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159756769 d 30ms]]]
    [apply] WAIT-till-done: eventDispatch() #14
    [apply] WAIT-till-done: eventDispatch() #15
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [apply] *** releasing button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2326a29c/[I@3d7dc1cb, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159757021 d 7ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(3):  PASSED
    [apply] WAIT-till-done: eventDispatch() #16
    [apply] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@b3e15f7/[I@191410e5, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159757072 d 22ms]]]
    [apply] WAIT-till-done: eventDispatch() #17
    [apply] WAIT-till-done: eventDispatch() #18
    [apply] WAIT-till-done: eventDispatch() #19
    [apply] WAIT-till-done: DONE
    [apply] junit.framework.TestListener: endTest(testSingleButtonClickAndDrag)
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonClickAndDrag
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.dispose ... 
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.dispose FIN
    [apply] SLOCK [T main @ 1372159759181 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 27.686 sec
    [apply] ------------- Standard Error -----------------
    [apply] SLOCK [T main @ 1372159731575 ms III localhost/127.0.0.1:59999 - Wait for lock
    [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
    [apply] SLOCK [T main @ 1372159734583 ms +++ localhost/127.0.0.1:59999 - Locked within 3014 ms, 4 attempts
    [apply] SWTAccessor.<init>: GTK Version: 0.0.0
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.init ...
    [apply] RedSquareES2 init on Thread[AWT-AppKit,5,main]
    [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono  , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
    [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
    [apply] GL_VENDOR: NVIDIA Corporation
    [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
    [apply] GL_VERSION: 2.1 NVIDIA-7.32.12
    [apply] GL GLSL: true, has-compiler-func: true, version 1.20
    [apply] GL FBO: basic true, full true
    [apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
    [apply] GL Renderer Quirks:[NoOffscreenBitmap]
    [apply] GL:jogamp.opengl.gl4.GL4bcImpl@6691177, 2.1 (hardware) - 2.1 NVIDIA-7.32.12
    [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
    [apply] 	null
    [apply] 	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
    [apply]    ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
    [apply]    ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.init FIN
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff573489ea0
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape FIN
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7ff573489ea0
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.reshape FIN
    [apply] requestFocus: NEWT Component
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndRelease
    [apply] WAIT-till-done: eventDispatch() #0
    [apply] 
    [apply] >>>> _doSingleButtonPressAndRelease
    [apply] *** pressing button 1
    [apply] WAIT-till-done: eventDispatch() #1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7054f9f1/[I@5ae576d4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159738235 d 3ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(1):  PASSED
    [apply] *** releasing button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@edc86eb/[I@301db5ec, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159738286 d 7ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6e92b1a1/[I@60cbf9bd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159738286 d 8ms]]]
    [apply] WAIT-till-done: eventDispatch() #2
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(1):  PASSED
    [apply] *** pressing button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6f7918f0/[I@77546dbc, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159738338 d 1ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(2):  PASSED
    [apply] *** releasing button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@47f08ed8/[I@2322bce, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159738389 d 6ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2bd9e282/[I@6da5db4b, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159738389 d 6ms]]]
    [apply] WAIT-till-done: eventDispatch() #3
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(2):  PASSED
    [apply] *** pressing button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@23e0512a/[I@5bf0aecc, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159738441 d 0ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-press(3):  PASSED
    [apply] *** releasing button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1664023c/[I@7fcebc9f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159738492 d 5ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5dc1ac46/[I@561557c0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159738492 d 6ms]]]
    [apply] WAIT-till-done: eventDispatch() #4
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndRelease - mouse-release(3):  PASSED
    [apply] WAIT-till-done: eventDispatch() #5
    [apply] WAIT-till-done: DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndRelease
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithShift
    [apply] WAIT-till-done: eventDispatch() #0
    [apply] 
    [apply] >>>> _doSingleButtonPressAndRelease
    [apply] WAIT-till-done: eventDispatch() #1
    [apply] WAIT-till-done: eventDispatch() #2
    [apply] *** pressing button 1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@786c1a82/[I@1408a92, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159741775 d 3ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1):  PASSED
    [apply] *** releasing button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@344977e2/[I@435db13f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159741826 d 9ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3c1fc1a6/[I@48e29820, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159741826 d 9ms]]]
    [apply] WAIT-till-done: eventDispatch() #3
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1):  PASSED
    [apply] *** pressing button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@14718242/[I@281ec58a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159741877 d 3ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2):  PASSED
    [apply] *** releasing button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7c3afb99/[I@45c3987, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159741929 d 7ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@42c4d04d/[I@747917a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159741929 d 7ms]]]
    [apply] WAIT-till-done: eventDispatch() #4
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2):  PASSED
    [apply] *** pressing button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6b9fe451/[I@4e46b90a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159741980 d 2ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3):  PASSED
    [apply] *** releasing button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@51e67ac/[I@f284fd4, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159742032 d 6ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f90ef12/[I@643f96ee, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159742032 d 7ms]]]
    [apply] WAIT-till-done: eventDispatch() #5
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3):  PASSED
    [apply] WAIT-till-done: eventDispatch() #6
    [apply] WAIT-till-done: eventDispatch() #7
    [apply] WAIT-till-done: DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithShift
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithCtrl
    [apply] WAIT-till-done: eventDispatch() #0
    [apply] 
    [apply] >>>> _doSingleButtonPressAndRelease
    [apply] *** pressing button 1
    [apply] WAIT-till-done: eventDispatch() #1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1fbbdd48/[I@66bcb23e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159745125 d 24ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1):  PASSED
    [apply] *** releasing button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6e5a3923/[I@655d616e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159745177 d 5ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@55a7b0bf/[I@7444f787, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159745177 d 5ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1):  PASSED
    [apply] *** pressing button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bd6fbb3/[I@7f26d3df, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159745227 d 20ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2):  PASSED
    [apply] *** releasing button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4e2016b0/[I@1cb1a4e2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159745279 d 0ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@52c00025/[I@3b49a794, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159745279 d 0ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2):  PASSED
    [apply] *** pressing button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@609903f4/[I@5dd2b9b7, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159745330 d 0ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3):  PASSED
    [apply] *** releasing button 3
    [apply] WAIT-till-done: eventDispatch() #2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@359ecd80/[I@4cc5aa00, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159745381 d 30ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@451c0d60/[I@34b23d12, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159745381 d 30ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3):  PASSED
    [apply] WAIT-till-done: eventDispatch() #3
    [apply] WAIT-till-done: eventDispatch() #4
    [apply] WAIT-till-done: DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithCtrl
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testHoldOneButtonAndPressAnother
    [apply] WAIT-till-done: eventDispatch() #0
    [apply] 
    [apply] >>>> _doHoldOneButtonAndPressAnother
    [apply] *** pressing button 1
    [apply] WAIT-till-done: eventDispatch() #1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@40b0095d/[I@6536d9d8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748325 d 8ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1):  PASSED
    [apply] *** pressing additional button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@741827d1/[I@5dde45e2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748376 d 2ms]]]
    [apply] WAIT-till-done: eventDispatch() #2
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2):  PASSED
    [apply] *** releasing additional button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2bbe2893/[I@5159e154, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748427 d 7ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@63d87b85/[I@19958bf9, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748427 d 8ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2):  PASSED
    [apply] *** pressing additional button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2918958e/[I@d02b2b6, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748479 d 1ms]]]
    [apply] WAIT-till-done: eventDispatch() #3
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3):  PASSED
    [apply] *** releasing additional button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2c22d166/[I@21e1962d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748530 d 6ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@614a75bb/[I@5f7779e3, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748530 d 6ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3):  PASSED
    [apply] *** releasing button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1ce3570c/[I@1167e3a5, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748582 d 0ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3b926e90/[I@a98ce7e, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748582 d 0ms]]]
    [apply] WAIT-till-done: eventDispatch() #4
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(1):  PASSED
    [apply] *** pressing button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@361cb7a1/[I@175bc6c8, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748633 d 6ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2):  PASSED
    [apply] *** pressing additional button 1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a578073/[I@76b20352, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748684 d 10ms]]]
    [apply] WAIT-till-done: eventDispatch() #5
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1):  PASSED
    [apply] *** releasing additional button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20f8395f/[I@87e9ce2, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748736 d 4ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@306dbdc9/[I@74c6eff5, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748736 d 4ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1):  PASSED
    [apply] *** pressing additional button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@30b3f9b8/[I@77cfb802, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748787 d 9ms]]]
    [apply] WAIT-till-done: eventDispatch() #6
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3):  PASSED
    [apply] *** releasing additional button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6639c8c1/[I@5bab2b55, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748839 d 2ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@42aa0877/[I@2911ded2, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748839 d 2ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3):  PASSED
    [apply] *** releasing button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@543bc20e/[I@1f415056, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748890 d 7ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@79014e21/[I@44b09697, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748890 d 7ms]]]
    [apply] WAIT-till-done: eventDispatch() #7
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(2):  PASSED
    [apply] *** pressing button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@256eb6bc/[I@79f03d7, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748941 d 1ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3):  PASSED
    [apply] *** pressing additional button 1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@58b51c29/[I@5a4bf53e, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159748993 d 4ms]]]
    [apply] WAIT-till-done: eventDispatch() #8
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1):  PASSED
    [apply] *** releasing additional button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@30d1e7c2/[I@24c68a98, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159749045 d 0ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@66b51404/[I@7a354749, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159749045 d 0ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1):  PASSED
    [apply] *** pressing additional button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5567d7fb/[I@1494cb8b, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159749096 d 4ms]]]
    [apply] WAIT-till-done: eventDispatch() #9
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2):  PASSED
    [apply] *** releasing additional button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34bf1d3b/[I@6f18278a, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159749147 d 1ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1acc0e01/[I@4aab7165, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159749147 d 1ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2):  PASSED
    [apply] *** releasing button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3da1c42f/[I@47570945, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159749199 d 3ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2321b59a/[I@7a19a37a, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159749199 d 4ms]]]
    [apply] WAIT-till-done: eventDispatch() #10
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testHoldOneButtonAndPressAnother - mouse-release(3):  PASSED
    [apply] WAIT-till-done: eventDispatch() #11
    [apply] WAIT-till-done: DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testHoldOneButtonAndPressAnother
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testPressAllButtonsInSequence
    [apply] WAIT-till-done: eventDispatch() #0
    [apply] 
    [apply] >>>> _doPressAllButtonsInSequence
    [apply] *** pressing button 1
    [apply] WAIT-till-done: eventDispatch() #1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@484845aa/[I@d5c0f9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159752083 d 2ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(1):  PASSED
    [apply] *** pressing button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@51701bdc/[I@17353249, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159752134 d 8ms]]]
    [apply] WAIT-till-done: eventDispatch() #2
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(2):  PASSED
    [apply] *** pressing button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@25786286/[I@28c5ea2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159752185 d 2ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-press(3):  PASSED
    [apply] *** releasing button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4d98defc/[I@6f579a30, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159752237 d 6ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@604bfe6b/[I@1d2c5431, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159752237 d 7ms]]]
    [apply] WAIT-till-done: eventDispatch() #3
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(3):  PASSED
    [apply] *** releasing button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@494b6bed/[I@769aba32, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159752288 d 1ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@28366573/[I@b3e75a5, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159752288 d 1ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(2):  PASSED
    [apply] *** releasing button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@319da967/[I@65dcc2a3, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159752339 d 7ms]]]
    [apply] MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6e8f94/[I@5a943dc4, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159752339 d 7ms]]]
    [apply] WAIT-till-done: eventDispatch() #4
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testPressAllButtonsInSequence - mouse-release(1):  PASSED
    [apply] WAIT-till-done: eventDispatch() #5
    [apply] WAIT-till-done: DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testPressAllButtonsInSequence
    [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonClickAndDrag
    [apply] WAIT-till-done: eventDispatch() #0
    [apply] 
    [apply] >>>> _doSingleButtonClickAndDrag
    [apply] *** pressing button 1
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a3468f4/[I@76d67067, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159755505 d 12ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(1):  PASSED
    [apply] *** moving mouse
    [apply] WAIT-till-done: eventDispatch() #1
    [apply] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@786db724/[I@6b12da40, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159755556 d 26ms]]]
    [apply] WAIT-till-done: eventDispatch() #2
    [apply] WAIT-till-done: eventDispatch() #3
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [apply] *** releasing button 1
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@22b6d6ab/[I@11c7865b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159755809 d 2ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(1):  PASSED
    [apply] WAIT-till-done: eventDispatch() #4
    [apply] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@4245c97b/[I@73aecc3a, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159755860 d 7ms]]]
    [apply] WAIT-till-done: eventDispatch() #5
    [apply] WAIT-till-done: eventDispatch() #6
    [apply] *** pressing button 2
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@58e22f2b/[I@6986dda3, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159756111 d 9ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(2):  PASSED
    [apply] *** moving mouse
    [apply] WAIT-till-done: eventDispatch() #7
    [apply] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@15412e75/[I@6a510e39, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159756162 d 11ms]]]
    [apply] WAIT-till-done: eventDispatch() #8
    [apply] WAIT-till-done: eventDispatch() #9
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [apply] *** releasing button 2
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f7cf6b6/[I@75295fe8, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159756414 d 6ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(2):  PASSED
    [apply] WAIT-till-done: eventDispatch() #10
    [apply] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@6f57b46f/[I@67071c84, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159756465 d 11ms]]]
    [apply] WAIT-till-done: eventDispatch() #11
    [apply] WAIT-till-done: eventDispatch() #12
    [apply] *** pressing button 3
    [apply] MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3e152f4/[I@3e0d1329, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159756717 d 6ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-press(3):  PASSED
    [apply] *** moving mouse
    [apply] WAIT-till-done: eventDispatch() #13
    [apply] MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@4c650892/[I@7d15d06c, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159756769 d 30ms]]]
    [apply] WAIT-till-done: eventDispatch() #14
    [apply] WAIT-till-done: eventDispatch() #15
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
    [apply] *** releasing button 3
    [apply] MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2326a29c/[I@3d7dc1cb, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159757021 d 7ms]]]
    [apply] TestNewtEventModifiersNewtCanvasSWTAWT.testSingleButtonClickAndDrag - mouse-release(3):  PASSED
    [apply] WAIT-till-done: eventDispatch() #16
    [apply] MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@b3e15f7/[I@191410e5, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372159757072 d 22ms]]]
    [apply] WAIT-till-done: eventDispatch() #17
    [apply] WAIT-till-done: eventDispatch() #18
    [apply] WAIT-till-done: eventDispatch() #19
    [apply] WAIT-till-done: DONE
    [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonClickAndDrag
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.dispose ... 
    [apply] Thread[AWT-AppKit,5,main] RedSquareES2.dispose FIN
    [apply] SLOCK [T main @ 1372159759181 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms
    [apply] ------------- ---------------- ---------------
    [apply] 
    [apply] Testcase: testSingleButtonPressAndRelease took 3.724 sec
    [apply] Testcase: testSingleButtonPressAndReleaseWithShift took 3.35 sec
    [apply] Testcase: testSingleButtonPressAndReleaseWithCtrl took 3.301 sec
    [apply] Testcase: testHoldOneButtonAndPressAnother took 3.751 sec
    [apply] Testcase: testPressAllButtonsInSequence took 3.151 sec
    [apply] Testcase: testSingleButtonClickAndDrag took 5.178 sec

junit.run.local.java7:

junit.run.remote.ssh.all:

junit.run.remote.adb:

junit.run.tests:

junit.run.if.disabled:

junit.run:
     [move] Moving 507 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results
     [echo] gluegen.basename: gluegen
     [echo] jogl.basename: jogl

jogamp.env.validation:
     [echo] ant.version                Apache Ant(TM) version 1.8.2 compiled on December 20 2010
     [echo] ant.java.version           1.6
     [echo] java.version               1.6.0_37
     [echo] java.home                  /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
     [echo] jvmJava.exe                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java
     [echo] jvmJava7.exe               ${jvmJava7.exe}

jogamp.env.init:
     [echo] jogamp.jar.codebase        Codebase: *.jogamp.org
     [echo] jogamp.version             2.0.2-rc-20130625
     [echo] jogamp.version.int         0914012
     [echo] junit.is.disabled          ${junit.is.disabled}
     [echo] target.user.set            true
     [echo] target.sourcelevel         1.6
     [echo] target.targetlevel         1.6
     [echo] target.rt.jar              /opt-share/jre1.6.0_30/lib/rt.jar
     [echo] host.sourcelevel           1.6
     [echo] host.targetlevel           1.6
     [echo] host.rt.jar                /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar
     [echo] javacdebug                 true
     [echo] javacdebuglevel            source,lines
     [echo] javac.memorymax            1024m
     [echo] build.archiveon            true
     [echo] build.node.name            macosx64-NV320M-10_6-jogamp-x64-sgothel-012
     [echo] android.version            9
     [echo] junit.run.arg0             -Djunit.run.arg0=dummy
     [echo] junit.run.arg1             -Djunit.run.arg1=dummy

gluegen.properties.load.user:

gluegen.cpptasks.detect.os.custom:
     [echo] gluegen.cpptasks.detect.os.custom: NOP done

gluegen.cpptasks.initialize:
     [echo] os.name=Mac OS X
     [echo] os.version=10.7.5
     [echo] os.arch=x86_64
     [echo] c.compiler.debug=false
     [echo] c.compiler.use-debug=${c.compiler.use-debug}
     [echo] c.compiler.optimise=none

gluegen.cpptasks.detect.os.1:

gluegen.cpptasks.detect.os.refine:

gluegen.cpptasks.detect.os.freebsd.amd64:

gluegen.cpptasks.detect.os.freebsd.x86:

gluegen.cpptasks.detect.os.freebsd:

gluegen.cpptasks.detect.os.hpux:

gluegen.cpptasks.detect.os.linux.amd64:

gluegen.cpptasks.detect.os.linux.ia64:

gluegen.cpptasks.detect.os.linux.x86:

gluegen.cpptasks.detect.os.linux.armv6.armel:

gluegen.cpptasks.detect.os.linux.armv6.armhf:

gluegen.cpptasks.detect.os.android.armv6.armel:

gluegen.cpptasks.detect.os.android.armv6.armhf:

gluegen.cpptasks.detect.os.linux.alpha:

gluegen.cpptasks.detect.os.linux.hppa:

gluegen.cpptasks.detect.os.linux.mips:

gluegen.cpptasks.detect.os.linux.mipsel:

gluegen.cpptasks.detect.os.linux.ppc:

gluegen.cpptasks.detect.os.linux.s390:

gluegen.cpptasks.detect.os.linux.s390x:

gluegen.cpptasks.detect.os.linux.sparc:

gluegen.cpptasks.detect.os.linux:

gluegen.cpptasks.detect.os.osx:

gluegen.cpptasks.detect.os.solaris.sparc:

gluegen.cpptasks.detect.os.solaris.sparcv9:

gluegen.cpptasks.detect.os.solaris.amd64:

gluegen.cpptasks.detect.os.solaris.x86:

gluegen.cpptasks.detect.os.solaris:

gluegen.cpptasks.detect.os.unix:

gluegen.cpptasks.detect.os.windows.amd64:

gluegen.cpptasks.detect.os.windows.x86:

gluegen.cpptasks.detect.os.windows:

gluegen.cpptasks.detect.os.2:

gluegen.cpptasks.detect.os:

common.init:

declare.common:

test-zip-archive:
     [exec] 
     [exec] 7-Zip [64] 9.13 beta  Copyright (c) 1999-2010 Igor Pavlov  2010-04-15
     [exec] p7zip Version 9.13 (locale=utf8,Utf16=on,HugeFiles=on,2 CPUs)
     [exec] Scanning
     [exec] 
     [exec] Creating archive /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1020-20130625-macosx-universal-test-results-macosx64-NV320M-10_6-jogamp-x64-sgothel-012.7z
     [exec] 
     [exec] Compressing  build/test/results/shape-vbaa0-msaa1-800x400-Z0050-T1000-GPURegion01.png
     [exec] Compressing  build/test/results/shape-vbaa0-msaa1-800x400-Z0050-T1000-GPURegion02.png
     [exec] Compressing  build/test/results/shape-vbaa0-msaa1-800x400-Z0150-T0800-GPURegion01.png
     [exec] Compressing  build/test/results/shape-vbaa0-msaa1-800x400-Z0150-T0800-GPURegion02.png
     [exec] Compressing  build/test/results/shape-vbaa0-msaa1-800x400-Z0300-T0400-GPURegion01.png
     [exec] Compressing  build/test/results/shape-vbaa0-msaa1-800x400-Z0300-T0400-GPURegion02.png
     [exec] Compressing  build/test/results/shape-vbaa1-msaa0-800x400-Z0050-T1000-GPURegionNewtDemo02.png
     [exec] Compressing  build/test/results/shape-vbaa1-msaa0-800x400-Z0150-T0800-GPURegionNewtDemo02.png
     [exec] Compressing  build/test/results/shape-vbaa1-msaa0-800x400-Z0300-T0400-GPURegionNewtDemo02.png
     [exec] Compressing  build/test/results/TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize___-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
     [exec] Compressing  build/test/results/TestBug572AWT.test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png
     [exec] Compressing  build/test/results/TestBug572AWT.test12RealizeGLCanvasOnMainTUseGLCanvasSize_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestBug605FlippedImageAWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug605FlippedImageAWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug605FlippedImageAWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug605FlippedImageAWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0008-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0019-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0026-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0037-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0042-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0052-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0057-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0068-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0074-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0085-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0091-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0102-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0107-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0119-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0124-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0135-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0140-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png
     [exec] Compressing  build/test/results/TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0151-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png
     [exec] Compressing  build/test/results/TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png
     [exec] Compressing  build/test/results/TestFBOMix2DemosES2NEWT.test01_____-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
     [exec] Compressing  build/test/results/TestFBOMix2DemosES2NEWT.test01_____-n0001-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
     [exec] Compressing  build/test/results/TestFBOMix2DemosES2NEWT.test01_____-n0002-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png
     [exec] Compressing  build/test/results/TestFBOMix2DemosES2NEWT.test01_____-n0003-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png
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     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
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     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png
     [exec] Compressing  build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png
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     [exec] Everything is Ok

BUILD SUCCESSFUL
Total time: 62 minutes 32 seconds
[WARNINGS] Parsing warnings in console log with parser GNU Compiler 3 (gcc)
[WARNINGS] Parsing warnings in console log with parser Java Compiler (javac)
Archiving artifacts
Recording test results
Build step 'Publish JUnit test result report' changed build result to UNSTABLE
[CopyArchiverPublisher] Copying archived artifacts in the shared directory '/srv/www/jogamp.org/deployment/autobuilds/master/jogl-b1020-2013-06-25_12-26-44'.
[CopyArchiverPublisher] '3' artifacts have been copied.
[CopyArchiverPublisher] Stop copying archived artifacts in the shared directory.
No emails were triggered.
Notifying upstream projects of job completion
Finished: UNSTABLE