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Passed
com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT.test06_BitmapMsaa
Standard Error
SLOCK [T main @ 1380355707662 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-2 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1380355708666 ms +++ localhost/127.0.0.1:59999 - Locked within 1028 ms, 2 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun ...[truncated 44458 chars]... Empty false] Thread[AWT-EventQueue-0,6,main] Gears.dispose: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] Gears.dispose: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] Gears.dispose: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] Gears.dispose: tileRendererInUse null ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa SLOCK [T main @ 1380355714662 ms --- localhost/127.0.0.1:59999 - Unlock ok within 12 ms